The Math Behind Mill | EDHRECast 120

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  • čas přidán 21. 07. 2024
  • How viable is the Mill strategy in EDH? What are its biggest hurdles and greatest strengths? Today the guys dive into the intricate numbers surrounding the Mill archetype. How many turns does it take to mill someone out? How many Petitioners does it take to get the job done? How many minds could a Mind Grind grind if a Mind Grind could grind minds? Let's find out!
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Komentáře • 174

  • @pixelbomb97
    @pixelbomb97 Před 4 lety +68

    What's Bruvac's favorite beer brand?
    Miller

    • @warpgamer9055
      @warpgamer9055 Před 4 lety +1

      cuz he's chill?

    • @danaroach29
      @danaroach29 Před 4 lety +1

      Ugh, as a Wisconsinite I'm ashamed I missed that :(

    • @danacoleman4007
      @danacoleman4007 Před 3 lety +1

      not to mention the fact that if you're concentrating on milling your opponents out, you'll probably leave them with "high life" totals

  • @rowkingsbury945
    @rowkingsbury945 Před 4 lety +32

    Friendly reminder that half the time Bruvac+Traumatize will leave your opponents with one card in deck.

    • @checkthenutz
      @checkthenutz Před 3 lety +16

      *maddening cacophony has entered the chat

    • @atheistmantis1264
      @atheistmantis1264 Před rokem +2

      @@checkthenutz at last week´s FNM I won for the first time with the Bruvac+Cacophony combo. It was glorious.

  • @zoopdoop_games
    @zoopdoop_games Před 4 lety +10

    When I first got into Magic it was right around the time of the Zendikar block and I remember a buddy of mine sitting a couple of our friends down with me dumping out some cards out of a box and helping us make our first deck. The first card that caught my eye was Halimar Excavator the ally that has rally to mill people. Thus my first deck popped up that was centered around playing the excavator, copying it, and dumping allies to destroy peoples decks. Mill has a special place in my heart.

  • @SkellyBobRoss
    @SkellyBobRoss Před 4 lety +22

    I know mill is definitely a strange and difficult strategy to win with, but I definitely "milled" 500+ cards in one turn once... Abusing wheel effects and mill when people draw.

  • @dus65
    @dus65 Před 4 lety +6

    I think there needs to be a follow up episode regarding secondary/multiple strategies in decks and how to allot deck space for it, especially as mentioned at the end of this episode. Adding additional strategies tend to dilute the focus of decks right? Then it seems you start to get the problems that durdle-y decks have. I would wager the process the mill player goes through will be to incorporate this secondary/backup strategy, tweak the deck to start to suit this strategy more to the point where the mill becomes the secondary strategy, then will gradually morph the mill part into an enabler for what was previously the secondary strategy, ending up eliminating the mill portions altogether.

    • @Dubi264
      @Dubi264 Před 4 lety +1

      I'm still midway through that shift with my Mirko Vosk deck. I kind of gave up on fully milling people outside of combos and instead heavily focus on stealing things out of opponents' graveyards with combat damage triggers. I kept some combos and just enough mill to have choices to pick from, but it is much closer to a wrexial/thief of sanity deck now than a true mill deck.

  • @prashrad2382
    @prashrad2382 Před 4 lety +36

    I'm coming here from watching a Casually Competitive MTG game where Bruvac did some real work.

    • @crispy2802
      @crispy2802 Před 4 lety

      Lol same

    • @Otako371
      @Otako371 Před 4 lety

      nice! I love casually competitive, im glad they're gaining traction :)

    • @rafam9700
      @rafam9700 Před 4 lety

      Try to play it agsinst Kess and Gitrog :D

    • @antti3779
      @antti3779 Před 4 lety

      Just plat gravehate like any Miller should

  • @eruantien9932
    @eruantien9932 Před 4 lety +9

    The single target thing, combined with the shuffle titans, is why I really enjoyed playing Oona when Paradox Engine was legal; it was kind of like playing a storm deck in that you played a whole bunch of cantrips in order to keep activating Doubling Cube (and a copy of it thanks to Copy Artifact), so you got enough mana to rip someone's library straight into exile (because, yes, Oona puts things into exile), and that would hopefully give you enough fairies to take out everyone else when you untap. Since they banned Paradox Engine and unbanned Painter's Servant, it's lost the explosiveness and becomes more mindless in terms of who you mill.
    And that's why I'm building a Phenax deck once I get hold of Mr Grandiloquent. (Also, Fleet Swallower is Traumatize on a stick).

    • @koenv306
      @koenv306 Před 4 lety

      Reading this you might also like Bruvac + petitioners + intruder alarm ;)

  • @apjapki
    @apjapki Před 3 lety +12

    Seems like a possible way to scale mill would be a commander that gives you a massive payoff for milling the first opponent out.

  • @Nachtjagerz
    @Nachtjagerz Před 4 lety +8

    The actual EDH mill commander is not just about milling mindlessly. The way to go is control/mill, which is more easy that using useless amount of 7-11 mana cost creatures. Slowly milling everyone, trying to draw as many cards as possible and get answers for what they still have in play. That's why Leyline of the void is mandatory, graveyard is ALWAYS a resourse at EDH. And if you play Phenax, don't use thoose gigantic vainilla creatures that have no static effect, get something in play that actually has an effect. Idk, jin gitaxias for example. (even if it's a 10 drop).
    And don't underestimate the power of wheels. Those cards are awesome at milling too.
    Get combos like Whispering Madness and Notion Thief online. You need to lock your oponents BEFORE you mill them. Like I said, it's all about control (and politics if you are playing Tasigur). You will have to build your deck to control spell heavy or creature heavy decks, depending on your local meta.
    Milling is fun and I have to say it's my favorite strategy, but it's just not a good one. Lots of fun, but if you are playing against turn 3-4 commanders you will get rekt, that's it :(

    • @neji2401
      @neji2401 Před 3 lety

      This. I've been playing a phenax mill deck the past two weeks and i've slowly removed the vanilla walls (except fliers, because Ur-Dragon is a thing in our meta). It's a control deck with reanimator effects and a mill wincon, not a "mill everyone fast" deck.

  • @spot6532
    @spot6532 Před 4 lety +7

    The most important stats question is 'how many Persistent Petitioners is enough/too many'?

    • @corranhuss
      @corranhuss Před 4 lety +1

      Petitioners are very hard to play. I‘m trying it with 31 at the moment

    • @slicksamos8334
      @slicksamos8334 Před 4 lety

      @@corranhuss Which commander? I'm considering Damia, thoughts?

    • @koenv306
      @koenv306 Před 4 lety +1

      I'm currently playing a ~20 petitioners deck with some additional advisors in Bant with Chulane at the helm. The card draw he provides is a very welcome help in churning through your deck to get the petitioner engine going. I've picked bant because green has some excellent untap effects that let you untap all your petitioners on everyone 's turn (Seedborn Muse, murkfiend liege). Once you get enough untap effects in play / in hand it becomes more and more viable to actually mill someone out!

  • @Dubi264
    @Dubi264 Před 4 lety +4

    Great stuff! Personally, what I always go back to for the mill/damage comparison are the 1 mana spells: Lightning Bolt(3dmg) vs Tome Scour(5cards). We don't run 1 of effects like lightning bolt in commander because they aren't efficient enough so your mill has to be not just equal, but better than the equivalent damage. You need to be able to reliably get more than 5 cards per mana you put into a card. For example a mind grind x=8 nets you ~72cards for 10 mana, or ~7 cards per mana spent and a total of 43 equivalent damage; which is why it's actually a good card. Meanwhile, I think teferi's tutelage is really bad most of the time because it will take 6 turns to passively mill the 15 cards it needs to hit to be worth the 3 mana. With a wheel it's solid, but without one it is too huge a waste of time for me to ever include.

  • @couver2997
    @couver2997 Před 4 lety +11

    I'm right there with Matt about the feel bads when you lose a card to mill. Even if it's a basic land I'm usually devastated.

  • @OfficialBarbarose
    @OfficialBarbarose Před 4 lety +8

    This episode being uploaded the week I'm retooling my oona is very blessed

    • @eruantien9932
      @eruantien9932 Před 4 lety +1

      The thing to remember about Oona, is that because she exiles cards you'll dodge all the graveyard shuffle effects, but she doesn't work with Bruvac. Also, they unbanned Painter's Servant... I still don't know why, but I'll run it anyway.

    • @OfficialBarbarose
      @OfficialBarbarose Před 3 lety +1

      @@andrewamann2821 I like that! Thanks for the suggestion! Works especially well since I'm already running Sage's Row Denizen to get the two extra cards when Oona makes tokens. Thank you

  • @sittacarolinensis8448
    @sittacarolinensis8448 Před 4 lety +11

    Mill always reminded me of those levels in the old platformer, Mario-esque games where the stage keeps moving , killing you somehow if it ever catches up but ultimately just making you play a little tighter. What would the Mario equivalent of self mill be then...!?

    • @chrisbos7696
      @chrisbos7696 Před 3 lety

      About the same, just playing as Luigi?

    • @Temuldjin
      @Temuldjin Před rokem

      Sprinting towards the lava rising it all to try and get the secret star before it's out of reach do to the rising tide?

  • @ProphecyPhrase
    @ProphecyPhrase Před 7 měsíci +1

    As someone who is trying to build Phenax this is super helpful for me. I went into this wanting to know more and I left this video with a lot of information that was important to know. Thanks guys.

  • @killswitch69698
    @killswitch69698 Před 4 lety +5

    I just wish consuming aberrations was legendary and/or have a legend that changes the text of cards that says "target player mills" to "each opponent mills" but the latter might be too powerful

  • @brianbrus4140
    @brianbrus4140 Před 4 lety +3

    Another tangent question (and possible topic for a show): Given the social disruptions caused by COVID-19, sometimes we don't get to play against three other people at the same table. How do you adjust a deck's composition from 4 to 3 to 2 players when key cards affect the entire table at the same time? "Each opponent" sacrifices, loses health, discards, etc.

    • @xdavid00
      @xdavid00 Před 4 lety +2

      IMO, depends on which mechanic you're talking about. Loses health is much more likely a group-slug-ish theme rather than burn, so having more opponents doesn't really change strategy that much, and "each opponent" is strongly preferable to "target opponent" even in 3 player games IMO. Targeted discard in multiplayer doesn't often seem great, because going proactively 1-for-1 with a single opponent is usually putting both players behind, so I would say the strategy doesn't change much from 3 players to 4 players, while going down to only 2 players mean single target discard is fine. Target opponent sacrifices is a bit better, because targeted removal can be used against the most major threat, and whoever played it already paid some amount of resource.
      Cards like Smothering Tithe are much much better with more players, and I would describe it as scaling linearly with number of opponents. I think Mill falls under this category, because the goal is to mill number of players * about 80 cards, so "each opponent" effects are at least twice as good as "target opponent" effects.
      And of course, for 2 players, it's generally the same, it doesn't seem like WotC balances with consideration for that distinction much; if anything, WotC more likely chooses "each opponent" and "target opponent" with consideration for players having Hexproof.
      Also, of course, infinite combos don't care which version is used, because they're infinite anyway.

  • @solomra
    @solomra Před rokem +3

    I think this would make a great redux episode. Mill in 2022 is in a much better place than it was two years ago. Would love to hear what your thoughts are now that mill is getting some much needed R&D attention.

  • @robertrazo1077
    @robertrazo1077 Před 4 měsíci +1

    Phenax is one of my favorite commanders. My play group gets pretty salty when I win by milling someone out, but they are fine with being pinged to death. Funny how the mind works.

  • @21Kikoshi
    @21Kikoshi Před 3 lety +11

    Video of the year... Milling needs to be made more competitive? Milling Cedh deck would be amazing

    • @jadegrace1312
      @jadegrace1312 Před rokem +1

      Most cedh games end with mill lol

    • @Duchess_Van_Hoof
      @Duchess_Van_Hoof Před rokem

      No please, we were three players that got milled 28 cards each turn 4. He won that game, quite decisively.

  • @lukedeal5150
    @lukedeal5150 Před 3 lety

    I loved how you mentioned kess cause my mill/wheel deck does have kess and the helm.

  • @serdiegito
    @serdiegito Před 4 lety +4

    07:30
    thank you for this graph

  • @GeekandGlory
    @GeekandGlory Před 2 lety

    I've been playing Grolnok the Omnivore with a mill strategy but focused on self-mill for a nice big exiled second hand. My opponents getting milled with group mill is just a bonus. So it is a strategy that you can make work depending on how you build it.

  • @Cthu1hu
    @Cthu1hu Před 8 měsíci

    Watching this video now after Wise Mothman and Rad counters from the Fallout set has been revealed. Will be interesting to see how that will affect Mill strategies moving forward

  • @theeightbithero
    @theeightbithero Před 2 lety

    My favorite mill commander is Anowan the ruin thief. He pumps up rogues and whatever they do mills the opponents based of how powerful the Rogues are. Equipment that gives power and toughness based off of cards in the graveyard. You never really mill out anyone, but you can decide to mill out one enemy and drop something like consuming aberration on the board, and swing at another player.

  • @Spellchec
    @Spellchec Před 7 měsíci

    Surely one of the biggest advantages of Mill, is that your opponents can't block it, and don't have a lot of ways to stop it. Also a shoutout for the planeswalker Ashiok, Dream Render which mills 4, then exiles each opponent's graveyard. And the static ability of preventing library searching is a bonus too.

  • @bycreation2
    @bycreation2 Před 4 lety +2

    In standard I play a mill deck, winning 65% of games with its. Though one third of those winning aren't mill, mainly cause their running more 60 in the deck but that's where cards like Ashiok, Nightmare Muse really shine.

  • @CarronBarboza
    @CarronBarboza Před 4 lety +3

    Bruvac’s Favorite Musical is Thoroughly Modern *Millie*

  • @Frozirra
    @Frozirra Před 3 lety +1

    Tbh, I think Grixis could make mill such a fuckin good archetype, but here’s the caveat- If you combine it with wheeling.
    Think about it, if you’re discarding you’re hand and having everyone draw 7 with a wheel, you’ve just milled the table for 21 for 3 mana.
    Arjun can also mill hella hard with a tutelage or psychic corrosion

  • @ishketchup2794
    @ishketchup2794 Před 3 lety +1

    I know Im late with this but one card many people miss for mill is folio of fancies. Hits multiple people but it draws everyone cards. But it punishes large hand sizes

  • @willowdelosrios4326
    @willowdelosrios4326 Před rokem

    When my friends and I played regularly, I was the dimir girl/mill player of the group a lot of the time. We didn’t play commander at the time, but we would play four or five player free-for-alls most of the time. In my experience, milling only works in casual multiplayer via combos. These can be infinite combos (it was hard to pull off, but I loved combining mind crank, undead alchemist, and trepenation blade to kill a player in one turn), but in my experience, the simpler strategy is to put cards in your deck that can in some way translate milling into regular damage/life loss. Consuming aberration is probably the most obvious, but a more recent example is Dread Hound, a demon dog that causes opponents to lose life any time a creature card enters the graveyard. If you combo this with Traumatize (or worse, the New Cappena version that has the casualty rule) you can actually one shot more creature heavy decks, and this is more effective in Commander, where the standard deck-size is higher. Overall, I feel like the only way to make mill viable is to either rely on combos, or combine it with other strategies, usually some type of control. You also need to have ways to actually take advantage of graveyards, and ideally a way to prevent opponents using their graveyard as a resource. My mill decks won way more games through Jace’s Phantom (which I would consider a must-have for any blue mill deck) swinging for lethal than I have actually milling someone out; mill just isn’t a reliable wincon by itself, not unless you are willing to stuff your deck full of powerful and expensive tutors so you can reliably pull off some sort of combo every game, and even the you will still have a rough time of it.

  • @54m0h7
    @54m0h7 Před 4 lety +6

    The few times I've played against a Mill player I've noticed that when they have the single player targeting spells they will focus on just 1 player until they are dead. Now while this is the best strategy it will make that player very salty. Also sometimes the player that they choose seems to be at random. At least do a threat assessment and pick the player most likely to combo first, or least likely to favor their graveyard. In the end I would actually prefer they play a combo that takes everyone out. It's on par with someone Cratorhoof-ing, or Lab Man-ing us, so why not. Let's shuffle up and play again!

    • @jakeapplegate6642
      @jakeapplegate6642 Před 4 lety

      54m0h7 I’ve seen this too. Most mill is targeted so they usually pick someone and stick to them until they die. Often “kingmakering” someone else. My favorite way to do mill is self mill/lab man. If the easiest way to mill is pick someone and mill them until they have no cards left, then the most efficient way is to mill out yourself.

    • @ApexZer0
      @ApexZer0 Před 4 lety +1

      The thing is you wont know who's gonna combo off till half way through the game and at that point mill cant really adjust to a different player effectively

  • @Sykdude
    @Sykdude Před 4 lety +1

    I play a Mill themed Mimioplasm deck. It's real fun. You get to clone the best creatures in each graveyard.

  • @austinjohnson2936
    @austinjohnson2936 Před 4 lety +2

    I think its kinda funny you guys upload this the same night i finished my persistent petitioners deck :P

  • @UriTheGod
    @UriTheGod Před 4 lety +3

    Hey my challenge the stats got picked.

  • @warrioraidan
    @warrioraidan Před 4 lety +7

    I was apparently a monster because I enchanted Fraying Sanity on myself and one person saw me tap mana and screamed no as I Fractured Identity on Fraying Sanity.

    • @skwarka3285
      @skwarka3285 Před 4 lety +3

      I mean, that's a great way to get three fractured sanities enchanting you

  • @TedMattos
    @TedMattos Před 4 lety +3

    I have a player in my group who enjoys mill from time to time. Because of him, I have decided to put many cards in my deck that give me, the player, hexproof. :)

    • @bycreation2
      @bycreation2 Před 4 lety

      Well for people like you are there's Folio of Fancies, to get the combo going (Duskmantle + Mindcrank)

  • @ripleysghost
    @ripleysghost Před 4 měsíci

    "General Mills" is such an excellent Mill Deck name

  • @darksora763
    @darksora763 Před 4 lety +1

    For challenge the stats, wasn't vailstone amulet already featured in a past episode?

  • @markh975
    @markh975 Před 3 lety +1

    I dunno, I feel like if a mill deck is setup well, it can pivot. I love my mill deck and have a couple two-card combos that can take a single person out instantly. I also have ways to bring those cards back into my hand. Then add it something like Rise of the Dark Realms and you can instantly pivot to unstoppable damage. That card alone is basically a winning condition, provided you can survive until then of course. I normally am going up against 4 - 5 other guys and they know my deck. Which means I peacock quickly, which is something I haven't figured out how to deal with yet.

    • @markh975
      @markh975 Před 3 lety +1

      So i posted this after a few beers and before the video hit 32 minutes... woops!

  • @kurtirby7918
    @kurtirby7918 Před 3 lety

    Because of the defensive control aspect of mill I like to run stuff like fog bank or crawlspace in order to survive long enough to set up my win conditions.

  • @jesterjames7
    @jesterjames7 Před 4 lety +2

    Auto includes, tree of perdition, jesters cap

  • @ROCKPH3NOM21
    @ROCKPH3NOM21 Před 4 lety +1

    I just brewed up a lazav dimir mastermind deck thats more about graveyards matter than win by mill. I dont think winning by mill is consistently viable, but win by playing everyones best stuff seems more consistent

  • @jongailey85
    @jongailey85 Před 6 měsíci

    I feel like mill is in the same place that mono-red burn was at one point, and you could even argue that mill is blue’s version of burn. It’s good 1v1, but with more than one opponent it just really drops in power. We just need more ways to scale up to a multiplayer game and make it faster. Bruvac, Cut Your Losses, and Maddening Cacophony were good steps in that direction, but we need more mill payoffs IMO.

  • @epicjuicebox
    @epicjuicebox Před rokem

    I have an Arjun deck that can win by milling, or by pinging, or by Lab Man-ing, or by Locust-ing. Drawing cards is how it wins. Not uncommon for me to see my entire deck twice in a game. Very fun (for me)!

  • @nicholaslapoint243
    @nicholaslapoint243 Před 4 lety

    thanks guys!

  • @Kwintenmey
    @Kwintenmey Před 3 lety

    I play a temur riku of two reflection clone/control/mill deck. I had 8 ruincrabs in a match last time. But i have other win options as well then just mill.

  • @corranhuss
    @corranhuss Před 4 lety

    An other nice combo is Undead Alchemist with Altar of the brood. It can’t activate itself, but won me a fair few games

  • @RadicalSquidward
    @RadicalSquidward Před 4 lety +5

    Came for the Magic, stayed for the dad jokes.

  • @dwpetrak
    @dwpetrak Před 2 lety

    Sure I have to do more work, but every card you draw helps me and mill effects have very rare counters (which I play counters to, of course).
    Milling is that it is all but "unblockable." When I play Phenax I move my game plan forward with EVERY creature EVERY turn after he drops and you can't stop it.

  • @scottricks1676
    @scottricks1676 Před 2 lety

    Awesome ep!

  • @glenndico1209
    @glenndico1209 Před 3 lety +1

    I had a game last night with mill deck using artifacts...it took only four turns for him cast and infinite blue mana floating then self mill himself and filter his library while draining his life total until he finds the combo that mills all 3 of us infinitely and he wins the game.

  • @draconic367
    @draconic367 Před 4 lety +1

    The really hard thing about mill is not all the obstacles I hear listed... no the real obstacle is if you can make things work for you then you will often get the chance to kill people with regular damage etc and that temptation is hard to resist.

  • @ericweis9771
    @ericweis9771 Před 10 měsíci

    Fun video. Thanks.

  • @suntitan4419
    @suntitan4419 Před 4 lety +2

    I used to mill back in the day but people in my playgroup just started running feldon’s cane

  • @blindcommander
    @blindcommander Před 4 lety +2

    Yes, encourage us Necromancers!

  • @lxixian7504
    @lxixian7504 Před 4 lety

    Mill is jank, with tons of weird combinations which work once in a blue moon.
    But if the jank works, oooh it's pretty.
    Milling a creature deck with GrimGrin and Undead alchemist, and then milling 2 others with a giant Grimgrin is perhaps the most fun one

  • @TheEtherswornKing21
    @TheEtherswornKing21 Před 4 lety

    I once played against a Phenax player with my Ur-Dragon. I won the game by resolving Primeval's Glorious Rebirth with a Scourge of Valkas and Dragon Tempest in play.

  • @alexb1375
    @alexb1375 Před 4 lety

    Wasn't Veilstone Amulet already challenged in another episode?

  • @Duchess_Van_Hoof
    @Duchess_Van_Hoof Před rokem

    I feel a strong urge to put more cards in my Jund dragon deck that I can cast from the graveyard.

  • @deaconchristian6780
    @deaconchristian6780 Před 3 lety

    I like playing phanex, the deseaver god. I use a win combo with basalt monolith, isecrone Scepter, and dramatic Reversal. Tap your creatures and mill their decks, tap basalt monolith, and tap the Scepter to activate dramatic Reversal. Infinite mill

  • @HiroZeroVirus
    @HiroZeroVirus Před 4 lety +3

    you know, this conversation comes up a lot for mill, and i understand that a meta is very much to be considered when brewing, but i personally feel that what is considered Mill is not a deck archetype, but mode of win. you can easily combo in to an infinite mill, you can aggro mill, heck, even control or aristocrat mill. this is the first issue, the second i perceive is the effect of mill. while life can be a resource, a deck has to be built to utilize it as such, but for almost all cases, the deck itself is the primary resource pool, so whittling down life totals does nothing more than get them closer to a loss, but milling removes components and resources from any deck. yes, eldrazi titans and such do throw a spanner in the works, but just as those cards exist to counter mills or discards, you need to have counters for anti-mill. exiling, stealing, locking down, all are viable options. alt-win cons should also be considered. going against a deck with eldrazi? good thing you packed your lab-man. keep a mechanized production around to put extra pressure on when every turn another copy of grindstone enters your battlefield (maybe use Saheeli to quicken the process). my best mill deck isnt even in blue or black! its a mono green elf deck that utilizes altar of the brood/dementia and hair-strung koto, generating 15 elf tokens, with a marwyn and those three cards out is a 60+ card mill. but at the end, if i am facing off against someone with anti-mill, i still have 15 elf tokens, and a marwyn that is at base a 16/16 so i can still win by turning creatures sideways.
    TLDR: i feel that mill is a viable build, but people view it as a build archetype and do not build an effective deck that protects itself against the obvious shortcomings.

  • @diSTUD013
    @diSTUD013 Před 3 lety +1

    WoTC needs to make a mill card that targets all players and then has a flashback cost that doubles the amount of cards if it was cast from the graveyard

    • @21Kikoshi
      @21Kikoshi Před 3 lety +1

      Agreed! We need more each opponent mill cards for commander... Please Mark please...

    • @Ixidora
      @Ixidora Před 2 lety

      It isn't all players but "Increasing Confusion" is exactly that for one target player.

  • @crawdaddy2004
    @crawdaddy2004 Před 2 lety

    The funniest game that I ever played mill is when I successfully milled out two opponents, but the third still had a few cards left in their library. I was at two life, and they had no creatures or other damage on the board. Well, this player had the “gawd I hate mill” attitude.
    However, because I was sitting next to them and they didn’t keep their hand covered, I could see their hand. I told them, “You can kill me, by the way.” They were like, “What?” They had Oko in their hand. 😂 After I told them, they turned a mana rock into an elk and attacked me for 3.

  • @Blansaw
    @Blansaw Před 4 lety

    Veilstone amulet doesn't actually grant hexproof, it is functionally very similar, but if you use an ability to swap control with an opponent, hexproof would protect that creature from your own spells, with veilstone you could trade and still target it. also, the things that remove hexproof won't get cards protected by veilstone. Overall, it's not a huge gripe, and it is a little bit of a nitpick, but it can be an important clarification. Feel free to comment disparagingly on how I'm a rules lawyer jerk

  • @omagaking7
    @omagaking7 Před 4 lety

    My win the game kill combo undead alchemists, grim corpseborn(it a legendary creature that you sac to untap) and the god of deception. You tap corpseborn if you hit any creatures you exile them and create a zombie sac zombie get +1+1 on corpseborn and untap tap again. It also deals with the shuffle dudes

  • @hicklw01
    @hicklw01 Před 4 lety

    I use wheel of sun and moon to shut down mill or graveyard strategies.

  • @warpgamer9055
    @warpgamer9055 Před 4 lety +1

    i love this commander

  • @kommanderkronk
    @kommanderkronk Před 4 lety

    Can you Tormods Crypt the Eldrazzi shufflets?

  • @robertmendez8383
    @robertmendez8383 Před 4 lety

    great video.

  • @ldeguzman
    @ldeguzman Před 3 lety

    i miss my standard Sphinx's Tutelage deck. alas that's all mill's ever gonna be good.

  • @ApexZer0
    @ApexZer0 Před 4 lety

    How would mill do in 1v1 commander

    • @OmegaMTG
      @OmegaMTG Před 3 lety +1

      It dominates most of the time. I used to run a dimir mill deck but currently run a simic mill/control deck with Aesi as my commander. Ramp fast, mill hard. :)

  • @insidethemachine
    @insidethemachine Před 3 lety

    I rock a Commander Mill Deck.

  • @osviyero244
    @osviyero244 Před 4 lety +3

    Fog in green is called darkness... your welcome 🤣

  • @danwilson9494
    @danwilson9494 Před rokem

    How the mighty have fallen. Muldrotha, currently all the way down to 11th in the top commanders.

  • @Steven-rb7ph
    @Steven-rb7ph Před 4 lety +2

    I like playing mill because it is such a great challenge. My EDH mill deck is lead by Lady Sun because of how unlikely the idea of winning with mill actually is.

    • @21Kikoshi
      @21Kikoshi Před 3 lety +1

      Interesting commander wonder how you use it. Love mill too.

    • @Steven-rb7ph
      @Steven-rb7ph Před 3 lety +1

      @@21Kikoshi She is just defense/tempo in the command zone which helps create time to mill my opponents. Its also helps to have an unassuming commander when playing mill since it can be pretty easy to die to aggro decks.

  • @Kararch
    @Kararch Před 11 dny

    And what about self-mill? :)

  • @MTG_Ronin
    @MTG_Ronin Před 4 lety +1

    Patreon of the Nezumi & Mindcrank also combo. Another fun trick in my Phenax deck is Tree of Perdition 😈. Surprised Fleet Swallower wasn’t mentioned.

  • @Dropkickjosh8
    @Dropkickjosh8 Před 3 lety

    I think i havd the most interesting and unique deck I have not tried yet but it is esper mill

  • @ProductionJ2B
    @ProductionJ2B Před 4 lety

    Don't underrate the landmill effects. 3 times ~36 Lands with -3 times 3 for starter hand and concluding ramp you rather have to mill around 90 cards ;)

  • @27mizukage
    @27mizukage Před 4 lety +2

    This is some ESPN around the horn style show... I like it.

  • @jallen3775
    @jallen3775 Před 4 lety

    Hair-Strung Koto + Seedborn Muse
    Mindcrank + Throne of the God-Pharaoh + Leyline of the Void / Anafenza the Foremost Tokens

  • @CimInc
    @CimInc Před 4 lety

    Every time I´ve played against mill, I am the one getting hit by it - and I hate it. It is usually when I play a deck where I don´t play grave yard recurssion.

  • @0pTicaL
    @0pTicaL Před 3 lety

    I'm thinking two or more Ruin Crabs in play, with Reshape the Earth in your graveyard then casting Mnemonic Deluge, gg

  • @dam49365
    @dam49365 Před 4 lety

    Me seeing mill getting a powerlift
    *Buys all the Gaeas blessings*

  • @opie5314
    @opie5314 Před 10 měsíci

    Horror mill is pretty viable now

  • @DKMTG
    @DKMTG Před 4 lety +1

    Salt Mill > Pepper Mill

  • @InfernalWheel
    @InfernalWheel Před 4 lety +1

    I feel like folks that play things like Propaganda in mill decks dont understand the virtues of things like Tainted Aether...or Ensnaring Bridge..or Portcullis..

  • @dapperghastmeowregard
    @dapperghastmeowregard Před 2 lety

    Everyone apparently: "Mill is one of the most hated things in commander."
    Me, who made a Circu mill deck (Which later evolved to a UB WHY CAN'T I HOLD ALL THESE COMMANDERS Mill where I periodically swap commanders currently being helmed by Ramirez DePietro) specifically because of how bad mill was and because it was funny: "Pardün?"

  • @marcusburnside9890
    @marcusburnside9890 Před 4 lety

    I'm here for the puns.

  • @gahbunk
    @gahbunk Před 4 lety +3

    Just play self-mill, add some card draw in blue and black obvi, and you just have to focus on one person... yourself. Dig to win con, boop, win

  • @brianbrus4140
    @brianbrus4140 Před 4 lety +1

    I agree with all the negatives listed as challenges to overcome for milling. The issue raises another question or a refinement of the original: Rather than focus on thoroughly milling out an opponent (100 cards), consider what percentage of a deck (25 cards? 40? 65?) needs to be removed to cripple that player's own position?

    • @aidennoir597
      @aidennoir597 Před 4 lety +1

      The problem with that line of thought is that you have no control over which cards remain in that player's library. The bottom 10 cards might win them the game just a easily as the top 10. Much like life, the only card you mill that really matters is the last one.

    • @brianbrus4140
      @brianbrus4140 Před 4 lety

      Odds and percentages.

  • @ancientswordrage
    @ancientswordrage Před 4 lety

    I skipped the puns, but stayed for the maths.

  • @benjohnson7793
    @benjohnson7793 Před 4 lety

    Mindbreaker Sphinx
    + run more graveyard hate

  • @benturtl9076
    @benturtl9076 Před rokem

    mill is just fun

  • @pauldyson8098
    @pauldyson8098 Před 4 lety

    Gents, best leave the bad jokes and dad jokes to Matt.

  • @jeremy.oliver
    @jeremy.oliver Před 4 lety +2

    Arjun would like to:
    Cheat the system

    • @bluetripiniguana
      @bluetripiniguana Před 4 lety +1

      Yes, Arjun is my favorite mill commander. I was a little disappointed they didn't mention him.

  • @antti3779
    @antti3779 Před 4 lety +1

    Mill works just fine without btuvac already. And if the are hurdles in the way to win by milling the whole table, even better, exciting and challenging. Anyhow all those hurdles can be addressed and is lazy to say that mill is bad if you dont want to address them. Every strategy has weak points that need to be adressed, some are just more commonly acknowledged. My view about the bruvac release is:
    Internet: mill is suboptimal why do people play it, i am smart craterhoof player.
    Reality: that sucker dimir player milled the whole table again, i hate it.

  • @orgazmo686971
    @orgazmo686971 Před 4 lety +1

    I think I have 4 decks that can mill (all unique ways of doing so) and 3 more that could add it easily with 1-2 cards (still, without repeating), and I might do so.
    There are so many ways to mill - it's so easy. All you have to do is stay away from white, blue, black, and red.

  • @Kararch
    @Kararch Před 11 dny

    2024 update? :)