Miniature Adventures
Miniature Adventures
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Epic Wargame Campaigns: Free yourself to play unsafe
Wargame Campaigns provide a framework for linked games on the tabletop and a fruitful opportunity to inject narrative elements into the story of the conflict you are exploring. Take a leaf from the roleplayers' skillset and play unsafe and unscripted for a more exciting experience for all involved.
zhlédnutí: 1 068

Video

Measuring scale: Confusion & Controversy
zhlédnutí 1,1KPřed dnem
Scale means different things to modellers and wargames and is a highly contentious subject. This week I prise the lid off the worm can to discuss the difference between various scale measurements and try to address the foot-to-eye or foot-to-scalp controversy. The Scale Guide page on my blog: www.blmablog.com/p/scale-guide.html
Partizan Wargames Show 2024: Photo Review
zhlédnutí 2,8KPřed dnem
A photo review of the games at this year's Partizan. It was another amazing show with incredible miniature art, creativity and fun. This is a longer video than usual, so sit back and enjoy the music...or turn the volume down to zero and put on a podcast instead! Thank you to everyone who approached me to say hello and talk about this channel. Your feedback keeps me going and it really made my d...
Quitting Warhammer? 3 Essential Steps to find Historical Wargame Rules
zhlédnutí 1,5KPřed 14 dny
How exactly does the Warhammer player find Historical wargaming rules from the thousands of titles available? You have decided to quit Warhammer and want to try something new but have only ever played Games Workshop's limited stable of games. The options seem unlimited and you don't know where to start looking. Here are the three essential questions you must ask yourself that will help narrow t...
Command and Control
zhlédnutí 643Před 21 dnem
Let's talk about command hierarchy in wargames and how to give the general something useful to do during the game. This follows from last week's conversation about the problems associated with multi-player wargames, particularly the headaches this can give the army commander. This week I offer up some suggestions for providing the overall commander with a meaningful role when he has sub-command...
Test of Resolve Rules Review
zhlédnutí 860Před 21 dnem
Test of Resolve is a set of rules designed for refighting the dynastic struggle in England between 1455 and 1487, known as The Wars of the Roses. This is a card-driven system which produces exciting and unpredictable tabletop conflicts. Test of Resolve Facebook Group: groups/748158095970079/ Test of Resolve Website: testofresolve.com/?v=79cba1185463 Wars of the Roses Useful Sites: ...
Command Tension
zhlédnutí 1KPřed 28 dny
How do you deal with the tensions of command in multiplayer wargames? When there are two or more players per side, is it more difficult to execute a cohesive strategy than if you played one one-on-one? There are no court martials around the game table, so how can the army commander bring order when his subcommanders go rogue? mywargaminghabit.blogspot.com/2024/04/fpw-battle-of-beaumont-30-augus...
The Battle of Beaumont Quick Strike
zhlédnutí 611Před měsícem
The Battle of Beaumont took place in 1870 during the Franco-Prussian War. This game sees the French conducting a fighting withdrawal in the face of intense German pursuit. We used They Died for Glory as the rules for this 15mm wargame and the end result was a very close run contest. For more details, army lists and maps please check out Richard's blog posts on this game: mywargaminghabit.blogsp...
Seven Ages of Wargaming
zhlédnutí 2,7KPřed měsícem
There are seven ages of wargaming, most of which can be applied to any tabletop wargamer, especially if they have been in the hobby for a long time. Some of these ‘ages’ may not apply to everyone (yet), and for a few people some of the steps may be in a different order, but I think it's a reasonable categorisation of a typical wargaming career.
The Changing Hobby
zhlédnutí 7KPřed měsícem
Is the Tabletop Wargaming Hobby shifting away from Big Battles towards small skirmish games? This subject arose during last week's SALUTE 51 and was even discussed in at least one of the panel sessions. But is the hobby changing, or is it just that this type of large trade show attracts companies that want to demo their new game-in-a-box?
1879 Anglo Zulu Rules Review
zhlédnutí 899Před měsícem
Just because a set of wargame rules are old and complicated does not mean they have no value. 'The 1879 Zulu War' by Richard Tory is over 40 years old but Is still a fascinating and useful reference book with plenty of data and ideas in it that can be worked into your own rules. If nothing else it is a very interesting read and shows just how far rules design has come in four decades. Music Acc...
Speak no Evil
zhlédnutí 862Před měsícem
If you have a social media presence, subscribe to forums or write a blog or CZcams Channel, then you will have feedback in the form of comments. Today's video discusses the quality of those online interactions and asks if there is enough encouragement, support and collaboration.
Best of SALUTE 51
zhlédnutí 9KPřed měsícem
The South London Warlords SALUTE 51 (2024) was another fantastic celebration of the wargaming hobby in all its forms. Games big and small, from fantasy to historical and Sci-Fi were on display at the 2024 show. Here is a quick photo report of the best games from the UK's premier wargames show. Intro 00:00 Exit 23 Games 00:13 Continental Wars Society 00:20 Skirmish Wargames 00:36 Goblin King Gam...
Hunting Tiger Tanks: What-a-Tanker with Panzerschreks
zhlédnutí 445Před měsícem
Tiger Tanks and Panzerschrek teams lurk in the woods and Bocage of Normandy 1944. This What-a-Tanker battle report combines several games testing out my supplementary rules that bring Panzerschrek anti-tank teams into the game. The rules are nothing fancy, just an A4 sheet of very basic rules using tokens (some of which are Blinds) for the movement of Panzerschrek teams in the Normandy Bocage i...
Time to Quit Wargaming?
zhlédnutí 3,2KPřed měsícem
What do you do when it comes time to quit a period? Do you sell your collection, put it into deep storage or throw it all in the bin? Posties Rejects Social Media: Posties Rejects on Facebook: PostiesRejects/ Don’t Throw a One: onelover-ray.blogspot.com/ My Wargaming Habit: mywargaminghabit.blogspot.com/ BigLee’s Miniature Adventures: www.blmablog.com/ Colin Mathieson's Blog: Momen...
Sargeant O'Reilly's Charge: A Chain of Command Quick Strike Battle Report
zhlédnutí 634Před měsícem
Sargeant O'Reilly's Charge: A Chain of Command Quick Strike Battle Report
Owning the Mistake
zhlédnutí 1,3KPřed 2 měsíci
Owning the Mistake
They Died for Glory Rules Review
zhlédnutí 1,2KPřed 2 měsíci
They Died for Glory Rules Review
Embracing Defeat
zhlédnutí 1,6KPřed 2 měsíci
Embracing Defeat
Froeschwiller-Worth 6th August 1870
zhlédnutí 873Před 2 měsíci
Froeschwiller-Worth 6th August 1870
Top 5 Wargame Disasters
zhlédnutí 3,2KPřed 2 měsíci
Top 5 Wargame Disasters
Life in the Legion: Special Exhibition
zhlédnutí 399Před 2 měsíci
Life in the Legion: Special Exhibition
Storing your Armies
zhlédnutí 2,9KPřed 2 měsíci
Storing your Armies
Blenheim Palace: A Monument to Victory
zhlédnutí 346Před 2 měsíci
Blenheim Palace: A Monument to Victory
Time Tourism: More Miniature Adventures
zhlédnutí 605Před 3 měsíci
Time Tourism: More Miniature Adventures
Cavalier 2024 Wargame Show
zhlédnutí 4,5KPřed 3 měsíci
Cavalier 2024 Wargame Show
Patience is a Virtue
zhlédnutí 709Před 3 měsíci
Patience is a Virtue
Waterloo Diorama
zhlédnutí 2,2KPřed 3 měsíci
Waterloo Diorama
Scale Model Weekender
zhlédnutí 684Před 3 měsíci
Scale Model Weekender
South West Model Show
zhlédnutí 1,3KPřed 3 měsíci
South West Model Show

Komentáře

  • @warrenbruhn5888
    @warrenbruhn5888 Před dnem

    There are a number of cardboard wargames at the operational level that can be used to run miniatures campaigns. Examples include Kevin Zucker's Napoleonic era campaigns and the Great Campaigns of the American Civil War series.

  • @username12120
    @username12120 Před dnem

    Love campaign play, but it's always so hard to keep momentum going. Either one or two players snowball and end up conquering huge swathes of the map, or scheduling conflicts cause it to fizzle out. I've learned to just enjoy the moment of it and appreciate it while it's still there.

  • @andyshaw5378
    @andyshaw5378 Před dnem

    Great video Lee. Good mix of content I too started as a role player. Playing tunnels and trolls then moving to advanced d&d and call of Cthulhu (a game’s workshop book then ). I think that’s why I prefer games that have a good narrative not just capture the flag.

  • @GreenBlueWalkthrough

    12:32 That is exactly how I GM my OG TT game I wrote the thing and intend for it to be the most pure Rules as written expance for a game of it's scope but a few days ago when I GMed I never opened the book nore had any written session guide planned out just an idea bqased on an event chain in Stellarus a 4X space video game.... And just got stuck in to the game with my Flags friends and it was one of my best sesstions. Which you can have this experience with wargames it's just you need to be solo or have a good friend who trusts you not to cheat.

  • @roymartin8507
    @roymartin8507 Před dnem

    Hi Lee; have tried running the odd campaign, but found that while some of our group are keen on the detail this brings, there were others who dislike the admin that it requires & the 'drawn out' length of the campaign. So it all boils down to the fact that you are either into the admin, depth & length of this concept or you are more into single battles - personally I am happy with both.

  • @DrVesuvius70
    @DrVesuvius70 Před dnem

    You could also look to the many solo-roleplaying tools and mechanisms designed to allow people to play RPGs without a GM. Most of these will have some sort of "Oracle", or generator of evocative phrases or imagery which is interpreted to add details or complexity to the game siuation. This could just as easily be applied to a narrative campaign at the tactical or grand strategic level to give the same sort of uncertainty that things like Chance carrds would.

  • @simondrury7941
    @simondrury7941 Před dnem

    Love Campaigns, running them or being involved. Map based are my favourite. Having clear objectives and suitable rules and unbiased umpires is also important. Do remember putting on a battle for a roleplay group where their characters fought on one side in the battle. Great viseo and topic.

  • @GrahamVine
    @GrahamVine Před dnem

    As a Footnote. The Triples Wargames Campaigns site is not configured for use from a mobile. So if you wish to view, please do so from a Pad, Laptop or Computer. Cheers.

  • @simonstokes707
    @simonstokes707 Před dnem

    Nice response thanks Lee. Very thought provoking you make some very sound points I must say. I think the two campaigns that I've played that most closely align to your narrative ethos are the commercially available Dell’arte Della Guerra from Real Time Wargames and The King of Mann which was one I concocted myself. The first was a 15th century Condottiere campaign which was huge fun combining battles with diplomacy and back stabbing. It finished as a quite improbable tie for the win. If only Leonardo Da Vinci had completed the painting of the fallen Madonna in time then victory could have been mine! 😂 The second was set in the dark age as players controlled rival warlords vying for control of the Irish Sea and Western Isles. Again a massively narrative campaign with much inter-player diplomacy and massive swings of fortune as the one time front runner finished the campaign with his warlord's head on a spike outside Dublin's city gates. Both were huge fun and a real hoot whether playing or umpiring.

  • @nordicmaelstrom4714

    I am curious, Big Lee what edition of Dungeons an Dragons do you play and which one do you consider your favorite? I've played every version of the game but found I prefer AD&D 2E and the BECMI Rules Cyclopedia. I enjoy wargame campaigns but seldom had the chance to do so. If its an historical campaign you need players who know and understand the history to make the game better.

  • @riclacy3796
    @riclacy3796 Před 2 dny

    Play Unsafe! That's a blast from the past. It jives a lot with my own RPing tastes to this day. Fond memories of playing with Graham back at Indiecon many moons ago! Have you tried explicitly narrative-focused wargames like the Silver Bayonet?

  • @grumbeast
    @grumbeast Před 2 dny

    Campaigns are the way to go.. especially as I am primarily a solo wargamer, they can take as long as you like and the narrative is half the fun. I confess mine are primarily sci-fi and the different parts of the campaign can use different game systems. I’ve always thought that the mechanics that I build to help with my opponents (I refuse to use the term AI cause its not) focus almost entirely on the commanders and their reaction to a tactical or strategic situation rather than a specific move here/ shoot that. Featherstone’s talk of a campaign diary is also a must and in writing these I find it becomes natural to expand on and infer the personalities and motivations of the commanders involved as you write.

  • @martinmeltzer2696
    @martinmeltzer2696 Před 2 dny

    Hey Big Lee! This is a subject that is near & dear to my heart. As a wargamer, I soon got to the point that fighting a single battle was no longer as satisfying as it had been. Campaigns are a way to deal with the "challenges" that a Commander would confront. I am interested in how a General can do everything right... and still come out on the short end of the stick! (I've been there more than once!) The characters that have been developed over the years are a joy. The triumphs and defeats of the Comte Armand d'Iffy and Ritter Hugo von Schwillingstaufenstein, just to mention two of them, have provided a lot of enjoyment! I will have to latch on to a copy of Play Unsafe! Thanks for the recommendation!

  • @Kallistosprom
    @Kallistosprom Před 2 dny

    I recommend reading Henry Hyde’s Wargaming Campaign. Excellent book on designing a campaign.

  • @sumerandaccad
    @sumerandaccad Před 2 dny

    Having been in a couple pf campaigns that folded it seemed to me that those running it either didn't appreciate the amount of work or wanted too much detail in it. There have been many good blogs with imagi-nations campaigns that were successful for many years. I think that linked battles works best for campaigning. GW did many in White Dwarf and there have been some in The Wargamers' Annual. As I have stated previously, I am a fan boy for 5 Parsecs and 5 Leagues, which are narrative skirmish games with a campaign structure. Now I'm seduced by VBCW where it is one big campaign. I'm no spring chicken (69 this year) but I keep finding new things in wargaming.

  • @KimKhan
    @KimKhan Před 2 dny

    An anecdote I like to share is that I tailor my Campaigns I run to the players involved. Getting someone new into the hobby, but they had roleplaying experience, I (after probing with questions that they liked to see, of course) I gave a lot of room for the units they commanded, ad their general, to be people with personalities and their ambitions and goals - in the case of the units the sub-commander responsible for them. Important was also for the player to feel involved in the setting, and that they ahd a chance to change the tide and the outcome of the campaign. If they could not, they would still influence the world around them with the decisions they made - and inform them that they could make a difference, then tell AND telegraph in the game just what difference they had made.

  • @HenryHydeCreative
    @HenryHydeCreative Před 2 dny

    Great section about campaigns, Lee-no surprise that I was nodding along with you! 😁

    • @MiniatureAdventuresTV
      @MiniatureAdventuresTV Před dnem

      Glad you enjoyed it. I was thinking of you and your hefty tome when I filmed it 😄

  • @jeffreysmith6280
    @jeffreysmith6280 Před 2 dny

    Narrative is the way to go for one off games and campaigns. Tend to go for connected scenarios or games than campaigns as, in my experience they tend to fizzle out before conclusion. I always preferred being DM, and still prefer to be umpire for competitive or co-op wargames. Easier to build characters and stories with 'Imagi-nations'.

    • @MiniatureAdventuresTV
      @MiniatureAdventuresTV Před dnem

      Indeed. As I was filming that video I was thinking about Henry Hyde and his imaginations setting... not a million miles away from the fantasy world setting I wrote over 20 years ago. At their heart, its about creating a framework of geography, politics and peoples across which hero's or armies can roam.

  • @davidbenton8775
    @davidbenton8775 Před 2 dny

    As my current 'obsession' is refighting all the major battles of the ACW in 6mm, the 'narrative' was set over a century and a half ago. But your topic did make me consider a question that has interested me for some time. It is... Skirmish games that use only a handful of figures .... an RPG with a significant martial component .... Are they the exact same thing, just approached from different directions. If so, what implications can you draw. If not, where is the 'line' when does an RPG combat become a skirmish wargame? When does your small narrative skirmish campaign actually become an RPG?

    • @MiniatureAdventuresTV
      @MiniatureAdventuresTV Před dnem

      This sounds like the topic for a future video 😉. For a long time my group played 4th Edition D&D and it always felt like we were just going from one skirmish battle to another. I don't know if that was the rules, or the DM we had at the time, but it really did feel like a skirmish wargame rather than an RPG.

    • @davidbenton8775
      @davidbenton8775 Před dnem

      @@MiniatureAdventuresTV Perhaps, this is why I don't tend to play small skirmish games. I was, when I played RPGs very much a 'theatre of the mind' player, rather than a tabletop RPGer. It seemed to me that the tabletop combat systems of RPGs were less satisfying than wargame rules for similar encounters. But, the wargame rules skimmed over the individualisation that an RPG gave a character. I never found a game, of either type that managed to seemlessly combined both.

  • @davidtuck8584
    @davidtuck8584 Před 5 dny

    It was great to finally meet you. Great summary of a great show.

    • @MiniatureAdventuresTV
      @MiniatureAdventuresTV Před dnem

      Good to meet you too. Glad you enjoyed the pictures, it really was a great show.

  • @adamcarriere4465
    @adamcarriere4465 Před 6 dny

    Scales are like statistics ... a type of lie :)

  • @totalburnout5424
    @totalburnout5424 Před 7 dny

    Yes, I can only agree: if in doubt, get a few test figures and compare them. 👍 For all kinds of armor and uniforms, it makes sense to measure the figures from the soles to the eyes. You can always see the height of the eyes, but not always the top of the head. By the way, the list in the blog is really good and useful. Thx for this.

  • @mikelambosolitairebookgames

    Fantastic creative talent on display; thanks for sharing. And special thanks for showing some of my games (20:08). Mike

  • @epone3488
    @epone3488 Před 7 dny

    Yes. Proportion on the figures. I dont like the so called 15mm " "squat" miniatures the ones that while 15mm are "stumpy" looking. You see a few of these from 3D print manufactures abd the occasional resin or metal. the proportion of the legs and torso are just "wrong". I wont drop names. I avoid these like the plague. Then you get marvelous highly detailed and superbly proportioned "25mm" miniatures like Fife and Drum who are making museum quality amazing historical figs... more then "scale" I believe "proportion" is the key.

  • @paulbenson9015
    @paulbenson9015 Před 7 dny

    Thanks for this review Lee, am now on the edge...looking at your lovely armies, 6mm looks good👍

  • @absolutmauser
    @absolutmauser Před 7 dny

    I’m happy to use any scale or size whatsoever as long as it’s 1/72, the proper scale for serious people. 😂

  • @absolutmauser
    @absolutmauser Před 7 dny

    Haha I love the thumbnail

  • @jarosawknas8947
    @jarosawknas8947 Před 7 dny

    This is quite old rules, when one can get official print version or buy pdf?

    • @MiniatureAdventuresTV
      @MiniatureAdventuresTV Před dnem

      It is an older set of rule but I bought my hardcopy only a few years ago. Worth looking on Amazon marketplace, ebay etc

  • @IvanSorensen
    @IvanSorensen Před 7 dny

    Great video. My caveat to people who are trying to offer advice would be "Don't assume players coming from Warhammer are going to want a Warhammer like experience". I came from Warhammer (though in the 90s) and one of the draws for me was games that felt completely new and exciting in how they approached things.

    • @MiniatureAdventuresTV
      @MiniatureAdventuresTV Před dnem

      Good point. If the Warhammer player is looking for something new then give them something new.

  • @andersand6576
    @andersand6576 Před 8 dny

    Have a single army for several old out of production armies i have played and loved. But only having one army makes it hard to find another player, so always have atleast two armies for each period/game. That way it is easy to pull out a couple of armies for a game.

  • @ashley-r-pollard
    @ashley-r-pollard Před 8 dny

    Call me old school, full fat, red meat, caffeinated scale modeller, but pragmatic; I can't control what is outside of my control. What really nags me is proportions of weapons and equipment. If those are are to a consistent scale then I can live with heads that are too large etc. Unfortunately, this means my life is full of sorrow. ;-)

  • @gabzgaming5991
    @gabzgaming5991 Před 8 dny

    Lovely looking games and really nicely put together video

  • @Scornado
    @Scornado Před 8 dny

    I've visited your blog scale chart before and it's very useful. I would quibble over your definition of N-Scale as being 1:160. That's true for US but in the UK it's 1:148.

  • @shawnzeppo4361
    @shawnzeppo4361 Před 8 dny

    In regard to fantasy gaming, not only has scale creep made it more difficult to add to old armies, if trying to enlarge armies from miniatures manufactured in the 1970s or 80s, but manufacturers and sculptors also (and understandably) have very different takes on the height of the standard fantasy races when comparison to their human miniatures. This is great for the secondary markets, when buyers know what they are getting, but it does make it risky to buy new figures if there isn't an arcuate scale with high-definition pictures provided. You also make a great point about miniature style being almost as important as height... I have a lot of old Ral Partha from the days when they were making detailed casts, but they seemed to all be on Ozempic (or 1/2 siege rations for a couple months). These skinny figures don't look so great when paired up with thicker predecessors. And not only has casting improved over the years, allowing manufacturers to provide more detail, but the switch from lead to pewter, I am only referring to metal figures here, has also impacted particularly the smaller manufacturers when working with old molds, The pewter does not seem to flow as well as lead did, back before it was verboten (not to mention ductility issues, which is another topic altogether).

  • @timfarmer9604
    @timfarmer9604 Před 8 dny

    This topic is why I find figure comparisons of different manufacturers made in videos or web sites very useful.

  • @PMMagro
    @PMMagro Před 8 dny

    When I started we had traffic signs (round ones) filled with fine sand plus soem rocks and plants and put a box of plastic 1/72 (WW2) soldiers and aftera while the occational vehicle each down into that terrain. My dad had been working in printing and we went around getting metal from them casting our own toy soliders at home my brother and me next (and our friends). Later in school we played roleplaying games, boardgames etc. As soon as my brotehrs sons started school we fell right down that hole again :) Played so much the last ten years, almost as much as when I was 15....

  • @tonyharwood8408
    @tonyharwood8408 Před 8 dny

    A real can of worms.....

  • @roymartin8507
    @roymartin8507 Před 8 dny

    Hi Lee; my understanding is that the foot to eye measure was adopted as a more reliable measure when dealing with figs & uniforms which had hugely variable headdress (eg Napoleons old Guard busby, vs a WW2 helmet). As you say also, there are huge variations between the 'bulk' of figures from different manufacturers which can make identical scaled figs completely incompatible. It's always something that, particularly new gamers have issues with understanding; great work on creating your scale table, which I feel will take a huge number of hits as ref material for many gamers.

    • @andersand6576
      @andersand6576 Před 8 dny

      Have been told this one as well, along with foot-to-eyes being used for line of sight in olden days of military war games. But have never seen any sources for them.

  • @oldschoolfrp2326
    @oldschoolfrp2326 Před 9 dny

    Tom Meier (founding sculptor of Ral Partha and pioneer of using green stuff) used to have a personal website with a rant about scale creep and how measuring to the eye was just wrong. I suppose measuring to the top of head makes sense if you are the sculptor starting with a dolly, but it could be confusing for us users looking at flat caps and shakos, bare heads and great helms - especially in the days before online catalogs when we often had to trust a written description and possibly a sketch when buying figures sight unseen.

  • @thomaschase7097
    @thomaschase7097 Před 9 dny

    Thank you for choosing my suggestion for a topic. I do come from the world of modeling, that morphed into table top wargaming. I was taught that the denominator for scaling is 1.8m or 1800mm, as the average height of a human male. Thus at 1/72, we get 25mm. 1/76 = 24mm, 1/87 = 21mm, and that 20mm = 1/90. I as a modeler always viewed this as a hard rule. Having read more wargaming books, I understand that over time the denominator in now viewed as a variable with a range of 1725 to 1825mm, as the average height of a human. This means a 1/72 scale figure ranges between ~23 and 26mm. While I have this understanding, the mathematical part of my brain, and modeler part of my brain, cringes when someone says 1/56 (32mm) is 28mm (1/64). Cheers!

  • @davidbenton8775
    @davidbenton8775 Před 9 dny

    Scale ... I have too main points to make and a possible 'spin-off' talking point to suggest. First point, I think it's been said elsewhere, but foot to eye I think deals with the headwear issue. As an ACW gamer I definitely don't want my Iron Brigade, in their distinctive tall black hats to be the same height model as a regular kepi clad soldier. It would imply the regiments in the elite unit only recruited short arses.😂 Secondly, the difference in manufacturers versions of 6mm, 10mm, etc really do leave you only two options, physical comparison...or ... just buy Baccus6mm ,cos if Peter 'Mr 6mm' says it's 6mm, then who are we to argue? 🤣 My related digression, which you could do another talking point on, touches on scale and the aforementioned Peter Berry's latest line. Scale...figure scale, ground scale, building and terrain scale, and even scale as it relates to firing ranges and movement distances ....! Now that an even more confusing mess than just miniatures and scale. Do you feel up to picking your way thru that maze, Lee?

    • @thomaschase7097
      @thomaschase7097 Před 9 dny

      Top of head isn't top of hat. While I agree a tall hat can confuse the issue, a sculpture usually builds a human body without a hat, before sculpting a hat or helmet.

  • @TheHookahSmokingCaterpillar

    One also needs to beware of manufacturers internal use of scale: for example, TAG sell 28mm figures (very nice ones too) but try comparing their Russians with their Tartars and you'd think they were different manufacturers.

    • @thomaschase7097
      @thomaschase7097 Před 9 dny

      Warlord Games sells walls, church and a ruined house originally from Italeri sold as 1/72. WG just changed the packaging and put their own scale on the box without altering the actual scale of the models. I would categorize this as deceptive, from a modeler perspective.

  • @AndrewSmith-fd3fi
    @AndrewSmith-fd3fi Před 9 dny

    Well presented overview of the 'scale' issue were one size fits nobody. Also great to see Bob Carruthers get a nod, I think his Line of Fire and related titles were excellent introductions. A TV equialent to Osprey, and perhaps could be part of a how to start in X resources segment. So many Line of Fire, History of Warfare and now free towatch on youtube, and included wargamers and some still presenting on TV in recent years.

  • @HenryHydeCreative
    @HenryHydeCreative Před 9 dny

    Part of the problem is different casting tolerances, not to mention different sculptors with their own preferences, style and skills. Also, once a sculptor has created a ‘dolly’ of a particular size, everything else in the range is going to match that. Frankly, there is so much available nowadays that you simply pays yer money and makes yer choice.

  • @jackchisnall9316
    @jackchisnall9316 Před 9 dny

    This problem of scale is not just height, one very popular manufacturer insists on putting 28mm heads and torsos on 20mm legs and another has figures that have a rather large BMI. I've always understood the idea of measuring sole of foot to eye level was to allow for vastly differing head ware, bare head to bearskin or mitre.

  • @vhcsPT
    @vhcsPT Před 9 dny

    My opinion must be the must contentious of all. Difference between different ranges doesn't matter to me. Base sizes matters more. As long as they all have the same base size, it doesn't matter. Also, not all people are the same height.

    • @thomaschase7097
      @thomaschase7097 Před 9 dny

      What you say is true, however would only apply to minis and not vehicles.

  • @sumerandaccad
    @sumerandaccad Před 9 dny

    Scale may breakdown when a manufacturer bases his models on NBA basketball players instead of the average height of people generally. Ultimately, wargamers must take the blame for choosing to buy the inflated figure sizes. If only wargamers had chosen to stay with the one-true-scale, 25mm.

  • @jeffreysmith6280
    @jeffreysmith6280 Před 9 dny

    Tend to differentiate between size (6mm, 12mm, etc.) and scale (1/72, 1/76, 1/87, etc). As a veteran gamer, I am used to using O, OO and HO/OO when sizing figures. Many manufacturers use 'foot to eye' rather than 'foot to head'. As you say, proportion is also a problem, my mate sculpts proportionately and gets complaints that his hands and weapons are 'too small for 28mm' but they are proportionately realistic. It is a mess trying to decide which figures are compatible unless you physically compare. I remember the days when you could get away with having '25mm' metal command figures leading units of plastic Airfix HO/OO French Line Infantry. Now, I have the prospect of being able to add metal figures from a range described as '10mm' which measure 12mm (foot to eye) and are compatible with a range of plastics described as 13.5mm! It was so much simpler in the 1970s.

  • @Hedgehobbit
    @Hedgehobbit Před 9 dny

    The idea of measuring to the eyes was a trick that miniature makers invented in the 1970s so they could sell slightly bigger and more detailed miniatures than their competitors. It was the original scale creep. I'm surprised people still do it. Scale creep is one of the main reasons I'm moving to 3D printing. It lets me adjust everything to exact scale.

    • @PatGilliland
      @PatGilliland Před 9 dny

      I heard measuring to the eyes was a work around to stay consistent when sculpting figures with different sizes of head gear.

    • @thomaschase7097
      @thomaschase7097 Před 9 dny

      @@PatGilliland Top of the head, isn't top of the hat. As I understand the sculpting process, a human form is created before adding any headwear.

    • @thomaschase7097
      @thomaschase7097 Před 9 dny

      A reason that I prefer the 3D printing process also for terrain and vehicles, primarily.

    • @montroyalbynight8107
      @montroyalbynight8107 Před 8 dny

      This is weird cope but it doesn't matter what the story is. Foot to eye is a useful, objective measure, top of hat is not.

    • @Hedgehobbit
      @Hedgehobbit Před 8 dny

      @@montroyalbynight8107 Nobody is measuring to the top of the hat.