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1ucasvb
Austria
Registrace 6. 02. 2008
Random videos of my personal projects: math, physics, visualization, music and weird hacking.
Get busy livin' or get busy dyin'.
Get busy livin' or get busy dyin'.
"Bad Apple!!" but entirely in SimTunes (see description)
Note: Tempo is pretty iffy in SimTunes. This is too slow, but the next speed setting is too fast (and incredibly glitchy in the VM). Playing the video at 1.25x sounds better and closer to the original 138 BPM (which would be 1.15x), so I recommend giving it a shot!
So, I recently reverse-engineered SimTunes, an obscure 1996 children's game by Maxis (from SimCity fame), just for the fun of it, managing to extract and interpret nearly all assets and data files (save for some weird irrelevant metadata). This sort of "digital archaeology" is a hobby of mine.
In the game, you place these super-cute musical insects (Bugz) around a 160x104 board, along with colored blocks denoting musical notes/riffs and control blocks changing their motion. As they walk around and pass over blocks, music is played, and with the extra unused space you can draw something else. It's a fun concept, if a little too limited. Nevertheless, I've always been fond of this game.
I always wanted to get a deeper look at the game, extract some assets and just fool around with it. I even managed to write a script to export the resulting music as MIDIs! Fun. But this new deeper knowledge about the game is a bit pointless. By all accounts it's a game forgotten by history, which very few people engaged with in earnest, even at the time it was released, let alone now!
I was wondering, then, if I could put this hobby project to some good use, and maybe bring some attention/love to this cute little forgotten game. What better way to do it than a rendition of "Bad Apple!!"? As it turns out, nobody seems to have done this yet on CZcams. So let's fix that, and do it right!
"Bad Apple!!" is a music piece originally from the 1998 bullet-hell game "Lotus Land Story", the 4th entry in the very popular "Touhou Project" series by Jun'ya "ZUN" Ōta. It's been remixed by Alstroemeria Records with the new lyrics sung by Nomico, then made into a famous music video (czcams.com/video/FtutLA63Cp8/video.html) by Anira following storyboards by Mu, which has become a modern challenge for people messing around with some software/hardware. See also:
- Wikipedia: en.wikipedia.org/wiki/Bad_Apple!!#Use_as_a_graphical_and_audio_test
- This explanation by czcams.com/users/megapig9001: (Part 1) czcams.com/video/6QY4ekac1_Q/video.html (Part 2) czcams.com/video/NU7kdl3c0TM/video.html
So I wrote a script that converts a MIDI file of "Bad Apple!!" (which I had to simplify by hand) and a few iconic hand-picked video frames from the music video, then automatically assembles a SimTunes custom tune file I can load up and play. Sadly, I could only run SimTunes poorly, using a Windows XP virtual machine (DOSBox timing was even more uneven), so apologies for the clicks and stuttering. (It also made it difficult to "synchronize" the parts of the music with the images, so they don't always match well.)
Here's the TUN file download if anyone wants to try it out: 1ucasvb.com/stuff/BadApple.tun
EDIT: I quickly put together some code which assembles the audio by hand by simulating the game, allowing me to get a perfect reconstruction at any tempo. So now we have the proper SimTunes cover of "Bad Apple!!" - This is what it sounds like: soundcloud.com/lucasvb/bad-apple-but-with-simtunes-reconstruction-at-proper-tempo
Enjoy!
Full disclosure: I have never played any Touhou game and I have no idea how a bunch of anime girls fit into the lore of a bullethell game series. But the song and video are cool, the demoscene around it is fun, and just the perfect way to set up a homage to SimTunes. :)
So, I recently reverse-engineered SimTunes, an obscure 1996 children's game by Maxis (from SimCity fame), just for the fun of it, managing to extract and interpret nearly all assets and data files (save for some weird irrelevant metadata). This sort of "digital archaeology" is a hobby of mine.
In the game, you place these super-cute musical insects (Bugz) around a 160x104 board, along with colored blocks denoting musical notes/riffs and control blocks changing their motion. As they walk around and pass over blocks, music is played, and with the extra unused space you can draw something else. It's a fun concept, if a little too limited. Nevertheless, I've always been fond of this game.
I always wanted to get a deeper look at the game, extract some assets and just fool around with it. I even managed to write a script to export the resulting music as MIDIs! Fun. But this new deeper knowledge about the game is a bit pointless. By all accounts it's a game forgotten by history, which very few people engaged with in earnest, even at the time it was released, let alone now!
I was wondering, then, if I could put this hobby project to some good use, and maybe bring some attention/love to this cute little forgotten game. What better way to do it than a rendition of "Bad Apple!!"? As it turns out, nobody seems to have done this yet on CZcams. So let's fix that, and do it right!
"Bad Apple!!" is a music piece originally from the 1998 bullet-hell game "Lotus Land Story", the 4th entry in the very popular "Touhou Project" series by Jun'ya "ZUN" Ōta. It's been remixed by Alstroemeria Records with the new lyrics sung by Nomico, then made into a famous music video (czcams.com/video/FtutLA63Cp8/video.html) by Anira following storyboards by Mu, which has become a modern challenge for people messing around with some software/hardware. See also:
- Wikipedia: en.wikipedia.org/wiki/Bad_Apple!!#Use_as_a_graphical_and_audio_test
- This explanation by czcams.com/users/megapig9001: (Part 1) czcams.com/video/6QY4ekac1_Q/video.html (Part 2) czcams.com/video/NU7kdl3c0TM/video.html
So I wrote a script that converts a MIDI file of "Bad Apple!!" (which I had to simplify by hand) and a few iconic hand-picked video frames from the music video, then automatically assembles a SimTunes custom tune file I can load up and play. Sadly, I could only run SimTunes poorly, using a Windows XP virtual machine (DOSBox timing was even more uneven), so apologies for the clicks and stuttering. (It also made it difficult to "synchronize" the parts of the music with the images, so they don't always match well.)
Here's the TUN file download if anyone wants to try it out: 1ucasvb.com/stuff/BadApple.tun
EDIT: I quickly put together some code which assembles the audio by hand by simulating the game, allowing me to get a perfect reconstruction at any tempo. So now we have the proper SimTunes cover of "Bad Apple!!" - This is what it sounds like: soundcloud.com/lucasvb/bad-apple-but-with-simtunes-reconstruction-at-proper-tempo
Enjoy!
Full disclosure: I have never played any Touhou game and I have no idea how a bunch of anime girls fit into the lore of a bullethell game series. But the song and video are cool, the demoscene around it is fun, and just the perfect way to set up a homage to SimTunes. :)
zhlédnutí: 2 258
Video
"Menu"/Theme from "Rats in a Cage", by Petr Hudeček (?)
zhlédnutí 280Před rokem
Found about this nice little game from the Alpha Beta Gamer channel, and fell in love with its general feel and soundtrack. This theme/menu music is really good, and I felt it deserves more appreciation! It has this perfect mixture of being relaxing, while also full of resentfulness and cynicism. Fits perfectly the sort of annoying office environment the game explores. Since the game and its mu...
Mandelbrot's Abyss 4K (improved)
zhlédnutí 407Před rokem
Here's a different take on the the famous Mandelbrot Set fractal I haven't seen before. The set is defined as the points c in the complex plane such that the infinite recursive map z = z² c converges. Usually, one counts how many iterations before the point diverges and colors the fractal based on that number. If it doesn't diverge after a set limit, you assume it's in the set, so you paint the...
Atomic Rock Paper Scissors (Post-Jam version gameplay)
zhlédnutí 292Před 2 lety
This is just me doing a showcase of the newest Post-Jam version of Atomic Rock Paper Scissors. You can play it here: 1ucas.itch.io/atomic-rock-paper-scissors-post-ld This is a more polished version of our Ludum Dare 49 Jam entry, with many little & big updates: ldjam.com/events/ludum-dare/49/atomic-rock-paper-scissors/atomic-rock-paper-scissors-gets-a-major-update No leaderboards yet, but not s...
Atomic Rock Paper Scissors - Explosion stress testing (BLOWING STUFF UP!)
zhlédnutí 187Před 2 lety
Just me fooling around with a ridiculous amount of nukes in my Atomic Rock Paper Scissors game. Play it here: 1ucas.itch.io/atomic-rock-paper-scissors In practice you cannot get this many nukes, of course. I was really trying to do stress-test the particle and explosion system, and see if the ramping of the volume was working as intended for chained explosions. But it's ridiculously satisfying ...
Atomic Rock Paper Scissors (a game for the Ludum Dare 49 Game Jam - Theme: "Unstable")
zhlédnutí 182Před 2 lety
This weekend was Ludum Dare 49 game-making event, the theme was "Unstable". Me and my sister joined the jam together. Here's a gameplay video of our entry: ATOMIC ROCK PAPERS SCISSORS! You can play it here: 1ucas.itch.io/atomic-rock-paper-scissors I did the code, music and some minor graphics, and she did the graphics, sounds and some of the game design as well. I actually think the idea we cam...
"The Fields are Blooming" (from "The Settlers II" soundtrack by Haiko Ruttmann) [Orchestra Remake]
zhlédnutí 932Před 2 lety
I've always been very fond of this track from the game Settlers II, originally composed by Haiko Ruttmann. But I never felt the original MIDI nor the CD audio original lived up to its full potential. This is my first attempt at getting there, although it's still not how I wanted. I envisioned it with more brass and more flowing string sections but it's pretty hard to get the dynamics right. For...
Puzzle Castle (1996) - Game music and soundtrack (Game & CD audio rips, downloads in description)
zhlédnutí 648Před 3 lety
(For download links, see below.) OK, this one is SUPER obscure, so I don't expect a lot of audience. A good friend of mine mentioned this game as being a big part of her childhood, so I decided to rip the music of it for her! I suppose other people are also going to be very nostalgic about this game, so it would be nice to have it up on CZcams. I reverse engineered the data files of the game to...
Bartek Wąsiel (BeWu) - "Candy Mountain" -- Chiptune Visualization / Atari SAP
zhlédnutí 9KPřed 7 lety
PLEASE, WATCH IN HIGH QUALITY FOR PROPER AUDIO! So, I decided to take a look at all the separate channels of some chiptune music at once. Thought it might look cool, since those waveforms are usually so pretty. I figured BeWu from Grayscale Project wasn't getting enough love on my channel, so I'll upload some of his music too. This is a video made with a complete rewrite of my original Python s...
[60fps] Grzegorz Kwiatek (Greg) - "Misunderstanding" -- Chiptune Visualization / Atari SAP
zhlédnutí 3,7KPřed 7 lety
PLEASE, WATCH IN HIGH QUALITY FOR PROPER AUDIO! So, I decided to take a look at all the separate channels of some chiptune music at once. Thought it might look cool, since those waveforms are usually so pretty. Here's Greg's "Misunderstanding" once more, but in 60 FPS and with the new TimbreCapture algorithm. This is my favorite Atari POKEY chiptune, but it has a bug: if it loops, the tempo of ...
Tomasz Dajczak - "Eureka (Theme / Song 4)" -- Chiptune Visualization / Atari SAP (NEW ALGORITHM)
zhlédnutí 2,4KPřed 7 lety
PLEASE, WATCH IN HIGH QUALITY FOR PROPER AUDIO! So, I decided to take a look at all the separate channels of some chiptune music at once. Thought it might look cool, since those waveforms are usually so pretty. This is a video made with a complete rewrite of my original Python script, which I'll be releasing to the public soon after a few more tweaks to the algorithm. I finally got around to im...
[60fps] Łukasz Sychowicz (X-Ray) - "Zizibum" -- Chiptune Visualization / Atari SAP (NEW ALGORITHM!)
zhlédnutí 10KPřed 7 lety
PLEASE, WATCH IN HIGH QUALITY FOR PROPER AUDIO! So, I decided to take a look at all the separate channels of some chiptune music at once. Thought it might look cool, since those waveforms are usually so pretty. Here's Lukasz Sychowicz amazing "Zizibum", now in 60 frames per second and with the new algorithm. This is a video made with a complete rewrite of my original Python script, which I'll b...
Łukasz Sychowicz (X-Ray) - "Overmind (Song 1)" -- Chiptune Visualization / Atari SAP
zhlédnutí 3,5KPřed 7 lety
PLEASE, WATCH IN HIGH QUALITY FOR PROPER AUDIO! So, I decided to take a look at all the separate channels of some chiptune music at once. Thought it might look cool, since those waveforms are usually so pretty. This is a video made with a complete rewrite of my original Python script, which I'll be releasing to the public soon after a few more tweaks to the algorithm. I finally got around to im...
Łukasz Sychowicz (X-Ray) - "Zbig" -- Chiptune Visualization / Atari SAP (NEW ALGORITHM!)
zhlédnutí 4,3KPřed 7 lety
PLEASE, WATCH IN HIGH QUALITY FOR PROPER AUDIO! So, I decided to take a look at all the separate channels of some chiptune music at once. Thought it might look cool, since those waveforms are usually so pretty. Here's Lukasz Sychowicz cover of "L'Amour Toujours (I'll Fly With You)" from L'Amour Toujours by Gigi d'Agostino, which he titled "Zbig" for some reason. This is the second video made wi...
Jakub Husak - "His Dark Majesty (Song 4)" -- Chiptune Visualization / Atari SAP (NEW ALGORITHM!)
zhlédnutí 3,1KPřed 7 lety
Jakub Husak - "His Dark Majesty (Song 4)" Chiptune Visualization / Atari SAP (NEW ALGORITHM!)
The Weather Man (2005) - "Fast Food" scene
zhlédnutí 15KPřed 7 lety
The Weather Man (2005) - "Fast Food" scene
Test run of my Universal Resonator prototype
zhlédnutí 1,1KPřed 7 lety
Test run of my Universal Resonator prototype
Lazy Discrete Fourier Transform on the Arduino Uno
zhlédnutí 4,2KPřed 8 lety
Lazy Discrete Fourier Transform on the Arduino Uno
Fast Fourier Transform (FFT) vs my "lazy Discrete Fourier Transform" (LDFT)
zhlédnutí 2,2KPřed 8 lety
Fast Fourier Transform (FFT) vs my "lazy Discrete Fourier Transform" (LDFT)
Test for my discrete Fourier/Hartley-like transform algorithm
zhlédnutí 1,5KPřed 8 lety
Test for my discrete Fourier/Hartley-like transform algorithm
Chiptune Orchestra - "Piona" by Łukasz Sychowicz AKA X-Ray (Atari POKEY)
zhlédnutí 2,1KPřed 8 lety
Chiptune Orchestra - "Piona" by Łukasz Sychowicz AKA X-Ray (Atari POKEY)
Orchestrated Game Music: "Dawn of City" AKA "10000.mid", by Sue Kasper from the game "SimCity 2000"
zhlédnutí 833Před 8 lety
Orchestrated Game Music: "Dawn of City" AKA "10000.mid", by Sue Kasper from the game "SimCity 2000"
General Relativity - Conceptual illustration of time and space distortion
zhlédnutí 15KPřed 8 lety
General Relativity - Conceptual illustration of time and space distortion
Orchestrated Game Music: "Song 3", by Simeon Peebler, from the game "Warheads SE"
zhlédnutí 1KPřed 9 lety
Orchestrated Game Music: "Song 3", by Simeon Peebler, from the game "Warheads SE"
Chiptune Orchestra - "Draconus" by Adam Gilmore (Atari POKEY)
zhlédnutí 4KPřed 9 lety
Chiptune Orchestra - "Draconus" by Adam Gilmore (Atari POKEY)
Chiptune Orchestra - "Global War" by Peter Elfinger (Atari POKEY)
zhlédnutí 1,5KPřed 9 lety
Chiptune Orchestra - "Global War" by Peter Elfinger (Atari POKEY)
Łukasz Sychowicz (X-Ray) - "Maxi 2, Song 2" -- Chiptune Visualization / Atari SAP
zhlédnutí 3KPřed 10 lety
Łukasz Sychowicz (X-Ray) - "Maxi 2, Song 2" Chiptune Visualization / Atari SAP
Nils Feske (505) - "Short" -- Chiptune Visualization / Atari SAP
zhlédnutí 6KPřed 10 lety
Nils Feske (505) - "Short" Chiptune Visualization / Atari SAP
Sal Esquivel (Kjmann) / Kenet & Rez - "Unreal Superhero 3" -- Chiptune Visualization / Atari SAP
zhlédnutí 5KPřed 10 lety
Sal Esquivel (Kjmann) / Kenet & Rez - "Unreal Superhero 3" Chiptune Visualization / Atari SAP
Krystian Iwaszko (Pinokio) - "THC Kokot" -- Chiptune Visualization / Atari SAP
zhlédnutí 11KPřed 10 lety
Krystian Iwaszko (Pinokio) - "THC Kokot" Chiptune Visualization / Atari SAP
Chi qui per Zeb89 alzi la mano
똥생의 컴퓨터 덕분에 복구작업할 수가 있었어~ 나는 동생에게 피자시켜 선물해줬다~
Eh volevi
Lezzo lezzo non funziona il coltello ma é di gomma
4:11 - When You have already decided to use the 20 mm Sniper kit for clearing area & create totally safezone ... Only with headshots
4:42 ohhhhhhh yeahhhhhhhhh
this made me clench my fist in awesomeness
This song is like a drug
The sonar in background, My god its so good. Conviction main theme reminds this IDK why
Привет Зеб, как дела?
FUN FACTS about this scene: 1) it was filmed in the food court (RIP) of Old Orchard in Skokie, IL 2) there wasn't a Burger King for MILES. if it's the BK I'm thinking of...that was like 15-30 minutes away (and it's still operating) 3) my uncle (the guy "eating" the burger) said it was The Most Disgusting Thing He'd Ever Put In His Mouth because a) it was cold and SLIMY b) he wasn''t the first person "eating" it c) he was chosen specifically because of his glasses; he had just removed his glasses and was putting them away when the casting director called him up and said YOU. PUT YOUR GLASSES BACK ON. YOU'RE IN. And a random fact: one of my aunt's friends got to speak with Nic Cage in the archery scene because one of his assistants came up to him and said, "She's been indicted" (or something to that effect) and walked away. Cage was confused, and my aunt's friend got to explain that Martha Stewart was in trouble.
Qui dopo qualche settimana dal grande ritorno fiero
Very perfect!
Our boi Jim, an Icon of groovy swagger.
0:37-0:42 HUMILIATION!
When you get thrown in jail for illegally kissing your mother goodbye. (Your mother turned you in.)
lezzo
zeb è tornato
Your taste in music is unquestionable!
FIERO
Allora, come processore ho, EH! VOLEVI!, VOLE- VARDA CHE FACCIA! NON SE L'ASPETTAVA!
Sometimes I wish I could just...go back in time
How do you emulate the soundchip?
Speedrun 4 anyone?
Beh ragazzi... Zeb è un peccato che sia così testardo... D'altronde non fosse così non sarebbe più lui... Per me può fare quello che vuole, sarà sempre un gran intrattenitore.
this game is awesome
"Since CZcams now allows videos up to 15 minutes, I decided it was time to upload a video that does this track justice. So here it is, the theme for Battery in all its badass 14-minute glory, and in HD for perfect audio."-This description is insane, what?
Maybe you didn't know, but CZcams videos used to be limited to 10 mins, so breaking up a 14 min track into two videos is silly.
@@1ucasvb When did this happen? Why did this happen?
@@johnnotrealname8168 CZcams capped videos to 10 mins in 2006 because people were uploading copyrighted stuff. They bumped from 10 to 15 mins in July 2010. This video was posted 1 month after that.
@@1ucasvb WoW! Awesome! The song deserves the bump but there seems to be errors at the end.
Prontoh carabinieri?...
three channels ?????????
qualcuno sa quale era la musica di sottofondo che Zeb aveva usato per il momento di EH, VOLEVI!, quella del video delle "specifiche hardware"?
Se ti riferisci a quella subito prima del Eh! Volevi!, è "New Age", sempre di The Incredible Machine 3
@@Walter-Kite grazie
Eminem's been real quiet since this dropped
I used to fly to this over North Korea in MSFS in the SR-71. From coast to coast in about the 14 minutes this video plays, it was perfect 😂
So Atmospheric!
This is an actually incredible track for having been in a relatively obscure old video game. I might analyze this for one of my music courses.
What kind of music do you listen to? It's complicated
I like how Tommy went for a more orchestral take on the soundtrack, despite using Genesis instruments.
2:29 goes insanely hard.
I loved SimTunes when I was little. I wish it was more popular or got a spiritual successor, because it truly was a fun game. It's what got me interested in composing music.
Oooh the ghoust... the ghoust! Call the ghoustbustair.
Would have fit perfectly with the original C&C Red Alert soundtrack 👌
I thought of this song the other day and couldn't remember if it was real or a fever dream. It's real, apparently.
Outstanding movie.
Again - this seems heavily influenced by R&B/Soul of the 80’s. Free your mind and your butt will follow!
for a game rip it's real nice :D one of my fav ones honestly! Brings the North Korea ambience in a ninja-style way
1:39 This part reminds me a lot of the Saturday mornings of my childhood, when I played with it, and then we usually had chicken and fries for lunch... I can even smell it. The best was when my alcoholic father was not at home.
This is as 90s as it gets.
I love these high quality uploads. Thank you for reminding me of my childhood!
Very fitting music to play when it's hot and humid.
Happy 15th anniversary to the oscilloscope-viewing hobby.
❤ Bella pelicula pero un final 💔
Damn bring this game back