The BEST Smelting and Mining Setup | Ultimate Factorio Tutorial (tips and tricks guide)

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  • čas přidán 15. 05. 2024
  • The BEST Smelting and Mining Setup | Ultimate Factorio Tutorial (tips and tricks guide)
    Factorio tips and tricks for new players plus common mistakes that beginners might do in Factorio. It's a list of the most useful things for everybody who just starts with this awesome game. If you are more advence Factorio player you can still watch and comment how many of those mistakes did you make.
    I'll make tutorials for other topics like Factorio speedrun or Factorio trains
    if you have idea for other factorio tips and tricks video or factorio guide let me know in the comments :D
    Blueprint book: factoriobin.com/post/8tcaizOC
    Welcome to the world of Factorio, where automation and ingenuity combine to create an addictive gaming experience! 🏭🤖 In this comprehensive beginner's guide, we'll dive into the essential tips and tricks that will kickstart your journey in Factorio. Whether you're a newcomer or a seasoned player looking for a refresher, this video has something for everyone.
    Other videos from my ULTIMATE factorio beginner's guide series:
    Whole playlist • Ultimate Factorio Tuto...
    Your First Hour in Factorio | Factorio beginner's guide (Tips And Tricks Tutorial) • Your First Hour in Fac...
    The BEST Design in Factorio | Main BUS Factorio Tutorial (tips and tricks guide) • The BEST Design in Fac...
    The BEST Smelting and Mining Setup | Ultimate Factorio Tutorial (tips and tricks guide) • The BEST Smelting and ...
    Get ready to revolutionize your Factorio gameplay
    🔥Patreon: / trupen
    💜Twitch: / trupen
    ❤️CZcams: / trupen
    💙Discord: / discord
    🗑️pastebin: pastebin.com/u/trupen
    🐦Twitter: / mrtrupen
    Other links linktr.ee/trupen
    ⌛ ⌛ ⌛ TIMESTAMPS ⌛ ⌛ ⌛
    00:00 Intro
    00:30 Quicker start with coal rocks
    01:16 All resources in Factorio
    02:04 Burner city
    03:51 Burner drills vs Electric mining drills
    04:48 How to build miners and how many miners per belt?
    07:12 The best smelting setup
    07:58 How to build the best smelter
    10:30 How to smelt steel
    11:18 Speedruner's steel smelter
    13:17 The simplest steel smelting column
    13:45 How to fuel furnaces
    14:51 When upgrade to steel furnaces?
    16:24 How to build mining outpost
    18:13 When make a switch to electric furnaces and productivity?
    19:27 How to mine uranium
    20:17 Direct mining to a train
    20:59 How to find big ore patches
    22:11 Beaconed smelters and late game smelters
    23:05 Examples of different smelters
    23:43 Outro
    Playlists:
    All your factorio pains • All your factorio pains
    Factorio tips and tricks • Factorio tips and tricks
    All my factorio videos • All my factorio videos
    Factorio Beginner's guide 2022 • Factorio Beginner's gu...
    Have fun in your factorio games. 😀
    Thank you for reading and see you next time! 🖤
    #Factorio факторио
  • Hry

Komentáře • 387

  • @Trupen
    @Trupen  Před 4 měsíci +245

    I will work on the next video, when I finish my engineering thesis...
    So I don't know when mentioned videos will be up :/

    • @tachankaisbae5745
      @tachankaisbae5745 Před 4 měsíci +45

      Ofcourse you're an engineer

    • @Trupen
      @Trupen  Před 4 měsíci +47

      @@tachankaisbae5745 not yet

    • @Trupen
      @Trupen  Před 4 měsíci +45

      I haven't start writing it...

    • @SonicBlueTyphoon
      @SonicBlueTyphoon Před 4 měsíci +46

      @@TrupenWell you better get to it! Your engineering thesis must grow!

    • @disendromeder4347
      @disendromeder4347 Před 4 měsíci +35

      ​@@SonicBlueTyphoon
      Factory must grow
      Engineering thesis must grow
      TRUPEN MUST GROW

  • @baconjam7140
    @baconjam7140 Před 4 měsíci +522

    give me my family back trupen

    • @Trupen
      @Trupen  Před 4 měsíci +285

      They are part of the FACTORY.

    • @defenestrated23
      @defenestrated23 Před 4 měsíci +73

      What is the recipe for "family"?

    • @pilopuha
      @pilopuha Před 4 měsíci +17

      The factory has grow a lot by them, you should be proud

    • @baconjam7140
      @baconjam7140 Před 4 měsíci +4

      @Trupen no they can't be.

    • @OctEddie
      @OctEddie Před 4 měsíci +13

      @@baconjam7140 Don’t worry. His factory conditions are super ethical.

  • @ammielsaeed5178
    @ammielsaeed5178 Před 4 měsíci +139

    17:48 two of the splitters are connecting to one splitter, making the middle splitter get more input

    • @Embr4c3
      @Embr4c3 Před 4 měsíci +7

      true, it should be a 1 to 3 balancer with a splitter on each of the 3 outputs

    • @arthurius_3022
      @arthurius_3022 Před 4 měsíci +1

      Symmetry tho

    • @JohnRoux
      @JohnRoux Před 4 měsíci +1

      100%
      You can keep the nice symertry if you just make one of the splitters output priority to their side (left one priority left, or right => right)

    • @arthurius_3022
      @arthurius_3022 Před 4 měsíci +2

      @@JohnRoux true

    • @jasonrubik
      @jasonrubik Před 2 měsíci +1

      @@arthurius_3022 Splitters/balancers work best on multiples of 2, for obvious mathematical reasons, thus for best symmetry one should put ONLY 4 inserters/chests per side of each wagon. If you need more throughput, then just put 4 more on the other side of the rails to load the wagon from both sides. 8 > 6

  • @jmatya
    @jmatya Před 4 měsíci +60

    this is the most extensive smelting tutorial, it's worthy of the use of "ultimate"

  • @CringeRat
    @CringeRat Před 4 měsíci +111

    derivation of 48 smelters per column:
    iron ore + 3.2sec --(smelt)--> iron plate
    yellow belt = 15 items/sec
    *3.2 sec* * *15 items/sec* to saturate belt = *48 smelters* to saturate a yellow belt
    Incidentally, this is also why a column using steel furnaces requires half as many smelters (halved crafting time), while columns using red belts require twice as many to remain saturated (double max throughput).

    • @CringeRat
      @CringeRat Před 4 měsíci +11

      in case it wasn't obvious, I posted this before watching the part about steel furnaces XD

    • @RepChris
      @RepChris Před 3 měsíci

      I actually figured out all the ratios myself using 3 different wiki pages, some open on multiple sections, and a calculator. Then i saw that there was a hyperlink to a section of the wiki that had it all done already (or something along those lines), which was a fun way to find out about what ive spent the last hour on (although i did generalize a bit), although having to do the math yourself for a lot of the stuff probably is a good experience for every factorio player to go through at least once so they understand the underlying mechanics.
      I still havent fully figured out high throughput fluids (and to a lesser extend heat), none of the mathematical models ive found on the internet, or my calculations and eventual extension/hybridization of them, give the proper results, they arent off by a _whole_ lot but when youre pushing the limits of what you can push through pipes even a few percents of difference is huge. I probably will try a numerical/simulation approach but since ill have to write a good chunk of code, with a lot of ancillary code, and do a lot of testing to make sure the code models the actual behavior closely, so that will have to wait till spring break; gotta study compsci to get better at building the factory so i dont want to flunk out, the factory growth in the future will be worth it. If i ever get it to a good state ill open source it

    • @Hawk7886
      @Hawk7886 Před 3 měsíci +1

      Now do kovarex

    • @tistelnilsson
      @tistelnilsson Před 3 měsíci

      ​​@@Hawk7886nowdo 3kSPM seablock with no belts, no trains and limited robots. Calc ;p

  • @jmatya
    @jmatya Před 4 měsíci +35

    Lol, 2k+ hours into the game and didn't know you can use Alt+B for taking a blueprint, always used Ctrl+C + holding Shift and placed into BP book, which seems to be the same 😀
    ... Factorio, you never stop learning the game ...

    • @Trupen
      @Trupen  Před 4 měsíci +10

      I didn't know you can put your ctrl+c into the inventory not that long ago

    • @TheAgamemnon911
      @TheAgamemnon911 Před 4 měsíci +5

      @@Trupen Wha... You can DO that?!

    • @CaioAletroca
      @CaioAletroca Před 4 měsíci +1

      @@TheAgamemnon911 quoting jmatya, "Factorio, you never stop learning the game..."

    • @igoticecreamz
      @igoticecreamz Před 4 měsíci +1

      Holding shift after pressing control+c (to copy) creates a blueprint of the selection

    • @jmatya
      @jmatya Před 4 měsíci

      ​@@igoticecreamzyou don't even have to hold shift for that, it just makes it easier to get snapping set up without further editing the bp, basically each ctrl c makes a bp you can place in your hot bar (placing it into your inventory) or opening bp menu and placing it in there, or just drop it on the floor via Z, or even literally into the chat. Yes, you can drop a bp into chat for others to open. 😅

  • @Thatratpoisonguy
    @Thatratpoisonguy Před 4 měsíci +60

    Trupen truly is worthy of being one of the factorio masters, he is so good at spreading info

  • @jadekaiser7840
    @jadekaiser7840 Před 4 měsíci +27

    There actually _is_ a reason to upgrade your smelting array before the one yellow belt is not enough for your factory: steel furnaces use half as much coal to smelt the same amount of ore.

  • @darkconch5244
    @darkconch5244 Před 4 měsíci +18

    I love thinking I have factorio figured out then I see a single one of your beacon setups and my brain dies

  • @HrHaakon
    @HrHaakon Před 4 měsíci +8

    When it comes to the deconstruction planner:
    - You might want to use the copy command instead, because if you misclick that you're just stuck with a blueprint in your hand and no harm done. It counts just like the deconstruciton planner. Use Q to get rid of it.
    - If you don't have construction bots you can use the deconstruction planner to turn off belts etc. that you want to do things to. I like to Ctrl + D belts before I add in splitters etc. to avoid my inventory filling up with raw materials I don't need.
    Just two small tips that you dear reader may or may not appreciate. :)

  • @SenjaiYT
    @SenjaiYT Před 4 měsíci +6

    I am here to do my duty and upvote the things, drop a comment for the engagement, all to encourage Trupen to ignore his responsibilities and continue shoveling this amazing contents to us through these hallow holidays.

  • @thalapeng
    @thalapeng Před 3 měsíci

    Love the remove nuclear power dig with Beethoven in the background. So elegant, so subtle, so true!

  • @GeonXP89
    @GeonXP89 Před 3 měsíci +1

    The steel production is a very good advice. It's usually the first point at which I struggle, I can never think of an efficient way to mass produce steel (I'm going for the simple design because I like how it's just a copy/paste of the iron design)

  • @thepatrickcrab
    @thepatrickcrab Před 4 měsíci +25

    17:49 the 1-6 splitter isn't balanced. Half of the input is going to the middle 2 while the other half is going to the outer 4

    • @artmmslv
      @artmmslv Před 4 měsíci

      I`m afraid it is the best option to split something to 3 ways. At least, it is easy to build

    • @thepatrickcrab
      @thepatrickcrab Před 4 měsíci

      @@artmmslv A little bit of circuit logic on the inserters is best IMO. Just split per railcar then have the inserters fill based on circuit condition.

  • @forsakenii6823
    @forsakenii6823 Před 4 měsíci +4

    3:25 my heart stopped for a while ...
    Trupeeeeeeeeeeeeeeeen!

  • @achillesa5894
    @achillesa5894 Před 4 měsíci +1

    I know all this stuff but you are entertaining enough for me to watch the full video, so good job 😂
    One neat thing, there are some more compact ways to fit even more drills on a patch which are very useful in the mid game. One I really like is the one with 3 drills with one outputting to the back of an underground.

  • @K2KnockOut
    @K2KnockOut Před 4 měsíci +5

    17:49 you can use the math behind a Galton Board to see an easy visualization of the ore distribution. Each split is 50% in each direction. Meaning the center ones get an additional ore than the ones beside it for each level of the chain. If there was another level of splitters set the same way, then the middle 4 would have extra ore in them until it was only the middle two again. 😊

  • @ihavetwofaces
    @ihavetwofaces Před 4 měsíci +3

    "On the last day of burner city, my true love gave to me: 10 iron miners, 6 copper miners, 16 coal miners, 4 stone miners, and a bunch of wood I'll never use."

  • @manuelgaertner2258
    @manuelgaertner2258 Před 4 měsíci +2

    I have a lot of hours at the game but I have learned something new
    Good Video

  • @hershy1594
    @hershy1594 Před 4 měsíci +3

    I started a co-op factory with a close friend. After a day of work, I stepped back, looked at what we built, and came to some realizations.
    1) I have no ♥♥♥♥♥♥♥ idea whats going on in this factory
    2) Half the components that directly interact with each other aren't even near one another, one of the machines producing copper cable for another machine to assemble into circuit boards is halfway across the ♥♥♥♥♥♥♥♥ refinery
    3) 90% of the conveyor belts are underground, and the rest are going so many directions this thing looks like a ball of yarn
    4) There is coal ♥♥♥♥♥♥♥ EVERYWHERE
    5) I maintain enough sanity to count to 5
    6) Staring at this thing makes my eyes itch
    7) Looking away makes my brain itch
    The scariest part is that it keeps getting bigger, and every time it gets bigger it somehow becomes MORE labrynthine. One of those ♥♥♥♥♥♥♥ conveyor belts goes all the way around the entire factory to deliver steel plates to a single assembler thats making bloody gears, and its right next to the refinery itself!
    Sometimes the factory breaks. We don't usually notice because of how much of a mess this thing is, and the breaks we do spot are often half an hour old and are a recurring problem. Rather than fix it, we simply unjam the machine and ignore it until it breaks again. The biggest problem to fixing it comes from our production lines. Normal production lines look like a grid. Ours looks like you threw a bunch of squares into a bowl of spaghetti noodles and gave the bowl to a five year old for a period of one to five minutes. This proccess results in either an empty bowl and a full five year old, a floor covered in noodles, or spaghetti all over the walls and ceiling with the squares nowhere to be found. Knowing the trend in increasing chaos and complexity the factory exhibits, probably all three.
    The factory is an empodiment of madness incomprehensible even to the men who built it, laid every unholy circuit of conveyor belt, a thousand arms madly spinning every second, countless plates of copper and iron in a complex dance the likes of which is unseen in the realm of mere mortals. There are sections that I have no idea how they work, and I BUILT THEM.
    The factory grows more complex with each passing second and more convoluted every milisecond. Perhaps the reason is in part due to each segment being constructed with no plans for future additions, then the future additions were constructed by forcibly adapting the existing segments, usually by shoving more tubes into it rather than actually redesigning it, and these futrue additions are also not planned for expansion. The end result is a cluster-♥♥♥♥ so large in magnitude, the last time a cluster-♥♥♥♥ rivaled it in size, God smote the town and turned its inhabitants into salt. Unfortunately no god can save us from this... thing.
    Having expanded it further its almost as if the factory has a mind of its own, an ever hungry consciousness burning with dark malevolence and the need to grow. It infects all who stand in its presence, compelling them to add to it. A hundred furnaces belch smoke and the black blood of the earth is torn from its cradle to fuel the fires of industry. The ecosystem is demolished and the skin of the planet is rent and shattered for its glittering treasures, tossed into the inferno of a thousand stone and metal prisons to be transformed, used to expand the malignant blight upon the world that we brought. Ten thousand steel cogs turn and steam fills the air as the never ending fires boil the oceans away to power the sprawling spiderweb of mechanised mayhem, ordered chaos at its purest, a hundred thousand plates of steel and copper cycle and swirl in patterns barely knowable by the very people that created them.
    Each day, the red and green fluids are pumped into glowing crystalline globes, each sparking and burning, discovering new knowledge and new machines. The factory grows. Each advance in technology only complicates matters. The factory grows. The new advances create a need for new resources. The factory grows. The new resources require new means of transportation. The factory grows. The new transportation feeds new machines that burn the new resources to produce blue fluids to discover new technology. The factory grows. The blue fluids feed the globes to reveal new truths, beginning the vicious cycle anew, a neverending circle of destruction and growth that will only end when every corner of the planet is scoured clean. The factory grows. The planet will never be scoured clean. The factory grows. The planet is infinite in size. The factory grows. The game will never be over.
    The factory grows.
    Epilogue:
    //: Date: 6/21/[ERROR_NULL_VALUE]
    Resources have dried up again. The factory consumes all within its reach, insatiable in its hunger. Though it had experienced full production stoppages in the past, the factory could never be eliminated from the planet by the natives, for the sun itself powered the beams of destruction that maintained its borders. Within the creaking, ancient cogs and permanent haze of foul and polluted smoke, a single humanoid shape slowly rises to its feet. Aged, failing flesh and bone long ago replaced with steel and chrome, once polished and clean, now weathered by uncountable years of exposure to acid rain and blackened by thick, choking smog, form its excuse for a body. It could have left while it was still human, before it was consumed in body by the foundry it created to escape. It never had a chance to leave, mind and soul devoured in the pursuit of freedom. With slow, clanking steps and the steady drip of oil from its joints, like a bleeding mechanical nightmare brought to hideous life, it stands and rasps as it moves for the exit. Behind it, a thousand drones rise like a plague of locusts, ready to continue the endless harvest. As the abomination that was once a man steps towards the gates of the factory, a mighty space faring vessel lies decrepit in its dry dock deep within the core of the facility. It was supposed to be a way off the planet, the whole reason for the factory's construction. But soon, the building of the factory became the means and the end, no thought other than the constant urge to grow in its mind.
    The only machine resembling the human form in the entire world stepped out into the barren wasteland of the ruined world. A keening, howling wind tears across the surface, forests destroyed by the ruined atmosphere no longer keeping it in check.
    It is the cry of a dead world, echoing forever on a planet overtaken by the machine

    • @DartNoobo
      @DartNoobo Před 4 měsíci +2

      Even if it's a copypasta it is still a masterpiece. I rarely enjoy prose but this brought me long forgotten joy of consuming words well put.

  • @romainc5458
    @romainc5458 Před 2 měsíci +2

    I have no idea how many hours you need to become an expert at this game. My Steam account says I played 850 hours but I still feel like a newbie on so many levels...

  • @defenestrated23
    @defenestrated23 Před 4 měsíci +3

    9:27 - WHAT? That works!? absolute madlad

  • @last9up
    @last9up Před 3 měsíci

    I have 300 hours in Factorio and always learn something new when I watch your videos :)

  • @betteresting5351
    @betteresting5351 Před 4 měsíci

    Im so addicted to this game that im also watching videos about the game. The cracktorio must grow!

  • @EliMiX
    @EliMiX Před měsícem +2

    Although I’m not a complete noob (2k hours) for some reason I keep watching these vids with pleasure

  • @rv2167
    @rv2167 Před 4 měsíci +9

    I can't afford to get lost in this game again. I have a family, a job, two cats to take care of. Don't do this to me

    • @Trupen
      @Trupen  Před 4 měsíci +4

      the factory must grow.

    • @poemaakadbra7394
      @poemaakadbra7394 Před měsícem

      ​@@Trupeni was expecting soemthing begginning with, "Too bad

  • @FluffsuneGaming
    @FluffsuneGaming Před 4 měsíci

    I've been playing my own way since Ver 0.15 I believe, and even I've learned some things just watching this damn video.

  • @gamingwithcola
    @gamingwithcola Před 13 dny

    Just Starting this game its AWESOME!!! :)

  • @Jibala-awtada
    @Jibala-awtada Před 4 měsíci

    lovely stuff. Not really a fan of the steel smelter, I usually build a double lane of input and feed steel to the centre from both sides and run underground belts for coal to the furnaces handling steel. I usually build my smelting columns so that they are upgradeable all the way to electric furnace size. takes more resources early game but i think its worth it in the long run.

  • @loupandsnoop
    @loupandsnoop Před měsícem +1

    I’m joining factorio many years late. Your videos are great. Thank you greatly.

    • @Trupen
      @Trupen  Před měsícem

      Great to hear!

  • @edlerbriones9538
    @edlerbriones9538 Před 4 měsíci

    I just started playing and I love your videos and the game also

  • @killingtimeitself
    @killingtimeitself Před 4 měsíci +10

    17:48 those splitters give you a normal distribution of items, which pushes more to the middle.

    • @Trupen
      @Trupen  Před 4 měsíci

      yes, that's some answer

    • @DavidLindes
      @DavidLindes Před 4 měsíci

      Hah. I mean, wait, would it do that, long term? *fires up the game, because I don't want to think about it*...
      Yeah, I dunno what it is, exactly, maybe *goes and does some wikipedia lookups* a binomial distribution, maybe some other discrete probability distribution, maybe something else, but I don't think it's gaussian/normal. And for the case we're talking about here, it's simpler anyway. The center of the 3 final splitters has 2 inputs which are _each_ getting the same amount of stuff from the prior splitters as the _single_ inputs to the outer splitters. so you get 1/2³, 1/2³, 2/2³ (=1/2²), 2/2³ (=1/2²), 1/2³, 1/2³... (respective proportions of the input delivered to each chest, left to right.)
      And as an amusing side note, if you built this out to be 34 lanes wide (why 34? it's just what I came up with after dragging a bunch of chests, no particular reason), set up to stop sending input when a center chest gets full (and using loaders, too), the outermost chests _may_ get _zero_ of the input by that point (and even a fair while beyond). Which, could maybe happen with a normal distribution, too, but I still don't think this is that. It's some other similar sort of thing, but different. I think. (But I'm not a mathematician, so, grain of salt.)
      There, is that the kind of engagement you were hoping for, Trupen, with your little taunt from 17:48? ;)

    • @killingtimeitself
      @killingtimeitself Před 4 měsíci +1

      it's not strictly a normal distribution, but it makes the point well enough, the TL;DR for this is that each output splitter needs one input, the ones in the center have two, so it doubles. The "correct" way to do this setup is using a 3 way splitter first. @@DavidLindes

  • @Ms.Pronounced_Name
    @Ms.Pronounced_Name Před 4 měsíci +4

    If you isolate the base power supply from the power plant inserter supply it can make blackout recovery much easier.

    • @TheAechBomb
      @TheAechBomb Před 2 měsíci

      nuclear is the easiest to recover, because you just gotta put fuel in the reactors by hand

    • @Ms.Pronounced_Name
      @Ms.Pronounced_Name Před 2 měsíci

      @TheAechBomb and therefore recovery from blackout isn't a concern

  • @xonofillius
    @xonofillius Před 4 měsíci +4

    Lekko wymowa do poprawy hehe siema Polaku :p

  • @mlampe86
    @mlampe86 Před 4 měsíci +3

    @18:31 nice xD

  • @MassiveDynamic9
    @MassiveDynamic9 Před 4 měsíci +7

    Trupen single handedly teaching the entire community how to smelt steel.

  • @LanceJ1992
    @LanceJ1992 Před měsícem +3

    Putting nuclear fuel into the starting furnaces is unsettling

  • @Sealed14X
    @Sealed14X Před 3 měsíci

    Thanki you for the Bacon humor in this video!! Lol!!!

  • @timothyosborn637
    @timothyosborn637 Před 4 měsíci +4

    My miner set up is 3 miners 1 power pole, then one miner on one side. The other side is 1 miner 1 power pole then 3 miners. And repeat. The power pole need to be placed next to the belt to power the two miners that are not adjacent to a power pole. It's is as compact as you can get without under ground belts

    • @TheAechBomb
      @TheAechBomb Před 2 měsíci

      once I get substations I just make a tileable setup with one substation for every ~20 miners

  • @toddestroyerofworlds734
    @toddestroyerofworlds734 Před 4 měsíci

    Thanks, factory will grow faster and better now

  • @Amisare_1337
    @Amisare_1337 Před 4 měsíci +1

    Спасибо, мужик
    Твои туторы - самые душевные

  • @SonicBlueTyphoon
    @SonicBlueTyphoon Před 4 měsíci +2

    7:35 Is this nuclear fuel going into Stone furnaces… I feel like this is a meme i’ve been missing out on 😂😂😂

  • @aunnny8849
    @aunnny8849 Před 4 měsíci

    Every time I see one of these videos, I learn how I'm not optimizing. Like using underground belts with drills to place medium poles instead of putting medium poles on the outside of drills...

  • @user-zt1zi7ii2l
    @user-zt1zi7ii2l Před 3 měsíci

    19:51 there is a third more compact way to suply sulfuric acid, instead of using fluid wagons, filter at least a row of a cargo wagon to only accept 50% sulfuric barrels and 50% empty barrels then filter everything else to uranium ore, refill the train each time it depots using the same barrels and it fills the same speed as a pump with stack inserters (minus machine crafting time) , just make sure to put a circuit condition so that your trains dont leave without refilled barrels.
    I dont remember the exact math but for each row of barrels should be enough to fill 2 cargo wagons of uranium ore

  • @rikusw9297
    @rikusw9297 Před 4 měsíci +1

    the king is back

  • @manueltodesschnitzel3097
    @manueltodesschnitzel3097 Před 4 měsíci +1

    6:03 Trupen casually dropping a better version of max density mining

  • @joshsblee
    @joshsblee Před 4 měsíci

    great designs. great video.

  • @bobfreeze
    @bobfreeze Před 3 měsíci +1

    God bless Trupen and his Factorio videos!

  • @azkaazeylia
    @azkaazeylia Před 4 měsíci +1

    I should be asleep as i just came home in the middle of the night but trupen uploads, so anyways...

  • @jmatya
    @jmatya Před 4 měsíci +4

    we

    • @Trupen
      @Trupen  Před 4 měsíci

      hmm, thats a big brain move

  • @bernardli9514
    @bernardli9514 Před 4 měsíci +3

    And when the world presumed he was dead, he just was too busy playing Factorio.

    • @Trupen
      @Trupen  Před 4 měsíci +2

      What do you mena, I'm more active than tectonic plates in japan

  • @stevecivic2006
    @stevecivic2006 Před 2 měsíci

    Love the vids mate

  • @teneksi7803
    @teneksi7803 Před měsícem +2

    I'm genuinely curious about the Satisfactory joke. I know it's in good fun -- I'm not looking to defend or demand -- but it's one of those things that gets stuck in my mind when I play one factory game or the other, and I'd like to know more about what you think of it

    • @Trupen
      @Trupen  Před měsícem +1

      I have close to 0 hours in satisfactory so there is not much I know about the game

  • @Gummi88
    @Gummi88 Před 4 měsíci

    @6:53, you said it's the most compact solution, but I think the triangle one is more compact, right? :) Awesome video btw

  • @PhilippeCarphin
    @PhilippeCarphin Před měsícem

    12:06 I thought there was something over complicated but it's probably because of something I'm not considering: Why not have the splitter on the left before the first underground belt? That way you can have one of the two splits go through the underground belt and get dumped on the right side of the left belt and the other split would dump directly on the left side of the left belt?
    I'm guessing the reason is so that in the other output of the splitter in the proposed design can go to something else right?

  • @TheExi123
    @TheExi123 Před 3 dny

    Still eintertaining for someone with 3500 hours in Factorio, great job!

  • @lainverse
    @lainverse Před 3 měsíci

    17:40 Because that construction splitting resources from 1 to 6 isn't a proper 1 to 6 load-balancer. Middle two chests recieve half of the input in this case while two chests on each side receive a quarter.

  • @downhillchaos3012
    @downhillchaos3012 Před 4 měsíci

    the pain I felt when I saw 9:27... Trupen you madman!

  • @alexnepu1561
    @alexnepu1561 Před 4 měsíci

    I like to keep the coal mining done with burner drills and burner arms than feeds into the drill that way if the power gets cut off I still have fuel delivered to the boilers

  • @holyphainesthai286
    @holyphainesthai286 Před 3 měsíci

    I cannot imagine how much work went into this video.

  • @DrMegamanPhD
    @DrMegamanPhD Před 4 měsíci

    I recently hit 1500 hours in Factorio and Trupen is still making me learn things about the game

    • @toddstephenson9849
      @toddstephenson9849 Před 4 měsíci

      I've got 15,000 and I totally agree. Watching this makes me feel like an amateur at an Olympic event. Love it . ..

    • @user-sg7rl8be1s
      @user-sg7rl8be1s Před 3 měsíci

      ​@@toddstephenson9849 Same i got 150 000 and i just learned you can smelt iron into plates

  • @somal1anwarlord197
    @somal1anwarlord197 Před 4 měsíci

    Even as a veteran! I have to say, that I ❤ U for this video!

  • @Triumph633
    @Triumph633 Před 4 měsíci +2

    I always rush red belts and never use anything else all game except to make more spaghetti by mixing blue and red underground belt.
    ALso I handfeed all the starting furnaces but also rush Steel furnace and then automate it big time, I usually start with 400 iron and 400 copper setups before even building red science automation (handcrafting ftw!!), so around 700 auto miners + 800 steel furnaces.
    At the start I feed them coal and then later only solid fuel made from light oil.
    My early and endgame setup usually looks the same, red belts all the way, steel furnace fueled by solid fuel (not coal).
    I never build above 1 rocket tho, all my maps have maximum amounts of enemies + modded enemies, so after the first rocket its all about building nuclear artillery and such, there no more expansion, just defending, I dont think its possible to expand without building another fortress basically (because of my map settings, I like to play this as a tower defense basically :D).
    Crazy game, I love it.

    • @pudgenubbins1280
      @pudgenubbins1280 Před 4 měsíci

      Oh you need to watch michael hendricks. You can 100% push into enemy territory. You just gotta get... fancy

  • @duckybeks
    @duckybeks Před 4 měsíci +3

    love you trupen ❤

  • @fromg69
    @fromg69 Před 3 měsíci

    as someone who doesnt own factorio, this is really usefull

  • @charliepaterson89
    @charliepaterson89 Před 4 měsíci

    When searching for rocks in forests, set it as a filter in the deconstruction planner and spam it everywhere and they'll all be highlighted

  • @andrewfomicheff9865
    @andrewfomicheff9865 Před 4 měsíci

    What about using drills more effective. I think you showed a pretty effective plan but as I remember there is a more effective one. And there is a useful mod for this. If my memory doesn’t fail me it’s called miner planner(or something like this. Or it was an alternative mod with the same function). It gives you a plan of different ways of placing drills and you can choose such characteristics as direction of the belts and electric poles

  • @shawn86753
    @shawn86753 Před 4 měsíci +2

    7:21 I want trupen to build an entire base diagonal

    • @Trupen
      @Trupen  Před 4 měsíci

      maybe some day :)

    • @jmatya
      @jmatya Před 4 měsíci

      JDplays did that, he should have a yt series about that

  • @kevinmullner
    @kevinmullner Před 4 měsíci +1

    That Satisfactory statement honestly triggered me

  • @user-tr5xz5dc9n
    @user-tr5xz5dc9n Před 4 měsíci

    Holly-molly! Trupen or anybody! use ii and translate video on any languages. You voice, emotions and jokes so cooooool for this game. Please!)))
    Sorry for my "perfect" english.

  • @DeannaEarley
    @DeannaEarley Před 4 měsíci +1

    18:30 nice dig at Germany... ;p

  • @DromedarisStraat
    @DromedarisStraat Před 2 měsíci +1

    Hi what mod should I install @trupen + I’m becoming a super builder in smelting ore / mining love you trupen 🔥

    • @Trupen
      @Trupen  Před 2 měsíci

      You can install whatever mods you like, if you want I have 2 videos with total 100 mods you can choose from

  • @DamjanDimitrioski
    @DamjanDimitrioski Před 4 měsíci

    What I do, I make a backup power generation using burner miners and burner inserters on a belt to feed the boiler. And all the power generation is closed circuit, no dependencies.

  • @benjaminlum5894
    @benjaminlum5894 Před 4 měsíci

    17:49 TL;DR, The middle splitter takes input from both of the 2nd row splitters, while the left and right splitters only take input from one of the 2nd row splitters. Therefore, it has double the throughput compared to the other two splitters beside it.
    There's 1 input belt, 6 output belts and 3 rows of splitters. The first row has 1 splitter, the second has 2 splitters and the third has 3.
    The first splitter splits the belt into two lanes with half capacity. The second row then splits it into 4 lanes with one quarter of the capacity each, as one splitter takes the output of the left side, and the other splitter takes the right side.
    The third row, however, is where things become unbalanced. The leftmost splitter of the 3rd row takes input from the leftmost splitter of the 2nd row, so the output is one eighth the original input, for the two leftmost output belts. Since this build is symmetrical, the same argument can be applied to the two rightmost belts.
    The middle splitter takes input from both of the 2nd row splitters. Since each lane of the second row carries one quarter of the original capacity, the two input lanes to the middle splitter add up to half of the original capacity. Therefore, it has double the throughput compared to the other two splitters beside it, with its two output lanes being one quarter of the original capacity each, compared to the other four lanes carrying one eighth of the capacity.

  • @imblackmagic1209
    @imblackmagic1209 Před 4 měsíci

    your train loading design still has ore in the middle chests because the input belt(s) is not evenly divided
    the 2 chests at each end receive 1/8 (first splitter divides by 2, second again by 2, and the third one again by 2, so divides by 8)
    the 2 chests in the middle receive the rest of the material by design, the 2 middle splitters might as well not be there, so each chest in the middle receive 1/4 of the original belt
    in the end for each chest in order you get:
    1/8, 1/8, 1/4, 1/4, 1/8, 1/8
    thus why you still have material in the center while loading
    a solution to this would be to use 4 chests, use a 2 to 6 belt balancer, simply another loading design that is balanced, or you can simply live with the inefficiency

  • @essmene
    @essmene Před 29 dny

    6:43 - I have a Problem with the native Life and noticed that the majority of polution stems from my miners. Efficiency modules should reduce the polution a lot, but I do not see them used in your setups - instead you use blue which uses even more energy and would cause polution if you dont have enough solar power. What am I missing?

  • @mathieugariepy2948
    @mathieugariepy2948 Před 3 měsíci +1

    Thanks!

  • @Vfor__
    @Vfor__ Před 3 měsíci

    Hey do you guys have an itemized list to what to bring to space in factorio space exploration? I plan on directly landing to space ship and getting that to nauvis orbit with those extra resources.

    • @Trupen
      @Trupen  Před 3 měsíci +1

      I will make such list for space age

    • @Vfor__
      @Vfor__ Před 3 měsíci

      ​@@Trupen thanks i pretty much automated everything until space but i still have some things to do and i have no idea what i should bring with me.

  • @JV-un7qw
    @JV-un7qw Před 2 měsíci

    In early game i switched from coal snakes to coal pairs. And i always place drills in pairs oposite each other

  • @BillyONeal
    @BillyONeal Před 2 měsíci

    I am out freaking died laughing at the imperial measurement system furnaces joke 😂. It must be that way because they want you to spread freedom to the natives in this game.

  • @randomstrategy7679
    @randomstrategy7679 Před 4 měsíci

    AcTuALLY...
    If you include the cost of ressources on belts, the cheapest smelting design using steel furnaces is actually the 9 tile wide one design (with 3 belts in the middle and furnaces on the outside), not the 11 tile one shown here. The initial building cost is slightly more (most of the cost is just upgrading half of the inserters to red inserters), but the extra compactness you gain from it being 9 tiles wide instead means that your ressources spend less time on belts, which means that you have more ressources in other locations (such as in the form of bullets). Overall, if you do the calculation, it turns out that if your main bus has at least 5 yellow belts of ressources on it, you save more money with the 9 tile wide smeltery just from compactness factor. So although your first smelteries can be the 11 tile wide version, once your base is big enough that you have 5 yellow belts of ressources on your main bus (which happens pretty quickly), it is better to build all your future smelteries using the more compact design.

  • @aureliogrolla
    @aureliogrolla Před 4 měsíci +1

    this video ROCK

  • @_Rasec
    @_Rasec Před 4 měsíci

    i love smooth brain steel smelting. 😋

  • @williamanyon7029
    @williamanyon7029 Před 2 měsíci

    can you make a video to show how to set of cites of erath3 pls?

  • @michanowak3001
    @michanowak3001 Před 4 měsíci +1

    19:30 What a tragic design of double sided uranium train with 2 cargo and acid wagon. Fluid only as middle wagon this way you don't get into train decided to change sides and connections breaks.

    • @Trupen
      @Trupen  Před 4 měsíci

      1 train for ore and 1 for acid is better.

  • @tanakritgutzlapcharoen9457
    @tanakritgutzlapcharoen9457 Před měsícem

    I love this guys voice

  • @user-dj7ty5nq8b
    @user-dj7ty5nq8b Před 3 měsíci

    Hello Trupen. Quick question. How do I enter the free build thingy in 7:42 ? I want to practice and experiment with builds without ruining my main world or having to waste a bunch of resources.

    • @Trupen
      @Trupen  Před 3 měsíci

      if you like mods you can use this one czcams.com/video/oFMGVgmxchw/video.html&ab_channel=Trupen2
      but if you are vanilla fan, just create a new world and go to editor mode with command /editor
      in editor mode you can choose to remove all entities and generate new chunks with lab tiles

    • @user-dj7ty5nq8b
      @user-dj7ty5nq8b Před 3 měsíci

      ah ok. Thank you my good sir. Love the videos@@Trupen

  • @Wutwut1n1
    @Wutwut1n1 Před 2 měsíci

    9:40 hahaha well said

  • @urbanberndtsson
    @urbanberndtsson Před měsícem

    9:48 Trupen fuels stone furnaces with nuclear fuel (as a joke)
    *internal screaming*

  • @Niesmiesznyy
    @Niesmiesznyy Před 4 měsíci +1

    "you should consider building a train to the new world. You might be forced to persuade the local wildlife to build a train track"
    Ah yes the american way

  • @ThatOliveMrT
    @ThatOliveMrT Před 4 měsíci

    Call me crazy but I never train ore minus raw stone. You can put twice as much iron plates on a train. Once i started putting steel on a train my factory was able to finally go full throttle. Steel is hungry.
    I have to move foundries as I move ore patches but it's really not that bad compared to needing twice the train throughput

  • @commanderproxi5918
    @commanderproxi5918 Před 6 dny

    At which level of mining productivity should you consider direct mining into trains? Maybe like level 30?

  • @user-we3bk2hg4o
    @user-we3bk2hg4o Před 3 měsíci

    15:23 aren't steel furnaces twice as effective in terms of coal consumption?

  • @ParoK1
    @ParoK1 Před 4 měsíci +1

    CZcams coś ostatnio nie działa (tak jakby kiedykolwiek działał), jak odpaliłem ten filmik to miałem 52 min temu, teraz mam 1h temu, a jak wszedlem na główną to mam 32 min temu xd

    • @Trupen
      @Trupen  Před 4 měsíci +1

      ¯\_(ツ)_/¯

  • @P0ZZEL
    @P0ZZEL Před 4 měsíci

    Superancki poradnik 👻👻👻

  • @Kanister0
    @Kanister0 Před 4 měsíci +1

    No way you kept your promise of making a smelting guide

  • @luminescentlion
    @luminescentlion Před 4 měsíci +1

    My OCD does not allow me to mine in ways that do not deplete the entire partch.... Ore patches are also needed heavily in my world because TRAINS. (I also hate beacons partially because of what's mentioned)

  • @weorldedit
    @weorldedit Před 8 dny

    Putting efficiency modules in the miners reduces the polution a lot.

  • @TheAgamemnon911
    @TheAgamemnon911 Před 4 měsíci

    I had to break symmetry and give you a 2^n+1st like.

  • @ilarioaudisio
    @ilarioaudisio Před 4 měsíci +1

    18:29 That joke sounds very Italian