Hoi4 What is better? Rockets or Artillery?

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  • čas přidán 19. 08. 2022
  • its a question I hope to tackle in my next video because I want to test it
    Subscribe to my channels and let me know what more you would like to see.
    We organize games through
    discord: / discord
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    Podcast: historyofeverythingpodcast.com/
    Support me on Patreon: / stakuyi
    Subscribe to my channels and let me know what more you would like to see.
    We organize games through
    discord: / discord
    Twitch / stakuyi
    Podcast: historyofeverythingpodcast.com/
  • Hry

Komentáře • 95

  • @rafaelsc3071
    @rafaelsc3071 Před rokem +201

    2nd time asking Stakuyi to please play Spain and bring back the Spanish Empire, please

  • @Kardia_of_Rhodes
    @Kardia_of_Rhodes Před rokem +90

    Long story short:
    Standard Artillery - Early game
    Rocket Artillery - Late game
    The main downside to Rocket Artillery though is that most of my games seem to end just as Rocket Artillery starts to become viable so I find myself not needing to make the switch. Especially considering you already have (or at least should have) 4 years worth of Standard Artillery production that has been stockpiled.

    • @cravingtuna1561
      @cravingtuna1561 Před rokem +8

      Bold of you to assume that my artillery stockpiles don't get evaporated

  • @eazy8579
    @eazy8579 Před rokem +131

    Never played HOI4 in my life, but God, I can not get enough of these videos explaining niche aspects of the HOI4 meta

    • @owencarroll9878
      @owencarroll9878 Před rokem +4

      you should get it

    • @eazy8579
      @eazy8579 Před rokem +1

      @@owencarroll9878 I have it on steam, I’ve just never played it

    • @no_skcaj1038
      @no_skcaj1038 Před rokem +6

      @@eazy8579 play it then

  • @finger6978
    @finger6978 Před rokem +81

    I think rockets are very underrated and can be good for fighting infantry based builds

    • @oddiethefox5832
      @oddiethefox5832 Před rokem +13

      I agree. If you have the tungsten to spare, I think it's a pretty worthwhile investment, especially against AI which are usually running infantry builds

    • @finger6978
      @finger6978 Před rokem

      @@oddiethefox5832 true

    • @no_skcaj1038
      @no_skcaj1038 Před rokem +1

      Rocket Artillery only challenge

    • @andrewgreenwood9068
      @andrewgreenwood9068 Před rokem +2

      I love using regular rocket artillery in support companies combined with superior firepower. You end up with units with over 100 soft attack and like 6 combat width

  • @touchthesky3948
    @touchthesky3948 Před rokem +10

    A good one to look at is how the defense stat is used as part of the calculations for the total breakthrough for your units in battle. You wouldn’t think so, but if you look at your actual breakthrough calculations when fighting you will be able to see it.

  • @apollothefirst
    @apollothefirst Před rokem +13

    We need Russian Sky Princess again :(

  • @jaxkommish
    @jaxkommish Před rokem +15

    Rocket trucks are just FUN. It is so jazzy to watch those fireworks all along the line. Its visually awesome
    A good test nation for Rocket Trucks is Romania - enough steel to get by and enough fuel to keep all the trucks going. Line your defenses up along the river and blast the Soviets to pieces for a half year or so. When you counter-attack, you swipe through all that flat open ground before the terrain around Stalingrad slows you down. By that time, your on a glide path to victory anyway. If you're solo'ing the Ruskies, it will take another two years to cap them, but if you coordinated with Germany, Barbarossa can knock them out before the first winter is over

    • @gamerdrache6076
      @gamerdrache6076 Před rokem +1

      no bulgaria as romania you do marines or anti tank

  • @Tommuli_Haudankaivaja
    @Tommuli_Haudankaivaja Před rokem +3

    I use the generic focus tree to get 1943 rocket arty as a minor before 1940.

  • @drearyplane8259
    @drearyplane8259 Před rokem +7

    Have you considered the fact that:
    - Rocket arty looks really cool
    - Rocket arty goes wooooosh
    - You can play the USSR and whistle Katyusha while your Rocket arty destroys the fascist invaders

  • @arafel7734
    @arafel7734 Před rokem

    Motorized Infantry is my favourite unit in the entire game, they are decent, cheap, fast and good for encirclements. I always mix them up with 10 width engineer infantry divisions who work as "border holders" while the trucks push. Later on I either produce hella lot of mechanized or add a single light tank for armor

  • @bautistamercader4737
    @bautistamercader4737 Před 9 měsíci +1

    hoi4 touching grass? that is impossible

  • @IsaacClodfelter
    @IsaacClodfelter Před rokem +1

    And remember, a concerningly effective revolution only take some artillery and some 4x4 trucks.

  • @ryhole9229
    @ryhole9229 Před rokem +2

    Never thought about this until now, however my initial thought is whatever resources you have more of.

  • @jjthefish446
    @jjthefish446 Před rokem +7

    Would it make sense to put one mil on mobile rocket artillery as soon as you can and add then to your infantry? I’m thinking the max efficiency might make it worthwhile instead of using artillery that the efficiency has to start over when you have major upgrades.

  • @accesky3574
    @accesky3574 Před rokem +1

    Dude this changes the whole game for me lmaoooo😂 thanks

  • @The_shreded_texan
    @The_shreded_texan Před rokem +5

    I like hoi 4 keep up the good work

  • @andrewgreenwood9068
    @andrewgreenwood9068 Před rokem

    One little thing I absolutely love about this is that because the Soviets get a ton of debuffs to their efficiency growth motorised rockets are even better for them and they were also the power that made the most extensive use historically.

    • @luthfihar3211
      @luthfihar3211 Před rokem

      yep, they have the oversight of being just one thing forever even if you upgrade them so the efficiency will not reset each time you get an upgrade
      i think one day paradox gonna nerf that though if people start to realize that it's a powerful buff for production in the long term

  • @alexmannen1991
    @alexmannen1991 Před rokem

    u can also get a general with artu specialization giving 15% dmg at lvl 6 no bonus for motorized or rockets

  • @pweeeston7863
    @pweeeston7863 Před rokem +1

    The Krupp Cannon was one of the Largest Artilleries in History in fact the Katyusha can fire Missiles but the Krupp Cannon can fire a Large Shell meaning that the Katyusha's Rocket Speed is Faster but a Krupp Cannon's Firepower is Higher than the Katyusha's Rocket Firepower.

  • @dragon12234
    @dragon12234 Před rokem

    Something I am wondering is the use of Armored Cars and AT AC in Motorized/Cavalry divisions

  • @Cdre_Satori
    @Cdre_Satori Před rokem

    I may be several patches behind but AA used to be decent at doing AT work against AI, plus pitching in against enemy AI CAS.
    Also integrated support gave soft attack bonus to all support companies so its inherently better with divisions with full roster of support.

    • @luthfihar3211
      @luthfihar3211 Před rokem

      at early game it still does, it basically does double duty at that point for your infantry but after medium tanks or advance lights start coming it's quite under powered

    • @Zack_Wester
      @Zack_Wester Před rokem

      @@luthfihar3211 I mean that was what happen in real life.
      AA was surprisingly good against early tanks, light tanks and motorized (mechanized).
      did also shew up infantry.

  • @yessinahmed171
    @yessinahmed171 Před rokem +4

    Hey stakuyi can you play with egypt

  • @Killabear-en2xq
    @Killabear-en2xq Před rokem

    He's right. Rocket Arty researched early on and maxed out in production would be like that for the whole game, and you'd never run out( unless you wanted to)

  • @Gangsta_Playz
    @Gangsta_Playz Před rokem +3

    Rookits

  • @scott3017
    @scott3017 Před rokem

    I wonder if its feasible to add a fast brick to such a division to get speedy space marines

  • @Mr.Janitor
    @Mr.Janitor Před rokem

    Now we know that all we have to do to melt an enemy unit is to add a few katyusha rockects.

  • @bootysyrupVYT
    @bootysyrupVYT Před rokem

    didn't even shower first, a true gamer 😔✊🏾

  • @muffinhydra
    @muffinhydra Před rokem

    I wonder. Can you have towed anti tank? 6 motorized 3 towed anti tank and 3 rocket artilery maybe with a ligh tank scout support ?

  • @commanderzulu4724
    @commanderzulu4724 Před rokem

    Can't wait for your next video

  • @alexmannen1991
    @alexmannen1991 Před rokem

    wouldnt it be better making artu to t2 and at 44 when u get decentralized industru and assemblu line u can swap to rockets and retain 50% base production

  • @TheJediMoose
    @TheJediMoose Před rokem

    the amazing content as usual stak

  • @luthfihar3211
    @luthfihar3211 Před rokem

    MotrR, rocket arty is VERY good if you play asian minor nations (even more so if you play RT56) since:
    1. in the end you only catch up to the major in firepower around the point where rocket arty is already overtaking normal arty
    2. the resource demand is very much cheaper (especially if you play indonesia or malaysia since with their resource it's practically only cost time and factories)
    3. you never need to switch production for them (and since on RT56 which you can XP upgrade the arty, now you can have a max XP upgrade motR, rocket arty for production forever and would still get passively upgraded by every rocket arty tech you get)
    the only thing that prevent you from having a chaos on wheels are just your factory and production since you need more time to produce equipment for an effective force with this set up
    in my experience i got a perfect game where the world had a three way world war but are mostly land based so everyone was at war but trade is flourishing, at that point i was able to maximize my factory through trade after gaining independence and straight up just build up from 1940 to 1943 playing both sides against eachother, then with rocket arty mobilized attack divisions and a bunch of infantry and marines i just completely ran over southeast asia and australia in 6 months at 1944

  • @lukaswilhelm9290
    @lukaswilhelm9290 Před rokem

    Hi Stakuyi can you do the artilery only?

  • @terryhiggins5077
    @terryhiggins5077 Před rokem

    I could be wrong, but doesn't mass assault give bonuses to mot-rok-art too?

  • @theaverageitaliandon998

    The problem with artillery is that it only becomes viable in after your arty is already good+ you got good numbers of it, so in my experience it is almost always easier to simply add more arty battalions to your existing infantry divisions to beef up soft attack

    • @Chocolatnave123
      @Chocolatnave123 Před rokem

      Yes, artillery does tend to perform better in infantry divisions than motorized rocket artillery does. Thanks for the input.

  • @titanlord9267
    @titanlord9267 Před rokem

    i play a lot of germany in SP, that motorized division is dog shit for everything. Attack? forget it. Defense? forget it, it's only good for holding a tile until the infantry can advance behind it and actually fight, and it needs to, so it can sit there for a few hours, and then infantry can actually advance and push, and it's great in that regard, being a scouting force

  • @alexmannen1991
    @alexmannen1991 Před rokem

    what motorized excell at is encircling and flanking. u should be using small 10width just to run around and sit as their def and org is high. also that 20% hardness even with 0 armor is going to reduce damage as most inf onlu do soft atk which is completleu ignored. u can make these cheap op with heavilu armored light tank recons

    • @dessertfoxo4096
      @dessertfoxo4096 Před rokem

      That works with Mechanised very well. Motorised lose equipment poorly on defense

    • @alexmannen1991
      @alexmannen1991 Před rokem

      @@dessertfoxo4096 losing a tank is bad motorized is 0.5IC theu arent ment to entrench just hold for encirclement as inf move up to support

  • @CMAzeriah
    @CMAzeriah Před rokem

    You don't need them to touch tanks. You just need them to touch the infantry around said tanks.

  • @dave77t
    @dave77t Před rokem

    9:38 But wait, there's more!

  • @jamesambrosini2860
    @jamesambrosini2860 Před rokem +3

    So what is a good anti-tank division to go along with this?

    • @jplegend98
      @jplegend98 Před rokem

      Add supoort anti tank to ur infantry and keep it up to date. Or if linked make a inf/art division but replace the art with anti-tank and anti-air.

    • @Oropher420
      @Oropher420 Před rokem

      Support Anti-air + Support Anti Tank gives more than enough piercing early game, later game you might actually add an AT battalion into your division.

  • @8-bitstream379
    @8-bitstream379 Před rokem

    TWO uploads!???? In ONE DAY??????

  • @freetime5803
    @freetime5803 Před rokem +3

    I usually mess around with rocket artillery only if im very successful in the wars im fighting atm AND i have the industry to make the extra artillery AND i have enough in stockpile to switch all my divisions to a template variant that has rocket artillery.
    Last time i did something like that i was playing as Russia in the Age of Imperialism mod.
    That mod makes making the switch to rocket super easy lol

  • @mcchillbeans
    @mcchillbeans Před rokem

    You should play as Canada and expand its dominion to the world

  • @twitch.tvcdrfox29braden97

    Have you ever thought about doing casual multiplayer games with subscribers

  • @splufs8625
    @splufs8625 Před rokem +1

    I like these videos

  • @TheDarkendstar
    @TheDarkendstar Před rokem

    What happens if you use the new rocket equipment motorized version since they are different then the motorized rocket artillery

  • @rundownthriftstore
    @rundownthriftstore Před rokem +5

    Rockets are better if you’re a masochists and play until 1946, but otherwise artillery is the way to go. Rockets supports can be really nice with Superior Firepower in regards to soft attack, and motorized rockets are very useful as they grant extra breakthrough to motorized divisions
    Edit: I have a habit of commenting on CZcams videos before I actually watched them. You make some very good points in regards to production. What year would you recommend starting to research motorized rockets? Also does anyone know if you can create variants on the mot. Rockets? Like how you can reduce the production of mechanized by ~50% product cost?

  • @SirAroace
    @SirAroace Před rokem

    what about Rockets vs Artillery on Leg Inf. ?

  • @domschra
    @domschra Před rokem

    I never new funny history man also did hoi4 videos
    Im not complaining

  • @Daniel-rh7kh
    @Daniel-rh7kh Před rokem

    Since my potato PC can't properly run HOI4 1944 onwards, rockets come to late for you to have fun with them, they resemble modern tanks in this case.

  • @joko2882
    @joko2882 Před rokem

    Could you do a artillery based game with Germany without using normal artillery, only rockets into the late game? Too really show the power?
    Edit: That's why you always watch the video to the end before commenting.

  • @Mustang-wt1se
    @Mustang-wt1se Před rokem

    Doesn’t Germany also get more bonuses to rocket artillery too?

  • @kingdesktogoosegoosetime1259

    Day 25 of asking Stakuyi to play as Norway in Hoi4...

  • @qwerty-sr9is
    @qwerty-sr9is Před rokem

    Play as Tannu Tuva

  • @Camtheman94
    @Camtheman94 Před rokem +2

    Rockets

  • @cheesyfromindonesia9969
    @cheesyfromindonesia9969 Před rokem +1

    Which one is better?
    Y.E.S

  • @eliscerebralrecyclingbin7812

    Cool thanks

  • @mythie9984
    @mythie9984 Před rokem

    Germany returns the favor to the Soviets

  • @charlessmith8679
    @charlessmith8679 Před rokem +1

    Has a Nuclear armed MLRS ever been designed?

    • @gamerman0252
      @gamerman0252 Před rokem

      Nukes are in the game but all they do Is kill small percentage of recruiter for population and do a lot of damage to the region that can be easily repaired in like A month maybe two at most which is more like a few minutes.

    • @gamerman0252
      @gamerman0252 Před rokem

      They also require like a years worth of research and you have to build a lot of stuff with civilian factories to you then use them. And you could be using those factories to get more guns or other stuff like that

  • @szeklergeneral4266
    @szeklergeneral4266 Před rokem

    what about spgs?

  • @no_skcaj1038
    @no_skcaj1038 Před rokem

    Rocket Artillery Only Challenge at 220k subs!

  • @Bhartrampf
    @Bhartrampf Před rokem

    Sooo, play a game using this idea and see what happens

  • @eli8922
    @eli8922 Před rokem

    Sp artillery good

  • @snarsgames703
    @snarsgames703 Před rokem +4

    8:51 that’s not how math works. You add 5% 3 times that’s not equal to adding 15%. Let me explain 100+15%=115. 100+5%=105, 105+5%=110,25, 110,25+5%=115,7625. Its a small but significant difference in the long run.

    • @drearyplane8259
      @drearyplane8259 Před rokem +5

      % modifiers in HOI (and the other Paradox games) are additive not multiplicative. Otherwise breaking the game would be trivially easy

    • @snarsgames703
      @snarsgames703 Před rokem +1

      @@drearyplane8259 oh I didn’t know that thanks

  • @younessezaidi8942
    @younessezaidi8942 Před rokem +1

    ❤❤❤

  • @metrostatistics9807
    @metrostatistics9807 Před rokem +1

    here in 26min!

  • @notgabbyb
    @notgabbyb Před rokem

    s w e a t y

  • @akram4021
    @akram4021 Před rokem

    Hi

  • @michaelchatham233
    @michaelchatham233 Před rokem

    What game is this I stumbled on you from the shorts so I not sure what game your playing ??