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Maya tutorial : Bump Map vs Displacement Map

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  • čas přidán 16. 08. 2024

Komentáře • 94

  • @danthiuscaryophyllus1223
    @danthiuscaryophyllus1223 Před 4 lety +1

    Thank you so much for this tutorial I was going nuts searching for this explanation. Really appreciate it!! 😊

  • @FoeThaLoveOfMoney13
    @FoeThaLoveOfMoney13 Před 8 lety +1

    You're the best Maya-youtuber (proud subscriber). Thanks a lot man.

    • @MHTutorials3D
      @MHTutorials3D  Před 8 lety +1

      +FoeThaLoveOfMoney13 Thank you sooo much !!

  • @XxRibbonFlowAnimexX
    @XxRibbonFlowAnimexX Před 8 lety

    its difficult to find meaningful tutorials for such a unique community, so thankyou so much for your awesome tutorials!!! Helps alot for a student like me :D

    • @MHTutorials3D
      @MHTutorials3D  Před 8 lety

      +XxRibbonFlowAnimexX Thank you, I appreciate that

  • @dimeolas777
    @dimeolas777 Před 9 lety +1

    From a beginner this video was very helpfull, love the series, am working thru every single one, thank you.

  • @darksteelyurius
    @darksteelyurius Před 6 lety

    That side by side comparison just blew my mind lol

  • @itzelflores3976
    @itzelflores3976 Před 3 lety

    Thank you so much! With ur video I can finish my homework!

  • @MHTutorials3D
    @MHTutorials3D  Před 9 lety +6

    Bump Maps vs Displacement Maps in Autodesk Maya explained

  • @McRyach
    @McRyach Před 5 lety

    Thanks a lot. Very clear and straight to the point explanation!.

  • @vazak11
    @vazak11 Před 7 lety +1

    Awesome, so clear cut, thank you!

  • @vergissiomkos
    @vergissiomkos Před 8 lety +2

    Great Tutorial, thanks Mike!

  • @pathikbiswas9039
    @pathikbiswas9039 Před 5 lety

    Thanks, Mike for making this video very easy.

  • @hussain4373
    @hussain4373 Před 4 lety

    Finally something helpful.
    Thank you by the way.

  • @3DAnimationForBeginners

    Great video thank you again !

  • @samzzverma2411
    @samzzverma2411 Před 6 lety +1

    its use full... dude...thnx.. my concept is clear..

  • @HikikomoriDev
    @HikikomoriDev Před 9 lety +2

    I wanna say thank you for all of these videos lol... This is like some sort of gold mine xD ...
    I tried Maya 2016 and It was horrendous lol
    Can you ever do a video to show the changes in Maya 2016 vs the previous iterations of Maya?

    • @MHTutorials3D
      @MHTutorials3D  Před 9 lety +1

      Arakmatzu Hi there and thanks !
      Probably later this year. I am currently on 2015

  • @kowcherntak9517
    @kowcherntak9517 Před 9 lety +1

    thank you so much! ur video remind me a lot of things that alrd forget hahaha btw thanks a lot

  • @TheyZebra
    @TheyZebra Před 8 lety

    Very clear. I got it now. Thank you!

  • @laraguderzo9675
    @laraguderzo9675 Před 7 lety

    Thank you very much! You're very good in explaining.

  • @tamizhankeyframe6365
    @tamizhankeyframe6365 Před 8 lety

    before this video i was checked so many tutors... but they dnt knw explain about this topic clearly

  • @ave1996
    @ave1996 Před 5 lety +1

    Hi Mike, in what particular way do we use these 2 maps. Why maya have bump map when there is displacement map which result is more realistic than bump map? 🤔

    • @PixelEnby
      @PixelEnby Před 4 lety

      Not a maya pro in any way but I'm gonna take a shot and say that maybe, maybe it's that the bump map can be used for animation where something would not be the focus and maybe to save space when rendering?? Dunno! 😂

  • @akaCol1987
    @akaCol1987 Před 9 lety +1

    I always thought the displacement map required a ridiculous amount of extra divisions to work.

  • @rahulsawant3007
    @rahulsawant3007 Před 5 lety

    Can u please solve my query about displacement map ie more imp than anything....if i place displacement map on low poly model its spreads the edges,do you have any solution for that..

  • @aidilfakhri6970
    @aidilfakhri6970 Před 7 lety

    thank you so much! but I have one question, why I can't reduce the number of Displacement? The displacement number box is now in yellow color. please help

  • @tamizhankeyframe6365
    @tamizhankeyframe6365 Před 8 lety +3

    i need separately ...... displacementmap tutor and how to install D miarmy plugin and maya to after effct colourcorrection tutor plzzzz sir

  • @marcelrebmann6786
    @marcelrebmann6786 Před 9 lety

    Thanks, that was really helpful! :)

  • @keiththebbw
    @keiththebbw Před 5 lety

    LIFE SAVER! THANK YOU

  • @azherahmed576
    @azherahmed576 Před 6 lety +1

    thanks men , that was good

  • @Supernova12034
    @Supernova12034 Před 6 lety

    original model vs displacement map....how come displacement map will have nowhere near the detail of the original model??

  • @Dave-yl8rf
    @Dave-yl8rf Před 7 lety +1

    If the displacement maps are physically pushing the geometry in/out, why would I want to use bump?
    AND
    Is there any utility to use both on the same material?

    • @MHTutorials3D
      @MHTutorials3D  Před 7 lety

      Nope

    • @michalzustak8846
      @michalzustak8846 Před 7 lety +4

      Dave In a game displacement maps take a LOT more power to render than bump maps.

    • @fxncy2566
      @fxncy2566 Před 6 lety

      Displacement maps take more processing power

  • @frequencyio
    @frequencyio Před 9 lety

    Thanks Mike, another great lesson...
    So if displacement gives more realism what type of scenario would i choose to use bump mapping, either in replacement of displacement or with it?

    • @MHTutorials3D
      @MHTutorials3D  Před 9 lety +2

      FrequencyIO I would use displacement for close ups and bump for background

  • @pablowasserman
    @pablowasserman Před 7 lety

    So basically displacement maps are always better, except if you are doing a project that needs low rendering times? Or is there a use for bumps that displacements maps cannot replace?

    • @MHTutorials3D
      @MHTutorials3D  Před 7 lety

      Nowadays Normal map is better than displacement

  • @jane6407f
    @jane6407f Před 7 lety

    Thank you , great tutorial....

  • @chaitraacchu4820
    @chaitraacchu4820 Před 5 lety

    Thank u so much

  • @uzairbinshabbir
    @uzairbinshabbir Před 6 lety

    When I try to render it, the rendered image turns out grey why is that?

  • @Orphydian
    @Orphydian Před 7 lety

    Its usuualy necessary to use a Specular map if you already have one of these (bump or displacement) ? I mean isnt the light react normally/realistic enough when one of these are being applied?

    • @MHTutorials3D
      @MHTutorials3D  Před 7 lety

      A specular map is not about shadows created by elevated surfaced createde by bump or displacement maps, it is about shiny or not shiny

  • @uzairahmad7384
    @uzairahmad7384 Před 8 lety

    hi please tell me i am create point light what is short cut button on keybord for on light

    • @MHTutorials3D
      @MHTutorials3D  Před 8 lety

      +Uzair Ahmad Hit 7 on your keyboard to activate light

  • @Southinator1
    @Southinator1 Před 8 lety

    Can this be applied to a character model ? i.e if you sculpt muscles in mudbox, can you make those as a displacement map for a lowpoly character in maya and the animate it.

  • @NOR3MSTI
    @NOR3MSTI Před 9 lety

    ok, this is where I mess, up, I make a wall, apply texture, but it appears the wall is 12 ft for instance and my pictures are 4 ft, so I see 2 seems, im guessing I need a tutorial on diffuse? Is that a different tutorial?

    • @MHTutorials3D
      @MHTutorials3D  Před 9 lety

      NOR3MSTI Hi there,
      This is not a diffuse problem but a UV problem. The texture needs to fit the surface.
      Check out this video I made on the topic
      czcams.com/video/Tpl0u1uRSUI/video.html
      Regards,
      Mike

  • @ravisolanki221
    @ravisolanki221 Před 7 lety +1

    ooh superb thank you

  • @silvaazarian4296
    @silvaazarian4296 Před 5 lety

    Thank you , thank you and thank you

  • @DigitalLoom
    @DigitalLoom Před 6 lety

    Is there a way to layer effects on a mesh ,like have the plain texture then add a displacement then layer on top a low gloss efect?

  • @ItsDPMikey
    @ItsDPMikey Před 8 lety +1

    in other words one is an illusion and the other is really displacing the map as the name suggests.

  • @AyushKumar-dm6hi
    @AyushKumar-dm6hi Před 4 lety

    Cool

  • @MariFernando
    @MariFernando Před 8 lety

    So, it only works for rendering. So what if I want to use displacement map for game assets? Will it still work?

    • @MHTutorials3D
      @MHTutorials3D  Před 8 lety

      Yes, it would

    • @MariFernando
      @MariFernando Před 8 lety +1

      Oh really? Thanks. I am planning to use displacement map for our game in unity.

  • @quantum_psi
    @quantum_psi Před 8 lety

    So displacement maps are physically pushing geometry in/out? While normal maps and bump maps only fake it?

  • @shreenivasb5548
    @shreenivasb5548 Před 4 lety

    Thanks you ❤️

  • @rajkumars5713
    @rajkumars5713 Před 6 lety

    I got some smaller gaps between the walls on four sides after the render output. How can I avoid that?

    • @MHTutorials3D
      @MHTutorials3D  Před 6 lety

      In the model or the texture ?

    • @rajkumars5713
      @rajkumars5713 Před 6 lety

      In model, It like a gapes between the faces in my cube.

    • @MHTutorials3D
      @MHTutorials3D  Před 6 lety

      Did you create it as a solid cube ?

    • @rajkumars5713
      @rajkumars5713 Před 6 lety

      Mike Hermes s sir. I made what you have done in this video, everything is alright. Could you please share your mail id, I will send the output file of mine

  • @Gerador20
    @Gerador20 Před 8 lety

    is there anything in photoshop that you can do to get a better displacement map like you do with bump maps

    • @MHTutorials3D
      @MHTutorials3D  Před 8 lety

      +Khromus S Like what ?

    • @Gerador20
      @Gerador20 Před 8 lety

      does making the image show black and white help with the displacement ?
      like the bump maps

    • @MHTutorials3D
      @MHTutorials3D  Před 8 lety

      Yes

  • @ashensavinda99
    @ashensavinda99 Před 5 lety

    Thanks sir🙏🏽🙏🏽

  • @chellastation
    @chellastation Před 8 lety

    How would I increase the depth on Mila's bump map?

    • @MHTutorials3D
      @MHTutorials3D  Před 8 lety

      With the slider in the attribute editor

    • @chellastation
      @chellastation Před 8 lety

      Which Slider?
      I know it is in the attribute editor, but there are some-much with the Mila Material.

  • @MubinSNM
    @MubinSNM Před 9 lety

    Thanks man

  • @frostypawsgaming1338
    @frostypawsgaming1338 Před 8 lety +1

    bump map worked nothing going on with displacement mapping

  • @kalackninja
    @kalackninja Před 9 lety

    nice!

  • @alexanderkropyvka5741
    @alexanderkropyvka5741 Před 9 lety

    Hi mike! Great example!
    I have some problems with the displacement map.
    Once i applied a displacement map to an object it swelled in render (here is a screenshot: postimg.org/image/pb5vst2jl/)
    And here is an original object screen: postimg.org/image/ip56oeg71/
    Any idea of how to fix this?
    P.S. thanks for the tutorial!

    • @MHTutorials3D
      @MHTutorials3D  Před 9 lety

      Олександр Кропивка Hi there,
      The only thing I can think of if the amount of displacement you have set. Decrease it and you should be fine