Dev Diary: Character design in MouseBot

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  • čas přidán 21. 07. 2024
  • Vector Unit Lead Artist Timm Sewell gives you the inside scoop on the character design process for MouseBot: Escape from CatLab, out this week for Xbox, PlayStation, Switch and Steam PC.
    Xbox One:
    www.microsoft.com/store/produ...
    Switch:
    www.nintendo.com/games/detail...
    PlayStation 4:
    store.playstation.com/concept...
    Steam PC:
    store.steampowered.com/app/16...
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Komentáře • 17

  • @Felipe075
    @Felipe075 Před 2 lety +5

    It's very difficult but I managed to complete everything in it

  • @user-is3og6tv4p
    @user-is3og6tv4p Před dnem

    Игра бесподобна.Спасибо разработчикам за такое чудо.

  • @grosserygang9827
    @grosserygang9827 Před 2 lety +2

    Ahhh this game is so underrated

  • @iiiSD3iii
    @iiiSD3iii Před 2 lety +1

    Thank you for revealing backstage!
    I really love to see these. The words from creators have full of imagination.

  • @prototype_11
    @prototype_11 Před 2 lety +1

    I really appreciate how a small team can expand the design and gameplay functions while blending them perfectly, nice game.
    It would also be nice to have the console novelties added into the mobile versions, but oh well, anyway.

  • @quteish
    @quteish Před 2 lety +2

    Will there ever be mousebot 2

  • @santiagoelproxd
    @santiagoelproxd Před rokem +1

    Pregunta me gustaría que llegaran también como en beach buggy para ponerle llantas al ratoncito estaría padre

  • @haulipalei4058
    @haulipalei4058 Před rokem

    How did the cats get acid

  • @ngatiandirangu5306
    @ngatiandirangu5306 Před 8 měsíci

    Are you the creator of the game called beach buggy raceing🏎️🏎️🏎️🚘?

  • @jyotiprakashjoshi8436
    @jyotiprakashjoshi8436 Před 2 lety

    I am at lab 4 7

  • @vh_freefire
    @vh_freefire Před 2 lety

    legan

  • @tonyhernandez1582
    @tonyhernandez1582 Před rokem

    Bb racin 3