Falling Frontier - 12 Minutes of Campaign Gameplay
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- čas přidán 5. 09. 2024
- Check out this Falling Frontier campaign gameplay and watch 12 minutes of the first Falling Frontier mission.
In the Falling Frontier campaign, Titan Rising, the Cold War between Mars and Titan has been ongoing for decades. As the Commander of the Titan Federation vessel, Pinnacle, you're on your way back to Titan, when you have to make a stop at The Forge, a station situated in an asteroid cluster.
Falling Frontier will release on PC via Steam and GoG in Q2 2022. It's available to wishlist now.
#IGN #Gaming #FallingFrontier
This game feels like a cross of Sins of a Solar Empire, Stellaris and The Expanse. Can't wait to see the finished product!
Me too ^^
Don't forget homeworld!
Nice! I'm especially interested in The Expanse part 😁😁😁
Ah yes my most favourite space scifi games and movie
Children of a dead Earth
I'm glad it's a slow game, not a who can click the fastest and the mostest wins. You have the time to plan and enact a strategy. Looks fantastic.
Maybe too slow. It takes more than 2 months in-game time to dock. Poor crew. :D
@@ybek It's still being worked on. I'm sure they'll make some adjustments to the days/cycles lol.
@@ybek Hopefully they're in cryo.
That's a competitive perspective. For a singleplayer experience just watching this video was brutally slow. Hopefully there's a timeskip mechanic.
@@ybek maybe hes a learner driver
This RTS took an extreme approach for "Fog of War" aspect of RTS genre xD
There are a lot of ppl complaining about how slow it is.
To those ppl you need to know a couple of things this game is a RTS you can change gameplay speeds as you wish.
This is just a snippet of the campaign story and it also showcases some of the effects and scenario building features of the in-game scenario creator.
Don’t bother m8. The young generation don’t get it. They only want fortnight, cod, Halo and other battle royal games.
@@kubel83 Hey, i'm 18 and this looks awesome
@@kubel83
That's true for most of them, most of them never experienced slow paced realism based games like tactical shooters, military sims, grand strategy, crpg etc.
what the slow pace make it more interesting. depends on the game.
it's like submarine but in space
Not a fan of space strategy games or X4 type games but this looks insanely atmospheric and cinematic.
Homeworld is way more badass.
@@TheDoomWizard Nothing wrong with diversifying the market.
U gotta try frostpunk
Beltalowda
@@TheDoomWizard how do you know that? This game is not even out yet.
10 minutes of a ship flying through a dust cloud at 10MpH, fking take my money
The music, the visuals, the pacing…. this feels like ASMR in Space: The Game.
well actually the space is silent because there is no air. But yeah you can call it that.
THIS is what im researching since my first games of Conquest: Frontier Wars, never had the same feels on any rts/4x scifi games ever again. This slow gameplay gave me those again.
C:FW was a great game, sadly the sequel fell through and nothing else quite filled the hole
great visuals, great sound design and really atmospheric. one to look out for
Hey. I'm super excited for this game and I'm 129% going to buy it, but you need to do a proper gameplay trailer. This is the only video I've ever watched on 2x speed, and it was still slow.
IGN has a huge audience and you need to show what this looks like at full scale, not a single ship.
Watching a single ship dock and move to investigate something is not what the gameplay of Falling Frontier will be like.
You should be showing 3 fleets on different missions, setting resources expansion plans from new probe data while dealing with an incursion from an enemy scout + building infrastructure and managing a cruiser refit that just got into drydock. Please get someone who knows marketing and editing to do the next video.
That said, Falling Frontier is one of the top 3 games I'm looking forward to, and if you love RTS you should be too.
Agreed, watching a docking sequence tells me nothing about *gameplay*.
After that Pinnacle ship rammed the rock and crushed it without taking any damage, my suspension of disbelief went down the drain.
wut? there would be no resistance, it's space, it would just push the rock out of the way because the rock has less mass. Why would the ship take damage?
@@TriFekt of course it would take damage. What do you think resistance is? If you collide with a massive solid object at speed, you won't just keep going with the same speed as you crash into it. Do you think the ISS could just hit a small asteroid at speed without any damage? Say a three meter diameter asteroid, which is a lot smaller compared to the size ratio between the rock and the ship in this video. The Moon was created because a smaller planet hit Earth. Earth didn't just push the smaller planet away without damage to Earth itself.
Looks visually great. Kept waiting for the gameplay to show up. This is like 12 min moving painting of a cloud with a ship flying through it. Great to look at but no meat or potato's so speak. Hell if you're using metaphors to describe this scene involving food this is like going to a restaurant and seeing that they have nice silverware.
Nice! Looks great! Love watching a smoky screen with slow moving ships
Yeah "gameplay" is generous took over 5 minutes just to dock a ship
4 minutes to dock that ship? yeah this looks like fun
For some reason they are doing it at 1x speed, there are 2x and 4x options.
looks like a waste of time
What are the Warp Engines offline? Get LaForge working on getting them back online ASAP
The sounds and soundtrack make it 1000 times better. Looks as epic as it sounds.
Slowest gameplay video I've ever seen, like the concept though.
Literally a speed up button in the top right
@@jackthornton138 excuses for a bad-paced trailer. They're just padding the gameplay to make it look more interesting than it is. Why else show us something so slow? Realism? Yeah, right.
Imagine an Expanse version of this game.
It would by necessity have a lot faster battles and much longer sightlines, no? Stealth is very difficult in space and asteroids are thousands of kilometer apart.
@@Hust91 Yet The Expanse somehow has stealth ships
@@vaahtobileet I'm not familiar enough with the setting to say what magic tech they would be using or if they simply hide inside an asteroid but generally speaking anything with an active thruster or a crew will be extremely easily detected from very, very far away.
Of course you can also attack from very, very far away.
this basically is the expanse
Game looks great, and the music was awesome.
Scott Buckley, look him up on CZcams!
An Expanse DLC story line would be epic
This game will be awesome, made by ONE guy...
Still better than most triple A games nowadays
@@KillerDudeT19 you indie d suckers need to stop posting this on everything, you dont know triple A games.
Never clicked anything faster than this, seriously. Cant wait!
As others have said the movement style, relative realism and solar system setting evoke The Expanse, but on top of that the dark and cold and hostile enviroments also envoke the Alien universe.
imagine if they did this with titanfall
Would be an amazing idea tbh
That was some intense music for just moving the ship to the port lol
Love those lightning effects at 6:35.
That narration gave me serious Expanse vibes.
The game got atmosphere, In 4k ultrawide this would be sweet.
4k uw is not really a thing yet what do you mean
This looks awesome.
Whats the song name? Anyone know, or is it an in game ost that hasnt been released yet?
12 minutes of campaign gameplay - it took 5 minutes to park the spaceship....
People don't seem to know of RTS games or 4X games in general. Man, one of my favorite genres are still considered niche apparently.
this sets a new bar for future space rts graphically. wow
12 minutes of gameplay. 5 minutes of slooowly pulling into dock. 30 seconds of menu clicking. 4 minutes of nice atmospheric stormcloud flight. 30 seconds of slow vessel recovery. 2 minutes of ambush (finally).
very atmospheric, nice music, wonderful visuals. very understated. but is this indicative of the general pacing and gameplay of this game?
it's a 4x-lite so probably
Necro, but no. There's a visible speed up button, it's just an atmospheric clip
Looks amazing. Cant wait for the release. I'm not even mad that there's sound and thunder in space.
The musical score is especially moving in this game. It takes the glory out of war and presents it as the tragedy it is.
This looks and sounds incredible! I've played a lot of Stellaris on Playstation and sure hope to see this game come to consoles as well.
the ui is so clean and intuitive, music and graphics is nice
giving me frostpunk vibe with the music and atmosphere. the emotion that it brings reminds me of that game.
That soundtrack sent shivers down my spine
Looks very immersive and relaxing.
What's the point of asteroids if you can just fly into them anyway?
Impressed this is an indie game with a single dev. Will be checking this out.
how many players can be against each other in a single match of multiplayer?
When ships hit asteriods, do they take damage?
No it’s an atmospheric effect
@@bluemoon1368 Shame. ships should take damage from asteriods.
@@SMCMUSICLIST why? most asteroids are just a loose collection of rocks, you can push your hand through a bunch of pebbles.. same thing
THE ENTIRE VIDEO IS LITERALLY JUST WATCHING A SHIP MOVE VERY SLOWLY
love the music that sounds like from TRON 2 and the com chatter
Looks and sounds incredible except for that really obnoxious motor sound that is absolutely tied to the ship. Some kind of servo or motor? Seems to restart every time the camera focuses on the main ship or it's given new guidance?
Is this really the slice of the game you wanted to show us?
Snark aside, the game is gorgeous. I'm just not sure what this game is.
Love the project!
First 5 mins is just the ship trying to dock.
Really cool. Well done!
Repeated sounds of engine and doors(?) are killing me. But the soundtrack reminds me of the Witcher. It's so calm and chilly.
@Nicol Nicoleta thank you very much. Do you know what exact song is playing in the gameplay?
As long as they keep up with music like that..well you have me sold
Agree with what everyone seems to be saying about the atmosphere. Would try this if available on PS4/5 physically. Great if it comes to all formats to be honest
The sound design and lighting have a real 'Event Horizon' vibe
this is the new Nexus game. wanna pilot the angelwing again =D
Anyone know the music?
Kinda reminds me of Star Sector for some reason
That hit rating of enemy ship is weird. :D
Could really sure some seizure warnings on those storms. oof.
Wow. This fog is something else. WTF
Lot's of people complaining that this game is slow, you should check out Hades Star in order to understand the full meaning of slow😂
This sound track is absolute LOVE
Seems interesting; but the time scaling seems bad; took that ship more than a month to move to and away from that station??
It’s like playing stellaris at normal speed. You just need to press the speed up button in the corner to make it go faster
There are probably variable speed modes.
@@TheEnd-vn9rb there is top right corner
Oh so this is a war between Wars and Titan but Earth is being fought over? They should be resource rich and combat ready too
Watching paint dry would be more entertaining
Yes! The pinnacle and fa'tan are back!
Does this have campaigns and procedural modes too?
but why so slow at the end ?
With 1 developer working on this, the worry is that it'll be somewhat shallow; you can only create so much content on your own. Sure it looks nice, and it'll be atmospheric, but keep your expectations in check.
*your
The content is slower to be produced yes. Though with the Scenario Creator coming out before v1.0 release, there will be plenty of community content to play. In addition, things won't be rushed as many top games developers are because of corporate pressure.
Os this game release only for PC or?!
Why are the ships going through each other and the giant rocks?
Some of the ships are in the background for atmosphere cause the area is mining space.
As for the giant rocks that is built into the lore of the game, the ships are made of a special metal that can ram into the rocks to know damage to the ships (so mostly for athletics)
Wow it looks slow af though hope it speeds up at some point. It's like traveling and or doing anything in Battletech. Also there is a lot of bashing into asteroids and no damage to the ship. Lol.
Most asteroids are just a bunch of rocks gathered together, very few have enough integrity to put up much resistance to a ram
The game does have speed up options like stellaris. And in lore the ships are Made of very strong material that let’s then go through the asteroids. Like icebreakers in our time
What a music track loved❤
Is this some kind of Asteroid-Breaker (Icebreaker) Simulator?
Turn the music down so we can actually hear the game itself.
Looks like inspiration from nexus jupiter incident
Ship seems to be a little too slow there. Like waaaaay too slow.
Reminds me of Hegemonia days
Thought this supposed to be game play. Nothing happened for almost 10 minutes
Will Earth/Terra/UN be a playable nation?
It’s like a more narrowly focused stellaris with insane visuals. Love it! Wish it was coming to xbox
No Y axis movement ?
Fun to play, but most decidedly not fun to watch others play. On my wishlist.
Wow, the atmosphere! Can't wait!
Gorgeous art direction
Game looks class
The UI design could be more minimalistic and more elegant to complement the atmospheric feel of the game. The blocky fonts and thick lines ruin the immersion for me.
LOOKS REALLY IMMERSIVE SOMETHING VERY MUCH MISSING IN GAMES TODAY PLUS SOUND EFFECTS ARE EPIC
fell asleep during the first minute
Can already imagine the Star Wars Mods with this game…
looks awesome aside from the flashing lights in the background
the music is great
Game remides me of the Expanse, though the player dosen't seem to have much controle over combat
Demo please or CBT?
1 dev put whole AAA industry to shame well done
Maybe flip the nos next time super chief
hahahaha what are they showing us? nothing....just a ship flying around super slow
Did you fail to notice the speed up button in the top right?
It's just a snippet of the campaign, you can speed up the whole gameplay, if you want to.
Looks interesting