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Testimonial - Zachary Moonab
Zach Moonab is an Electrical Engineering student at USF. I assisted him with a C Programming course
zhlédnutí: 66

Video

Fellow Tutor Testimonial - Carlos Alberto Sousa Santos
zhlédnutí 76Před 9 měsíci
Carlos worked under me as a student tutor for the University of South Florida's College of Engineering
Testimonial - Joseph Ortiz
zhlédnutí 36Před 9 měsíci
Joseph Ortiz is a Computer Science student at USF. I've worked with him on courses such as Physics, Calculus, Objected Oriented Programming, Data Structures, and Computer Architecture.
Testimonial - Shawn Mishra
zhlédnutí 43Před 9 měsíci
Shawn Mishra is a Computer Engineering student at USF. I've worked with him in courses ranging from Physics, Calculus, Electric Circuits, and Computer Architecture
The reason you are not enjoying school (Engineering)
zhlédnutí 1,1KPřed 3 lety
If you are discouraged with your Engineering classes, or just plain bored, it is probably not your fault. Many teachers do not explain things well; they use big confusing words, unclear language, and many times seem to forget that we students are just beginners in this! I show some examples of bad teaching so you know what to look out for
Why you should learn Engineering
zhlédnutí 780Před 3 lety
We get so caught up in school and getting good grades that we forget what it's all about...Allow me to share with you the true meaning of Engineering, and why you should learn it
Engineering Project Breakdown - 1 - Automatic Laser Turret
zhlédnutí 6KPřed 4 lety
Ever wondered how the math you learn in school is actually used? Ever wonder what Engineers actually do? Watch how trigonometry, quadratic equations, and derivatives come together to assist me in building this laser-shooting robot! Uses a Raspberry Pi minicomputer, camera, and laser pointer to "shoot" targets in the surroundings Intro: 0:00 Demo: 1:00 Calculating XYZ: 2:50 (Linear Ratios, Regre...
Dynamics Problem: Particle Kinetics - Radial & Transverse Components - Problem2
zhlédnutí 1,7KPřed 4 lety
Similar to the last problem except that we don't initially know the angle of the velocity and acceleration so we can't take advantage of it.
Dynamics Problem: Particle Kinetics - Radial & Transverse Components - Problem1
zhlédnutí 971Před 4 lety
We've looked at a problem like this before in the Kinematics section; we know the direction of the velocity and acceleration vectors, we can use this to more quickly solve the problem. The only new thing with this problem is that we have forces and Newton's 2nd Law
Statics Problem: Friction, Tipping, & Slipping - Problem2
zhlédnutí 2,7KPřed 4 lety
Perfect problem that shows how tricky and conceptual this chapter can get. Remember to visualize what your math equations are describing, don't just blindly "plug and chug". These problems can really help build your analytical skills [VERY IMPORTANT]
Dynamics Problem: Particle Kinetics - Normal & Tangential Components - Problem2
zhlédnutí 555Před 4 lety
This problem is a basic Normal and Tangential problem. The only new thing you might want to put on your radar is using the derivative of the path equation to figure out an angle. We then use this angle to split the forces into components. We also use the radius of curvature equation and the equation of the path to produce the radius of curvature (needed to compute the normal acceleration)
Dynamics Problem: Particle Kinetics - Normal & Tangential Components - Problem1 (Gravitron Problem)
zhlédnutí 921Před 4 lety
Without a doubt you'll see at least one of these types of problems in your Dynamics class. It involves an object being spun in a circle at a great enough speed such that the static friction force is able to hold it in place and prevent it from sliding down (or up). This is the working principle of the "Gravitron" carnival ride Gravitron: en.wikipedia.org/wiki/Gravitron
Dynamics Problem: Particle Kinetics - Rectangular Coordinates - Problem2 (Cords and Pulleys)
zhlédnutí 553Před 4 lety
This is a good problem that has a lot of concepts in it, the most important one being that "negation" you must do between your Cord equations (which are based on variable "s") and your FBD equations (based on variables "x" and "y"). Overall with this problem, you'll get experience with 1) Free Body Diagrams 2) Using Kinematic Equations 3) Writing Pulley Equations 4) Writing Cord Equations 5) Us...
Statics: Friction, Tipping, & Slipping - Exam Problem1
zhlédnutí 3,1KPřed 4 lety
Statics: Friction, Tipping, & Slipping - Exam Problem1
Dynamics Problem: Particle Kinetics - Rectangular Coordinates - Problem1
zhlédnutí 730Před 4 lety
Don't forget that Chain Rule expression for acceleration! It's the key to this problem
Dynamics: Intro to Kinetics - Force & Acceleration
zhlédnutí 866Před 4 lety
Dynamics: Intro to Kinetics - Force & Acceleration
Statics: Friction, Tipping, & Slipping - Problem1
zhlédnutí 12KPřed 4 lety
Statics: Friction, Tipping, & Slipping - Problem1
Statics: Introduction to Friction, Slipping, and Tipping
zhlédnutí 30KPřed 4 lety
Statics: Introduction to Friction, Slipping, and Tipping
Statics: Shear and Bending Moment Diagrams - Problem2
zhlédnutí 797Před 4 lety
Statics: Shear and Bending Moment Diagrams - Problem2
Statics: Shear and Bending Moment Diagrams - Problem1
zhlédnutí 361Před 4 lety
Statics: Shear and Bending Moment Diagrams - Problem1
C Programming - Pointers with Arrays - Problem
zhlédnutí 149Před 4 lety
C Programming - Pointers with Arrays - Problem
Statics: Shear and Bending Moment diagrams Part 2 (area under the curve - definite integral method)
zhlédnutí 2,5KPřed 4 lety
Statics: Shear and Bending Moment diagrams Part 2 (area under the curve - definite integral method)
Statics: Shear and Bending Moment Diagrams Part 1 (indefinite integral method)
zhlédnutí 4,9KPřed 4 lety
Statics: Shear and Bending Moment Diagrams Part 1 (indefinite integral method)
Statics: Introduction to Shear and Bending Moment Diagrams/Equations
zhlédnutí 382Před 4 lety
Statics: Introduction to Shear and Bending Moment Diagrams/Equations
Statics: Introduction to Internal Loadings (and their Sign Conventions)
zhlédnutí 699Před 4 lety
Statics: Introduction to Internal Loadings (and their Sign Conventions)
Dynamics Problem: Running on a Rotating Disk - Radial and Transverse Components
zhlédnutí 958Před 4 lety
Dynamics Problem: Running on a Rotating Disk - Radial and Transverse Components
Dynamics Problem: Circular Motion with Radial and Transverse Components
zhlédnutí 1,4KPřed 4 lety
Dynamics Problem: Circular Motion with Radial and Transverse Components
Dynamics: Relative Motion between 2 Particles
zhlédnutí 986Před 4 lety
Dynamics: Relative Motion between 2 Particles
Dynamics: Absolute Dependent Motion Between Two Particles (Cord/Pulley Equations)
zhlédnutí 2,7KPřed 4 lety
Dynamics: Absolute Dependent Motion Between Two Particles (Cord/Pulley Equations)
Dynamics Problem: Find Velocity and Acceleration using Radial and Transverse Components
zhlédnutí 1,6KPřed 4 lety
Dynamics Problem: Find Velocity and Acceleration using Radial and Transverse Components

Komentáře

  • @coolbits2235
    @coolbits2235 Před dnem

    Thumbs up if you are watching this to understand orbital mechanics

  • @sazolbrb3290
    @sazolbrb3290 Před 9 dny

    did you make it automatic

  • @marelleclejon6694
    @marelleclejon6694 Před 10 dny

    This is literally the best video I've ever seen!!! Good job!

    • @marelleclejon6694
      @marelleclejon6694 Před 10 dny

      Okay, I said that before watching the full video, but I just got to 10:10 and my mind is blown, this is better than the best

    • @marelleclejon6694
      @marelleclejon6694 Před 10 dny

      I'm not even sure how I got through physics 1 without knowing the fundamentals this video is instilling in me now

  • @jbragg33
    @jbragg33 Před měsícem

    Agreed, well said

  • @pratyushpathania7030
    @pratyushpathania7030 Před měsícem

    Beautiful video

  • @Francismwendwa-wr9zn
    @Francismwendwa-wr9zn Před měsícem

    Nicely explained

  • @imback157
    @imback157 Před 2 měsíci

    Thank u sir for clear explanation but mixup hindi please sir

  • @plucas2003
    @plucas2003 Před 3 měsíci

    Incrível!!

  • @LovelyShadesYT
    @LovelyShadesYT Před 3 měsíci

    DUDE I JUST WANTED TO TELL YOU HOW MUCH I APPRECIATED THIS VIDEO 10/10. My college professors would just explain it the same over and over again and it never clicked with me why I would chose on method over the other. Like how you explained why u-sub would drive you in a circle and thats when you should be using the half angle identity instead. It finally all clicked together for me and I cannot thank you enough. LOVED THIS <3

    • @eng1048
      @eng1048 Před měsícem

      So glad it helped :)

  • @fortrixtr
    @fortrixtr Před 4 měsíci

    😢😢

    • @eng1048
      @eng1048 Před měsícem

      You have problem?

  • @marc-antoinetremblay6539
    @marc-antoinetremblay6539 Před 4 měsíci

    I cant believe i’ve paid 500$ for this class, and this guy just broke it down in 15min, I really hope you are a teacher, might never need this again but im subscribing just to encourage you

    • @eng1048
      @eng1048 Před měsícem

      That's very kind of you :) Best of luck

  • @karlie7
    @karlie7 Před 4 měsíci

    WELL SPOKEN

  • @familylaptop-gw9ig
    @familylaptop-gw9ig Před 4 měsíci

    what a greeat video ....thanks alot

  • @tristan8435
    @tristan8435 Před 4 měsíci

    Why do we assume FAC is 480? Because it appears in both equations? Is it just because it lets us solve both or is there another reason

  • @garrettgeffre1792
    @garrettgeffre1792 Před 4 měsíci

    You are a freaking unit. I’ve spent an embarrassing long time to understand this. I really wish there were many more videos like your in the world.

  • @sahibhara7611
    @sahibhara7611 Před 5 měsíci

    First video that genuinely helped me understand this. Thank you so much!

  • @etharhamid
    @etharhamid Před 6 měsíci

    thank you this was very helpful

  • @yasminh
    @yasminh Před 6 měsíci

    thanks!

  • @dangdangheather
    @dangdangheather Před 7 měsíci

    literally my savior couldnt find anyone explaining this method well

  • @dangdangheather
    @dangdangheather Před 7 měsíci

    shouldnt the moment be positive and shoot upwards?

  • @dangdangheather
    @dangdangheather Před 7 měsíci

    shouldnt the moment be positive and shoot upwards?

  • @maksurdu9305
    @maksurdu9305 Před 8 měsíci

    OMG!!! I've been looking for this the whole internet!!! You're an amazing tutor.

  • @NamasenITN
    @NamasenITN Před 8 měsíci

    As you did a fit, then why not matching the mapping between motor control angles and position on the image plane, by identifying numerical parameters upon a calibration procedure that does not require measuring lengths in the real world?

  • @nf_mendoza9767
    @nf_mendoza9767 Před 8 měsíci

    Might just need a little more videos for CZcams to recommend your channel 😮

  • @kerogeorge372
    @kerogeorge372 Před 9 měsíci

    can you explain the last step where you got the final answer? the part where you did the matrix

  • @mohammadshabih5293
    @mohammadshabih5293 Před 9 měsíci

    thank you, this helped a lot

  • @sdsa007
    @sdsa007 Před 9 měsíci

    nice basic stuff, need to learn basics to understand Coriolis and Euler and centrifugal forces for earth dynamics... I was told centripetal and centrifugal are terms used for 'fictitious' forces in non-inertial frames (ie moving in circles) .... but the concept of normal you have shown seems non-fictitious to me makes perfect sense and I see it used to define Eotvos effect (an up-down force) in the context of gravity on an oblate surface....... the Coriolis force is considered 'fictitious' says on Wikipedia... but I think it too is an effect... related to independent movement on a non-inertial rotating surface... sorry if I am confusing people! But Thanks for keeping it simple!

  • @amalsal9559
    @amalsal9559 Před 9 měsíci

    I came from an entirely different background and this surprisingly doesn't look scary at all. My sincere thanks and gratitude.

  • @martynobrien6720
    @martynobrien6720 Před 9 měsíci

    Perfect inspiration for me halfway through my Mech Eng degree. Top quality video, keep it up!

  • @ghayaalshamsi4102
    @ghayaalshamsi4102 Před 10 měsíci

    LIFE SAVER, THANK YOU!

  • @BryanRodriguez-lo8bb
    @BryanRodriguez-lo8bb Před 10 měsíci

    Easy to understand! Thank you!

  • @berkedikici1293
    @berkedikici1293 Před 10 měsíci

    How did we find the value of 32.2

    • @Sibyl9171
      @Sibyl9171 Před 9 měsíci

      Its the english unit version of gravity. 32.2 ft/second^2

  • @hemsagarjoshi2841
    @hemsagarjoshi2841 Před 11 měsíci

    Love you brother u deserve million of subscribes

  • @weilitan1329
    @weilitan1329 Před 11 měsíci

    neat explanation, tq sir. leant alot

  • @noyfbnoyfb1587
    @noyfbnoyfb1587 Před rokem

    Best video I’ve found to explain why the normal force is used in Frictional Force analysis for non-slippage and slippage conditions. Thank you.

  • @mrjabar6303
    @mrjabar6303 Před rokem

    Do applied force be greater than Maximum friction force , in case of tipping? Because the body does not move , please explain it?

  • @beckettakins6198
    @beckettakins6198 Před rokem

    Sprite!

  • @em2129
    @em2129 Před rokem

    Thank you for this great video. What exactly is the unit of the acceleration a = sqrt((a_r)^2 + (a_theta)^2) if a_r is in m/s^2 and a_theta in rad/s^2? Timestamp: 10:25

  • @WYN0302
    @WYN0302 Před rokem

    I'm asking for the book you got the questions from

    • @eng1048
      @eng1048 Před měsícem

      Hibbeler is the author

  • @abovewaters9556
    @abovewaters9556 Před rokem

    Nice video... Perfect explanation!

  • @kawambwadaniel-kd3685

    Does each instant in the motion of the particle have its own unit vector?

    • @eng1048
      @eng1048 Před rokem

      It's more like this: For each instant of motion, the particle has the tranverse and radial unit vector, whose magnitude is a constant of 1, but whose direction changes

  • @thomasfrancescutti4799

    13:38 why is this the equation (defined from tipping) that has the relation for P & T that we would use for defining if it slips?

  • @raghavkumar4914
    @raghavkumar4914 Před rokem

    Upload problem of 200 puzzling problems in physics.... Ss krotov please... That may be required for olympiad or olympiad foundation

  • @raghavkumar4914
    @raghavkumar4914 Před rokem

    Helpfull for jee exam thx

  • @Gloryky88
    @Gloryky88 Před rokem

    Good but one mistake. When this box rotates, the direction of friction must be changed.

  • @ismailsevimli6424
    @ismailsevimli6424 Před rokem

    Woww I found it hahaha

  • @cgr3955
    @cgr3955 Před rokem

    at 10:16 I couldn't understand how it is perpendicular because magnitude of r_i and r_f are equal and 1, so isn't that angle being 90 degrees geometrically impossible?

    • @eng1048
      @eng1048 Před rokem

      I think i get where you're coming from. The answer is that the very small angle in between r_f and r_i is soooo small (much smaller than the unit vectors of 1) that the dr is coming out perpendicularly from the r_i It'll help if you draw this one out yourself. Take an entire sheet of paper and do the vector addition: r_i + dr = r_f Make sure you draw r_i and r_f to be very big (relative to the very small angle d_theta). I think you'll see the 90 degree angle. Let me know how it goes

  • @MrCrankyface
    @MrCrankyface Před rokem

    This is insanely accurate to my experience as well, many teachers seem to be forced to teach rather than have a will to teach. A few years in and I'd say it's around 2/10 teachers that actually break things down and explain in a way a student can understand. The rest are varying levels of no explanations to bad explanations. Or the classic of obligatory(and expensive) literature which is written in such complex and ambiguous language that you need to have a fundamental understanding of the entire course to even begin to grasp the book. It's literally pushed me to the limit of burnout having task after task thrown at me with no guidance and lectures that barely explain the subject. Been looking at a few of your videos and really appreciate your thorough explanations, hoping it'll make it easier to see the whole picture.

    • @eng1048
      @eng1048 Před rokem

      Thanks for your comment, what eng major are you in?

    • @MrCrankyface
      @MrCrankyface Před rokem

      @@eng1048 Not sure what the exact title would be in English but the rough translation is mechanical engineering with a focus on material science.

  • @ryanmartindale6598
    @ryanmartindale6598 Před rokem

    Just finished the video series for dynamics, this was awesome! Super helpful for my midterm coming up, Thank you!

    • @eng1048
      @eng1048 Před rokem

      Good luck friend, as you traverse into the Valley of Darkness. Be Strong

  • @valeriehawkins5358
    @valeriehawkins5358 Před rokem

    Great explanation on transverse and radical components! It helped me out a lot. I wish you explained what you mean by "True velocity is always tangent to my path" though. In a different question (same principles) how would I determine the direction of the yellow arrow (drawn at 13:18).

    • @eng1048
      @eng1048 Před rokem

      To your first question: Remember, speed (velocity) is an instantaneous quantity. I can have one speed at one instant, and another speed at another instant. Even if my speeds are the same at two different instances, if you are facing (imagine you are driving a car on a curved path) different directions at those 2 different instants, your velocity (which is just speed but incorporating the idea of direction) is different between those 2 instants. So the DIRECTION of your velocity at a specific instant is basically "which direction am i facing/travelling at that instant". Think about this a little bit and hopefully the idea that "velocity is tangent to the path" will become more digestible. Your second question: If you knew the transverse (r times theta dot) and radial (r dot) components of your velocity at that instant, you can draw a right triangle and use the inverse tangent. Keep in mind that components of a vector do that tip-to-tail vector addition thing to add up to get the resultant vector. Thats why you can draw that right triangle between the radial and transverse component and the true resultant velocity vector. Once you drawn that right triangle, you can use the inverse tangent to get an angle for the actual velocity vector.