Simple Squiggling Line - Adobe After Effects tutorial
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- čas přidán 5. 07. 2018
- Learn to make a very simple squiggling line using only shape layers in Adobe After Effects. No effects required! Infinite scaling! It looks like a gross worm or snake!
This topic was much requested from viewers of our Basic Patterns video, viewable here: • Basic Patterns in Afte...
If you have any questions just let me know in the comments.
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evanabrams.com/blog/tut135
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I really love your shift in focus into more simple things, The more we know the base of simple stuff, the easier it becomes to make more advance work. Thank you for showing us the simple stuff really!
2:10 - Add new shape layer - Draw straight line. Select shape > Add Zig-Zag.
2:40 - Add Trim paths. Adjust trim paths for one cycle. Animate postition for remain centered. 4:45 - Add loopOut() expression.
Brilliant
I have used this very squiggly line in so many of my projects at work to speed up the workflow, thanks for this!
Love your work mate, good stuff!
OH MY GOD! I LOVE YOUR LOGO ANIMATION/ INTRO & BEAT IN THE BEGINNING! wow! inspiring!
Whoever asked for this tutorail, thank you! xD
I didn’t need this. but your delivery was so good, and your teaching method was so good… i watched anyway. I am getting into after effects, and I already know you’re worth subbing to. Thank you for putting this stuff out here!
this is a great tutorial, thank you for making it so quick, concise and at the same time full of useful information
Requested for this tutorial tried doing it with wave warp but @ECAbrams made it even more easier.
Thank You So Much.
Thank you, Evan! This tutorial helped me a lot!
Thnaks Man , you always make things simple and creative
Thank you, I always learn something new with your tutorials.
every single video you make is so freaking helpful.
these ones are pretty cool. A quick tutorial with a simple effect, nice
OMG We need a 10 hours squiggle on CZcams, I'd watch that forever.
same here
Wonderful! Thanks for your tuts!!
Hi. I love your tutorials. Thank you so much from Brasil!
Nice!! Thanks for all the other tutorials!!
It's very useful tutorial. I wanted a tutorial like this. Thank you so much!
Just Loved It
its amazing
Thanks! you explained it super simple!
More short length straight forward video like this. Thanks for sharing Sir 🙏
That's exactly what I was looking for, thanks man you're awesome :)
Muito obrigado. Explicou muito bem. Tive um pouco de dificuldade mas consegui fazer.
Man, you just nailed it!
Just amazing, thanks for sharing!
Really cool, thanks for every single of your tutorials
You’re welcome. Glad you enjoy them.
you read my mind, thanks for giving us this
Love your videos and your work. Fantastic! 😘😎
This is great. I was stuck until you taught to trim AFTER the zigzag layer. Thank you!
Super helpful thanks!
As someone who started learning After Effects a week ago, this tutorial is perfect because it is: short and succinct, visually clean and interesting, and allows viewers like me to further explore it's possibilities. Thank you!
Glad you enjoy it. I typically talk a lot more. But the other tutorials on this channel are a testament to that.
This video saved me! Thank you so much!
Thank you! Very useful!
I really enjoyed this tutorial. It was sooo helpful!!! You got one more subscriber
Omg, thanks for this tutorial, love u bro!
Thank you so much for this!!
Thank You! I was trying to use an effect with no luck, this is the exact feel I was hoping for.
hey thank u for this! i actually enjoy watching this + ur narrative is rly entertaining (in a way?? like talking with a friend!) thank you!:D
youre the man evan!!
Thanks for the quick and clear tutorial!
Glad it was helpful!
awesome, thanks!
Hey! I requested that! Good genuine smile to finish my day. :)
Happy to help. If this channel makes even one smile it’s working.
Very important! Thank you
Great video! I'm a total beginner to After Effects so it seemed a bit fast but I was definitely able to follow on. Thanks for sharing!
You're welcome! If you have questions get at me any time on here.
Nice one, Evan!
Thanks man!
You're welcome! I always enjoy seeing your videos pop up in my notifications. Even if I know what you're doing, it's always good to see how others work and you're entertaining!
Thanks for the tutorial! How do I remove the jitter? It won't seem to loop cycle...
Best two channels of AE in CZcams
OMG this is gold thank you so much!!!!
THANK YOU!!
probably best 5mins today. thx.
It’s a new game everyone is playing “less than 7 minutes with evan”. No closets required and it’s not super awkward.
Thank you very much for this!
You are very welcome.
Thanks, again!
Thanks very much!👍
You are incredible man, thank you very much!
Was waiting for it thanks a lot
The wait is over!
ECAbrams you are doing a great job all your videos are very helpful 👍
Thank you so much!
thank you
Thank you so much dude.... Helped me a lot
Thank you! You're a genius!
thx you this is so useful!
!WOW! TKS!!!
thank u so much.
simple and great
You rock. Thank you!!!!
thank you a lot!
THANK YOU
Great explanation!
Glad it was helpful!
Thanks for the tutorial. Can you give us the ecuation that you've made for the position?
THANK YOU SO MUCH! I've been messing around with Lottie and the one thing I have been struggling with is recreating the squiggle effect I can get with wave warp with no effects added. Thank you thank you thank you!
You’re welcome. Lottie is a database of things right? I’m not super familiar with it. Are you also using bodymovin?
Yes I am. It's a way of converting after effects animations to vector so they can be used on device interfaces. It's super useful as videos and gifs take up a lot of space but animations that use Lottie typically don't because they're vector(and can be fairly complex as well). Bodymovin is used to convert those animations to the web. You can check out the things people have created through lottie on codepen! codepen.io/search/pens?q=lottie&page=1&order=popularity&depth=everything&show_forks=false Of course, there are still css animations and sometimes a gif or video does just fine but I'm personally studying interaction design/motion design for the web so this is very relevant to me
Hi M I've also been using this tutorial but it's not exporting right with bodymovin. It appears on lottie as just a straight line moving back and forth. Did you encounter the same problem? :O
👍🏼👍🏼 thank you!
so~ good Tutorial!!
Great Tutorial, Appriciate that.
You're welcome!
OMG love this tutorial, saved me
Glad it helped!
thanx for video
Great job! I used it for my work
Glad you like it!
Lookin real Charley Browny lol! Great Tuts!
I am searching this for a while
Saw this very effect as part of a blurb on the BBC earlier this evening, they're quick off the mark ;)
Evan, I realize this is an old tut, but really, it is fantastic, you really have done a great job.. now, I am a fan. and a sub :)
Awesome, thank you!
cool video, thanks
i love you. why did I discover you at 250k..... :\ Man so many usefull videos!!!! keep the innovation up!!!! You have a really awesome channel
thank so much pro
You are very welcome
Cool!
Nice
YOU ARE A GOD... NO QUESTION ABOUT IT
Hey Evan! Awesome tutorial.
I just wanted to ask you a complex question about scaling layers and retaining the feathers/effects with it. Some of my clients wish to have their production delivered in 4K. Of course I could do it with the "Detail Preserving Upscale". But still.. it is not a true upscale and most of my work is done 100% in after effects and not an outdoor video. So what I do is make a null object and parent everything to it and basically scale it up to fit the 4K canvas (using continuous raster ofc). That's cool, but I often have quite a lot of feathers with echos and glow effects and bunch of other crazy shenaningans. And when I do scale them, everything is just going mad and you are starting to have a really bad day. For some reason Echo effects are not working when scaled with a precomp using the continuous raster, glow effects for example are out of place because they do not retain their true values while scaling, so I have to manually change each and every value to fit the 4K canvas scale change.
But even if I don't want to scale everything and just 1 layer - is it really possible to retain the true value.
that is awesome, thank you so much!
maybe for next can you give us tutorial about rendering ? wich codec is best for good quality but smaller in file size?
All codecs are a trade off. And they’re all subjective to the final use of the video.
This is cool, though there is another way to achieve the same effect using the wave warp effect. I made a single, straight stroke and made sure the anchor point was at the start of the path, then applied wave warp to the stroke. I was making several of these lines flowing out from an object so I would have to rotate them varying degrees. So I'd duplicate the stroke layer and whatever I changed the rotation of the shape layer to, I'd then match the direction setting in the wave warp effect to that number. I found this works well and you get pretty much the same result as this method, though I like that it's pretty easy to just change the speed, wave width, etc. in the wave warp panel, but without key-framing. It may not be as mathematically precise, but works. Anyway, thanks for all the helpful tutorials!
Wave warp is a classic. We more use this method to have infinite scale and raster, and avoid the distortion in the arcs. But as we say around here, people gotta do what's right for their situation and project.
ECAbrams that makes sense. I didn’t even consider that because in my project the lines are relatively small. I wouldn’t have thought to use the zig zag option had I not seen this tutorial. Definitely a great solution to keep in mind. 👍🏻
people asked, and here it is! nice tut
Evan does honour requests. Proof!
Maestro!
grazie mille
what way should i export this so I can plug it in like you do in the Basic Patterns in After Effects video? or is it not exported and just a file?
I think this is proof you read your comments! Thanks for this Evan!
I read every comment. CZcams keeps emailing them at me.
for someone with 244k subs, I tip my hat to you good sir!
Does somebody know if its also possible to apply these squiggling lines to a closed stroke ( so a stroke which is e.g. shaped as an ellipse)?
Thanks for the snakes!
Ooh. I missed so many Indiana Jones jokes for this one. Shapes! Why did it have to be shapes!
In the setup, appreciate the videos! Maybe a dumb question but is there a way to export content in mono in soft20?
thanks! I used this method to animate steam coming out of a cup.
Fantastic! A great use for it :)
I would appreciate if you could explain the "math" you did so we could apply the same effect on different paths.
It would help a lot
Ikr
I think I've figured it out by reverse math. With this you need to pay attention to your square's dimensions which is 1080x1080. Over these dimensions, 4,5 steps of whole squiggles fit into your square. If you want to know the middle of the square, divide 1080 by two times 4,5 (of x&y dimensions), 1080 : 9 = 120. Now you need to tell the program to keep your center of the line, to the center of the square by placing the position on -120 on the last keyframe and 120 on the first keyframe. Now it knows how to keep it in the exact center. I tested it with different dimensions and it worked for me.
This was awesome! Question - have you used the Bodymovin plugin to export as animated JSON? For some reason the animation doesn't work when I try! Scratching my head because all other basic animations have exported no problem. Wondering if it's a loop setting issue.
That's a good question. I use bodymovin pretty frequently but I'm often using it for simple things that are then looped on the developer's side. I would recommend having a look through bodymovin help and support to see if this is a common problem. I feel I read somewhere that loopOut() and other expression need a workaround, but I can't remember what it was at this time... or if that was a problem for an older version.
Looks like for the hero squiggly here, you use a yellow fill and a black stroke so it doesn't interfere with the lil white ones - correct?
How do you find the center for the transformation in the position?
Hi, does this method also applies to png image?
I'm not totally sure I follow. Are you looking to make an image of a squiggle wave about?