A New Approach to the Roundabout - The "Pinwheel" (Turbo Roundabout Variant)
Vložit
- čas přidán 27. 06. 2024
- A New Approach to the Roundabout - The "Pinwheel" (Turbo Roundabout Variant)
A new twist on an old favorite.
Since releasing this video I have reversed the design for better driver visibilty. Check it out in the steam workshop!
Download: steamcommunity.com/sharedfile...
Mods Used:
Fine Road Anarchy: steamcommunity.com/sharedfile...
Node Controller: steamcommunity.com/sharedfile...
Move It: steamcommunity.com/sharedfile...
Intersection Marking Tool: steamcommunity.com/sharedfile...
➤Mods Collection: steamcommunity.com/workshop/f...
0:00 Intro
1:12 Forbidden Knowledge
5:21 Fix the Clipping
8:19 Nudge It
10:53 There Ya Have It!
➤Patreon: / yumbltv
➤Discord Server: / discord
➤Watch Yumbl Live: / yumbltv
➤Instagram: / yumbltv
➤Twitter: / yumbltv
➤Steam Workshop Collections: tinyurl.com/y4u7lcnn
#citiesskylines #traffic #yumbltv - Hry
Here is a vanilla optimized version for use in your cities! It’s reversed from the version in the video. Safer for right hand traffic ;)
steamcommunity.com/sharedfiles/filedetails/?id=2646965873
Maybe you should take a second look at the workshop roundabout. Those are def vanilla roads and you can place most modded intersections. This would just need to be on a flat area I think for it to work in vanilla.
@Sievert Schreiber The workshop asset is created with vanilla roads. Are you ok?
@@madkuya9862 he's not saying it's vanilla. It's vanilla optimized, meaning it's not dependent on anything but the vanilla game.
Its made from vanilla networks. Is everyone insane? Can I not put a free asset made of vanilla roads on the internet?
@@YUMBL I love your work. Really balance between narrative and content. Some idea suggestion for a video o series about roads. You make a few very useful in the past but with some many assets creators i thinks it deserves an entire series (shortvideos maybe). Thanks a lot for all your work. Cheers from Argentina.
The roundabout guidelines I have read explicitly disincentivize making the entrance and exit angles too smooth to promote more caucious driving instead of maintaining speed. Of course this is CS so if flow is all that matters, with perfect drivers this may be far better. Not to take away from the aesthetics or effort that went into creating this design, I just think it's something to consider.
Or vehicles that can phase through each other without any consequences.
I thought the point of roundabout is for speed? If the angles aren't smooth, is it any better than 4-way stopped sign or traffic lights?
@@zerioification they reduce conflict points to make them safer. They also help achieve more continuous flow, and commonly higher throughput as a result. But you don't need drivers to be moving fast to achieve that. In fact if drivers were moving faster, it would likely lose any safety benefit and probably cause more backups as a result.
Speed? 🤣
@@Checkedbox
Don’t blame intersection. Blame bad drivers.
Majority of crashes occur due to bad driving.
It’s like the moment they get their license, they go back to their bad habits.
That was nice! :-)
Biffa!! I love your channel. I hope to see this one in a future video 😁
Thanks a bunch! :)
In before 5 of these show up in New Tealand.
Says the acknowledged LOVER of roundabouts! hehehehehe. Love ya Biffa
high praise indeed
The sudden satisfaction when he ever so slightly moved the 90 degree turns was unbelievable. I am definitely gonna have to use it, looks so mesmerizing.
Oh boy, you know you are too deep into Cities: Skylines when you get exicted about a great roundabout design! Can you upload this to the workshop? I'll try to make my own template this evening :)
I know I'm too deep. 😂
I have been way too obsessed with the game. When you lay on bed bf sleeping and think about your metro system and how you should fix it.
@@GenetMJF if only our real life officials cared that much
@@navaskyy7764 haha :,D
Are you joking or stupid? This is a bad design.
It's so beautiful! * cries in console *
😂
This game alone is gonna be the reason I buy a gaming laptop
@@somewhereinagalaxyfarfaraway on my way to doing that
just need someone to employ me lmao
@@EduardoSevero start your own thing friend in today's world there's 1000s of opportunities to make passive income.
* joins in *
love the ambulance at 11:56 just yeeting itself through the right side of the intersection
Glad I am not the only one seeing this. Seems more like a "Must go to the bathroom...YEEEEEEEEEEEEEEET!" situation than an medical emergency. 😁
This is gorgeous. Kudos to the contributor. Thanks for passing it along to us and showing off the build process and detailing.
No problem! :)
I feel like the roundabout itself could be a single lane here, unless it is VERY busy. In the Netherlands we have a lot of decently high throughput roundabouts with only one lane.
In such a case the "Inside lane" of the roundabout is a differently paved area (usually slightly slanted or with a low curb to discourage cars from using it) to make it easier for buses and 18-wheelers to get through the roundabout.
We have a roundabout like in this video in Amsterdam, but it also has a tram in it, and bassically its the most terrifying thing to ever have to experience xD
We need a 10 hour video with some lofi beats with the roundabout in the background just doing its thing.
I gotchu ;)
That's one good-looking roundabout, and simple enough to make (or that might just be the way because of the way you explained it) Also, after you finished with your decorating, it looks like something out of an embroidery tutorial!
i love roundabouts because they're great ways to work windmills or watertowers into smaller towns without interrupting your city planning too much
I love this! I'd love to see you putting the markings in as well :)
Wow this is such a great idea! It’ll probably take my local council only about 300 years to trial it.
Can't wait to see Biffa try to rebuild this😛😜
He can certainly do it
@@SievertSchreiber you're not making any sense. he never that you can build it in vanilla, but u can certainly plot down the vanilla version that he created by downloading it on the workshop. stop being mean smh.
Wow this is super awesome looking, I’m gonna have to try it when I get back from thanksgiving with my family. Definitely deserves the thumbs up.
Very interesting roundabout, ty for posting. Personally, i utilise roundabouts a lot and have two types of collectors for my citities, one of which uses roundabouts. I developed this approach after living for 10 years in Canberra (Australia) which utilised roundabouts in a similar way, and as a result, traffic jams basically do not not exist, even in pique hour. Parliament house is on a Giant roundabout known as capital hill (I used to work right next to it). Cheers CC123.
I went from barely playing this to all of a sudden putting in 31 hours in it in a week and watching videos about intersections.
CS may actually change how you view the world. Its pretty crazy. :)
Thank you for this, not just the roundabout but the technique
I have to say it is a bit of a pipe dream to think humans would like to sit on a beautiful bench under beautiful trees to then look upon or be bothered by the sound of a busy and asphalt grey round about. When it comes to actual use, I would propose to keep car and human infrastructure more seperated. Still I love the aesthetics of the roundabout at the end, good work!
instead of crosswalks, use the park area for a pedestrian tunnel
Once all the gas burning cars have gone away, use the land (including the centre circle, by pedestrian underpass) for community gardens.
I feel like the park area is just to separate the walking area with the driving area with more than just a guardrail. Or for drivers to pick people up, but that would interrupt the continuout flow
this would look amazing to be used as a central park of a neighborhood with little traffic
Yeah, and if it had less traffic overall, it might be good to half its road amount, which would make it easier to cross and use as a park!
This looks like a great design. I could see a pinwheel being a particularly elegant solution to a roundabout intersection where 1 or more directions has a large volume of traffic consistently turning right as a bypass without using up excessive space that some of the more traditional roundabout bypasses tend to take up. I could also see this supporting an overpass style bypass for large amounts of straight or left turning traffic traffic too, just would need a bit more engineering to pull it off but doable.
Vanilla overpass may work well with it
@@YUMBL Yup, pretty much any road built at elevation will suffice, whatever's needed to handle the flow and keep it a flow and not a jam.
Beautiful! 👍
It reminds me my city planning pattern I used to apply in SC4 with a 8x8 square roundabouts and 8x16 blocks adjacent to its sides.
This is super cool, I can’t wait to build one. One thing I might experiment with is making it so the traffic approaching the roundabout yields to the the traffic in the roundabout to keep things from backing up but yeah cool design, thanks.
"It's come full circle." I see what you did there. ;)
:D
Kinda figured someone would come a"round" to saying that...
Gonna have to put this in my city at some point.
Very nice! :)
Yay, another thing to explore in this awesome game, thanks for all your tutorials, I am not very inventive when it comes to intersections, so all that you share work awesome in the way I have been implementing it into my city.
I’m glad to help! :)
Being brith, this sets my teeth on edge. A visually interesting as it is, in a real world scenario, it just wouldn’t work. Having people diverged and merge at the same point potentially at speed because of the smooth angles is a recipe for disaster.
I really like the simple complexity of this one. This is something that I feel confident in trying out on my own as well. Thanks for the ideas!
Wish you had a collection of all the cool intersections and interchanges you have made.
Check my steam workshop ;)
Definitely trying this later for sure, been messing with different ways to do a roundabout and this one just visually looks so appealing to the standard rouad meeting a roundabout straight on. sometimes I forget the versatility of having move it and node controller is haha
Saw this, watched the whole thing, Launching cities right now to build it.
Beautiful!
Have fun! Its a great project :)
I want to call it a "ninja" roundabout.. it's has beautiful form, and a clean style of "assassinating" the traffic problem.. 😉
Nice, lots to take away from that. I won't be using it due to the poor visibility design for traffic entering, and because roundabouts are usually placed on existing roads that don't randomly offset, but I will certainly be using some of the techniques.
If you remove the offset and let traffic enter at a (more or less) right angle to the traffic on the roundabout, you end up with a more or less regular Turbo roundabout.
Correct!
I saw a comment and I agree with it.
I feel like this roundabout would be aesthetically pleasing in a gridded city. Look at the angles, the curves.
Totally!
Very humble! Very yumbl! :D
I love the design! It's really interesting to see how traffic simulation can be optimized!
Feeling inspired to make an independent sandbox with custom tools and solutions (node editing is very powerful, and customized tools like walkway bridges)
In real life this would be pretty unsafe because the cars that swap lanes cant see each other that well. You would have a lot of side collisions
only because of the bushes. it's actually quite easy to see without the bushes.
Very nice design, though I can see accidents on there, on the left lane JOINING the roundabout to go of the 2nd or 3rd exit you need to giveway / stop as it's a neck breaker looking to the left for an opening onto the roundabout. But very nice, and thanks for sharing.
You dont suppose they would see their opening as they drive up?
@@YUMBL in a world where common sense in drivers prevail...yes . In this world...no
@@YUMBL Here in the UK where we have plenty of roundabouts, they are often bushes and arrow signs blocking the view forcing the joining car to slow down (even to the point of stopping) and look to make sure. In your video towards the end, you can see there was nearly a crash.
That's a beautiful roundabout.
It would probably be ridiculously dangerous in real life with traffic able to enter at full speed and the tricky sightline over the left shoulder for traffic entering to see and yield to traffic already in the circle. But it looks cool and may still work really well in Cities: Skylines. Thanks for showing it!
I would mirror the layout so that you go in on the curve and straight out of the circle. By that you eliminate the bad sight (traffic will come towards you) and the problem of speed.
I imagine the crashes would be a routine spectacle lol
@@sero090 That might just be enough.
This is in use in real life I've only seen them in a town call Shrewsbury (in engalnd) it's realy effective
I'd love to see this in real life, I'm so curious as to whether exiting traffic would be directly in the blind spot of entering traffic, I think there would be some entertaining chaos 😁
Think maybe inverting it, having the bend be the approach and straight section be the exit would solve that
@@_ch1pset oh, it took me a minute but I see. Really, this is like a standard flared roundabout, but straightening out one side of each flare. I gotta try this!
@@_ch1pset Very interesting.
Adding a yield sign for the “approach” lane would make this work like an actual roundabout without sacrificing the efficiency of traffic flow for those turning right and make incoming traffic more visible. I’ll make my template taking your remarks into account !
The exiting traffic is really to the left of entering traffic. Just look left.
@@YUMBL yeah, tbh it's a non-issue IRL since these aren't slip lanes to begin with
This is actually really clever, good job!
In Kos Greece there is a round a bout just like this near our vacation condo. It so smooth and quick
Maan, this was so good i want to buy the game, install it, throw some mods and do it myself
Do it! :)
Looks great and love the fact that the traffic taking the first turning off (from where they enter) means they never really join the roundabout to begin with, however I did notice that traffic already on the roundabout has to cross over the traffic joining the inner part of the roundabout. In traffic-lite situations this probably will not matter but if traffic builds up it could become a choke point - and the whole idea is that a roundabout keeps traffic moving.
Is that not how every roundabout works? Traffic in the circle has priority, and incoming traffic must yield. Its a turbo roundabout when its all said and done.
I live next to a similar roundabout, but at this one the streets approach the center (not looking like a pinwheel, more like a star), have 5 lanes in it, marked like a snail and have traffic lights of course.
Very cool! I'm definitely going to try to add this to my current city!
very aesthetically pleasing :D
Ahh you decided to make it, nice.
Will have to wait a bit before watching it later today, but looking forward to it, to see how you work the in/outflow
Enjoy! :)
Nicely made@@YUMBL and somewhat what I thought it would look like also, and I can see you have in and out traffic crossing each other, which cant be avoided.
It is a nice round-a-bout that would look good inside a neighbourhood I would say, specially with the decoration you made there, not somewhere along a collector road where we need massive traffic going through.
This is honestly a thing of beauty - I do feel however that there's a good reason we don't see this type of roundabout that often in real life.
Having the double lane on the outside road is indeed a must-have. On top of that though, the left-hand lane (which is for entering the roundabout) NEEDS to have stop signs. There's insufficient visibility on to the roundabout you're entering due to the narrow angles anyway - but even more so because the people EXITING the roundabout have to cut across you to exit. This I think is the biggest issue, and is why most traditional roundabouts will have people exiting BEFORE people enter the roundabout.
If you run a few seconds from 12:17 you can see the white truck coming from the north trying to enter almost collide with a car exiting - and at roughly the same time, a small truck exiting towards the south cuts across traffic entering the roundabout from the west. These situations could be deadly in real life.
That being said... I honestly don't care in-game as it's amazingly beautiful, and I love it :'D
Pretty sure you can get people exiting before entering just by flipping the design
The entrances have yields. See the pinned comment for a flipped version with better approaches :)
11:55 bro that car went ZOOMING
3:07 "the ness is mecessary"
Interesting, cant wait to see it in use.
It’s a vehicle round-a-bout within a pedestrian-a-bout! Love it!
that is a beautiful roundabout!
11:50 a crazy ambulance.
Well done. That was beautiful to watch at the end
Thanks :)
This thing is amazing! Very very well done!
Much appreciated :)
I like roundabouts that have the filter if you are taking the first exit, so you don't even enter the roundabout. It does mean you will be merging with traffic after the roundabout if it is a single-lane carriageway. I do like the solution of a similar filter to go right ( which would be the last exit on the roundabout). Really, you only enter the roundabout if you are going "straight on" or another exit that isn't the first or last exit.
i'd love to have even a fast forward version of the road marking, although this did show me a lot of good tips to use!
I’ll do another intersection marking tool vid someday, but i’ve already made one :)
@@YUMBL ill check it out then thanks :)
What an excellent video show casing this very neat (Pin wheel) round about design! the end result is truly satisfying to look at. Thanks for taking the time to make this video for us all to enjoy. What a great community City Skylines has produced with all the possibilities this game has to offer. Take care out there everyone.
Thank you for watching! I’m glad you liked it :)
YES! Build this one today. And its easy to make. And it looks much better than standard roundabout's. thanks for this YUMBLE.
Thanks for watching! :)
yeah this is a revolution in CS. it is changing my cites.I tried several types now 3 poit, 5 point. super small or huge they all work perfect. now working on a elevated Highway variant. absolute great work man!
I’m really glad to hear it! :)
I know what I'm doing this weekend, thanks Yumbl and to the contributor. Awesome.
The beauty of simplicity!
Suggestion f Newmarket: hide it in a gridded area!
Apply this concept to an area with a larger grid. The "Missing" roads will get close, but not connected (just walkable). It should as well work in rectangles; collectors will continue with an offset of 1 block to the left.
You'd just lose some corner houses...
Simplified: rectangle-a-bout (3L), straight collectors (2+2L), the 90° turns just within large nodes (NC is our BFF)
I've applied a custom version of this to one of my notoriously clogged crossings, in combination with another roundabout. Now the monster traffic jam hitting my city center and clogging streets miles around is gone. What a relief! :)
4:14 I think the correct word is tangentially, because the road hits the roundabout at a tangent to it. Perpendicular would be coming away from the roundabout perpendicular to the tangent
Correct, but i meant perpendicular to the guide coming off the circle.
Woooow. That is beautiful! Now I might consider using a roundabout or two. :)
Do it!
@@YUMBL I just might and it will be all because of you. NOT Biffa. :P
Also, I have a question; Have you considered doing a video on what is possible with the Vanilla Overpass Project? Im going to try to get it to work tomorrow. Is figuring wether you can actually attach a offramp from, say, a highway to the one part to the Overpass? Sam Bur showed that it was possible to connect a offramp to a Overpass-Overpass. But what about skipping the one overpass and connect directly?
Intriguing indeed. Up for the challenge? :)
That is very possible! I would just have to find a place that requires it.
@@YUMBL Cool! Im subscribed so Ill know when. :)
I've got a roundabout like this just down the street from my home, right down to the walking paths in the thumbnail!
This looks really nice and definitely going to put one or two in my city!
Have fun! :)
Really nice roundabout :)
This style of roundabout with a “Bypass Lane” is quite common in the UK particularly on larger roundabouts that connect motorways.
Same for the Netherlands. See these quite often.
Restricted to vanilla console here, but love to see these advanced tools and ideas functioning for effective use. I wonder how much better cities skylines 2 will be having all the historical knowledge of what modding fans have done. Thanks for sharing.
Thanks for watching!
Looks good in animation. In reality it's one of the most dangerous intersections I've ever seen. If you want to exit any time once you enter the roundabout you have to cross 2 lanes of traffic. Absolutely nuts hahaha. You have made what would be the 3rd exit into the first and easiest exit but in doing so you've made the other exits and entry points really dangerous in a real world situation. Technically it's not a roundabout as not all traffic has to enter it to utilise an exit. Looks very pretty and symmetrical though hahaha.
You cross just one lane. These exist irl.
That looks amazing
This looks amazing
You just got a new subscriber, this is crazy!
Welcome in :)
@@YUMBL thanks man!
Love the design! That is going in my next city, thank you for the content!
My pleasure!
Very cool! I just subscribed. Love the idea of making a roundabout also be a park area.
Welcome in! I think its a great use of space :)
Dunno if it has been said. I don't know if it's tmpe'd, but at the end, at around 12:26, a guy comes on the bottom left lane and does not yield. He just dives into your beautiful roundabout and almost causes a crash. Cars exiting the roundabout have to break on a dime. Surely kids and groceries are flying all over that minivan. Children crying. Eggs and flour all over the dashboard because someone could not yield at a roundabout. Other than that excellent job. I'm sure Biffa aproves.
Mad cool. Thanks.
That's sharp.
12:25 You have traffic crossing over where some people want to come onto the roundabout and some want to leave. I've seen a sliproad/on-road like this where there are frequent accidents from people trying to join the road while others are trying to leave.
This turned out gorgeous!
Thank you :)
Smooth, yet effective and one level 😁
Excellent! Innovative!
Thank you :)
Nice! I'll have to try it, can't wait to see how it works with the traffic going the right way.
As in clockwise? More like the “left way” ;)
@@YUMBL Yes, I really should've said the correct way. 😜
Depends if you’re in a left or right hand drive country. Mine is correct for north america.
Very cool.
Insane game control.
beautiful result :)
OMG Yumbl you're a friggin genius
I appreciate it, but the idea was given to me :)
Such a great and effective design
Definitly looks nice, it'd do wonders to break the monotony of regular designs. As far as efficiency goes though, I'm not so certain. Straight away the proximity of an incomming lane and the next outgoing one make me think cars trying to get in the roundabout will not only have to yield to those inside, but to those exiting as well, as if the intersections had driving on the opposite side to the rest of the roads
This was great. I downloaded it and gave award!!! 🥇
How has this elegant design eluded my brain up until this point? Time to rethink my place in this universe...
Beautiful!
so thats pretty cool
"love it
Oh my gosh...that thumbnail...why didn't I think of it? It's so good!
Oooof, that's pretty. Concerned about pedestrians cross the road. I really like this. It'd make a really pretty area for the city. Could probably make it into a custom park too
What a beauty!
Thank you :)
This design .. is satisfying.
I definitely liked this video. 😁👍
Thank you :)