Monster Hunter Rise - PS5 vs Xbox Series X/S - PC-Style Graphics Options! - DF Tech Review

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  • čas přidán 6. 09. 2024
  • An excellent Nintendo Switch game transitioned beautifully to PC and now - finally - we have versions for the rest of the consoles. In this video, we're taking a look at the PlayStation 5 and Xbox Series machines - but it's not really the comparisons that are interesting, more the way that Capcom has allowed users to configure their own visual experience via a PC-style graphics menu. PS5 and Series X even get the ability to render the game at beyond 4K resolution!
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Komentáře • 1,5K

  • @ooze1982
    @ooze1982 Před rokem +693

    The RE Engine is really Capcom's greatest achievement in the last and current generation.

    • @TheColdBloodedGamerS
      @TheColdBloodedGamerS Před rokem +23

      It is, but this game is not as heavy as Resident Evil 8.

    • @w1nch3ster1
      @w1nch3ster1 Před rokem +65

      It's been the best engine in terms of optimization since Fox Engine in my opinion.

    • @TacticalReaper56
      @TacticalReaper56 Před rokem +21

      It's an amazing Engine. Little Glisteny but that's cuz everything looks "Wet" if that makes sense.

    • @w1nch3ster1
      @w1nch3ster1 Před rokem +12

      @Farmertate I know what you mean. I think it'll continue to improve though as Cap gets more and more of a hold on it and how to use it. Look at REmake 4 compared to REmake 2&3. Has me very excited to play it.

    • @TacticalReaper56
      @TacticalReaper56 Před rokem +10

      @@w1nch3ster1 THANK YOU FRIEND. I thought I was crazy thinking everyone is soaked in Hakan oil somewhat in their games ATM.

  • @Pyro71666
    @Pyro71666 Před rokem +63

    Yes! I was hoping you guys would cover the Rise console Ports! Before i watch the video, my testing on the Series X gave me the impression that capcom gave us a completely unlocked framerate, with the presets simply adjusting the settings accordingly. I used the performance preset, increased image quality to 100%, texture filtering on high, shadows medium, enabled high resolution textures, and am averaging 90-120 fps on the lg c1 with freesync vrr providing a smooth refresh.
    Update: after watching the video, i will add on to the analysis by saying that ambient occlusion heavily impacts the framerate. Im sure if you use graphics mode preset and simply disable ambient occlusion, disable dynamic shadows, and lower shadows to medium you can keep the 4.8K resolution and retain 60 fps easily and then some.

    • @crazy-nephew_5857
      @crazy-nephew_5857 Před rokem +3

      I get a true Stable 120fps with Shadows to LOW and Ambient Occlusion 'OFF' and everything else LOW/OFF. Happy Hunting!

    • @crazy-nephew_5857
      @crazy-nephew_5857 Před rokem +2

      (and yes, I do have Graphics at 100% and High Res Textures to ON and always get 120fps with very rare drops down to, like 110fps, hard to notice)

    • @Kiwiiizzz
      @Kiwiiizzz Před rokem +6

      But why would you want 4.8k
      Seems like a waste of processing power if you prioritize graphics

  • @ramonosuke
    @ramonosuke Před rokem +467

    Wow. Capcom really outdid themselves with this port on the newer consoles. I play on PC, but seeing a good list of graphics toggles on consoles to tailor your experience needs to be implemented in more games ASAP. Good vid as always DF

    • @Tential1
      @Tential1 Před rokem +16

      Because, they are getting ready for something new. There is gonna be a ps5 pro and Xbox pro/whatever. So games now need to scale further up but even more importantly, there's going to be a handheld Xbox and Playstation moving forward. I'm almost positive Xbox will do it. PlayStation, less so. Games will have to be far more variable on console. Microsoft, I'm 90% sure(my speculation) then will utilize the next gen amd apu to create a mobile Xbox series s. At that point, the Apu that AMD will have out will be faster than the series s allowing them to emulate the series s with a little bit of overhead. Microsoft isn't stupid. Shareholders demand that they have competition to the steam deck and it works perfectly with Microsoft's business model. PlayStation, has a much harder time doing it, not sure how Sony figures it out, but if it was me personally, I would just take the expense it and paid people to do it before I lose market share to Microsoft but knowing how executives are they're going to be too conservative. Infinite money Microsoft doesn't care. Gaming is extremely valuable. If Netflix is worth as much as it is, Microsoft games as a service is worth 4x that amount (350B to a trillion. You gamers are amazing cows to milk). Handheld is coming.

    • @borborkontri4837
      @borborkontri4837 Před rokem +3

      Sony first party ps5 games(minus returnal) have options similar.. though not as extensive. Good stuff

    • @xXOriginalSin
      @xXOriginalSin Před rokem +3

      @Maxwell Benz yea ps5 pro and xbox pro ginally hitting rtx 3000 levels, while pc is native 4k 120fps with rtx 4000

    • @Frank-vd1ml
      @Frank-vd1ml Před rokem +18

      @@Tential1 wrote all this for like 2 people to read it fully 😂

    • @borborkontri4837
      @borborkontri4837 Před rokem +5

      @@xXOriginalSin Now that you're starting to get true PS5 games. You start seeing 32gb recommend on PC to try to cope with ps5 Io system. Then the ps5 can fully load and scrub it's gpu on the fly. PCs can't do that yet. So you'll need 30 series card + beefy cpu to fully get similar experience.. $$$$$

  • @MrInuhanyou123
    @MrInuhanyou123 Před rokem +224

    I wanna see how the last gen machines hold up now and what resolutions and fps they target

    • @biggie2chainz
      @biggie2chainz Před rokem +29

      My brother plays on PS4 pro, it’s either 1080p60 or 4K30 and I imagine it runs similarly on the Xbox consoles

    • @MattySlagter97
      @MattySlagter97 Před rokem +3

      I have both next gen Xbox consoles their good I plays mhw would good not surprised! That it plays mhr at 60fps on them as well

    • @Plusimurfriend
      @Plusimurfriend Před rokem +4

      @@biggie2chainz No way any last gen machine even ps4pro can run the game at 4k 30 fps.

    • @ravagingvip3r732
      @ravagingvip3r732 Před rokem +11

      @@Plusimurfriend the one x can render at 4k

    • @biggie2chainz
      @biggie2chainz Před rokem +4

      @@Plusimurfriend Nope. It’s relatively stable but there are frame drops depending on how intense the scene is

  • @Shredder2898
    @Shredder2898 Před rokem +55

    I saw those graphics options yesterday and got really excited hoping you guys would have something for it!

  • @adraged2111
    @adraged2111 Před rokem +163

    I would like to see graphics options like this become more common on console games, I think vrr has given devs more confidence in letting the player customise thier experance

    • @MonkeyDBenny
      @MonkeyDBenny Před rokem +6

      there 's a thing called pc if custom experience is what you're looking for

    • @jesseshaver2262
      @jesseshaver2262 Před rokem +46

      @@MonkeyDBenny I think you misread OP’s comment. I’m pretty sure he’s aware pc’s exist

    • @jaredjones1846
      @jaredjones1846 Před rokem +42

      @@jesseshaver2262 that's just how these smug pc guys talk. Not everyone can afford a nice gaming rig

    • @Synkhan
      @Synkhan Před rokem +8

      @@MonkeyDBenny Thanks captain obvious smh

    • @OneStepToDeath420
      @OneStepToDeath420 Před rokem +8

      @@MonkeyDBenny We don't do that here.

  • @Neoxon619
    @Neoxon619 Před rokem +109

    The load times on current-gen are hella fast, goddamn. Imagine MH6 being made with these load speeds in mind. And thank god the PS5 version has gyro aiming. That single-handedly made bows viable for me.

    • @zyrixis9650
      @zyrixis9650 Před rokem +24

      I still have nightmares about the load times for MH World on my base PS4. Spent over 1000 hours on that, 200 were probably loading screens

    • @Neoxon619
      @Neoxon619 Před rokem +8

      @@zyrixis9650 Don’t remind me, that was a nightmare. Even playing the old version of MHW on current-gen was a big upgrade in terms of load times.

    • @J0kerHecz
      @J0kerHecz Před rokem +6

      @@zyrixis9650I moved MHW to my external SSD on PS4 (Still remains there currently with PS5) and it cut load times in half. I’m glad current gen is using SSDs this time, less load times but less time to read the tips and whatnot 😅

    • @rikou4214
      @rikou4214 Před rokem +6

      tbf even on Switch it's pretty fast compared to World on base PS4

    • @MarbleThumbs
      @MarbleThumbs Před rokem +1

      It loads fast no matter what you run it on.

  • @SunburnOmori
    @SunburnOmori Před rokem +170

    I feel like the highly customisable graphics settings menu should be a option on most games

    • @Green_Stache_Productions
      @Green_Stache_Productions Před rokem +7

      Agreed but probably not gonna happen since Consoles are more casual friendly than PCs and a lot of optimization would be needed meaning more time and money is wasted on developing the game which I'm sure most of the higher ups wouldn't want

    • @YouTubeCensors
      @YouTubeCensors Před rokem +12

      Couldn't agree more.
      I'd put shadow in all games to medium or low.

    • @sdewey4152
      @sdewey4152 Před rokem +12

      It would be nice but there'd need to be some sort of FPS readout toggle as well or idiots will just crank it and whine when it doesn't run as well as it should.

    • @MrInuhanyou123
      @MrInuhanyou123 Před rokem +6

      It can't really happen. As the only reason this exist in rise is because this is a switch game. So they are using all the extra horsepower to give users options

    • @spiritwolfe771
      @spiritwolfe771 Před rokem +1

      @@Green_Stache_Productions Is that not basically what they just said but reworded?

  • @diligaf1000
    @diligaf1000 Před rokem +25

    Capcom are killing it with current gen consoles. Recently played re2 and 3 remakes after the patches and they are such great games

    • @stanislavkimov2779
      @stanislavkimov2779 Před rokem +12

      Capcom is really probably the single AAA publisher that I completely trust. Everything they do is gold.

    • @aerus3446
      @aerus3446 Před rokem +1

      @@stanislavkimov2779 Except Exoprimal which could be bad, all the games they have produced in the last six or five years including Exoprimal are original takes on different genres, and do not try to make a cashgrab out of new trends like Battle Royale genre, and meet good standards that some people usually ignore, for example the games rarely have bugs on release and if they do they are patched out asap, also if a game port is bad they will attempt to fix it like MHW was a unoptimized disaster at launch and now it has plenty of options that were unavailable at the original release. As long as the games Capcom releases meets these standards and have lots of content/things to do (nowadays almost everyone releases games on a skeleton or shell state without many features), it will be a great future for this company.

    • @urbanstreet_4282
      @urbanstreet_4282 Před rokem +1

      Well. The RE2 remake was certainly very good, but they really screwed up the RE3 remake.

    • @doyouwannarollwithme
      @doyouwannarollwithme Před rokem

      @@aerus3446 They're literally milking RE till it's dry and practically gave up on older franchises lol

  • @sawdust8691
    @sawdust8691 Před rokem +14

    I was quite surprised how good this game looked booting it up on gamepass.
    Unlocked framerate with great performance? Decent HDR? High resolution? I call that a good port.
    Keep in mind that with a VRR display, you will be getting 100+ FPS with the default graphics mode. Default is definitely the way to go.

    • @alondite215
      @alondite215 Před rokem

      The default HDR settings are kinda meh. I run Brightness at 20 and Contrast at 60 (saturation left at 0) on my CX and it looks significantly better than default. If the brights are too much, going 25/55 is a good setting, too.

    • @sawdust8691
      @sawdust8691 Před rokem

      Ya. Some proper HDR settings would be nice. I think the game is asking for way too much brightness.
      It does generally give a good picture, though.
      I just left the settings on standard and used HGIG or Dolby Vision on my C2. Looks alright. Detail is blown out in the few highlights, of course. But overall, it presents well.
      Games really do need to have proper settings for HDR though. It's frustrating when a game has little to no settings, making it impossible to get HDR right.

  • @Bankoru
    @Bankoru Před rokem +16

    Graphics preset + 100% res runs at 100-120, with VRR it's great.

    • @qixace
      @qixace Před rokem

      Yes, im using the same !

    • @phase_1471
      @phase_1471 Před rokem +1

      I think a vrr capable tv is gonna have to be my next upgrade.

    • @Plusimurfriend
      @Plusimurfriend Před rokem

      @@phase_1471 not only does it need to be vrr capable, it also has to be compatible with your console because not all vrr tvs work with consoles.

    • @Bankoru
      @Bankoru Před rokem

      @@phase_1471 LGC1 or LGC2 is great

  • @Bristow9091
    @Bristow9091 Před rokem +9

    I wonder if Graphics mode would give a locked 60fps if you set the image quality to 100% rather than 125%, or even somewhere inbetween if it's available.

    • @PrimarchNova
      @PrimarchNova Před rokem +1

      It definitely feels smoother, that's how I'm playing on series x

  • @ActionJaxonH
    @ActionJaxonH Před rokem +55

    One of my favorite games of all time. 800+ hours on Switch OLED, and I still play Sunbreak to this day in the office in tabletop mode. Don't skip this game!

    • @Shvabicu
      @Shvabicu Před rokem

      How is it compared to World? Gameplay etc.? I have 1300 hours in World and Rise is made by the B-Team at Capcom, so I don't know if it's gonna feel like playing a downgraded version of World.

    • @theoldpcgamer77
      @theoldpcgamer77 Před rokem

      How TF do you play a game for that many hours. Fallout 3 and a few other games I played for just over 100hrs and they were classic open world rpgs that I ran all over the map.

    • @Tarets
      @Tarets Před rokem

      @@theoldpcgamer77 They grind. It's got an MMO-like end game loop - you kill things, you craft better gear and that allows you to overcome even stronger versions of things to kill.

    • @tylervincent2559
      @tylervincent2559 Před rokem

      @@theoldpcgamer77 sounds like he plays at work

    • @BBBerti
      @BBBerti Před rokem

      ​@@theoldpcgamer77 I got 3000 hours in Monster Hunter World and 1000 in Rise at this point. Monster Hunter are special in that regard, it's just so much fun that u keep playing

  • @Tubbst4r
    @Tubbst4r Před rokem +13

    Great video but shame you didn't also cover the advanced graphics option, a lot of tweaking can be done from in this menu (except dynamic shadows which can only be turned on or off at the title screen) It would of been interesting to see what results we get when we individually tweak these options

  • @cynic5581
    @cynic5581 Před rokem +9

    “It’s a bit of a surprise with the Xbox’s on paper teraflop advantage”.
    You guys should do a video specifically dispelling the “on paper teraflop” metric myth when it comes to other variables.
    You could use the 4 teraflop Xbox Series S and PS4 Pro as the example….you could even call the video “4TF Console Face-off Xbox Series S vs PlayStation 4 Pro: Elden Ring, Cyberpunk,…….”🙄
    It’s like one step forward two steps backwards with you guys.

    • @lysandros765
      @lysandros765 Před rokem +1

      I very much doubt that they will do such a video and i think we both know why.

    • @urmomma2688
      @urmomma2688 Před 3 měsíci

      ​@@lysandros765 Is the saying : "heavy is the head that wears the tinfoil hat" true or nah?

  • @NeroTP
    @NeroTP Před rokem +4

    Clearly playing in PS5 graphics mode, just putting scale to 100% should be the best mode to play

  • @valk5041
    @valk5041 Před rokem +86

    The load times being instant for a game like this is absolutely amazing

    • @dnegel9546
      @dnegel9546 Před rokem +20

      its crazy cuz i never found the switch loading times to be bad at all.

    • @stellarhyme3
      @stellarhyme3 Před rokem +12

      Huh? The game is a ps3 level game graphically.

    • @valk5041
      @valk5041 Před rokem +25

      @@stellarhyme3 I'm not talking graphically, mh world had so many long loading screens without an ssd and just mh games in general tend to have a lot of loading screens everytime you post and start a quest. Being able to instantly jump into a hunt after posting a quest feels great

    • @waitbalthy6342
      @waitbalthy6342 Před rokem +2

      @@dnegel9546they weren’t bad at all but moving to an ssd you just can’t go back

    • @olivermendez4025
      @olivermendez4025 Před rokem +28

      @@stellarhyme3 I had a ps3, and most of the games are so blurry and poor performance, you definitely don't know what you're talking about

  • @CrespoFTW
    @CrespoFTW Před rokem +18

    I'm really glad Capcom opened up with putting this game on multiple console. Bought this game on switch and really wanted to see how this game would perform on a more powerful console.

    • @dookkelsall6409
      @dookkelsall6409 Před rokem

      same! i sunk a little over 800 hours collectively across rise and sunbreak. i loved it. bought the ps5 version last night and played til almost 5am. it’s amazing

  • @ApotheosisDivine69
    @ApotheosisDivine69 Před rokem +106

    Love Tom's reviews! He is the best reviewer in the D.F. team! His style and details described are the best, and he has a great voice in commentary!

    • @parazels83
      @parazels83 Před rokem +10

      Yes, Tom and John Linneman are the best!

    • @marcelslofstra2157
      @marcelslofstra2157 Před rokem +5

      @@parazels83 i dó enjoy Richards ‘deep dives’, like he did for the Steam Deck, though.

    • @ELmelfes
      @ELmelfes Před rokem +1

      don't start now

    • @parazels83
      @parazels83 Před rokem +7

      @@marcelslofstra2157 Richard is a patriarch of the channel, he is out of the competition!

    • @altramen7045
      @altramen7045 Před rokem +6

      literally anyone is better than Alex 🤢

  • @bigt4135
    @bigt4135 Před rokem +34

    I hope they make a physical version when the dlc is out.

  • @corey2232
    @corey2232 Před rokem +6

    It's still remarkable how amazing this looks for a Switch game.
    Capcom basically put out the best looking "realistic" style visuals on Switch with this game.
    Crazy how a game targeting simplistic, anime visuals with almost no environmental details/textures, low draw distance, reduced frame rate animations everywhere, and sparsely populated world like Pokemon still feels like it's running in slow motion... And even though MH Rise is popular, it's not Pokemon-level popular.
    Wish Capcom would be tasked to develop the next spin-off/side game like Pokemon Legends. In the meantime, I'm downloading MH Rise from Game Pass on PC right now. Can't wait! 😁

    • @alondite215
      @alondite215 Před rokem

      I think a lot of it comes down to the engine, really. Capcom has more talented engineers, and likely 3D artists as well.

  • @Atonam_real
    @Atonam_real Před rokem +49

    Was waiting for this video. Digital foundry undoubtedly is the best technical game reviewer.

    • @OneLastScholar
      @OneLastScholar Před rokem +6

      Only thing missing is some damn timemarks/summary comment like VGTech does.

    • @kickstartavalanche
      @kickstartavalanche Před rokem +2

      Always good to hear Tom with the breakdown 🤙

  • @yasirugimhan5841
    @yasirugimhan5841 Před rokem +12

    16:55 Extra teraflops Left the chat 🤣🤣🤣

    • @bacardim390
      @bacardim390 Před rokem

      Again, it depends on how the game is optimized. Don't be a clown, leave this comment on every video on DF that compares series X to PS5... but you can't, right, so shut up.

    • @yasirugimhan5841
      @yasirugimhan5841 Před rokem +4

      @@bacardim390 why i need a xbox ?
      For what ? Ps5 has best games , best hardware and best performance

    • @frankiesab777
      @frankiesab777 Před rokem +1

      The game is free on Gamepass, what other reason you need?

    • @killerfugu2659
      @killerfugu2659 Před rokem

      Oh shit that 8% makes all the difference.

    • @yasirugimhan5841
      @yasirugimhan5841 Před rokem +1

      @@frankiesab777 does gamepass free?

  • @vampiszon6620
    @vampiszon6620 Před rokem +2

    Thanks Alex, actually at 14:04 you could mention that another solution if you want stable 60fps in Graphics Mode, is to just decrease Image Quality to 100% from 125% and voila. Kudos to everyone who notices the resolution drop on 4k TV. I can't.

    • @oliviermox755
      @oliviermox755 Před rokem +1

      that's exactly what i did too

    • @alondite215
      @alondite215 Před rokem

      I doubt the difference is really noticeable unless you have a particularly large display. But yeah, setting it to the quality mode and then turning resolution scale to 100% is the way to go unless you really need those extra frames for some reason.

  • @xikaryo6735
    @xikaryo6735 Před rokem +6

    While the graphics aren’t exactly impressive, the graphics settings and instant loading definitely are. I love the effort Capcom’s been making lately.

  • @stevenjohnson4122
    @stevenjohnson4122 Před rokem +17

    All console games should have these graphics settings options.

  • @elwingy
    @elwingy Před rokem +3

    Apparently PS5 is more capable at providing actual results regardless of hardware "numbers"...

  • @jayg339
    @jayg339 Před rokem +9

    It really does highlight how poor the graphics/performance of Pokémon Scarlett/violet in comparison to what capcom achieved on the switch with Monster Hunter Rise.

    • @FelixS.
      @FelixS. Před rokem

      Comments like this are redundant. There is no comparison needed, Pokémon just looks like horsedung without any standard to put it up against. Almost every 3D Switch game looks and runs better.

    • @jayg339
      @jayg339 Před rokem

      @@FelixS. I don't think its redundant. There were plenty of people out there blaming the performance/graphics of the new Pokemon games on the hardware of the Switch. Monster Hunter Rise was a great example that it's not the hardware, it is GameFreak(although the Switch hardware is getting long in the tooth).

    • @FelixS.
      @FelixS. Před rokem +1

      @@jayg339 It is clear since day one of the Switch the hardware being competent enough to have vastly superior games released on it than Pokémon and we are debating this topic since Sword and shield now. And every time a competent or only decent game is released people repeat their mantras and assuring „now this is the example why Pokémon is bad“. Be it Xenoblade, be it Monster Hunter, be it Nier Automata, be it Fire Emblem or let it be ports of comparable 3D RPGs or let it be even older games like Dragon Quest XI or Zelda. There are plenty of evidences what the Switch can do. So while you are right of course I keep with my perception and say the statement is redundant at this point :)

    • @jayg339
      @jayg339 Před rokem

      @@FelixS. Fair Enough

  • @dynastes4938
    @dynastes4938 Před rokem +5

    Kudos to Capcom for going the extra mile here and providing this level of customization. If it was not already apparent from the Switch version, it now definitely is: They have quite the mastery over their current technology. Fellow companies like Square Enix should take notice :D

    • @Tarets
      @Tarets Před rokem

      Current technology? XD
      You mean other developers should make current gen console games look like slightly improved versions of switch titles?
      Dude, these console versions have written "SWITCH PORT" all over them.

    • @dynastes4938
      @dynastes4938 Před rokem +3

      @@Tarets Yes, current technology. They are using the RE Engine for several of their current gen titels, aren't they? ;)
      Also, a simple "SWITCH PORT" could be provided without any of the options that have been implemented into these versions.
      Forspoken shows you, how terrible performance can be on more powerful platforms, even though the game itself also runs on weaker hardware ;)

  • @WiseGuy3683
    @WiseGuy3683 Před rokem +7

    It's cool to see this game being ported to PS5 and XSX|XSS and it's cool to see they did a good job with the port.
    It's just unfortunate that the game isn't cross platform play and cross progression. If they would have had this, this could have been something I'd be playing all the time with my larger group of friends. But because of that, the friends who wanted to play with and join my friends core MH group that started back on Switch, can't. It really sucks. I really wish they'd make these games with cross platform play being the center of attention in terms of multiplayer.

    • @demshirosan7311
      @demshirosan7311 Před rokem

      Well a good thing is I can play with my sister (she's on ps4) and I'm on ps5

  • @AndyDo
    @AndyDo Před rokem +12

    This is an excellent demonstration of cores v clocks. Great video!

  • @griffgames9538
    @griffgames9538 Před rokem +7

    It's cool that Capcom still takes some pride in the upkeep of a strong, competitive in-house game engine, as so many other devs are now bouncing to UE5.

    • @darthsreepa2820
      @darthsreepa2820 Před rokem

      true, it's kinda sad to see great engines like the Dragon Engine among others be replaced by Unreal... which is great for devs that want to reduce dev times and reduce crunch but still, wish it werent this way

    • @xBINARYGODx
      @xBINARYGODx Před rokem

      why do you care about the engine? as we have seen plenty of times in the past, your game only has to look like an engine-X game if you don't bother to differentiate, and that is a dev problem, not an engine problem.

    • @griffgames9538
      @griffgames9538 Před rokem

      @@xBINARYGODx - but there are indeed engine problems too, when some devs elect to try their own in-house solutions.
      Not everyone nails it.
      Capcom is one of the larger dev/pubs that has managed to produce a pretty efficient, full-featured in-house engine for many years.
      A credit to their technical teams.

  • @Scitch-et4vk
    @Scitch-et4vk Před rokem +15

    Runs fine on ps5 love the game

  • @Zeegoku1007
    @Zeegoku1007 Před rokem +7

    Wow, I don't remember when I saw PC style graphics customization options on consoles before...

  • @das16thegoon
    @das16thegoon Před rokem +7

    Seems like ps5 is starting to pull away in terms of power in comparison to xbox series x

    • @davidwooten7212
      @davidwooten7212 Před rokem +1

      Really? How did you get that out of this content piece? Are you really pining that assumption on a port of a Switch title by Capcom? Come on.... 😉

  • @killerfugu2659
    @killerfugu2659 Před rokem +2

    Went to do comparisons vs PC but interestingly the "image quality" option on PC has no 125% option, it goes 100% then 150%. Seemed to run around 160fps at 150% image quality at 4k in the snow area at 17:26 where the Ps5 is 65fps and the Xbox is 59fps. That's running a 4080 and 5800x, what's nice to see is that PC now also has DLSS and DLAA, glad to see Capcom embracing a lot of technical aspects on every platform.

  • @SeanLumly
    @SeanLumly Před rokem +15

    It is not strange to see PS5 outperforming XSX at high "4.8K" resolutions for this title or at higher frame rates. Given the nature of the rendering, it requires high fill rates, but relatively low compute. PS5 has the same number of ROPs in the GPU as the XSX, but they are clocked some 20% higher (if memory serves). PS5s GPU is better suited to high fill operations that are not bottlenecked by compute or bandwidth.
    This is what Cerny was talking about when he said "a rising tide lifts all boats" during the PS5 technology breakdown. FWIW, I would have made the same design tradeoff.

    • @lysandros765
      @lysandros765 Před rokem +4

      In addition to frequency difference RBEs are somewhat different between the machines. Each have 64 color ROPs but PS5 has twice the the number of depth-z/stencil ROPs compared to XSX. In matter of bandwidth in RDNA ROPs are directly requesting from the close GPU L1 cache and PS5 has 22% higher bandwidth on that pool.

    • @SeanLumly
      @SeanLumly Před rokem +4

      ​@@lysandros765 I was unaware of the depth-stencil ROP differences. That is interesting indeed.
      The PS5's GPU design may be an early indicator of a cultural shift in game design methodology: an emphasis on high resolution textures, detailed geometry, fewer and simpler shaders, and compute not directly tied to the rasterization pipeline.
      And I've never heard of RBE. What does it stand for? Is this a reference to RDNA RB or "Render BackEnd"?
      And yes, to the L1 bandwidth -- a significant benefit, especially for workloads well-suited to on-chip coherence (eg. index buffering, full screen render passes, gpu compute).

    • @waterprincess6444
      @waterprincess6444 Před rokem +2

      😂 and PC just cant compete !! That Sony koolaid must be great.

    • @drassbandit
      @drassbandit Před rokem +3

      @@waterprincess6444 what’s your P.C specs.

    • @lysandros765
      @lysandros765 Před rokem +1

      @@SeanLumly Yes, it appears that 'RB' is the correct use, i was remembering it wrong from the RDNA diagram for some reason. And thanks about the in depth insight about the implications of a higher L1 cache bandwidth, very informative.

  • @sammydreamz9788
    @sammydreamz9788 Před rokem +4

    I got it running so good and 60+fps by keeping the image quality at 100% , high res textures on , texture filtering on , ambient occlusion on , shadow quality high
    foliage sway on AND all the rest filters , dynamic shadows and DOF and film grain is OFF

  • @darkywarky
    @darkywarky Před rokem +6

    Very impressive range of options in this game, glad to see it.

  • @crestofhonor2349
    @crestofhonor2349 Před rokem +14

    I love seeing that they actually exposed all the PC settings and allow you to individually adjust them while still offering the presets. This is something I'd love to see in more games on console with the presets plus customizable settings like PC

  • @pleasuretokill
    @pleasuretokill Před rokem +7

    This is a best case scenario win on every platform. The engine is the star of the show here for sure. Im playing on a 120hz TV with VRR and ALLM modes along with Dolby Vision on the XSX. VRR takes care of any drops and I have not seen a frame drop yet that was noticeable. Graphics and performance are phenomenal.
    A friend I play with has an XSS as he doesnt game as much as I do and just wanted a current gen system to play on. I talked him into downloading this on Game Pass and he cant believe how good it looks and play either... whatever Capcom did with this engine, they did it right...

    • @malazan6004
      @malazan6004 Před rokem +1

      Yup it's a dream on my ps5 and LG OLED 4k 120hz really love capcoms optimisation. It's a shame Wild Hearts is the complete opposite of this!

  • @mathlfr
    @mathlfr Před rokem +1

    Xbox series X here. Use graphics mode, maximise filters to your taster and drop resolution to 100%. No need for rendering more than native 4k.

  • @zachrion
    @zachrion Před rokem +8

    Comparing a switch to anything is like having a boxing match against a baby lol

  • @Sosvodirversiani5215
    @Sosvodirversiani5215 Před rokem +2

    Is it just me or has the XSX been having constant performance issues for a while now? What's the use of microsoft praising the console's 12 teraflops if the PS5 with 9 to 10 teraflops manages to achieve the same performance or sometimes even better performance

    • @lysandros765
      @lysandros765 Před rokem +2

      9 to 10 TF? PS5's compute metric is rated at 10.28 TF.

    • @Sosvodirversiani5215
      @Sosvodirversiani5215 Před rokem

      @@lysandros765 10.28 due to overclocking, the console operates most of the time at 9.2, it only reaches 10.28 when the game demands it, Series X operates at 12.15 teraflops the entire time

    • @stephonhines6554
      @stephonhines6554 Před rokem +1

      @@Sosvodirversiani5215 where's the source for that

    • @Sosvodirversiani5215
      @Sosvodirversiani5215 Před rokem

      ​@@stephonhines6554You can just google "PS5 9.2 teraflops", a lot of websites reported that even before the launch, PS5 only have 9.2TF and due to overclocking it can reach 10.28, 10.28 is not the default

    • @malazan6004
      @malazan6004 Před rokem +2

      You don't watch enough DF then because since end of 2020 it's been back and forwards between each console depending on the game and engine. If you add it all up they are likely about even so can't really go wrong with either depending on your taste in games.

  • @hepwo91222
    @hepwo91222 Před rokem +3

    Capcom did great in getting the game to look that good on Switch. I mean a casual user might not even notice much of a difference between that version and the current gen consoles.

  • @RobGMun
    @RobGMun Před rokem +11

    What i plan to do is set it to the graphics mode and reduce the res from 4.8k doown to 4k, that should give it a solid 60fps

    • @paragon722
      @paragon722 Před rokem

      I did this and it works great. I even added DoF on top and it looks great.

    • @MrKutKuGaruga96
      @MrKutKuGaruga96 Před rokem +1

      Man, that's so cool. Give the chance to players to adjust settings like that... Best decision

    • @BaconTopHat45
      @BaconTopHat45 Před rokem

      Isn't that just default with more steps?

    • @paragon722
      @paragon722 Před rokem

      @Co Default is missing dynamic shadows and 1 other thing last I checked. So at worst its the same number of steps.

  • @danbooke2001
    @danbooke2001 Před rokem +3

    And the PS4, Xbox One VCR, Xbox One S, Xbox One X, and PS4 Pro?

  • @squaresided
    @squaresided Před 8 měsíci +1

    While everyone is going back to World (UI is just too slow and clanky for me) I'm curious to see these Rise (way more streamlined) comparisons since I was on Switch when it first came out. My shiny new Series X will enjoy this Rise & Sunbreak now!

  • @JuniusGaming
    @JuniusGaming Před rokem +6

    Got it on the PS5 and its incredible

  • @summerofblake6461
    @summerofblake6461 Před rokem +2

    Can you knock the image quality down to 100% in the graphics mode to hit the 60fps? rather than changing to default mode and losing the higher shadow quality?

  • @sachoslks
    @sachoslks Před rokem +6

    Its interesting that PS5 performed better when going beyond 4K in this game and in The Tourist

    • @davidwooten7212
      @davidwooten7212 Před rokem +2

      Not really surprising considering the PS5 has a decent amount of additional pixel fill rate than the Series X. Series X is a monster, but IMO, it is clocked much too low at only 1.825GHz. RDNA 2 is designed to be a relatively high clocked part, I know why the clocked it the way they did, but what can you do...

  • @tfsoul6384
    @tfsoul6384 Před rokem +2

    Dropping from 120FPS to 115FPS, you will not notice at all. Not even a little bit. So the Xbox version runs just fine.
    I’m sorry but minimal difference is not an “advantage”. It’s not going to be noticeable.

  • @Somnifuge
    @Somnifuge Před rokem +28

    A nice upgrade over the Switch, and the advanced graphics options are great to see - shame it's once _again_ a game I won't buy a second copy of, because Capcom can't be bothered to just put in cross-save in new MH titles.
    It looks amazing, but not "start over and abandon 200 hours of Switch progress" amazing

    • @dnegel9546
      @dnegel9546 Před rokem +5

      same. this game is way to grindy to be starting over.

    • @evidicus
      @evidicus Před rokem +3

      Makes me wish I had held out for a better version. The Switch just can’t hang.

    • @yellowcard8100
      @yellowcard8100 Před rokem

      Skill issue

    • @corey2232
      @corey2232 Před rokem +7

      @@yellowcard8100 How does that equate to skill? It specifically states it's a TIME issue.

    • @stanislavkimov2779
      @stanislavkimov2779 Před rokem +1

      That's why it's better to play on a PC. Can play the same game and same saves on any HW.
      Switch is only good for exclusives and indies.

  • @dragons_advocate
    @dragons_advocate Před rokem +2

    Any game that allows you to deactivate Depth-of-Field should be congratulated right off the bat

    • @VanTesla
      @VanTesla Před rokem

      Some Depth-of-Field is good, but testing on this game makes it worse in view. Outside slightly increasing the load on GPU a slight bit. Better to have it off and up shadows. In my opinion of course.

  • @xikaryo6735
    @xikaryo6735 Před rokem +12

    Gyro aiming on PS5 is so cool

    • @nick13b
      @nick13b Před rokem +1

      works better on Wii.

    • @nocfox3050
      @nocfox3050 Před rokem +1

      @nick13b
      You should expect it to be more precise than the Wii..
      The Wii released over a Decade ago

  • @blakeforster5466
    @blakeforster5466 Před rokem +2

    Played this on Switch when it originally launched, even finished Sunbreak. Did it all solo though cause my friends hated the 30fps compared to Worlds 60fps. Now with the PS5 version i get to play all the way through the game again, but this time with my girlfriend and best friend playing with me. I was very impressed with the Switch version overall but after playing it on PS5 i hope Capcom sticks to home consoles for MH, least till we get a more powerful Nintendo system haha.

    • @SevoraLF
      @SevoraLF Před 11 měsíci

      Monster Hunter 6 more than likely will be announced next week for ps5 pc and series X, hope they show gameplay. The follow up to World should look amazing

    • @Stumpy17
      @Stumpy17 Před 9 měsíci

      I've never played a MH game, is this a good starting point?

  • @DieselJT
    @DieselJT Před rokem +6

    What a great breakdown of everything!!!!! Impressive guys!

  • @ghost085
    @ghost085 Před rokem +2

    This game sits right there next to Shadow of the Colossus, as a game where I would feel terrible killing creatures that seem to be just chilling in their homes.

  • @raios-rogueboss-killer5853

    I'm very impressed with capcom and my PS5's performance more PC like ports like this should become the standard of current gen consoles with so many options and every mode framerate can be unlocked to target 120fps only the frame-rate mode needs higher settings on PS5 as their is enough GPU headroom 16:17

    • @thanksbetotap
      @thanksbetotap Před rokem +4

      But you can turn up plenty of the individual settings, including the resolution!

    • @ajdaniel8128
      @ajdaniel8128 Před rokem +1

      Most pc ports especially big AAA games are heavily unoptimized and run like crap compared to ps5

  • @yagami999913
    @yagami999913 Před rokem +6

    I'm still IN AWE from the lightning fast loading times and the pc-style graphic options.
    I can't imagine myself playing without the "Classic" filter wich makes the game so beautiful.

  • @vainbelmont6645
    @vainbelmont6645 Před rokem +5

    Never seen a console game with so many options. Great port. RE engine does it again.

  • @agcz789
    @agcz789 Před rokem +10

    I hope all games are like this in the future (especially SFVI and Tekken 8)

  • @BeyondEllisBeck
    @BeyondEllisBeck Před rokem +12

    It seems that when Ray Tracing is not involved the PS5 consistently outperforms the Xbox series X console. This is a continuous thing as well. This goes to show that TFlops does not equate to theoretical gaming performance.

    • @lysandros765
      @lysandros765 Před rokem +10

      There are games featuring RT like Ghostrunner (RT reflections) where PS5 outperforms XSX quite substantially at the same resolution. More recently in Calisto Protocol XSX has lower quality RT (later added) to be able to match PS5 performance/resolution profile. It will all depend on the engines and API/implementations, can go either way.

    • @danieldanoid9026
      @danieldanoid9026 Před rokem +3

      Fps. Resolution is often higher on Xbox.

    • @deepinsight1175
      @deepinsight1175 Před rokem +10

      @@lysandros765 these Xbox fanboys can't stomach the fact that ps5 is a beast. And as this generation moves forward the gap between the consoles will widen even further.

    • @jack_knife-1478
      @jack_knife-1478 Před rokem

      @@danieldanoid9026 eh, what vids have you been watching 😂 you're seriously misinformed!😂

    • @kraenk12
      @kraenk12 Před rokem +3

      Marc Cerny told us. Guy’s a genius.

  • @Schraiber
    @Schraiber Před rokem +2

    I've literally never seen a console game have so many graphics options. Wild

  • @funcreator1726
    @funcreator1726 Před rokem +3

    btw almost 3 years later now, and PS5 still beats series X in almost every single game :D 10,3 tflops VS 12 tflops, yet the lesser keeps winning

  • @UGOTNUKED
    @UGOTNUKED Před rokem +2

    Now if only Capcom would offer cross-saves I could finally upgrade from the Switch version. As it stands I won't abandon my 150 hour save file.

  • @MrInuhanyou123
    @MrInuhanyou123 Před rokem +7

    Jesus that's impressive. When I saw there was a native 4k mode alone I thought that was 30fps but it was the 60fps mode 😂 and even the 2700p mode targets 60.
    What would you get with 30fps? 6k?

    • @clockdownrme
      @clockdownrme Před rokem +3

      6k between the PS5 and Series X I'd imagine would be closer to a 30 fps target, but potentially still running above it given the tested results in the video. 8k would definitely be the true test of it, for sure. At that point it'd definitely bring the consoles to their knees. I feel like this actually serves as a good metric for nearly all Switch-developed games if they were to be ported to current-gen systems. Really neat to see this coming from Capcom, specifically.

    • @MrInuhanyou123
      @MrInuhanyou123 Před rokem +1

      @@clockdownrme I agree with you buddy. This type of thing is super interesting imo

  • @juicemanvon9859
    @juicemanvon9859 Před rokem +2

    The game is lit no matter how you choose to play it, but without cross saves, I'd see how folks wouldn't want to put massive hours into another version if they're already playing it on Switch or PC.

  • @tired2Btired
    @tired2Btired Před rokem +3

    I was waitnig for this video!
    Coming from playing this on switch,i was blown away on how better it was on ps5.
    Even more than i expected

  • @ahsankhan-zg6gr
    @ahsankhan-zg6gr Před rokem +2

    What a concise and enjoyable comparison. Tomas is always one of the best voices to listen to

  • @bigkabuto
    @bigkabuto Před rokem +3

    And again a game where PS5 comes out on top, in the graphics mode that is. Shouldn't the more powerful hardware have the edge here?

    • @riceeater79
      @riceeater79 Před rokem +4

      *"Shouldn't the more powerful hardware have the edge here?"* And that's the kicker..THE MORE POWERFUL HARDWARE DOES!

    • @davidwooten7212
      @davidwooten7212 Před rokem +1

      There is a difference between power and speed. I believe full out the Series X would have an advantage, but that would require a lot of optimizations, much like PS5 received with Callisto Protocol. However, in a lot of titles that are less than optimized on both platforms, you can't argue with the speed advantage of the PS5, IMO it negates to a great extent the 44% extra CU/TMU count of the Series X.
      I'm not sure if we will be saying that this entire generation, and I think some of the upcoming Xbox Studios will show what the Series X is really capable of providing. Don't get me wrong the PS5 is no slouch and I think a much more elegantly designed console.

  • @markokuosmanen
    @markokuosmanen Před rokem +1

    Anyone else noticed those odd green frames that caused the PS5 video capture to flicker from time to time in the comparison from 16:55 onwards?

    • @nick13b
      @nick13b Před rokem +1

      saw that as well, not on Series X at all.

  • @Mr.Ltastic
    @Mr.Ltastic Před rokem +4

    If the next MH game takes the best parts of World and Rise its gonna be a banger!

  • @jeffjohnson7942
    @jeffjohnson7942 Před rokem +2

    Crazy how this is on GamePass

  • @chrismorrison5301
    @chrismorrison5301 Před rokem +3

    Now this is how you do graphics options on console, the only thing missing is an actual resolution toggle, FPS cap and FPS counter options.
    But this is great and I hope more developers start doing this, customisation is great.

  • @Iamfirebird360
    @Iamfirebird360 Před rokem +1

    I wish all other games were approached like this.
    60fps baseline.
    Customized sliders for other settings.
    We need to move completely beyond 30fps imo.

  • @wssayer
    @wssayer Před rokem +5

    My son's has been playing it on my XSX with all settings on high. VRR is always on, so I wasn't aware the frame rate was dropping, and have been happy with the performance.
    I'm not going to start a game myself, as I've put more than 300 hours into the Switch version. Although the game looks better on the XSX, I've been perfectly happy playing the game on the Switch, and nothing I've seen changes my mind.

  • @slimv3.162
    @slimv3.162 Před rokem +2

    So other than resolution and frame rate it’s not much of an upgrade over the switch version. Makes you really appreciate just how great the switch version is. How the hell does that tiny tablet keep pumping out great looking games is beyond me.

  • @thelarry383
    @thelarry383 Před rokem +18

    Still waiting for the 30-40% advantage Series X has according to Dealer and Colt.

    • @AzaiaMonota
      @AzaiaMonota Před rokem +6

      people who can't do math in reality under perfect optimization and exact matched settings it would be at most a 5 fps advantage for XSX

    • @-aexc-
      @-aexc- Před rokem

      ig the XSX has a worse graphics API/drivers

    • @Final_Dawn
      @Final_Dawn Před rokem +5

      Those guys are armchair "experts" at best. Or they just fanboy grifters.

    • @bacardim390
      @bacardim390 Před rokem +5

      30-40% is an exaggeration, by you, also some games perform better on series x some games perform better on PS5, it depends on the developer really, both consoles are pretty even.

    • @bacardim390
      @bacardim390 Před rokem +2

      @@-aexc- XSX uses DirectX ... I mean... Direct X has been around since I was a kid....

  • @Nav3n
    @Nav3n Před rokem +1

    Tom’s voice is like butter. One of the best out there; S tier.

  • @stellarhyme3
    @stellarhyme3 Před rokem +8

    Series X can’t win for losing. I own a Series X & ps5 & the series X proves just throwing pc components together doesn’t guarantee better overall performance.

  • @MrTgrtgtg
    @MrTgrtgtg Před rokem +1

    Have you guys tested default mode on ps5 with all the other settings at max, with the exception of motion blur. Will it still hit solid 60fps?

  • @bsd2058
    @bsd2058 Před rokem +5

    Another game that shows the way Sony designed the ps5 is performing better than XsX despite the tflops. Def proves again that tflops is not the only performance maker for video games!

  • @budthecyborg4575
    @budthecyborg4575 Před rokem +1

    Proof that you can have a full suite of graphics options on a console game.
    Now let's make this standard across all games for the rest of forever.

  • @-aexc-
    @-aexc- Před rokem +3

    ngl I don't mind 90 to 120 fps even without vrr

  • @SaigonBrit
    @SaigonBrit Před rokem +1

    Always lovely to hear Tom. My favourite member of DF after Rich.

  • @jesseshaver2262
    @jesseshaver2262 Před rokem +14

    I’m surprised you didn’t mention the default mode at unlocked frame rate. I’m getting 90-115fps on Series X. Seems like the obvious way to go

    • @kraenk12
      @kraenk12 Před rokem +1

      Except 95% of people don’t have a 120Hz TV with VRR

    • @jesseshaver2262
      @jesseshaver2262 Před rokem

      @@kraenk12 okay?? Pretty sure he talked about the graphics mode using 120fps mode, no reason he shouldn’t do the same with the default mode, where it’s actually a great option

  • @lecorsaire2283
    @lecorsaire2283 Před rokem +1

    Monster Hunter isn’t my jam but it’s really great to see Capcom killing it like this. They were a huge part of my childhood and 2023 will prove to be a legendary year for them.
    This is how ports should be done. I also think it’s great that console gamers are being given more control over graphics/performance than ever before.

    • @nick13b
      @nick13b Před rokem

      same, dont care for MH after playing on the Wii years ago, but RE 9 is gonna be amazing on the SX and ps5

  • @TheManWhoTypes
    @TheManWhoTypes Před rokem +5

    This is proof the series s is in fact hurting the series x. Having to optimize for 2 different xbox series consoles as opposed to the one ps5 has a demonstrable result here.

  • @Werticus11
    @Werticus11 Před rokem +1

    I would download this on Xbox, but I already have it on switch with over 200 hours. I'm glad other consoles get to experience this wonderful game.

  • @MisterReen
    @MisterReen Před rokem +5

    Another L for Series L
    The rule of thumb is,
    *If it runs better on PS5
    1. Lazy Devs
    2. The tools for Xbox aren’t ready
    3. Sony paid off the devs 'parity clause'
    4. Sony Dev Teams helped
    *If it runs better on Xbox
    1. Proof of the power delta and 'its only going to get bigger' (e.g. Plagues Tale)

    • @davidwooten7212
      @davidwooten7212 Před rokem

      Wow, you sound extremely insecure about your plastic box of choice. Just enjoy the PS5 performance, it will be OK. 😉

    • @MisterReen
      @MisterReen Před rokem

      @@davidwooten7212 insecure? Only seeing salty xbox fanboys with all their marketing bubbles created by Phil, turning to the worse.

    • @davidwooten7212
      @davidwooten7212 Před rokem

      @@MisterReen Nah, don't think so. In this instance the only one looking like a fanboy is the person that typed
      _"Another L for Series L"_
      I mean come on; how much more pathetic can one get?
      🤦‍♂

  • @qixace
    @qixace Před rokem +2

    With 120hz display and vrr, i think the best mode its graphics with resolution at 100%. What do you think ?

    • @Elysiumlost
      @Elysiumlost Před rokem

      Comfirmed this is true. I’m Xbox series x I’m getting between 70-100fps on average. With vrr even though it’s highly variable; it is at all times BETTER than 60 fps with no visual downgrade.
      This is god tier

  • @thirtyplusgamer
    @thirtyplusgamer Před rokem +3

    I would never play this game. But ya looks very good on PS5.

  • @robertkorth2911
    @robertkorth2911 Před rokem +1

    Never seen a console game with this much customization!

  • @jeofthevirtuoussand
    @jeofthevirtuoussand Před rokem +7

    Finally a game that let the player full customize the settings 🙌 👏 👌

  • @ketchup7867
    @ketchup7867 Před rokem +1

    Wonder about unlocked frame rates on default settings

  • @MrMilkyCoco
    @MrMilkyCoco Před rokem +5

    If I didn't have a 4090 I'd have bought this on ps5. Not to mention I'm using a Ray traced reshade , I don't think I could go back to the normal look of rise...... Honestly though I'm having a hard time getting into this game. I had so much with world prior to this that I'm not getting the same feeling with this game. I'm not gonna lie though it seems Capcom is more familiar with the ps5 cause the series x should be performing much better than it.

    • @braedonlock3359
      @braedonlock3359 Před rokem

      Nobody cares stop flexing a 4090 like anyone gives a shit.

    • @jose131991
      @jose131991 Před rokem

      You probably play everything on PC since you have a freakin 4090. It’s the most powerful gaming anything on the market right now.

    • @gerboog
      @gerboog Před rokem +5

      No the series x falls short on most games. Check out how many times it can't keep up with the PS5 on frames. I think it has to do with PS5 using Kraken.

    • @Arya108X
      @Arya108X Před rokem +2

      i have both (4090 and Ps5), I don't need anything else (XCrap)

  • @ksm9662
    @ksm9662 Před rokem +1

    Why you dosen't write the resolution just after the console logo or framerate? Because for your non english viewer it will be much easier to know. Thx for reading ✌️

  • @Braconara1981
    @Braconara1981 Před rokem +7

    While not my jam, I'm impressed with the pc like settings, would be cool to see more of this on other games too.

  • @mikeoxmaul4685
    @mikeoxmaul4685 Před rokem +1

    Customizable graphic options on consoles?! Let's go!!!!