How To : Turn your Pictures into Materials with 3D Sampler
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- čas přidán 3. 07. 2024
- In this video, we learn how to use our own image, color correct it, make it tileable, and prepare all the necessary maps for our preferred 3D application, all using filters within Adobe Substance Sampler.
- You can access the SOURCE FILES via: www.patreon.com/posts/source-...
- Check out my Substance3D playlist via: • Adobe Substance Series
- You can access our shop via: / @sarkamari
- Follow me on:
X: / sarkamari1
Instagram: / sarkamari.cg
Reddit: / sarkamari
#SARKAMARI #sarkamari
Bookmarks:
00:00 Getting Started
00:41 Photography Tips
04:27 Image to Material
15:35 Equalizing
16:49 Make It Tile
19:51 Make It Tile
21:55 Water
24:00 AO
26:00 Exporting Material
#sarkamari @Substance3D @sarkamari
Hi @sarkamari - your tutorial is a fantastic resource for the 3D community, and we've added it to a playlist on our channel so others can learn from you. Keep up the great work!
Thank you 🙏🏼
Wow! High quality tutorial and production. Keep it up!
Thank you Sozno.
Another amazing tut for this amazing program.
Thank you 🙏🏼
عالی به روز وبه موقع خیلی ممنون thankyou master perfect good luck
Very useful, thank you so much for this !
you're welcome
Great overview, thank you!
Awesome, Thank you!!!!
thank you for your helpful tutorials 🤩
Glad you’re finding the tutorials useful
nice! thank you!
Thx Dude , that was realy helpfull
Amazing channel introducing Substance products. I just bought them all and I really want to learn them all. But to me Sampler is very much the same as Painter except you can't "paint" and you can make your material out of your own picture which can be also done in Designer I guess? I feel these three softwares just have too many overlapping functions.
The workflow is the key. It allows you to use the power of smart materials and smart masks and get the best out of each app. This is something that you cannot do with keyshot. Some if the apps are still a bit slow but considering that adobe have introduced stager, modeler and sampler recently iam sure we will have an exciting times ahead 😃
Awesome thanks soo muuuuuch!!!!!!!!!!
Glad you found it useful
How do you export the 3D Material to use it in photoshop?
Hi Sarkamari, I have a question a about fur material and lenticular iridescent material, so are there anyway to generate fur geomatry or adjust color changing depend on angle of view?
The look you're after can be achieved procedurally using Renderman or Arnold.
I am not sure if it can be done with the current version of Substance Sampler.
Amazin work, but if i want to scan a tile not a 3D , simple tile like marble on walls or floors,is it ok if take a picture from my phone then send it to substance? Or i have to use a professional one, and what about the shadow and light conditions?
You can remove the shadow by delighting the photo, but your image shouldn't have any distortion
Where did the "Height invert" button go? I can't find it anywhere and it looks so useful
Same here. Not sure where it went or if the newer version just got rid of it.
could we have that tutorial for transmission objects please?
Best to deal with transmission in Adobe 3D Painter or Stager
@@sarkamari will go look into those!
These might help:
czcams.com/video/PRls0hu_pww/video.html
czcams.com/video/k3c1dpgSc4Y/video.html
@@sarkamari Thank you!! gonna watch those now!
hi
سلام و سپاس، آقا یه فیلتری بود قبلا از عکس رفرنس میگرفت مثلا 5 تا رنگ رو سمپل در میاورد اسمش چیه من یادم رفته هر چی میگردم هم پیدا نمیکنم
سلام
در مورد کدوم نرم افزار صحبت میکنید؟
@@sarkamari پیدا کزدم توی alchemist فیلتر color extractor بوده که دیگه از وقتی ادوبی خریدش به نام Sampler زد حذفش کرده متاسفانه
r u iranian?
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