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HayashiSTL
Registrace 4. 03. 2016
Super Mario 64 DS etc. mechanics explanations and Super Mario 256 reveals.
SM64DS: Tall Tall Mountain's Fly Guy
There's something special about the Fly Guy in Tall Tall Mountain that doesn't happen with other Fly Guys. Let's find out!
zhlédnutí: 530
Video
SM256: Building the Logo
zhlédnutí 682Před 4 měsíci
How the game builds the "256" part of the logo, along with some information about DS 2D rendering. There might be a part 2, I'm not sure yet.
Tox Box(-like) Movement 3: 2D Shapes
zhlédnutí 377Před 9 měsíci
Part 3 of the rolling shape series. This one looks at which 2D shapes can roll on a grid.
SM64DS: Overlays
zhlédnutí 3,4KPřed 10 měsíci
The game uses overlays to account for the fact that not all actors' code can fit in memory at the same time.
SM64DS: Rooms
zhlédnutí 1,6KPřed 11 měsíci
Rooms are something you may have taken for granted in SM64DS, but here's how they work and how things can go wrong Scuttlebug jamboree: czcams.com/video/RvzAh1-haN0/video.html
Tox Box(-like) Movement 2: 24 Orientations
zhlédnutí 443Před 11 měsíci
The previous video (czcams.com/video/QwdyVd2iruw/video.html) covered movement of actual Tox Boxes. The Tox Box only cares about which way the hole is facing. However, a cube has more orientations than 6. What happens if distinguishing all 24 orientations matters?
SM64DS: Null Egg Glitch
zhlédnutí 1,1KPřed rokem
Yoshi does mysterious things again. This time by carrying an object that doesn't exist.
SM64DS: Tox Box Movement
zhlédnutí 1KPřed rokem
The Tox Box is a simple enemy, but when its movement is analyzed, things can get complicated.
SM64DS: Spitting Unspittable Objects
zhlédnutí 1,2KPřed rokem
Yoshi can spit some objects, but not others. But with a glitch, even the unspittable ones can be spit. What happens if Yoshi spits an unspittable object?
Super Mario 256 Reveal #7: XYZ Plot of Math
zhlédnutí 1,3KPřed rokem
Yet another course that will appear in Super Mario 256. Also, half the courses have been developed.
Super Mario 256 Reveal #6: Chain-Link Poison Swamp
zhlédnutí 2,7KPřed rokem
Another course that will appear in Super Mario 256
Super Mario 64 DS: Tunneling
zhlédnutí 3,1KPřed 2 lety
Tunneling is a glitch discovered in late March 2021 by Really_Tall and used to make a 0-star run of the game. It takes advantage of gaps in the collision triangles and the raycast checks not including the ends. This is the most precise glitch discovered so far, but also one of the most broken ones. 0-star TAS: czcams.com/video/KwLCxGTTk5M/video.html More applications: czcams.com/video/_5vIq-b6K...
Super Mario 256 Reveal #5: Beep Shift Skies
zhlédnutí 3,2KPřed 3 lety
The music desynced with the blocks at the end. That's a glitch with VirtualBox DeSmuME's video recording, not with the game. The music perfectly syncs with the blocks in game.
[April Fools] Super Mario 256 Port to Super Mario 64
zhlédnutí 3KPřed 3 lety
[April Fools] Super Mario 256 Port to Super Mario 64
Flip-Jump Swap-Kick Woods 100% in 1:24.71
zhlédnutí 2KPřed 3 lety
Flip-Jump Swap-Kick Woods 100% in 1:24.71
Super Mario 64 DS: RTA BBC Feasibility
zhlédnutí 2,7KPřed 4 lety
Super Mario 64 DS: RTA BBC Feasibility
Super Mario 256 Reveal #4: Musical World
zhlédnutí 4,7KPřed 4 lety
Super Mario 256 Reveal #4: Musical World
Super Mario 64 DS: Mesh Colliders Part 3 of ???: Pause Clip
zhlédnutí 2,3KPřed 4 lety
Super Mario 64 DS: Mesh Colliders Part 3 of ???: Pause Clip
Super Mario 256: Puzzles and Machinery: A Line of Logic
zhlédnutí 2KPřed 5 lety
Super Mario 256: Puzzles and Machinery: A Line of Logic
Is there going to be more up to date demo anytime soon sorry for asking. Does this work on official hardware
@@kingzombie951 Probably not, but the demo does work on hardware
it has been done czcams.com/video/K-np2O0X2YU/video.html final time is roughly 2h03m55s
Oh, I remember doing that back in the day.
When you say direction reset are you referring to this? czcams.com/video/4fQV3uwSKJs/video.htmlsi=ykbvjvAdVV1fjezr
this is pannenkoek2016
If you collect a cap with Yoshi and then keep collecting more caps, it gives you 1 ups. Hayashi uses Mario, so that might be why she isn't getting a 1up. But I used hacks to find that out, so maybe it won't apply to the snowman method.
Is it possible to add Waluigi as a new character?
@@SeaTeaJay No
@@hayashi-stl16 that's sad
There are only 6 characters in this hack. (Mario, Luigi, Wario, Yoshi, Peach, and Toade) Programming a 7th one I imagine can be pretty hard since you have to account for (probably) animations, voice clips, how they interact with objects in the game, and the character's signature Power Flower ability, which, if it was an entirely original one, a LOT of ASM hacking would have to be done for that as well. Long story short, a lot of work goes into adding a character that does not replace anyone in Super Mario 64 DS.
Why did you change your name to Hayashi?
@@jellees I'm non-binary
what does the STL stand for? 🏳️⚧️
@@nyanpasu64 It's a long story
The wizard is here
Since tall tall mountain is one of the later courses-the 12th of 15 ones to be specific so it may be because the developers realised to program against any exploit employing shy guys(but exploits are anyways still possible)
@@prathitkushwaha8826 But then why is Rainbow Ride's one free to move far away?
@@hayashi-stl16 hello! I wanted to request you to add secret unlockable characters like sm 3d world has rosalina, please allow waluigi, please or just ensure some 3 of 6 are a quest to unlock.
Is there any decompilation project going on for SM64 DS to check if the fly guy is really special?
@@sven33r Whoops, I completely forgot to mention that the specific behavior is hardcoded for Tall Tall Mountain.
You are the pannenkoek of sm64ds
I’m currently trying this RTA and I managed to get Yoshi up the steps but for some reason he just wouldn’t grab the second pole edit: nvm just did the star RTA, the trick is to just hold towards the pole the whole time, although it seems a bit luck based, sometimes Yoshi grabs the second pole and sometimes he doesn't
Well I was today years old when I learned the snowmen could be killed that way
So the collision checks are XOR for the start and end? And if Nintendo had not done that, this wouldn't be possible? Insane!
@@ravenrealm718 They're just exclusive, not XOR
Esta genial 🔥
Está quedando genial 🔥❤️
Do chain link poison swamp with no voice and no sound effect please
My god, he cooked
I feel like Super Mario 256 is to be a celebration of all things Mario, that is easily accessible and is an expansion pack of sorts for Super Mario 64 DS.
Mario spun Bowser so hard his skin melted off and he got drilled into the ground.
youtube keeps removing my comments i made a video analyzing your intro using peat (Photosensitive Epilepsy Analysis Tool) and it goes into the "caution (pass)" zone
3:50 hey!
This level is so freaking hard…my heart nearly jumped when I finally got the Star. I hurried to save the data right away!
How do you play it
After you download the file in the link what is next
I had so much fun playing the demo a couple years back now. So many fun and unique ideas and challenges that I enjoyed greatly. I'd say I can't wait for a full release, but I'd rather wait for as much time that is needed to make the best result possible. Keep up the good work!
Thanks for the presentation. Having an in-depth look into stuff like this probably helps with me learning python, especially with the ideation part.
'we will watch your career with great interest' no, but seriously. this is the most incredible mod i have ever seen. and i will do anything to support this gem (like that other dude)
I was JUST watching the AntDude video about you haha. Ain’t that odd?
Very amusing
I want to play the demo in drastic but the textures are bugged can you help me?@@hayashi-stl16
If you remember me. I’m always here to beta test
yooooo, me too
you can do it in her discord server
@@p_yoshi she has one? where can i find it?
@@Denimwan discord.gg/CNM4PUf
@@hayashi-stl16 yoooo. The one and only. Thank you so much :D
3:16 My guess is because Mario, Luigi, Wario, and Yoshi have code for collision with the ground and are loaded invisibly while the game waits for Peach and Lakitu’s cutscene to end, but the four heroes’ code works during cutscenes for some reason, and the main player (Yoshi) hasn’t had their health set yet (because the game didn’t even start).
It's just stupidly easy.
My favorite game of all time was and still is 64 DS So to see such a hack expand and improve upon this of all versions is a dream come true! Keep it up man! I will absolutely love to see consistent updates no matter how small they are! I have the demo and it is so good to play around in!
Its Very Cool
This is so creative, bro, damn!
I'm so happy that this is still getting worked on
How does this Guy not work at Nintendo?
bah
Hey Josh, I wanted to ask that once you complete the hack, will you let out power ups patch? Or enemies or bosses? The SM64ds hacking really needs suport as of now.
1. I'm Hayashi 2. It'll be very hard to extract the code for custom objects and put it in the original SM64DS, so no.
@@hayashi-stl16 Hey! Sorry for wrong name. I wanted to gain attention to ask you how to include more models without replacing previous ones(like blue and green power flowers, bosses, etc) as I am disappointed that a major sm 64 ds hack does not include waluigi😔.
When this game come out?
No release date set right now
@@hayashi-stl16 Ok
@@hayashi-stl16, I am impressed with your work. I seriously can't believe that this hack is still in development. Take all the time you need! Though I truly, TRULY appreciate you keeping consistent updates. (I can always hope to see a liitle more each time)
This is absolutely stunning
Such beautiful harmonization….
Even the star selects are cool and new? This game is the gift that keeps on giving!
That is so cool! You're really going above and beyond with this mod! I can't wait to see the final product! :D
I don’t quite get it but it looks pretty Wait you just renamed yourself
That was a whole 5 months ago
@@hayashi-stl16I think that just shows how much I pay attention