[CVPR'24 Highlight] Gaussian Splatting SLAM
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- čas přidán 10. 12. 2023
- IEEE/CVF Conference on Computer Vision and Pattern Recognition 2024 (Highlight)
Project Page: rmurai.co.uk/projects/Gaussia...
Paper Link: www.imperial.ac.uk/media/impe...
Code: github.com/muskie82/MonoGS
Authors: Hidenobu Matsuki*, Riku Murai*, Paul H.J. Kelly, Andrew J. Davison (*equal contribution)
Organisation: Dyson Robotics Laboratory and Software Performance Optimisation Group, Imperial College London - Věda a technologie
Incredible!
Cool
Nice!
the cool stuff never has a demo link
Time to render the entire planet
When in the future everyone has vr glasses with this technique built in. Slowly rendering the entire world.
So splats in real time? Wow
Nice. How well does it work with reflections?
神中神
Is the code planed to be release soon?
How better the method works with binocular vision (camera glasses)?
cant watch this right after waking up. saw a face in the thumbnail
You should talk to some SAR people you have very similar challenges and methods. ;)
so... where's the code?
Thank you for your interest in our work. Now finalising the code, it will come in next few days.
For now you get pringles