Growing a Strong Economy with Trade and Battles in Manor Lords! | Ep. 2

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  • čas přidán 17. 04. 2024
  • After providing your villagers the basics - a home, food, and warmth - you have to start thinking about building your realm's defenses while also ensuring that it as a sustainable source of all of its supplies. To do that, we're going to focus on growing our economy by establishing trade routes, and we'll battle bandits not only for our safety, but also to take their spoilers. We'll create our own battalions and even hire mercenaries a few times. And while most of the time things will go to plan, once and a while, things go off the rails.... which will happen to us today.
    In addition, we'll level up all of our burgage plots, get our first artisans, finish our manor, level up our church, acquire multiple new regions, and significantly grow our city. This is a BIG one. Enjoy!
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Komentáře • 776

  • @CityPlannerPlays
    @CityPlannerPlays  Před měsícem +520

    I misspoke - tax collections cannot be used to purchase other regions - that's influence! Sorry for the confusion - still learning this one!
    Second Edit - figured out battle on stream last night. Won't have the archers run as fast as they can into a slaughter anymore and we'll have them face the right direction, haha!

    • @spamfilter32
      @spamfilter32 Před měsícem +19

      One of the tax options is a tithe. This is a tax that goes to the church instead of you directly. You get Influence in exchange for tithing. So you were not totally wrong.

    • @tigonologdring9189
      @tigonologdring9189 Před měsícem +6

      Nor do you need to purchase trade routes if you have a trading post on a trading road...

    • @KootFloris
      @KootFloris Před měsícem +2

      One thing I truly don't like is the map orientation, north south. Most of the time players look into the sun, which means we see most buildings from the shadow side.

    • @Eerbyrb
      @Eerbyrb Před měsícem +3

      you should organize the formation of the troop dont just click stand ground

    • @tr0mp577
      @tr0mp577 Před měsícem

      Didn't you play the demo?

  • @Desdinova721
    @Desdinova721 Před měsícem +1225

    Phil is such a relentlessly positive guy I'm having trouble picturing him as a brutal medieval warlord

    • @bearmeister75
      @bearmeister75 Před měsícem +167

      Hearing Phil say he was going to "Take out these bad boys" was a golden moment. 😆

    • @CityPlannerPlays
      @CityPlannerPlays  Před měsícem +107

      Hahaha!

    • @panchopinata2643
      @panchopinata2643 Před měsícem +49

      He kills them with kindness

    • @LRaufKadcon
      @LRaufKadcon Před měsícem +35

      Well... Having seen his way of commanding his troops in this episode, I too have my problems picturing him as a brutal medieval warlord... ;)
      Someone clearly hasn´t been playing any game from the total war franchise.

    • @jhe-artacluyan5759
      @jhe-artacluyan5759 Před měsícem +2

      LOL

  • @livwerry3385
    @livwerry3385 Před měsícem +843

    The reason that your troops/militia are running out of energy is because they are sprinting to the place you send them to. If you click on the little running man button it will disable sprinting, they will walk instead and retain stamina 😊
    Another thing I’ve noticed in other videos is that you can click and drag a spot on the ground to put your troops into a formation. It might be helpful to do this and have your close combat troops in a line at the front, and then ranged fighters behind them. Hopefully that is helpful! Loving this series 🎉❤

    • @stephenrowan8128
      @stephenrowan8128 Před měsícem +91

      Yeah, City Planner needs some military strategy. Also, slow down time and pay attention to the battles.

    • @LayneBenofsky
      @LayneBenofsky Před měsícem +40

      @@stephenrowan8128 yeah, playing the battles on ultra speed is killing me! :D

    • @borismihajlovskiMKD
      @borismihajlovskiMKD Před měsícem +18

      I guess watching a few Medieval Total War 2 gameplay videos is a must before playing Manor Lords :D

    • @Burdenist
      @Burdenist Před 27 dny +17

      Just got to the bit where they sacrificed their lowly militia and then threw the merc bowmen into melee. Somehow think the battle is won. 😢

    • @beowoulf355
      @beowoulf355 Před 24 dny +2

      The battle has to make sense based on the troops used and the troops faced. Use good def to hold a line and then another to flank. Archers lined up on the flank will win you battles quickly

  • @DoofusScorpio
    @DoofusScorpio Před měsícem +798

    This is quickly becoming my favorite series on the channel. Looking forward to more!

    • @CityPlannerPlays
      @CityPlannerPlays  Před měsícem +114

      Thank you!! Got the next one halfway done already! I've been really enjoying putting these together. Such a great game!

    • @scottheighton5971
      @scottheighton5971 Před měsícem +67

      ​@@CityPlannerPlays: Phil, please, please, PLEASE! Keep Manor Lords in the regular rotation of videos for other games. It is just so unique and so freaking good! Plus, we all really should be supporting good, small, independent developers to counterbalance the terrible influence being peddled by the big studios and publishers these days!

    • @skylarguimond
      @skylarguimond Před měsícem +4

      Agreed

    • @Chasepv
      @Chasepv Před měsícem +6

      @@CityPlannerPlays please please please keep this series going I need 30 parts !

    • @serban261
      @serban261 Před měsícem +7

      I would be ok with even reducing CS for this series to stay for a while.

  • @danielvital6836
    @danielvital6836 Před měsícem +456

    Don’t forget to hire and customize soldiers at your Manor! :) They’re your personal guard

    • @CityPlannerPlays
      @CityPlannerPlays  Před měsícem +115

      Oh shoot, you’re right! I totally forgot to do that!

    • @johncuttler2406
      @johncuttler2406 Před měsícem +24

      + you can make them look incredibly awesome with customized equipment.

    • @Patrick3183
      @Patrick3183 Před měsícem +14

      Personal guards. How Very democrat.

    • @burningshine5524
      @burningshine5524 Před 19 dny

      @@Patrick3183 there is no democracy without its deffenders.
      Also, there was no democracy in middle ages

    • @RyanRoberts-qf5et
      @RyanRoberts-qf5et Před 12 dny

      My first time playing I made some soldiers to guard my mess of a village, little did I know the soldiers I had were also working in the hunting camp so I was getting no food, rip

  • @galileo8729
    @galileo8729 Před měsícem +294

    You'll definitely want to figure out how the combat system works. For instance, unless there is an "attack move" option, your troops will just move to the location you indicated rather than engage bandits.
    For mercenaries, when hiring it indicates what region they'll spawn in. Seems to always be a region on the side of the map, thus why they always were far away.
    For actual combat, archers will fight in melee if there aren't melee units to buffer (e.g. what happened with the cheap mercs both times). You'll want to micromanage a bit more so your units can do things like flank, keep distance, etc.
    As for the battle where you lost retainers, it seems like the incoming bandits broke their morale? Hard to tell from the video.

    • @opallise2605
      @opallise2605 Před měsícem +14

      Also have the advantage of higher ground is really important!

    • @Helbore
      @Helbore Před měsícem +14

      @@opallise2605 Don't try it, Anakin.

    • @charless.gorski537
      @charless.gorski537 Před 29 dny +1

      I hope there is an "attack move" option

    • @opallise2605
      @opallise2605 Před 29 dny +2

      @@Helbore Lol!

    • @dicksliced
      @dicksliced Před 26 dny

      Commenting so he sees this, he's so particular about the town though when it comes to combat mechanics he falls completely on his face lol

  • @DarkAlleyDan
    @DarkAlleyDan Před měsícem +265

    Very charmed and slightly surreal to hear you talk about "Mercenary armies". Mental image of a modern, American city planner just going medieval-mode. "Yes, but will our armies pass city council vote?"

    • @veevoir
      @veevoir Před měsícem +15

      Well, if you are going to influence a city council vote - having a mercenary army persuade them can't hurt! Can't hurt you, it definately can hurt them ;)

    • @Darwinist
      @Darwinist Před měsícem +11

      Those kinds of debates took place in several cities in the Low Countries in the lead up to the 80 Years War. One of the precipitating factors that led to all-out war between the Dutch and the King of Spain were reports that several communities had take it upon themselves to budget for German mercenaries on retainer for...unspecified purposes.

    • @kim2894
      @kim2894 Před 28 dny +9

      @@Darwinist Great, I'm now imagining the King of Spain being the only watcher of a live stream of a Dutch City council public consultation session about raising an army... for unspecified reasons.

    • @jasonnelson5745
      @jasonnelson5745 Před 13 dny

      Unfortunately for Phill, the council voted against the militia and in favor of new pickleball courts

  • @spamfilter32
    @spamfilter32 Před měsícem +143

    When you are fighting, you need to change your units from column formation to line formation (with the lines facing towards your enemies). The combat in this game works realistically not like traditional rts' like Starcraft or Age of Empires. select a unit, then click and drag a line from left to right to form the unit up. to engage in a line for maximum effectiveness. because you never form up your units, they keep getting smashed by the bandits. Also, you can use your personal wealth to increase the numbers of your personal retinue which will be your best fighters.

    • @kehldon
      @kehldon Před měsícem +18

      And sending in the bowmen in close combat while the melee is standing aside, is a great way to loose.

  • @Darwinist
    @Darwinist Před měsícem +233

    If you want some additional info on historical town planning, One Proud Bavarian's series is really cool, he's building his manor out in a very historically accurate layout, including two very distinct Slavic and German villages. The reasons why they are laid out the way they are are really cool.

    • @CityPlannerPlays
      @CityPlannerPlays  Před měsícem +56

      I’ll check them out!

    • @tommeakin1732
      @tommeakin1732 Před měsícem +29

      Ah yes, splitting the Slavs and Germans up; how German :^)

    • @CalebNOW
      @CalebNOW Před měsícem +9

      Yes! I thoroughly enjoy CPPs city skylines theme/story based play throughs and One Proud Bavarian is doing just that with this game. It’s pretty great! Can’t wait for this one to be available

    • @Darwinist
      @Darwinist Před měsícem +13

      @@tommeakin1732 ​ @tommeakin1732 Oh for sure, a lot of that was definitely settler colonialism...but the "shuffle the slavs into a corner so there's room for the Germans" thing wasn't always instigated by the Germans. In Bohemia for example, the Slavic kings were not averse to clear their own Slavic subjects off portions of the land to make room for German settlers that they invited into the realm to strengthen its ties to the Holy Roman Empire and boost industry and commerce.

    • @tommeakin1732
      @tommeakin1732 Před měsícem +3

      @@Darwinist I was joking - I know little about the deeper past of that part of the world

  • @mac_the_oregonian7944
    @mac_the_oregonian7944 Před měsícem +37

    fun fact, the grass roofing is called thatch and has been a very common roofing method as it is made from hay or the stocks leftover from wheat harvesting. its still used today to protect houses in the uk and Ireland (idk if its used in other parts of Europe) from leaks in the roof because of how easy it can be replaced - a lot of sustainable construction companies have also turned to this method because this!
    also, im loving this series! it would be cool to see you integrate the storytelling you do with the magnolia county series

    • @mariomai5
      @mariomai5 Před měsícem +9

      We have them in Denmark too, and there quite a lot in Germany and Netherlands.

    • @mac_the_oregonian7944
      @mac_the_oregonian7944 Před měsícem

      @@mariomai5 that's good to know! thank you, I'll have to do more reading about thatching in those countries

    • @antonwulp
      @antonwulp Před 29 dny +2

      @@mariomai5 I do feel its nowadays more decorative. Because it's modern to have a white with black detail house with some wood panels and the thatch roof. Only downside it get light up.. But it's more eco friendly than a normal roof.

    • @satch7123
      @satch7123 Před 27 dny +6

      A lot of the buildings are what we call 'listed' which means they have to be kept (on the outside mostly) in their original historical condition. They're beautiful when they get rethatched. Its a rare, sought after skill ​@antonwulp

  • @elioriginal8544
    @elioriginal8544 Před měsícem +66

    The german community is honored by the founding of your settlement and promises to send support against forest fires in Waldbrand

    • @tommeakin1732
      @tommeakin1732 Před měsícem

      There should be few things more shameful for an English speaker than having a German speak French to you so you understand them

  • @h4thers942
    @h4thers942 Před měsícem +151

    Very minor nitpick Phil, but that tannery is way too close to town:
    Historically, tanneries would have been quite far out of town due to the incredible smell they would produce. Tanneries used fermented urine and poop to tan the leather and so many towns had requirements for how far away from the town they would be.
    Loving the manor lords content keep it coming!

    • @jrw0707
      @jrw0707 Před měsícem +6

      I thought they used brains… not saying tanneries wouldn’t stink. But I know brain tanning is a thing.

    • @dreadlindwyrm
      @dreadlindwyrm Před měsícem +16

      IIRC brain tanning produces a different grade of leather for softer, finer goods, but most of the tanning and treatment of the hides involves ammonia from urine and faeces.
      Not that vats of tannin from oak smell good either.

    • @CityPlannerPlays
      @CityPlannerPlays  Před měsícem +42

      Good point! Will get it moved!

    • @markdejong6755
      @markdejong6755 Před měsícem +41

      There is a “smell” layer in the game but it’s not in use right now. I think in the future this will be a thing.

    • @mac_the_oregonian7944
      @mac_the_oregonian7944 Před měsícem +10

      @@CityPlannerPlays love that Phil takes these kind of comments regarding historical accurancy seriously!

  • @cowwithinternet
    @cowwithinternet Před měsícem +83

    Your mercenaries weren't getting fatigued because they were marching instead of running.
    Making your troops run will make them move faster & have better charges, but will tire them out quicker.

  • @SilentGhostSG
    @SilentGhostSG Před měsícem +45

    for future, the reason your soldiers were so ineffective is that you were simply ordering them to walk towards/into the bandits and raiders and not actually telling them to attack.
    so you were sending your archers right into melee with the bandits instead of shooting them and losing them because of that or they were walking right past them like the earlier battles.
    maybe try directly clicking on the opponents in future so they'll attack/shoot as soon as they're able, im not quite sure how the combat is handledin Manor Lords.
    hope this helps! its been very fun watching you create this village from the ground up!

  • @surik_at
    @surik_at Před 28 dny +29

    Phil: Hires two mercenary groups to fight four full groups.
    Also Phil: Sends all of his fighting age men into an open field to be slaughtered, not waiting for the mercenaries on their way to help.
    Also also Phil, when his mercenaries flee being otnumbered two-to-one and raiders start burning down the city: "Whoa-Whoa-whoa! I have no idea what bappened to our mercenaries 😡"

    • @Elysiadon
      @Elysiadon Před 8 dny +1

      lmao I consider myself terrible at these sorts of games, and even I found this frustrating to watch.

  • @randomelite4562
    @randomelite4562 Před měsícem +19

    Everyone else playing Manor Lords: *easily destroying Brigands*
    CPP: *Lines up his militia men to die one by one and exposes his archers to melee*

  • @emmalastname9228
    @emmalastname9228 Před měsícem +18

    "Not everyone deserves to be buried on consecrated ground" Spoken like a true medieval lord lol

  • @TheAlienpope
    @TheAlienpope Před měsícem +38

    You're doing everything great! Except for the battles haha. No worries though! If you're familiar with the Total war games, this game kinda works like that. The formations/troops you have for the most part don't automatically fight the way they should. You have to position yourself, give out attack orders, watch out for flankings. The biggest blunder you were doing a couple of times, was giving your archers move orders right into the arms of the enemy melee troops.
    What you can do with archers, is position them facing the enemy, a decent distance away from the enemy line. They will then automatically start shooting when in range. At 40:00 I think the battle would've been won by letting your archers get a few volleys off.
    If you're not familiar with the Total War games, I hope i clued you in at least a little bit on what to do, and not do.

    • @CityPlannerPlays
      @CityPlannerPlays  Před měsícem +14

      I haven’t played total war at all, so this was very helpful. Thank you!

    • @TheAlienpope
      @TheAlienpope Před měsícem +1

      @@CityPlannerPlays Glad to be helpful! Keeping an eye out for the next episode! You're a pleasure to watch!

  • @domanerus
    @domanerus Před měsícem +76

    29:18 The reason your mercenary archers went for melee is that combat in this game is total war inspired, what that means you need to actually command your troops on what they have to do and they will abandon the order only if the get forced into melee by enemy. If you want your archers to shoot you need to order them where to form up and they will start shooting (I'm pretty sure you can also tell them who to shoot at), if you just send them forward into enemy infantry they'll get caught by them and start fighting in melee.
    Edit: As I continued watching the video, you really need to learn the combat system. Fights aren't like in many citybuilders where you just pump out troops and win if you have more, or higher quality. All the options you have there are to allow for more tactical plays, surrounded enemy breaks faster, but same goes for your man, if you let one unit face four they will die, even if they're some high quality retinue. If you place a unit of infantry to bind enemy in melee and then use archers to flank and shoot into side or back of the enemy they will have much more impact than if they were just shooting in front of enemy shields. What terrain you fight on also matters, if your men fight up hill their efficiency will decrease and they will loose more men (or even be defeated entirely) against enemy weaker then they are.
    In conclusion, as much as I like your videos and how you build the town, I just can't watch the battles, what I see hurts my eyes, I understand that you probably don't have much experience with this type of gameplay so I hope some of what I wrote will help you improve at that aspect of the game and I'm waiting for the next video with hopefully better managed battles.

  • @averybrooks3751
    @averybrooks3751 Před měsícem +13

    advice for combat from a dude who isnt very good at total war, in a comment section already full of advice about combat, in a rough sustain/improve format ok here we go
    sustains :
    - There was one particular moment where you had moved your units outside of the enemy encampment and sat waiting for their stamina to regenerate (even though the stamina had not depleted). This move allowed your troops to be as prepared as possible for the fight ahead, and was overall the correct line of thought when moving troops towards combat. This is excellent, and often an oversight for beginners in tactics.
    - You've maintained a decent numerical advantage over your opponent for most fights, which while seemingly simple, is pretty foundational to a concise victory. Continue picking fights that are easy victories, as well as avoiding fights that are obvious losses.
    - This series (i love it keep it going)
    improves :
    - Deliberacy. Tactics are best when they're done deliberately. That means having an idea of what you're going to be doing ahead of time and executing that idea step-by-step. At a couple of points in the video, you were ordering troops to march past the enemy and experiencing disappointment when they would proceed to march past the enemy. Don't be afraid to tune it back, slow it down, and break your orders up into steps. Warfare isn't exactly *fast*, especially open medieval combat, nor is it a passive task. Time must be spent giving proper orders, observing, and reacting to the battle. You should be hasty in an effort to maintain the "momentum" of combat, but you shouldn't be *rushed* when making and executing decisions. Familiarize yourself with the orders you can give, and don't shy away from actively utilizing them to gain an advantage.
    As an example, instead of charging your spearmen in a column towards the camp, set them up atop a hill in a shoulder-to-shoulder line, with their shields up, and bait the enemy towards you. Keep a second set of infantry back behind the conflict which you can use to react to the enemy's actions. Charge with the attack order, flank, encompass, and completely overwhelm the enemy from the rear. Unless they have formations that are multiple lines deep, they will not be able to defend their front and back at the same time. Make the enemy play into your formation, and then react to their mistakes to gain the upper hand.
    general advice going forward :
    Assuming this game's combat scale increases greatly in the mid-to-late game, you will find yourself needing to form Battle Formations in order to handle the larger armies with multiple moving parts. Even at this larger scale, don't neglect the fundamentals. Lead with a wall of shields, flank with archers, move your lines in response to your enemy and play into their mistakes. If cavalry are charging your archers and you have spearmen nearby to help, use the hell out of them, punish the enemy as much as possible. For further advice, the Total War community has an extensive list of guides both specific to total war and universally applicable across the majority of Medieval Strategy. The Mount and Blade community also has a surplus of tactical guides, frequently focused around smaller units due to the nature of the game.
    loving this series so far, you've got me absolutely stoked for this game's release. hopefully with all of this you'll be able to stave off the bandit hordes for just that little bit longer.
    edit here because i just made it to the 40 minute mark IMMEDIATELY after posting this. This one is difficult to break down without sounding downright critical, so i will do my best to rip the bandaids off in a constructive manner :
    Blunder #1 : You marched your local army away from your central village, causing both the brigands to have to walk less distance to fight you, as well as increasing the distance your mercenaries would have to walk to help your army. That is a big blunder. As opposed to rushing your men to conflict, a more passive approach could've been taken, drawing the raiders to your town to fight as one force with superior numbers. As mentioned before, a defensive approach will more often than not be better than the outright aggressive one.
    Blunder #2 : You sent both of your mercenary groups to where the brigands were but you did not use an attack order, resulting in neither group going on the offensive and both groups being progressively slaughtered and routed. I'm going to sound like a broken record amongst all of the other commenters, but you NEED to give orders beyond movement marks. The units will commit only to the orders given to them, they do not have the personal agency to break formation and attack the enemy independently unless ordered to. This prevents battle formations from breaking down into human stabbing puddles, but you MUST hit the right buttons for it to work.
    Even if the blunders did not occur, you may have even still lost the fight numerically. The difficulty curve for combat shown here is certainly sharp, perhaps my rambling will help get you ahead of it. It would be devastating to see your town capitulate so soon. Can't wait to see how it goes next time!

  • @lilEddY28
    @lilEddY28 Před měsícem +51

    I've been searching daily on your channel and waiting for part 2 of Manor Lords, and now it's finally here ! Wanted to go to sleep as it's around 2 am here, but how can I now ?! Awesome series !

    • @--SPQR--
      @--SPQR-- Před měsícem +2

      You might wanna turn on those notifications

    • @lilEddY28
      @lilEddY28 Před měsícem +1

      @@--SPQR-- They're on, but sometimes I don't receive them..

  • @travisedge7866
    @travisedge7866 Před 29 dny +8

    As a lord, you need to ensure your tenants are generating wealth from the land you've granted them. In game terms, every burgage plot with the available real estate should be contributing to the community. With the ability to plant vegetable gardens, grow orchards, raise goats and chickens, the commoners (non-artisans) can increase food variety and overall happiness. I know you've added chickens to a couple of homes, but unless I missed something in the couple of hours of video so far, you seem to be leaving a good portion of your wealth potential on the table.
    I always love your videos, and now that others have commented on the military (lack of) strategies employed, we can avoid the pain of watching your subjects being cut down in their prime by the random groups of outlaw bandits and thugs preying on the families you are expected to protect.
    I can't wait to see what happens next!

  • @jessicawadleigh1246
    @jessicawadleigh1246 Před měsícem +110

    Hell yes! More Manor Lords!

  • @TheRedHaze3
    @TheRedHaze3 Před měsícem +9

    A few tips for the combat.
    1. Don't send them forward to meet the enemy. If the enemy is coming towards you, pick a place to wait for them, preferably high ground.
    2. Put your militia on 'stand your ground'. These guys aren't very well-trained or well-equipped, so the defense bonus is really important for helping them survive the battle.
    3. Your retinue is small but very strong, so once the enemy is engaged with your militia, send the retinue around and charge the enemy from behind. This is going to destroy their morale and it won't be long before they rout. Put them on 'push forward' for good measure. They're very powerful and attacking from behind, so unlikely to take losses, especially with how short the battle is likely to be.

  • @forincognito22
    @forincognito22 Před 19 dny +2

    hilarious seeing the city planner excel at village building but then send his archers straight into melee combat every time lol

  • @capt5656
    @capt5656 Před měsícem +18

    Nice, i think you are the first person ive watched who really leaned into trade. Turns out it's incredibly effective if you properly leverage it.

    • @CityPlannerPlays
      @CityPlannerPlays  Před měsícem +6

      I legit think it’s the first thing you should unlock. It’s a struggle at first, but once it gets going, you can really grow a sustainable city

    • @BladePocok
      @BladePocok Před měsícem

      @@CityPlannerPlays It seems to be like a necessary step, not just an optional one, is that correct?

    • @tomcoon9038
      @tomcoon9038 Před 28 dny

      Agreed. I felt that it was quite impressive! I have never leaned into trade. I have a new weapon in my bag of tricks now.

  • @Choppytehbear1337
    @Choppytehbear1337 Před měsícem +81

    You can tell CPP doesn't play many strategy games lmao.

  • @gutembergcraft
    @gutembergcraft Před měsícem +29

    the poor people living near that tannery haha, it famously stinks like hell

  • @NousoftheSupreme
    @NousoftheSupreme Před 29 dny +7

    This guy has absolutely no clue what he is doing, I love it !

  • @jacke89
    @jacke89 Před měsícem +34

    Phil you might need to watch some Total War gameplay.... the battle at 39:40 was a bit painful

    • @galileo8729
      @galileo8729 Před měsícem +5

      Yup.

    • @Montrana
      @Montrana Před měsícem +3

      Yeah, should've held back until his mercenary company was able to get there, then fight full force.

    • @danielcardante4708
      @danielcardante4708 Před 29 dny +4

      He need to stop playing a 4x speed and getting surprised

  • @maidenminnesota1
    @maidenminnesota1 Před měsícem +10

    I am SO breaking my own rule of "Thou Shalt Not Buy Early Access Games" next week, and getting this one! This is right up my alley!

    • @IanMustafa
      @IanMustafa Před měsícem +1

      many Early Access games are actually pretty good though

    • @willywonka7812
      @willywonka7812 Před 28 dny

      Being against the democrats, in a system that offers only them and a literal fasc ist party, is being pro fasc, to any observer

  • @1nnu3ndo
    @1nnu3ndo Před měsícem +5

    While many game elements in this game are not unique, I do really appreciate the small improvements the developer has made to make them feel so much more impactful or immersive.
    Details such as part of your army being actual villagers with a regular job. Or the burgage plots also producing some food items. Or not assigning a single worker but an entire family to a career where they help each other. It looks so amazing, and I'm really excited to play it.
    I do really hope the game will remain challenging in the late game though, not much of that to be seen in these play throughs yet, but I guess time will tell.

  • @michaelscott5451
    @michaelscott5451 Před měsícem +1

    Brotherhood of men who wear tight hosen is my new favorite saying from today on. Haha love it.

  • @spartan1353
    @spartan1353 Před měsícem +16

    Love seeing “General Phil” out on the battlefield ⚔️

    • @sharpe3698
      @sharpe3698 Před měsícem +8

      The city planner skill focus definitely shows ;)

  • @jaspa.j
    @jaspa.j Před 29 dny +2

    the Robin Hood: Men in Tights REFERENCE!!

  • @humblejaymer
    @humblejaymer Před 25 dny +1

    Maybe you should play the first mode of this game. It suits you a lot more and I think it would be really nice to see a whole medieval city thriving 😮

  • @clubvillain
    @clubvillain Před měsícem +11

    Just a reminder, Level 1 houses have thatched roofs. Also loving the series so far.

  • @wpistol
    @wpistol Před měsícem +10

    Just got home! Dropping everything to get in recliner and watch Phil on the big screen!!!!

  • @rhodridavies9426
    @rhodridavies9426 Před měsícem +3

    History nerd incoming! :-P Firstly, it's thatch roofs, so many many layers of straw. They make very effective roofs, being both waterproof and very well insulated. It just requires a lot more upkeep as the roof needs to be replaced every decade or so. Secondly, the tannery is far too close to the village. They would normally be a good half mile away from the edge of the village because the smell of the tanning would be horrendous! If you're not sure what tanning entails, I'd google it as it's not exactly family friendly! But yeah, no way they'd have a tannery that close to houses!

  • @johnbodsworth7405
    @johnbodsworth7405 Před měsícem +3

    I gotta say......IM HOOKED!! please please......more more more. You attention to detail when you explain is second to none. THANKYOU!! ❤

  • @kaungkhantkyaw7044
    @kaungkhantkyaw7044 Před 12 dny

    Watching you managing a town : 🌈 and Sunshine
    Watching you in combat: really hard on my soul😆😆
    So glad you were learning and improving 🤗

  • @cheesteakjimmys
    @cheesteakjimmys Před měsícem +12

    Your troops are showing up to battle tired because you're running them all the way there. Click the button that looks like a running stick figure to walk them. Then they won't run away from bandits.

  • @lennylennington
    @lennylennington Před 29 dny +2

    Dude I’m so going to play this with a lute playlist in the background… absolutely perfect

  • @imo098765
    @imo098765 Před měsícem +1

    I love Phil saying we have so many projects, so we will make this the highest priority
    Wait wasnt the last 3 things also set to highest priority

    • @toymachine2328
      @toymachine2328 Před 22 dny

      Sounds like management where I work. Everything is highest priority.

  • @MattiePlayz
    @MattiePlayz Před měsícem +2

    It's really clear that you are more a city builder than a RTS player :D One tip: your troops (archers in particular) didn't do range attacks because you need to give them an attack order.

  • @CupOfJoe247
    @CupOfJoe247 Před měsícem +2

    I am really loving Manor Lords. I am not able to play these games because I don't have a gaming computer, so I like being able to play vicariously through you!

  • @Seabee203
    @Seabee203 Před měsícem +3

    Gonna be honest, I think this may be the start of your best series yet. Loving it!

  • @1nnu3ndo
    @1nnu3ndo Před měsícem +1

    Phil, from following your CS videos for a long time I know you enjoy realism in your builds, and I love that the layout of your village looks quite organic so far.
    For appearances, don't forget to reserve a small green space near your centre as a village green (for events) as well as a larger field at the outskirts as a commons (for cattle). It looks like you already have a nice Lord's forrest near your manor zo all good there.
    I do think you need a bit of practice on the battle side of Medieval life ;)

  • @LtColonelMoody
    @LtColonelMoody Před měsícem +2

    Holding down Tab I believe shows info for buildings and such without clicking on them.
    Also, it's better to build chickens/goats on homes that have a small backyard while the larger ones for vegetables as they can have a bigger yield from the size.
    Just stuff I've seen from others.

  • @astridsawatzky
    @astridsawatzky Před měsícem

    The 'grass roof' is actually made of thatch reed/water reed, which in Germany and Netherlands had been very commonly used material to build roofs from. The roofs last about 30 years, so every generation had to redo the roof.
    That might be a reason why fortunately the knowledge on how to build these is not yet lost. Reed roofs are becoming more popular again.

  • @UMACujoR
    @UMACujoR Před měsícem +2

    I feel like the tavern would look soooo good facing the trading post, but still that town is beautiful!

  • @solarmaple
    @solarmaple Před měsícem +3

    Oh darn, this is early access and feels so polished. They've got my money for sure! Reminds me a lot of Anno 1800's economy and supply chains, but the free range building is so neat. Anno is great and love how lively the cities feel, this is down the same lane. Thanks for sharing this playthrough

  • @kennethneathery3963
    @kennethneathery3963 Před 21 dnem

    Pro tip; Place all trad posts with driveways on kings road to save more on trade routs. heavy plow is huge on farming regains. Kenman

  • @jeremiahreal3525
    @jeremiahreal3525 Před 15 dny +1

    I wish cities had a plot line feature like that

  • @Fizwalker
    @Fizwalker Před 22 dny +1

    Walbrand would be pronounced Valbrand! (W sounds like a V in German.... V sounds like an F so Volkswagon would be Folksvagon)
    Desdinova mentioned your relentless positivity and that's a major reason why I follow and contribute to Phil

  • @lizzsigmon
    @lizzsigmon Před měsícem

    I find this game fascinating but I'm not sure if I want to play it. And also, i'm 49 mins into this video and realize that I've just been enjoying Phil's voice in the background without processing really what's happening in the video. Weirdly comforting. :)

  • @EverShy_
    @EverShy_ Před měsícem +1

    I have not seen a fire yet, that was intense!

  • @saintjacques8137
    @saintjacques8137 Před měsícem +2

    For the best insight on manorial warfare and society I strongly recommend Schwerpunkt's videos series

  • @raresmatei7285
    @raresmatei7285 Před 26 dny +1

    I like your layouts, they're pleasing to behold. Good job.
    Some tips that may help you quite a bit.
    Could have had a much better chance to stabilize the economy and regional wealth by first securing the food supply.
    The farming venture was mostly a flop. It needs a greater investment, so much so it doesn't seem feasible until later stages of the game, when the economy is already stable.
    From what I've seen on other playthroughs, chickens (for assured quantity and food safety) and vegetables (for variety -- more citizen approval -- faster population increase). Continue the berry gathering and hunting since they supplement well the food variety bonus.
    Afterwards, focusing on a chain of production per trade outpost.
    Far greater yield in terms of regional wealth both short and long term and all the more liberty to expand and further develop.
    For instance, you had a metric ton of clay - for a quick cash grab, set the max quantity to 100 pieces, have the reset refined into roof tiles and voila - one trade outpost is now constantly busy and a cash flow is guaranteed (out of map trade is not yet balanced yet, there's always a demand for your output).
    When regional wealth is overflowing, the game objective is only a matter of time; ranged units are currently OP since ammunition is not an issue plus crafting warbows is quite lucrative (it only requires planks and tier 3 housing).

  • @spamfilter32
    @spamfilter32 Před měsícem +3

    Under the advanced tab for the granary and storage you can select what items they will or will not store in any given building.

  • @DudeOfTheWeek
    @DudeOfTheWeek Před 16 dny

    YES! I am so happy that you continue playing this!

  • @stephenfuqua1310
    @stephenfuqua1310 Před měsícem

    Love the Robin Hood: Men in Tights reference.

  • @finfan83
    @finfan83 Před 29 dny

    32:00 - finally someone explained that plainly, never could make it out if the horse works for the delivery to the city or for foreign traders. Some people never buy horses in their gameplays, some always do.

  • @okidontcare
    @okidontcare Před měsícem

    Please keep the manor lords series regularly on the channel its been my favorite thing to watch

  • @timothycampbell5609
    @timothycampbell5609 Před měsícem +3

    You should place some large 1 home burgage plots around the outskirts of your city to make it seem like more of an actual town and not just a dense city center in the middle of nowhere

    • @Hifuutorian
      @Hifuutorian Před 28 dny +2

      Yeah I was just thinking he should have level 1 burgages near the farm for the people who work there to live. Invest in the stuff like egg coops there too.

    • @timothycampbell5609
      @timothycampbell5609 Před 25 dny

      I hope he sees this 🤞

  • @varen4662
    @varen4662 Před měsícem

    One oxen is ineffective, not inefficient ;) Love your video's, keep them coming.

  • @Szpryngu795
    @Szpryngu795 Před 28 dny

    Can't wait to build widlica, łańcuchówka, rzędówka, szeregówka, wielodrożnica, owalnica and okolnica in Manor Lords! These are the most common morphogenetic types of rural settlements in Poland 😅

  • @Kenneth_McGrew
    @Kenneth_McGrew Před měsícem +1

    looking forward to episode 3!!!! i dont even sub to stuff like this but im invested now!

  • @alexanderthesk8160
    @alexanderthesk8160 Před měsícem

    Man I am hooked on this! Please make this a continued series. I can watch you play Manor Lords for days.

  • @MinecraftGamer-dq7fk
    @MinecraftGamer-dq7fk Před měsícem +3

    Hey Phil! Just thought I should tell you I loved the first episode of this and I know that this episode will be just as good!!! Thanks for the entertainment ❤

  • @danielcroce9954
    @danielcroce9954 Před 6 dny

    I can tell you have never played any of the Total War games and that's okay. I'm enjoying watching you build your kingdom and explain your thought process.

  • @iWhalixLuFc
    @iWhalixLuFc Před měsícem

    One billion episodes of this series pls !!

  • @LS-zu5gt
    @LS-zu5gt Před měsícem

    Love this series! I also really like how the world map shows your town drawn in. Neat detail!

  • @Sheir01
    @Sheir01 Před 27 dny

    Goated Manor Lords play through!

  • @mrpithon
    @mrpithon Před 28 dny

    Easily my favorite series on YT right now. PLEASE GIVE US MORE

  • @clayd4488
    @clayd4488 Před měsícem

    Loving this series! Hope you run with it for a while

  • @DrTeer
    @DrTeer Před měsícem +1

    It’s really starting to come together! Loving this play through so far!

  • @captaincounty4963
    @captaincounty4963 Před měsícem

    Just a friendly tip on when you hire a mercenary group. Look at the region they originate from when deciding which ones to hire.. that way you don't need to march them clear across the map to reach an enemy and pay extra for all that travel time. The spawn areas of where they begin their march is relevant to the region they are listed at

  • @UiAoAPi
    @UiAoAPi Před měsícem

    It has been a long time, that watching a let's play of a video game made me feel so happy. This game is absolutely beautiful.
    Thanks for the nice gameplay.

  • @happyman4854
    @happyman4854 Před měsícem

    This is my favourite series on this channel. It is even one of my favourites on CZcams at the moment. Thanks for the awesome videos.

  • @InochinoMichi
    @InochinoMichi Před měsícem

    I think you can easily become the premier Manor Lords streamer on CZcams. The series is so much fun!

  • @RealAndySkibba
    @RealAndySkibba Před měsícem +5

    17:36 missed out on Robin Hood and his merry men (and their tight pants!)

  • @baronburgamot243
    @baronburgamot243 Před měsícem

    I cannot WAIT the whole 7 days to get this!! And your videos have really sold to me I'm gonna be honest. Just love you're great relaxed positive style.

  • @crispynacho1059
    @crispynacho1059 Před 27 dny

    Not sure if you're aware or not but you can actually walk around your village in 3rd person as your lord! Really cool feature that I think you'd appreciate. Loving this series btw!

  • @Abruek
    @Abruek Před měsícem

    I've been looking at this game for years. I was recommended your channel and I absolutely love your videos on Manor Lords. It gives a lot of information about the game and I am really looking forward to trying this game out myself when it comes out. Subscribed.

  • @JohnSmith-cb6qx
    @JohnSmith-cb6qx Před měsícem

    Anybody else feel like the Burgage Plot level 1's look super nice already? These games would be more immersive if the resources you harvest dictated the appearance of your structures. That would make leveling things up much more satisfying if the roofs and walls reflected your efforts to collect the necessary raw materials.

  • @MrNtdyla
    @MrNtdyla Před 27 dny +1

    Can’t wait for more!

  • @mtrps_
    @mtrps_ Před 26 dny

    ah, just like the old days of watching the first episodes of TIMBERBORN, lets goooo, im loving this!

  • @Scott_Burton
    @Scott_Burton Před 29 dny

    2:05-2:10 You don't need 2 food stalls. You need a food stall with 2 foods. (fastest to reach being berries and meat)
    29:19 you have 2 units or archers, no melee units. They continue to the point you sent them to until they are engaged by enemies or get other instructions. The second unit has not been engaged at 29:21 so continues to move toward their destination. The bandits closed to melee distance with the first unit, so they cannot stand back and shoot, since there's nothing to keep the bandits at range. 29:26 you finally gave the second archers instructions other than their previous "move to here" you gave them a location within archery range to move to, so they move there and start shooting, which prompts the bandits to engage at 29:28. Since the bandits are melee units, one of their units goes to engage the second archers. This puts the archers in melee range with enemies. They are going to defend themselves from the attacker in their face rather than ignore their attackers and shoot at the other group. Your first group of archers was never told to stop moving and the bandits ran up on them, the second group when in range and no longer with a move order only fired until the bandits rushed up to them. Your second unit of archers did not fire once then move to melee, they fired once and the bandit unit moved to melee with them. This is why a pure archer only army is a bad idea. The melees will close in to remove the range from the combat. With at least a few melee they can slow the approach of the enemy melee units, you can back away your archers and (depending on friendly fire options) they can stand back and shoot.
    36:32 Your small infantry unit stopped behind your archers, you then tell your archers to stand their ground, and your melee units only rushed forward to fight after you let the bandits charge into melee with your archers at 36:43
    Raider battle: 39:53 you let 2 small poorly suited militia teams go up against multiple units of raiders, did no keep your archers back as much as possible (running on high speed so you can't readily react) then when your militia fell, ran your mercenaries straight into the remaining raiders, some of whom didn't see it necessary to engage and headed for your town some of the raiders broke off at 40:08, At 40:13 you can see the detachment that didn't engage your mercenaries, they then charge up to join in breaking your mercenaries' spirit at 40:15, at 40:17 I believe that's the remnant of your mercenaries fleeing and you say "and we be 'em" only to then see them heading toward your town as you zoom out at 40:25 at 43:32 you notice the fires, those are the raiders moving through your town, and you have no military to fight them. Then you slow the speed down at 40:40
    42:00 This doesn't look promising as your new band of mercenaries appear to be all archers, and we've seen what happens when an all archer force takes on melee attackers
    42:18-42:22 Giving ground won't really help as there are melee units attacking both your archer units, so your archers fall back to get range, the melees just keep closing in and getting right back to melee. There's nothing preventing the melees from just continuing to push up to and force the archers into melee.
    45:03 I believe you need a family assigned to the corpse pit to drag the bodies and dump them into the pit, likewise you need a family assigned to the church to bury your fallen on consecrate/hallowed ground. I believe otherwise the bodies will just stay out there for quite some time.
    47:20-47:30 You're taking your person out of the communal oven because you don't have flour. Do you have crops planted in your fields? Earlier I saw you mouse over one field and it said "fallow" which means no crops to let the fertility replenish. If you have no crops then you don't need families in the farmhouse, workers at the farmhouse plow, plant and harvest the crops in the field.
    On full trade on a route, you will sell any of that item you have _above_ the amount you set, and you will buy any of that item if you are _below_ the set amount. If you have, for example at 49:43 56 berries with your stock amount set to 100, you village will be attempting to purchase the remaining 44 to get to 100, this would cost 152 regional wealth, which you do not presently have (44x3=152)
    Your military supplies are set to all be 25, and you can't make any of them, so your village is attempting to purchase all of these to the set stock of 25. If you have less that 25, they are trying to spend the wealth to buy them. Full Trade is effectively "import if we don't have this much, export if we have more than this much"

  • @southend26
    @southend26 Před 27 dny

    Hearing you you, with your friendly voice, talk about building a mass grave for "bandits" is awesome. 😂

  • @EverShy_
    @EverShy_ Před měsícem +5

    18:57 the alert says to "connect the building to the King's road" for some reason it didn't register that the building was connected to the road even tho it is.
    Unless it says "route required", you don't need to establish a trade route to trade. Unless you want a trader to only come for that specific ressource.

    • @BR-mk7uy
      @BR-mk7uy Před měsícem +2

      He built the trade post on a path branching out from the king's road, instead of building it on the king's road, I think that was the problem.

    • @melissaharris3389
      @melissaharris3389 Před 29 dny

      ​@BR-mk7uy I noticed that when he placed it. The game seems to be all about deliberate placement of buildings and troops.
      CCP doesn't seem to have the RST experience for the combat system (needs more deliberate strategy/tactics).

  • @ScavengerFX
    @ScavengerFX Před měsícem

    I just finished the first video and I could not wait to see the next one!

  • @asteck113
    @asteck113 Před měsícem

    Hey! Just letting you know that meveling up the homes to level 2 does give you more wealth but limits what the families can do inside of theri homes!
    Level 1's produce Food, which is helpful and contributes to your stoclpiles,
    Level 2's produce artisan goods, like Bows. They stay at home and dont contribute to employee numbers.
    I might be wrong, but its how it was explained to me

  • @jameslittle
    @jameslittle Před 25 dny

    Loving this series, please keep it going. I have used you as a guide for city skylines for years. Great Content 🙂

  • @Kurumi_Kazuha
    @Kurumi_Kazuha Před měsícem

    Well a King cant have it all xD clearly the king requires a good general to give him advice in war XD sending troops blindy, no strategy and archers in front JAJA still loving the series so much!!

  • @SGT_STOIC
    @SGT_STOIC Před 29 dny +1

    Can't wait for the next episode.

  • @Suel21
    @Suel21 Před 22 dny

    Hey man, I just want to say I really enjoy your videos. They keep getting better and I really enjoy your editing which also keeps getting even better somehow! Keep up the great work!

  • @MrSneakyGunz
    @MrSneakyGunz Před 29 dny

    This is a very entertaining series so far.

  • @RWDtech
    @RWDtech Před 26 dny

    Very much a taskmaster game. I don't think I'd enjoy this too much.

  • @rubyjane16
    @rubyjane16 Před měsícem

    LOVE this series. I am so keen to play!!!!