I am so thankful for your Fusion VFX tutorials! Not only are you one of rare people to create these sorts of VFX tutorials for Fusion, but you are one of the clearest in your explanations. Your understanding of the program and what needs to be taught (and how to teach it) is the best I've seen. I look forward to your more complicated tutorials that involve match moving, masking, mattes, and even 3D objects (although my computer power will be woefully inadequate ;))!
I like your mindset and understand it even better when you speak German. I also like that you're explaining the program and not advertising yourself as other CZcamsrs do.
Nicely done. I like your focus on the color correction aspect of this process. Looking forward to additional variations of set extensions with camera movement and perhaps some 3D to sell the parallax that inevitably results. Thanks again for your excellent tutorials.
A really nice tutorial like how you teach and explain things keep bring these kinds of tutorials, you should have much more subscribers than many of them on here that aren't that good of teaching stuff on here give you a 100/100
Great tutorial. I learned new things, like the Flatten Transform checkbox in the Merge node. Also, knowing one way to use the Ultra Keyer was extremely helpful. Coming from Nuke, I am still wrapping my head around Fusion. Tutorials like this one are very helpful. Thanks. Would love to see more like this.
@@VFXstudy If you could do a tutorial about crowd replication or to be more precise something like this: vimeo.com/158215283 (I mean the effects that are shown in there).. I would be so amazed. Nevertheless I will follow your channel for sure!
Thank you for another awesome tutorial. As far as the turbine, I would have attempted to get a separation image (png) of the blades of the turbine solo, then animated it myself. This way I wouldn't have to deal with that tricky sky and moving turbines.
Auto Proxy is automatically activating a proxy mode while you are dragging parameters. During keying or detailed edge work etc. this can be annoying. In Resolve you find the Proxy and AutoProxy buttons via right-click on the bar with the playback controls. The Proxy level can be controlled within the Fusion settings.
One challenge as a (complete) beginner I am having. To challenge myself, I chose a different castle, cut a mask in resolve, then comped it in. In doing so, the two moving blades of grass on the now need to be over the top of it. I cannot determine how to track a polygon (holdout) to the moving blade of grass to have it as a holdout layer. I've added a merge node for a second layer of the background, to isolate the blade, but I can't seem to track to THAT blade of grass and apply that track to the polygon. Thoughts, anyone? Does this make sense?
Cool! On the turbine, I was expecting you to de-saturate the blue sky in your circular mask. Since the turbine is white, it probably wouldn't be affected.
Not completely white if I remember correctly. But yes desaturation will also get you part of the way I think but still need to check the brightness in upper vs lower part.
Sure, but think they are most important for 3D. So if you have z-channel or even WPP then there are tools to simulate volume fog or at least depth dependent fog. Since I only used it for a single 2d element I didn't think of those tools.
Könntest Du evtl. nochmal ein Tutorial machen mit Set Extensions und Kamerabewegungen ? Bin gerade am Game of Thrones schauen und mich würde interessieren ob die Effekte mit Fusion auch funktionieren! LG
Ja, da sollte ich tatsächlich noch mehr machen. Vermutlich wurde in der Serie Nuke und natürlich diverse andere Software und Plugins benutzt, aber es gibt da vom Compositing her praktisch nichts was nicht prinzipiell in Fusion möglich wäre. Vor allem in der 1. Staffel sind einige relativ simple Set-Extensions. Gegen Ende ist da natürlich mehr mit 3d Animation, destruction und Feuer- partikelsinulation etc. die sicher in speziellerer Software gemacht wurde und nicht innerhalb der Compositing Anwendung.
@@VFXstudy okay ich hatte eine ähnliche Szene wie Du in deinem Tutorial verwendet hast, nur zum Schluss macht die Kamera nen kleinen Schwenk nach unten und mein PNG Gebäudebild leider auch und bleibt trotz Planar Tracker nicht konstant an der Position.... wenn ich statt dem Bild einen Text+ Knoten verwende bleibt dieser komischerweise genau an dem Punkt wo er bleiben soll auch während des Schwenks nach unten, etwas strange das Ganze ;-)
Thanks! It's the MOJO Silent mouse. There are other vertical models as well. I took this one because the click sounds are not so loud and annoying during the recordings. I don't have any medical issue but just find it more comfortable for those long hours at the desk...
@@mikeben9587 Yes, exactly. I have the first 8 hours or so ready but still more planned. I might do a pre-release in the next days with what I have so far..
Warscheinlich Pixabay. Die Quellen sollten im Download in der Textdatei mit Link vermerkt sein. wenn nicht sag nochmal Bescheid, dann schau ich später nochmal
Oh sorry about that. Its DNxHR encoded. I thought Resolve and Fusion were supporting that on all Platforms? I know some Ffusion versions have problems with h264 and I believe one Resolve version had issues with ProRes. Anyone else having issues with this file type?
@@MrMateesek ok it should definitely work. Did you try to relink the media? Media offline just means that the media is not linked to the clip in the project.
@@VFXstudy It seems like I am having the same issue as derRolf on your page with download files. Relinking wouldn't help because I see the Media Offline thumbnail even on Media Storage panel on Media page. Otherwise it's great tutorial.
I am so thankful for your Fusion VFX tutorials! Not only are you one of rare people to create these sorts of VFX tutorials for Fusion, but you are one of the clearest in your explanations. Your understanding of the program and what needs to be taught (and how to teach it) is the best I've seen. I look forward to your more complicated tutorials that involve match moving, masking, mattes, and even 3D objects (although my computer power will be woefully inadequate ;))!
I like your mindset and understand it even better when you speak German. I also like that you're explaining the program and not advertising yourself as other CZcamsrs do.
Nicely done. I like your focus on the color correction aspect of this process. Looking forward to additional variations of set extensions with camera movement and perhaps some 3D to sell the parallax that inevitably results. Thanks again for your excellent tutorials.
Amazing stuff sir
Man I don't know how I did not find your channel before... so helpful. Thanks a ton and keep it up!!
You are a Hero learning Fusion with ease, Thank you.
Excellent as usual! "If it's hard to say it's hard to see" ☺️ may be a new mantra 👍
lving your content man
Thank you! I liked how you combined multiple different techniques. Very informative.
Excellent tutorial, thanks for sharing! Looking forward to your match move tutorial.
A really nice tutorial like how you teach and explain things keep bring these kinds of tutorials, you should have much more subscribers than many of them on here that aren't that good of teaching stuff on here give you a 100/100
Thanks a lot. Glad to hear you enjoyed it so much. It's a lot of work, but hopefully worth it :-)
Excellent tutorial, much appreciated!
Great tutorial. I learned new things, like the Flatten Transform checkbox in the Merge node. Also, knowing one way to use the Ultra Keyer was extremely helpful. Coming from Nuke, I am still wrapping my head around Fusion. Tutorials like this one are very helpful. Thanks. Would love to see more like this.
Keep up the good work! Especially tutorials on set extension, sky replacement etc. That would be so great!
Thanks. Yes already published a follow up tutorial this week with the Apollo 11 footage and am working on another one at the moment 🙂
@@VFXstudy If you could do a tutorial about crowd replication or to be more precise something like this: vimeo.com/158215283 (I mean the effects that are shown in there).. I would be so amazed. Nevertheless I will follow your channel for sure!
So dope
Nice tutorial and knowledge, cheers.
Thank you for another awesome tutorial. As far as the turbine, I would have attempted to get a separation image (png) of the blades of the turbine solo, then animated it myself. This way I wouldn't have to deal with that tricky sky and moving turbines.
Thanks for sharing the idea. Yes that sounds like a good alternative.
Excellent tutorial Thanks
Another excellent tutorial
Dear FriendsYou are always amazingLove your tutorialswell done 100% following youRegardsVeasna Sara
10/10 keep putting these out
Thanks for this. Truly helpful! You mentioned, "you shouldn't have Auto Proxy on"... what was that about?
Auto Proxy is automatically activating a proxy mode while you are dragging parameters. During keying or detailed edge work etc. this can be annoying. In Resolve you find the Proxy and AutoProxy buttons via right-click on the bar with the playback controls. The Proxy level can be controlled within the Fusion settings.
very nice sir!!!
Thank you for your tutorial
Solid Tutorial. Thanks
Excellent tutorial! Vielen herzlichten Dank!
Gern geschehen 😏
Also bin ich nicht der einzige dem der Akzent aufgefallen ist
Excellent vdo
love it, thanks
Amazing!!!! Thank you very much!!!
How to do a set extension with moving camera tracking
Have a look at the 3d with camera tracking tutorial 😀
Thankyou...
Thank u a lot r amazing keep going bro
One challenge as a (complete) beginner I am having. To challenge myself, I chose a different castle, cut a mask in resolve, then comped it in. In doing so, the two moving blades of grass on the now need to be over the top of it. I cannot determine how to track a polygon (holdout) to the moving blade of grass to have it as a holdout layer. I've added a merge node for a second layer of the background, to isolate the blade, but I can't seem to track to THAT blade of grass and apply that track to the polygon. Thoughts, anyone? Does this make sense?
Cool! On the turbine, I was expecting you to de-saturate the blue sky in your circular mask. Since the turbine is white, it probably wouldn't be affected.
Not completely white if I remember correctly. But yes desaturation will also get you part of the way I think but still need to check the brightness in upper vs lower part.
Great stuff. Very powerful, thanks. I realise Fast Noise is great for fog - but what about the Fog tools!?
Sure, but think they are most important for 3D. So if you have z-channel or even WPP then there are tools to simulate volume fog or at least depth dependent fog. Since I only used it for a single 2d element I didn't think of those tools.
@@VFXstudy 👍
Könntest Du evtl. nochmal ein Tutorial machen mit Set Extensions und Kamerabewegungen ? Bin gerade am Game of Thrones schauen und mich würde interessieren ob die Effekte mit Fusion auch funktionieren! LG
Ja, da sollte ich tatsächlich noch mehr machen. Vermutlich wurde in der Serie Nuke und natürlich diverse andere Software und Plugins benutzt, aber es gibt da vom Compositing her praktisch nichts was nicht prinzipiell in Fusion möglich wäre. Vor allem in der 1. Staffel sind einige relativ simple Set-Extensions. Gegen Ende ist da natürlich mehr mit 3d Animation, destruction und Feuer- partikelsinulation etc. die sicher in speziellerer Software gemacht wurde und nicht innerhalb der Compositing Anwendung.
@@VFXstudy okay ich hatte eine ähnliche Szene wie Du in deinem Tutorial verwendet hast, nur zum Schluss macht die Kamera nen kleinen Schwenk nach unten und mein PNG Gebäudebild leider auch und bleibt trotz Planar Tracker nicht konstant an der Position.... wenn ich statt dem Bild einen Text+ Knoten verwende bleibt dieser komischerweise genau an dem Punkt wo er bleiben soll auch während des Schwenks nach unten, etwas strange das Ganze ;-)
Lv u brother
You are Awesome!!! thanks you. By the way which mouse are you using. I am started to having carpal tunnel looking for a vertical mouse.
Thanks! It's the MOJO Silent mouse. There are other vertical models as well. I took this one because the click sounds are not so loud and annoying during the recordings. I don't have any medical issue but just find it more comfortable for those long hours at the desk...
can you do a z depth pass rendered from Blender
Yes, you can. I'd put it into a multichannel exr and then select that in the channel section of the mediaIN or loader node.
nice tutorial, but i can´t read this all kind of curves. Do you have a separate tutorial about this curves?
Not yet. But actually I recorded a section for my upcoming compositing course. Maybe I can make it available on CZcams as well...
@@VFXstudy Oh, a new paid course?
@@mikeben9587 Yes, exactly. I have the first 8 hours or so ready but still more planned. I might do a pre-release in the next days with what I have so far..
@@VFXstudy that would be great. I have the other two courses as well.
great tutorial...sub'd
COOOL
von welcher Seite hast Du Dir die Musterclips mit dem Windrad und den grasenden Pferden organisiert ?
Warscheinlich Pixabay. Die Quellen sollten im Download in der Textdatei mit Link vermerkt sein. wenn nicht sag nochmal Bescheid, dann schau ich später nochmal
@@VFXstudy ja habe ich gefunden, stand in der Textdatei, sorry ;-)
Your .mov files in set-extension folder not opening on Macs. Can you make it mp4?
Oh sorry about that. Its DNxHR encoded. I thought Resolve and Fusion were supporting that on all Platforms? I know some Ffusion versions have problems with h264 and I believe one Resolve version had issues with ProRes. Anyone else having issues with this file type?
May I ask which version you are using? Resolve / Fusion?
@@VFXstudy I am using 16.2 version on windows and all the .mov files except RelaxingLB appear as Media Offilne in Resolve as well
@@MrMateesek ok it should definitely work. Did you try to relink the media? Media offline just means that the media is not linked to the clip in the project.
@@VFXstudy It seems like I am having the same issue as derRolf on your page with download files. Relinking wouldn't help because I see the Media Offline thumbnail even on Media Storage panel on Media page. Otherwise it's great tutorial.
nice, but pick a moving shot next time.