Gurjaras overview (AoE2)

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  • čas přidán 25. 06. 2024
  • Go to www.squarespace.com/spiritoft... to get a free trial and 10% off your first purchase of a website or domain.
    1:25 Team bonus
    2:00 Forage bushes & mill bonus
    4:00 Mounted units extra bonus damage
    5:40 Garrison fishing ships in docks
    UNIQUE UNITS
    6:10 Chakram Thrower
    7:40 Shrivamsha Rider
    9:05 Camel Scout
    10:15 Unique techs
    TECH TREE
    11:45 Archers B-
    12:08 Infantry F (B with Chakram)
    12:45 Cavalry A
    13:25 Siege A-
    13:55 Navy B/C+ (B- overall)
    14:27 Monks B
    14:45 Defenses B+
    15:05 Trash units B
    15:20 Strategy ideas
    16:15 Sponsor
    ___________________________________________________________
    Patreon: / spiritofthelaw
    Background music from Epidemic Sound: www.epidemicsound.com
    Game: Age of Empires II Definitive Edition
  • Hry

Komentáře • 339

  • @montauk1684
    @montauk1684 Před rokem +510

    I remember a long time ago someone asked you to never take the Goth's gameplan out of the intro, all these years later I'm happy to see its still there. Keep making great content man.

    • @cpthobbit4490
      @cpthobbit4490 Před rokem

      Churr

    • @Doodmeister0
      @Doodmeister0 Před rokem +7

      But why would anyone want to take it out

    • @tupacshakur5868
      @tupacshakur5868 Před rokem

      @@Doodmeister0 i think in my entire life, i have never watched his intro, its way to long, imho he could cut the whole thing

    • @novkorova2774
      @novkorova2774 Před rokem +11

      @@tupacshakur5868 25 seconds, short attention span?

    • @tupacshakur5868
      @tupacshakur5868 Před rokem +2

      @@novkorova2774 you cant speak of attention span when my intention is to not give attention to it at all. I think its obsolete, just have a 3 sec intro like normal humans

  • @Locoantropologo
    @Locoantropologo Před rokem +56

    This is the Star Wars Galactic Battleground faction: garrisonable mills and self regeneration shielded units. Both mechanics were also in that Genie engine game before.

    • @imsmeagol911
      @imsmeagol911 Před rokem +2

      Shields had a different mechanic though, and the herdables weren't garrisoned in the mill equivalent, it was in a separate building called the animal nursery.

    • @Locoantropologo
      @Locoantropologo Před rokem +7

      @@imsmeagol911Yeah, I know. From a gameplay and probably coding pov I bet isn't to much different

    • @XIVDock
      @XIVDock Před 9 měsíci +2

      There was also huge snowballing potential for garrisoned animals because the food generation rate was upgradeable, and many map types had a lot of bonus animals that would spawn in. I remember frequently playing without ever having to build farms

  • @ols1022
    @ols1022 Před rokem +37

    When sotl drops a new civ overview you drop everything and watch, it’s a rule. Thanks for your hard work as always on such an informing video!

  • @kwdblade4683
    @kwdblade4683 Před rokem +6

    Look at our little SotL, all grown up and getting sponsorships 🥰

  • @pointteaboy7113
    @pointteaboy7113 Před rokem +119

    As for livestock garrison choice, I saw viper ungarrison them progressively to greed out heavy plow farms with something like 22+2 fast castle. They trickle an equivalent of 1 villagers on food, so one can argue that it has little impact on late game, so it maybe makes sense to go up 1 or 2 vil faster and get 3 tc on castle age faster which translate to something like 4 villager lead in mid-game.

    • @Harvest133
      @Harvest133 Před rokem +1

      But that's eight whole farms that require zero pop.

    • @dickesMomo
      @dickesMomo Před rokem +13

      @@Harvest133 no, the trickle referes to 8 of them, not one each. (otherweise you would start the game with 8 extra vills on food ;) )

    • @88porpoise
      @88porpoise Před rokem +11

      @Bryce Pruitt the trickle is calculated based on the amount of food garrisoned, so animals with more food will generate a greater trickle. But with the decreasing returns from higher amounts it isn't really relevant.

    • @88porpoise
      @88porpoise Před rokem +5

      I don't know if you would want to plan to pull out sheep as part of a build order, but if you don't have enough wood for farms because your economy got disrupted or something you are almost certainly better off pulling out a sheep or two. Keep in mind that the eighth sheep garrisoned for a full sixty minutes will generate less than 100 food.

    • @pointteaboy7113
      @pointteaboy7113 Před rokem +1

      @@user-ce9ot3mj8f yes. 22+2 heavy plow 3 TC is definitely greedy af. It may be better overall to eat livestocks for an otherwise 25+2 build

  • @maskawaih
    @maskawaih Před rokem +8

    I really appreciate SOTL for putting closed caption for his videos like this. It’s not like I can’t understand spoken English by him or others but due to my health condition that sometimes couldn’t hear properly or focus on what being talked about. Again, thanks for the subtitles. Cheers!

  • @bare_bear_hands
    @bare_bear_hands Před rokem +118

    From all my time playing Star Wars Galactic BG, garrisoning herdables is ALWAYS the superior choice. Take any set of regular games where you can start with 0 to 18 herdables nearby (this meaning you're also zipping into enemy bases to take their herdables) and compare that income with having to put the 'mill' and chopping all the wood for farms. The difference is abysmal.

    • @kieranrollinson8750
      @kieranrollinson8750 Před rokem +6

      CAN SPIRIT OF THE LAW DO A VIDEO TO SEE WHETHER HIS VIDEOS HAVE AN EFFECT ON IN-GAME PLAYSTYLE/STRATEGY AND CIV CHOICE IMMEIDATELY AFTER THE VIDEOS ARE PSOTED ON CZcams?????????? :D :D

    • @IAmBael
      @IAmBael Před rokem +11

      @@kieranrollinson8750 WHY ARE YOU YELLING

    • @bjorndejonckheere8677
      @bjorndejonckheere8677 Před rokem +11

      @@IAmBael MAYBE HE IS ISN’T YELLING BUT HAS DIFFICULTY SEEING SMALL TEXTS.

    • @4Usuality
      @4Usuality Před rokem +3

      One of my favorite all time games, glad to see other people remember it and Zone

    • @bare_bear_hands
      @bare_bear_hands Před rokem +6

      ​@@4Usuality I play it with the Expanded Fronts mod, which takes many current AoE2 ideas and retrofits them to make each civ even more unique, along with adding newer civs from recent movies.

  • @maxpetzold5801
    @maxpetzold5801 Před rokem +23

    Thank you for all of your commitment to this game and community over the years! I still re-watch some your older videos to this day.

  • @brainwasher9876
    @brainwasher9876 Před rokem +14

    Oh man, I've been excited for this one for a while.

  • @buildingman
    @buildingman Před rokem +5

    Always enjoy your analysis vidoes. I appreciate you providing the starting build order guide for them. I haven't spent enough time with them to learn on my own how to maximize the mill bonus.

  • @JD-qq8fz
    @JD-qq8fz Před rokem +21

    Aw hell yeah the intro is so sick! It's been absent a lot more lately it seems but that only gives whatever videos that do have it more emphasis. Like, grab the popcorn it's Spirit of the Law time

    • @bunga6475
      @bunga6475 Před rokem +1

      SOTL saves them only for civs overview

  • @tiestofalljays
    @tiestofalljays Před rokem +91

    Gurjara Genitours (Berber Ally) with the extra bonus damage would be a fun surprise. Oh wait, the Shrivamsha Rider is an archer deleter already 11

    • @Davtwan
      @Davtwan Před rokem +22

      They’re at least a trash unit, so they’re interesting in that aspect.

    • @micahbonewell5994
      @micahbonewell5994 Před rokem +12

      Gurjaras broken lol

    • @reinhardruescher2134
      @reinhardruescher2134 Před rokem +4

      I've used them a few times and liked them a lot - wasn't even thinking about the attack bonuses just the -10 food cost. Since it's at least a ranged unit that can keep up w the rest of my army.

    • @belisarian6429
      @belisarian6429 Před rokem +3

      Its good against Halbs too, and that is definitely help (since its mostly cav civ) as their other option is slow Chackram thrower.

  • @4Usuality
    @4Usuality Před rokem +89

    It's funny to me that gurjaras can place sheep in the mill as a star wars galactic battlegrounds player of old, putting herdables in the "mill" is a core concept of the game, a game that started as a mod for AOE. Now AOE is taking ideas from them! It's a really cool circular piece of game development, if they did get the idea from that game somehow :)

    • @willemverheij3412
      @willemverheij3412 Před rokem +3

      Could be neat if they maybe add some sort of templar knight or such that can convert and be a strong melee fighter, like the Jedi Knight and Master.
      Or unique looking villagers. Seriously, Galactic Battlegrounds had a unique villager for each civ. I feel like they could at least show some variation there.

    • @4Usuality
      @4Usuality Před rokem +1

      @@willemverheij3412 yeah I adored the villager design in that game, my favorite was definitely the gungan villagers because they looked so funny, empire had the coolest ones though :p I loved the descriptions on units too in the game, when you created them. It felt very alive and true to star wars

    • @willemverheij3412
      @willemverheij3412 Před rokem +2

      @@4Usuality It was yes, it had a great soundtrack and every unit seemed to have different creation sounds for each faction.
      Only thing that bothered me was fully upgraded troopers all hauling a gun on a tripod around, that looked silly and felt more like it should have been a separate unit.
      Well that and air units didn't really fit with the gameplay, that would work better on the AOE3/AoM engine because that one allows all ranged ground units to fire at air units.

    • @riukasoulripper8252
      @riukasoulripper8252 Před rokem +1

      @@willemverheij3412 SWGB had a different unit graphic for each unit, that was sick. Although the audio and graphics were quite bad and outdated IMO. Also some ideas (like the mortar trooper) and fighter combat felt somewhat poorly executed or incomplete.
      Still, a very entertaining game. Just downloaded it again a few days ago and had a blast with it. Spamming Stormtroopers against the rebels is always a plus in my book >:)

    • @willemverheij3412
      @willemverheij3412 Před rokem

      @@riukasoulripper8252 Yes, even on release the game looked dated, but it's a lot of fun and I like how it has a lot more factions than Empire at war which is objectively better.
      Also I think we're just starved for Star Wars Strategy games since these two are the only worthwhile ones, if there's even any others.
      Sometimes I still play it, we played it back in college too, before the expansion. I always played trade federation and spammed destroyer droids which where overpowered before the expansion nerfed them to deal less damage to buildings.
      I loved how they did get the sounds right even though the sound quality could have been better.

  • @GarkKahn
    @GarkKahn Před rokem +4

    I instantly remembered your intro after playing online with goths and using that same good old tactic of sending troops until one of us is dead

  • @MatsuHiroshi
    @MatsuHiroshi Před rokem +6

    That was a very helpful overview for a civ that has a lot of unique things going on. :) Also I'm so happy to see the intro :D

  • @micahbonewell5994
    @micahbonewell5994 Před rokem +63

    I feel like a decent part of why they have such a high win percentage is that so many of their go to units, either few or no other civ has. So if you are not used to playing against Gurjaras or especially if you are a new player, figuring out how to counter them is difficult.

    • @dougler500
      @dougler500 Před rokem +28

      That, and the fact that they're broken. The get too many, too varied bonuses. And their unique units are heinous to play against. I really despise this civ.

    • @niksutliff
      @niksutliff Před rokem +27

      @@dougler500 a unit that kills all cavalry, a unit that kills all ranged, and a unit that kills all infantry. It's totally fair.

    • @noobling8313
      @noobling8313 Před rokem +9

      They are insane. Underwater winrates against the following civs though if you’re getting bored of losing to them:
      Sicilians 47.43%
      Poles 48.10%
      Hindustanis 48.58%
      Mayans 48.72%
      Teutons 49.34%
      Aztecs 49.67%

    • @MadnessTW
      @MadnessTW Před rokem +9

      It's also extremely convenient that both their counters to the most common units are created in the same building and use the same upgrades. Something that good requires more sacrifices elsewhere than just a bad Barracks.

    • @richardvlasek2445
      @richardvlasek2445 Před rokem +4

      you are aware that they're undisputably S tier even in actual tournaments involving the best of the best, yes

  • @TheSpinlippy
    @TheSpinlippy Před rokem +3

    So happy to hear the intro

  • @zamlent2492
    @zamlent2492 Před rokem +4

    Yes yes yes!!that’s what I call a unexpected treat😃

  • @nicklindberg90
    @nicklindberg90 Před rokem +3

    Love the civ overviews! Thank you good Sir!

  • @txBellaofficials
    @txBellaofficials Před 7 měsíci +3

    I am gurjara from india , thanks to the developers 🙏✨

  • @oneoneonefour
    @oneoneonefour Před rokem +4

    I love your civ overviews. Thanks!

  • @robjohnson5872
    @robjohnson5872 Před rokem +7

    SOTL - where the pros go to get their CIV info. Always informative.

  • @10tanksonawall
    @10tanksonawall Před rokem +26

    Now I'm curious about the math for whether the Gurjaras want to counter Eagles with Chakrams or 2HS.
    Great Video as always!

    • @TophuPaint
      @TophuPaint Před rokem +1

      You're probably better off with camels. It's their main line unit, and eagles only trade even at best into them. Plus you have the mobility advantage.

    • @CrnaStrela
      @CrnaStrela Před rokem +1

      Chakrams no contest, they are ranged unit with decent range and decent move speed, they would do especially well against eagles than 2hs that would probably never catch the eagles with their speed and wonky melee pathing.

    • @Popito1707
      @Popito1707 Před rokem

      Chakrams just melt Eagles.Thats not even fun

    • @Tocaraca
      @Tocaraca Před rokem +3

      @@TophuPaint How you people proclaim such nonsense with such confidence is astounding. No, camels do not trade evenly with eagle warriors, they lose horribly. Please do not make camels against eagles.

    • @TophuPaint
      @TophuPaint Před rokem +1

      @Tocaraca
      1. It depends on which civs eagles and when in the game it is.
      2. My brain went to Imp camel vs elite eagle, in which case what I said was correct. In retrospect, I realise gurjaras don't even get imp camel so it's not really relevant.
      3. You're more generally right than I am. It was a dumb comment. I hope my ramble explains how I got to a crazy statement

  • @chadasmr8304
    @chadasmr8304 Před rokem +3

    Great video. You have the best intro. Nostalgic, like the game itself.

  • @itsrudetostare673
    @itsrudetostare673 Před rokem +1

    Spirit, you're vids make my day that little bit better, thanks mate! Haven't played AOE2 in well over a decade, but I'm addicted to your vids hahaha

  • @omkargouraje6243
    @omkargouraje6243 Před rokem +346

    I follow you from 3_4 years , I am from India , love AOE 2 so much..... here in india I want to start channel in our language.....

    • @YellowVillager
      @YellowVillager Před rokem +46

      Pls do it bro
      Never saw an Indian aoe youtuber
      Game accha hai lekin underrated hai bhot

    • @siddharth-gandhi
      @siddharth-gandhi Před rokem +16

      Yup! We need to start an Indian AOE community!

    • @Zdawd
      @Zdawd Před rokem +10

      Is Dragonstar still the best Indian AoE 2 player?

    • @mikerolfe1842
      @mikerolfe1842 Před rokem +3

      Do it

    • @MihanTheNoob
      @MihanTheNoob Před rokem +4

      Go for it xd

  • @kirkwcowgill
    @kirkwcowgill Před rokem +1

    Coming back randomly to happily see that you put the intro back into your vids. Nice! Keep them in!

  • @kardanskadowsk6310
    @kardanskadowsk6310 Před rokem +1

    Love seeing the Intro is back!!

  • @lord_inquisitor69
    @lord_inquisitor69 Před rokem +2

    I've been looking forward to this

  • @arikfm
    @arikfm Před rokem +2

    Thanks for the upload, look forward to the Bengalis video!

  • @Hamanuna
    @Hamanuna Před rokem +31

    I still think the fishing ship garrison bonus should be something that all civs have and give them something else for the Gurjaras

    • @Septimus_ii
      @Septimus_ii Před rokem +14

      I think that would make it too hard to use a navy rush to inflict economic damage

    • @Davtwan
      @Davtwan Před rokem

      Higher garrison space for fishing ships perhaps?

    • @darkdill
      @darkdill Před rokem +2

      @Ferbujosbe I'd rather the game introduce some new ship types that can construct sea-based static defenses, like walls and sea towers. Sure, there's the risk that players will lame the enemy's Docks, but if these defenses are restricted to Feudal Age, I think it'd be workable.

    • @azurerider812
      @azurerider812 Před 4 měsíci +1

      And some sort of naval Mill, for those far flung fish.

  • @garbagegarage4525
    @garbagegarage4525 Před rokem +2

    New SoTL video. I love it!

  • @tyranitararmaldo
    @tyranitararmaldo Před rokem +1

    Oooo! One of my new favourites. This is gonna be good :3

  • @belisarian6429
    @belisarian6429 Před rokem +3

    I would say that Gujaras are little harder to play even at the later stages, considering that they kind of lack direct raw power unit like knights (theoretically there is elephant archer, but that has never felt like great unit), they are more about counters, so good scouting of enemy is essential. That being said, their specialized units excel in their fields, so that is a plus.

  • @NEPAFIX
    @NEPAFIX Před rokem

    Haven’t heard the intro song in awhile, good to hear

  • @jaredwoollett469
    @jaredwoollett469 Před rokem +2

    The intro is back bby!!! That’s what I live for

  • @ivanstrydom8417
    @ivanstrydom8417 Před rokem +1

    ''Hay guys, Spirit of the law here..'' Immediate smile on my face.

  • @CG-eh6oe
    @CG-eh6oe Před rokem +9

    Imho the biggest effect of frontier guards comes when fighting hussar. Their damage is reduced from 8 to 4, meaning even a handfull of camels can clear up a raiding party without problems.

  • @DaddyMouse
    @DaddyMouse Před rokem

    Yooo congratz on the sponsor!

  • @MrJSenf
    @MrJSenf Před rokem

    YES love the intro song so much

  • @franzladores3625
    @franzladores3625 Před rokem +1

    Another sotl Civ review, another good day.

  • @malikshabazz2065
    @malikshabazz2065 Před rokem +1

    great stuff!

  • @MrVlad12340
    @MrVlad12340 Před rokem

    YEEEEEES! Long have i waited!

  • @MiniMackeroni
    @MiniMackeroni Před rokem +1

    Yaay! Intro!

  • @LightKnight_Age_Of
    @LightKnight_Age_Of Před rokem +1

    Ohhhh.... I didn't realize how big the nerfs were.
    I can play that civ again, now!

  • @TheForgeFather
    @TheForgeFather Před rokem +1

    I don't play AoE but I enjoy your videos sir. Thank you.

  • @johnweig4667
    @johnweig4667 Před rokem +2

    I don't really play aoe. But I still watch your videos haha. It is just fun

  • @oliveleaf7376
    @oliveleaf7376 Před rokem +2

    I would be really interested to see a deeper dive into the math how much food and in what time taking the sheep past a certain point vs leaving them in the mill gives. My guess would be that leaving them in gives you much more food over time, but that there is a temporary large resource-tempo advantage from pulling them out after berries and before farms.

  • @hyperthecarry6527
    @hyperthecarry6527 Před rokem +2

    Also the Bonus with the mounted units' Bonus damage would make Genitours interesting.

  • @jahnmark2864
    @jahnmark2864 Před rokem

    Chills every time I hear that intro

  • @windblownleaf6450
    @windblownleaf6450 Před rokem +4

    I love both camels and elephants, so this is a top pick for me. Shame they don't have decent melee elephants, but I guess they'd be too OP otherwise.

  • @nikhilrnje
    @nikhilrnje Před rokem +2

    I never imagined hearing my mother tongue spoken in a computer game.

  • @RohitGurjar-gi2st
    @RohitGurjar-gi2st Před 3 měsíci +1

    Proud to be gurjars ❤❤❤

  • @orangeboi3387
    @orangeboi3387 Před rokem

    lesgo early for a sotl vid!

  • @batatino8805
    @batatino8805 Před rokem

    The intro is back!!

  • @Dubistgenial
    @Dubistgenial Před rokem +4

    PLEAASE when will you make a series to compare the techs & units of civs with their actual historical options? Incas would be fascinating to see in this comparison

  • @integralinsanity1641
    @integralinsanity1641 Před rokem

    Niiiiice sponsors!

  • @MrAllmightyCornholioz
    @MrAllmightyCornholioz Před rokem +1

    ગુર્જરો અદ્ભુત છે!

  • @Slashixuz
    @Slashixuz Před rokem +2

    Edit english subtitles at 7:13 - there is a mistake. As Chakram are "arranged" infantry ( * are ranged infantry)

  • @Duke_of_Lorraine
    @Duke_of_Lorraine Před rokem +8

    Taking a page from the SWGB book is fine with the garrisoned herdables, but I hope they won't overdo it in the future.
    Flying units that can turn invisible would be a little bit OP xD

  • @XvaleckX
    @XvaleckX Před rokem

    I cannot think of a better application for math skills. I am doing calc and am really getting hammered.

  • @LordVader89
    @LordVader89 Před rokem +1

    My favorite civ along with my ethnic background😄

  • @claudiofabian1054
    @claudiofabian1054 Před rokem +4

    4:19 makes me wonder how they would work out against aztec monks...

  • @Voskarius
    @Voskarius Před rokem +1

    I cannot really agree they are decent on water in early game as you mentioned as you essentially have to choose if to build lumber camp and then dock (giving up the sheep bonus) or building a mill, lc and then dock (making you a couple of fishing ships behind). Just my 2 cents, thanks for the great video :)

  • @flakstruk-8481
    @flakstruk-8481 Před rokem +1

    I've noticed every random map game ive played with more than on ai has had a gujaras side of late

  • @tankofnova9022
    @tankofnova9022 Před rokem +1

    Anyone remember the unwinnable situation that was being YOLOed by a Gurjaras player FC into armor elephant rush? Damn things were siege ram+ in castle age with zero investment aside from the age itself and a workshop in your opponent's face!
    The fact that they are still above cap ram is ridiculous! An IMP AGE ram with a cost and time is weaker than this thing.

  • @okanar8397
    @okanar8397 Před měsícem

    Çok iyisiniiz

  • @derikaem8021
    @derikaem8021 Před rokem +4

    dont forget gurjaras also get cheaper petards after kshatriyas

  • @prakrit8284
    @prakrit8284 Před rokem

    Nice best pronunciation of gurjar

  • @daczerobr7526
    @daczerobr7526 Před rokem +2

    Hey Spirit! Are you planning on remaking older civ's videos, since so much has changed? For example, I love playing Celts and would enjoy a new video with the defenses and trash units review. GGs!

  • @AnimeFan-dl4qd
    @AnimeFan-dl4qd Před rokem +1

    I wish you would have said more about the sheep in mil bonus. For example, is it better to divide 8 sheeps into eight mils? Is it a good idea in teamgames if my teammate sends his sheeps to my mil or not worth the costs?

  • @sandorfalusi3486
    @sandorfalusi3486 Před rokem

    Does the dock get a town bell like system, or do I have to alt-click to garrison?

  • @LORDKunzite3
    @LORDKunzite3 Před rokem +2

    I really like the Gurjaras they are actually one of my favorite civs. Especially because they seem to be mad perfectly for me. I love camels and cavalry in general. The start is a bit tricky, but I like how unusual it is.

  • @gibbled0
    @gibbled0 Před rokem +2

    Would you say they are like Incas in that both civs have many situational non-trash counter units? except that Gurjaras are cav based whereas Incas are infantry based. Maybe a comparison video between the two if you agree?

  • @jaredmoore3825
    @jaredmoore3825 Před 26 dny

    @Spiritofthelaw The Civ bonus of their cavalry doing more bonus damage, is that more bonus damage to things they already do bonus damage too, or just more damage in general?

  • @EiloRytyj
    @EiloRytyj Před rokem +2

    I noticed your very interesting video length of 17:29

    • @SpiritOfTheLaw
      @SpiritOfTheLaw  Před rokem +2

      Damn, the original edit was 17:31 and I shortened the outro by 2 seconds to make it 1729 as an inside joke with myself (for an Indian civ after all). Didn't think anyone would catch that, but I'm stoked you did. Respect!

  • @MrSafeTCam
    @MrSafeTCam Před rokem +1

    0:50 "Hopefully this overview will help" I would actually love to see stats on if your videos cause an uptick in play of the civ you covered, and if that uptick in play had a specific average elo, and if that uptick in play caused the civ to become permanently more popular.

  • @ragewinninethousand4140

    Never thought I’d get a Halo allusion in a AoE2 video lmao

  • @gardedog3902
    @gardedog3902 Před rokem

    That rif att just after the 1 minute mark. Is that from a song or is it an original composition?

  • @konradpyszniak976
    @konradpyszniak976 Před rokem +1

    I'm shocked with the Gurjaras winrate in december

  • @LPkletten
    @LPkletten Před rokem +1

    Is this your first sponsorship? Cant remember one and i watch you for years. Anyway concrats

  • @integralinsanity1641
    @integralinsanity1641 Před rokem

    They seem op

  • @iamlegend2200
    @iamlegend2200 Před rokem

    #spiritofthelaw i love u man thanks for the vedio

  • @antoinepfen9904
    @antoinepfen9904 Před rokem

    How does the shrivamsha rider's shield interact with units that fire multiple projectiles (chu ko nu, kipchak...) ?

  • @foreverfrank5494
    @foreverfrank5494 Před 4 měsíci

    My first encounter with the Gurjaras was in Michi 2v2, I could not believe that the Shrivamsha Riders all survived against my mass of siege onagers. I was so angry at the time...

  • @khanman888
    @khanman888 Před rokem +1

    what civ's have the best fast castles? what about scout rushes?

  • @geoffrey1955
    @geoffrey1955 Před rokem

    Gurjaras team bonus apply to Persians as well? Didn't see on the list!

  • @ooolud
    @ooolud Před rokem +1

    Hey, Spirit of the Law! I'm upset to myself that I found you that late :D. I really like your videos and I want to translate them Turkish! But seems like you have to open it somewhere on CZcams Studio. I remember few years ago public was able to translate and submit subtitles but probably CZcams has changed it. I hope you see it, have a great day!

  • @nemes1s_aoe
    @nemes1s_aoe Před rokem +1

    I appreciate your emphasis on correct pronunciation. Happy to see a sponsor!

  • @hyperthecarry6527
    @hyperthecarry6527 Před rokem +1

    I Wonder If the elephant bonus also applies to persians.

  • @sayonaragoodbye9818
    @sayonaragoodbye9818 Před rokem

    finally

  • @jadearrowgamer1762
    @jadearrowgamer1762 Před rokem

    Does the Gurjara team bonus affect Persians as well?

  • @marcuspontius3967
    @marcuspontius3967 Před rokem

    Thanks for the great review, but I have to say I was eagerly looking forward to the squarespace-ad but you couldn't quite keep up to your earlier standards for entertaining ads 😂

  • @bionetik
    @bionetik Před 7 měsíci

    Does the Gurjara Bonus also improve the new Persian teambonus? Do Dravidian camels get +2 against archers flat or with the "Mounted units deal additional bonus damage +20%/+30%/+40%" bonus added on top of that?

  • @madbun1312
    @madbun1312 Před rokem

    always great stuff!

  • @mausolus8466
    @mausolus8466 Před rokem

    After the releas of DoI expansion, Gurjaras become easily my n1 civ. I do not hunt or kill herdables in game (sometimes with the exception of wild boar, but most of the time, I refuse to kill those beautiful innocent creatures), and in games with other civs, my herdables are just roaming around TC. Gurjaras offer me an option for my herdables to bring contribution to the game (although I'm not too happy about their civ bonus, if my ally do not have camels and elephants, such as mesoamerican civs, I contribute to them no advantage). And yes, I'm not even aspiring to be pro or meta player, I'm RP enjoyer of the game.

  • @SirQuantization
    @SirQuantization Před rokem

    Congrats on the SquareSpace sponsorship! Those guys are awesome.

  • @EvilCherry3
    @EvilCherry3 Před rokem

    How can Siege Elephant be mounted but not Elephant Archer ? :(
    Do you know if this affects War Elephants or Battle Elephants or Ballista Elephants ? (in the case of conversion or custom maps)

  • @andersnielsen3163
    @andersnielsen3163 Před rokem

    I see Gurjaras as a very good Hussar spam civ.. Your Hussars do 40% more dmg, thats compensating for the lack of Blast Furnace. They're cheaper than other civs, and you spent your gold on their unique units to counter Halberdiers.

  • @FlymanMS
    @FlymanMS Před rokem

    8:23 Shwarma rider be like telling Knight: "Hey! You your shield, idiot!"