Dev Diary: Character design in MouseBot
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- čas přidán 21. 07. 2024
- Vector Unit Lead Artist Timm Sewell gives you the inside scoop on the character design process for MouseBot: Escape from CatLab, out this week for Xbox, PlayStation, Switch and Steam PC.
Xbox One:
www.microsoft.com/store/produ...
Switch:
www.nintendo.com/games/detail...
PlayStation 4:
store.playstation.com/concept...
Steam PC:
store.steampowered.com/app/16... - Hry
It's very difficult but I managed to complete everything in it
Игра бесподобна.Спасибо разработчикам за такое чудо.
Ahhh this game is so underrated
Thank you for revealing backstage!
I really love to see these. The words from creators have full of imagination.
I really appreciate how a small team can expand the design and gameplay functions while blending them perfectly, nice game.
It would also be nice to have the console novelties added into the mobile versions, but oh well, anyway.
Will there ever be mousebot 2
I hope 🤞
Pregunta me gustaría que llegaran también como en beach buggy para ponerle llantas al ratoncito estaría padre
How did the cats get acid
Are you the creator of the game called beach buggy raceing🏎️🏎️🏎️🚘?
I am at lab 4 7
I completed Lab 10 Level 10
legan
Bb racin 3