Designing DOOM Eternal's New & Classic Demons

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  • čas přidán 2. 06. 2024
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    Hugo Martin (Game Director) breaks down the design and redesign of DOOM Eternal's new and classic demons.
    Noclip's work is 100% crowdfunded.
    Patreon: / noclip
    Website: www.noclip.video
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    Filmed by Jeremy Jayne
    Edited by Danny O'Dwyer
    Closed Captions by Megan Carnes
  • Hry

Komentáře • 6K

  • @NoclipDocs
    @NoclipDocs  Před 4 lety +3410

    Thanks to our new studio in Oakland we're able to produce smaller features like this alongside our more regular documentary videos. We really hope you like it! Noclip is a small, independent team that works as much as our funding will allow so if you'd like to help us film, edit and produce more ad-free videos like this, please consider throwing us a few bucks on Patreon. We try to make every cent count towards interesting videos about game design. www.patreon.com/noclip - Loads more docs coming this month including full docs on Gish & Pyre, and features on Shovel Knight & Edmund McMillen's back catalog. Not to mention two AAA studio trips that will have us visiting US and mainland Europe in February. All thanks to funding from people like you! Thank you!

    • @AbdElWadoudIkhlef
      @AbdElWadoudIkhlef Před 4 lety +28

      really like this type of features! LOVE IT!

    • @Edditaur
      @Edditaur Před 4 lety +2

      GISH! Oh my god
      Fingers crossed you have some things in the works on other Ed McMillen games too?

    • @allenhelmuth2214
      @allenhelmuth2214 Před 4 lety +4

      You guys are a bunch of nerds.

    • @PeterJamesVillegas
      @PeterJamesVillegas Před 4 lety +6

      Thanks for this amazing video.

    • @McD_James
      @McD_James Před 4 lety +7

      Let me just say that you're doing one hell of a job.

  • @ainhilan
    @ainhilan Před 4 lety +14359

    "i don't know why there are rib bones in his brain, but it looks cool" finally i have the answer

    • @AshyGr33n
      @AshyGr33n Před 4 lety +891

      “why do android girls wear heels” “bcs i like pretty girls” same energy

    • @TehPwnographer
      @TehPwnographer Před 4 lety +150

      tan thanh Nguyen rib brones*

    • @toxiiskullz
      @toxiiskullz Před 4 lety +60

      Ash Green oh is this from the director of NieR: Automata?

    • @dydy-ss2oo
      @dydy-ss2oo Před 4 lety +18

      It describes the whole game

    • @qwerttzizzi
      @qwerttzizzi Před 4 lety +1

      Which part?

  • @mrtaufner
    @mrtaufner Před 4 lety +5144

    This guy just dropped a nice quote: 'When you're thinking, you're engaged. If you're not thinking you'll get bored and play something else'.

    • @lounowell4171
      @lounowell4171 Před 4 lety +277

      only took a decade of games where 50% of the experience was holding forward or mashing through dialogue to get back to where we were in the 80s/9s >.>

    • @lounowell4171
      @lounowell4171 Před 4 lety +31

      @J Foster open world action-adventure, actually
      watch a playthrough of the first few 2D Zelda games, then watch a playthrough of the later 3D ones or even Minish Cap (a later 2D one)
      Lots of holding forward

    • @lounowell4171
      @lounowell4171 Před 4 lety +53

      ​@J Foster well yeah that was my point, zelda used to be good then it was stale for ages lol, botw's brought some hope back
      it's just a good example of how most games from like 2005-2014 were more like easy, graphically pretty rollercoasters instead of being dynamic & challenging

    • @JayAreAitch
      @JayAreAitch Před 4 lety +38

      Cody Wilkie wait I don't get it. Are you saying you like GTA V, RDR2 and the Witcher 3? If so, yeesh, they're like the perfect examples of modern games' obsession with cinematics over gameplay.

    • @mrtaufner
      @mrtaufner Před 4 lety +22

      @@JayAreAitch that's not entirely true. GTA V has a lot of cinematics, but it's the only way you can keep track of the story. Same with RDR and The Witcher. You can skip the cinematics, though. And the amount of open world gameplay you can have compared to the cinematics is also abismal.

  • @fobo3361
    @fobo3361 Před 3 lety +2970

    "If everything has two legs and walks like a man its pretty lame"
    Damn hugo just insulted almost EVERY modern shooter

    • @ParaFox404
      @ParaFox404 Před 3 lety +122

      tru, but also sometimes that can be the most interesting thing if done well... I love fighting human enemies that are exciting to fight against, like the ones in fear for example, that are always doing something different, crawling around jumping through windows flanking through doorways, it feels fair, and it can be terrifying... but most games do humans as just a silhouette target that pops up and down behind a piece of invincible cover and shoots vaguely in your direction or directly into your skull with no in between which IS lame.
      I do think balance is good, humany enemies that move in interesting ways paired with monstery enemies that bring a whole new element would make for exciting combat, dealing with the general cannon fodder and then having to adapt to a snake or spider style enemy fuckin around on the ceiling would be pretty lit

    • @Klausinator451
      @Klausinator451 Před 3 lety +26

      @@ParaFox404 I was gonna mention Fear before I read your comment, I wanna play it again so bad.

    • @desolator4662
      @desolator4662 Před 3 lety +8

      @@ParaFox404 Agreed, If doing it right even a cube with gun can be exciting to do against.

    • @PaperEater_
      @PaperEater_ Před 3 lety +4

      Nick Wolf but sadly 90% of modern shooters don't do that

    • @fobo3361
      @fobo3361 Před 3 lety +5

      @@ParaFox404 yeah its ashame tho fears isn't really a modern shooter, plus they had straight up mechs in that game, and heavy's (which still human just alot stronger but they spiced it up alot), theres this game called trepang2 free demo on steam, HEAVILY recommend you try it out the ai is probably the best ive seen in any shooter, like if you hide you'll hear them clearing rooms and yelling to eachother and communicating your location, alotta other super cool stuff i wont spoil and i'll let you find out for yourself, but its seriously awsome

  • @JLHoskins
    @JLHoskins Před 4 lety +4896

    Having played Doom Eternal and watching him explain how the enemies are supposed to be makes me smile: They did everything right.

    • @kevgmei
      @kevgmei Před 4 lety +92

      Except for the tentacles.

    • @desolator4662
      @desolator4662 Před 3 lety +66

      @@kevgmei Yea, I though they're gonna be randomly generate but no they are fixed.

    • @TheMrCarnification
      @TheMrCarnification Před 3 lety +81

      You can tell by their footage alone how much it slows down the game, you just go hole by hole checking for tentacles because the damage is too punishing to be ignored and they are too fast for you to not be looking straight at the hole if you intend to kill them. I like the idea they had, maybe a less punushing and less predictable jumpscare enemy would work, keeping us on our toes listening for audio cues, but the tentacles are really flawed and make us walk slower while looking at the floor.

    • @tejasmathad7188
      @tejasmathad7188 Před 3 lety +3

      yes they have perfected it

    • @milanelst5754
      @milanelst5754 Před 3 lety +40

      @Kyle Halpern Bruh if you hate the marauders you're just bad at the game, 2 counterattacks with quickswaps and he dies

  • @chronocrusader48k
    @chronocrusader48k Před 4 lety +3422

    Hugo: Whiplash is our first female demon
    The Slayer: THE HAMMER OF JUSTICE IS UNISEX

    • @DTKennedy
      @DTKennedy Před 4 lety +263

      AJ Lucas Rip and Tear knows no gender.

    • @raider3167
      @raider3167 Před 4 lety +40

      “Hammer of Justice”
      Wrong series, Quake-

    • @triplehelix3207
      @triplehelix3207 Před 4 lety +84

      Hdoomguy will be pleased

    • @IcyMike5.7
      @IcyMike5.7 Před 4 lety +40

      What about the summoner or Olivia from doom 2016

    • @chronocrusader48k
      @chronocrusader48k Před 4 lety +59

      Mike McCarthy The Summoner and the Mastermind (but not Olivia) are both traps

  • @PurpleColonel
    @PurpleColonel Před 4 lety +3880

    He'll straight up name faults in the previous game and actually say how they're improving things in no uncertain terms. How often does that happen with AAA games nowadays?

    • @sullyschwartz2365
      @sullyschwartz2365 Před 4 lety +262

      And yet, despite the fact he names-as well as-explains why and how they are faults, people still complain about missing them and wanting them back in the game.

    • @rustyshackleford9452
      @rustyshackleford9452 Před 4 lety +8

      U now have 666 likes 😂

    • @jojojorisjhjosef
      @jojojorisjhjosef Před 3 lety +7

      Everything just WORKS

    • @LilyApus
      @LilyApus Před 3 lety +16

      It doesn't happen at all that's how often, Even some of the better game companies these days don't really talk about what they did wrong with previous games only what they're doing new or differently in the sequels.

    • @rheawelsh4142
      @rheawelsh4142 Před 3 lety +4

      Bethesda technically does it but they just don't improve

  • @hungryfilms3707
    @hungryfilms3707 Před 4 lety +1995

    “we wanted as many characters as possible to return, I think we got all of em.”
    *distant chaingun fire*

    • @UKEDNHAT7
      @UKEDNHAT7 Před 4 lety +189

      *DONT YOU DARE*

    • @SirCheeseEater
      @SirCheeseEater Před 3 lety +72

      Plutonia: Yep...

    • @elflordyt6830
      @elflordyt6830 Před 3 lety +139

      PLUTIONIA WOULD LIKE TO KNOW YOUR LOCATION. IM THE WISE WORDS OF CIVVIE11: "A group of chaingunners is a goddamn firing squad. If you wanna experience that, Plutonia is that way."

    • @no1cratee49
      @no1cratee49 Před 3 lety +24

      Heavy weapons guy

    • @carstealer
      @carstealer Před 3 lety +7

      @@no1cratee49 pretty sure its "dude" instead of "guy"

  • @Marchew1200
    @Marchew1200 Před 4 lety +1109

    Modeled by Jason Martin - no relation
    Adrian Carmack- artist on old Dooms - no relation to John Carmack
    History repeats itself

    • @kairyu2914
      @kairyu2914 Před 3 lety +59

      tf I really thought John Carmack and Adrian were related like broooo

    • @Healp145
      @Healp145 Před 3 lety +7

      Curse or blessing?

    • @Thepenarmy01
      @Thepenarmy01 Před 3 lety +20

      It's like poetry, it rhymes.

    • @anidiot192
      @anidiot192 Před 3 lety +5

      @@Healp145 blurssing?

    • @Z3R0Steam
      @Z3R0Steam Před 3 lety +5

      time is a flat circle

  • @evillink1
    @evillink1 Před 4 lety +4405

    "We want you to hate that thing." Mission accomplished guy.

    • @whenfunnydancingcockroach4625
      @whenfunnydancingcockroach4625 Před 4 lety +188

      My dad loves Doom and got it so he absolutes HATES the Arachnotron

    • @NotaLoca12341
      @NotaLoca12341 Před 4 lety +18

      @@whenfunnydancingcockroach4625 I would love to see reactions of his haring on demons while he plays.

    • @jojonathas9485
      @jojonathas9485 Před 3 lety +4

      One more like

    • @erm9988
      @erm9988 Před 3 lety +73

      Whiplash gives me brain damage

    • @jojonathas9485
      @jojonathas9485 Před 3 lety +38

      @Mᴀʀᴛʏ Mᴄғʟʏ Marauder it's okay, whiplash is a pain in the ass

  • @FlameLFH
    @FlameLFH Před 4 lety +7919

    "We're comfortable with frustrating the player so long as they have something to learn" This is a design philosophy not enough video games do.

    • @satanael431
      @satanael431 Před 4 lety +439

      From software.

    • @LuLuNyx
      @LuLuNyx Před 4 lety +167

      I learned how to not sleep until I complete at least one level in Touhou.

    • @slig4656
      @slig4656 Před 4 lety +129

      Basically Dark Souls, you learn how to time things really well

    • @FlameLFH
      @FlameLFH Před 4 lety +189

      @@satanael431 From Software took that concept to such an extreme degree that they formed a different kind of game

    • @timothywillox8564
      @timothywillox8564 Před 4 lety +66

      Skungus Does that include making the camera the biggest pain in the ass sometimes?

  • @popstarjacky
    @popstarjacky Před 3 lety +2154

    Whiplash: "She's actually our first female demon".
    Summoner: Am I a joke to you

  • @hashbrownz1999
    @hashbrownz1999 Před 3 lety +234

    25 years later, ID has the exact same personality with almost none of the same people.
    "Why are there rib bones in his brain? Dunno, but it looks cool."

  • @TheBlarggle
    @TheBlarggle Před 4 lety +1779

    "We wanted to use her in marketing and promotional images" - Translation: No demon titties.
    Honestly. This whole interview was great. It's nice to hear a dev actually sound like he gives a shit about his game and his hype comes across as honest, if that makes sense.

    • @blue1764
      @blue1764 Před 4 lety +145

      I want some demon tiddy

    • @thedeergod435
      @thedeergod435 Před 4 lety +53

      @@blue1764 r34 is your friend

    • @JohnMarkIsaacMadison
      @JohnMarkIsaacMadison Před 4 lety +84

      I always thought of the summoner from doom 2016 as female.

    • @HerrJaeger64
      @HerrJaeger64 Před 4 lety +18

      @@thedeergod435 is there qctually doom r34??

    • @infinitypilot
      @infinitypilot Před 4 lety +31

      @@HerrJaeger64 I have found some decent art of Doomgirl. Other than Hdoom though, I wouldn't recommend looking up r34 art of demons.
      With succubi though it's a 50-50 chance. Either the art will be really good or it'll be REALLY bad.

  • @adriansimonsen6533
    @adriansimonsen6533 Před 4 lety +3283

    Hugo: She's not entirely anatomically correct
    Everyone on the Internet: I can fix that

  • @nitrocharge2404
    @nitrocharge2404 Před 4 lety +558

    Calling the Marauder the Queen chess piece is the best analogy I can think of, and perfectly describes him

    • @Sprite897
      @Sprite897 Před 2 lety +24

      "maurader is the queen chesspiece" proceeds to do a one cycle kill ending that maurader in less than 10 seconds

    • @bungbananaman
      @bungbananaman Před 2 lety +21

      @@Sprite897 not all doom players are tryhards

    • @Sprite897
      @Sprite897 Před 2 lety +8

      @@bungbananaman even the maurader is easy for non tryhards, just the simple supershotgun ballista combo deals with him easily

    • @bungbananaman
      @bungbananaman Před 2 lety +9

      @@Sprite897 I know that. I just said not everyone can kill the Marauder in 10 seconds

    • @black_rhino241
      @black_rhino241 Před 2 lety

      @@bungbananaman you should see the clip of Hugo killing him instantly with a BFG on accident

  • @JLHoskins
    @JLHoskins Před 4 lety +502

    "He's gonna be one of those guys you love to hate."
    He's absolutely right. The hardest part for me is when I finally get to the archvile and try to kill him, every single demon in that area rushes to me and tries to kill me.
    I fucking love this game

  • @legendkillahd3775
    @legendkillahd3775 Před 4 lety +1725

    13:00 *Talks about the Marauder*
    “You are Obi-Wan and he’s your Darth Maul. And you guys are going to have this awesome fight”
    I’m sold

  • @B4umkuchen
    @B4umkuchen Před 4 lety +2651

    Talking about demons like talking about having a good time with kittens. Hugo is charming like always.

    • @anshulsingh7663
      @anshulsingh7663 Před 4 lety +8

      @aljanat5 WOAH. Do you work independently or at some game studio?

    • @slackjawedpenguin3306
      @slackjawedpenguin3306 Před 4 lety +18

      @@anshulsingh7663 you actually believe this guy

    • @Sx-xy2zi
      @Sx-xy2zi Před 4 lety

      Hugo is very charming

    • @enclavesoldier5737
      @enclavesoldier5737 Před 4 lety

      Heh heh heh, good time

    • @anshulsingh7663
      @anshulsingh7663 Před 4 lety +2

      @@slackjawedpenguin3306 I only saw the first comment. As I scrolled down, I realised this was a copypasta.

  • @jetstreamsam2906
    @jetstreamsam2906 Před 3 lety +93

    me: oh doom hunter, tell me how low your health is~
    doom hunter: C R I T I C A L
    D A M A G E

    • @technoturnovers7072
      @technoturnovers7072 Před 2 lety +1

      @CH1M3RA what I do is just light it up with the microwave mod, 3 times in a row- first two times, I almost always have enough plasma to destroy it's sled, and then after that, I just chainsaw a zombie or something and microwave it AGAIN. this works for the tyrant too, I find that so long as you can keep dashing around and avoiding the rest of the enemies fire while you're doing this, you can absolutely melt these guys

  • @xx1norm1xx
    @xx1norm1xx Před 4 lety +619

    Coming back to this after completing the game I can say that you guys absolutely nailed everything you wanted to achieve with these demons!

    • @gman4141007
      @gman4141007 Před 4 lety +18

      ikr! they did EVERYTRHING right some people may still disagree but id give it a 10/10

    • @brianperalta3520
      @brianperalta3520 Před 4 lety +13

      Yup everything matched up perfectly. And i just saw this video

    • @trice286
      @trice286 Před 3 lety +2

      @@chad4858 Try Ancient Gods part 2 where you fight 2 Marauders with a Baron and Screechers and see how "boring" it is.

    • @jessegauthier6985
      @jessegauthier6985 Před 3 lety +1

      @@trice286 TAG was childishly easy even on nightmare, sadly

    • @zybch
      @zybch Před 3 lety +1

      Just a shame about the gods awful level design.

  • @afungai1649
    @afungai1649 Před 4 lety +4829

    The industry needs more people like Hugo Martin.
    He sounds like genuinely has a passion for the source material he’s working with and I admire him for that

    • @qwerttzizzi
      @qwerttzizzi Před 4 lety +181

      Yes the gaming community profits so much by so passionate game developers! We saw that with God of War.
      I really hate developers who only care about profit!

    • @mourad3795
      @mourad3795 Před 4 lety +125

      @@qwerttzizzi more like the sleazy business men keeping them on leashes , those are the bad guys

    • @terencecaron2922
      @terencecaron2922 Před 4 lety +80

      its not because you dont see devs in 20 min youtube videos that they're not "passionnate". Most of them are, even the ones in the "unpopular" companies (Ubisoft, Activision). I say unpopular, I mean on the internet, cause those companies are the most popular in the market.

    • @aerahtv0000
      @aerahtv0000 Před 4 lety +2

      and he knows, what he's doing!

    • @Yojimbo711
      @Yojimbo711 Před 4 lety +37

      Word, there's no doubt about his uniqueness as a designer and his passion of course... Let's support the shit out of Doom Eternal.

  • @drewcummings2453
    @drewcummings2453 Před 4 lety +736

    I love how he always gives credit to the people who did each specific thing, no generic 'we,' everyone gets credited instead

    • @thewanderer8720
      @thewanderer8720 Před 4 lety +19

      Mate. It just works.

    • @PeterJamesVillegas
      @PeterJamesVillegas Před 4 lety +26

      He knows his guys.

    • @abd-qadirgilani8871
      @abd-qadirgilani8871 Před 4 lety +3

      @@thewanderer8720
      "It just works, It just works' Little lies, stunning shows, people buy money flows, it just works!; It just works, it just works; Overpriced Open Worlds, Earnings rise take my word! It just works! It just works! It just works it just works it just works!!!"
      ....
      I'll seek the door.

    • @thewanderer8720
      @thewanderer8720 Před 4 lety

      @@abd-qadirgilani8871 ha xD love that song

  • @Lilith.A.M
    @Lilith.A.M Před 4 lety +279

    Now I want Doom chess to be a thing.

    • @StealthBeeKid
      @StealthBeeKid Před 3 lety +46

      Marauder: Queen
      Icon of sin: king
      Doom slayer: that one kid that wipes all the pieces out with a ruler

    • @simonaurorra4202
      @simonaurorra4202 Před 3 lety +16

      "Caccodemon to E/3"
      "BFG to A-H/1-8"

    • @cyber_dragon_123
      @cyber_dragon_123 Před 2 lety +9

      Imp pawns, cacodemon knights, archvile bishops, baron rooks, cyberdemon (or marauder) queen, and spider mastermind king

    • @mcormier3934
      @mcormier3934 Před 2 lety +2

      @@cyber_dragon_123 I like your take on doom chess

    • @isoSw1fty
      @isoSw1fty Před rokem +1

      That's the demon side. Human side is doomslayer as all pawns with shotgun, Queen doomslayer with ssg, king slayer with crucible, rooks doomslayer with rocket launchers, knights slayer with ballista, bishops slayer with sniped mod heavys. Did I miss any?

  • @mr.whitesmissingkhakis5414
    @mr.whitesmissingkhakis5414 Před 3 lety +133

    Hugo: yeah i think we added all the classic demons
    Chain gunner: :( ;(
    And then TAG2 was like:
    :) ;)

    • @Apricity.mp4
      @Apricity.mp4 Před 3 lety +1

      Mech man

    • @truetape666
      @truetape666 Před 3 lety +2

      :) ;)

    • @ShibuNub3305
      @ShibuNub3305 Před 3 lety

      You’re gonna be really damn happy.

    • @StyryderX
      @StyryderX Před 2 lety +3

      I dunno man. Chain gunner is scary thing to face head on. Shielded gunner meanwhile can't even aim straight.

  • @cheeky5ausage998
    @cheeky5ausage998 Před 4 lety +1365

    Hugo: give the demon a personality
    Also Hugo: *new yorker pain elemental*

  • @jamescanjuggle
    @jamescanjuggle Před 4 lety +2150

    All I can imagine when I see the Pain Elemental shimmying his way towards me is a hellishly handsome Danny DeVito

    • @spectre722
      @spectre722 Před 4 lety +359

      so anyway i started throwing lost souls

    • @phantomspaceman
      @phantomspaceman Před 4 lety +83

      I don't have a lot of time left on Earth; I'm gonna get really weird with it.

    • @RottenHeretic
      @RottenHeretic Před 4 lety +44

      Aaaand now I want mods for Eternal.

    • @TexasGreed
      @TexasGreed Před 4 lety +46

      So anyway I STARTED BLASTING

    • @phantomspaceman
      @phantomspaceman Před 4 lety +61

      @@RottenHeretic The first mod is going to be putting big tits on the Whiplash.

  • @ThePigeon5734
    @ThePigeon5734 Před 3 lety +188

    What I was expecting: "The tentacle is a tribute to Hdoom"

    • @syweb2
      @syweb2 Před 2 lety +1

      Weren't all the demons in HDoom girls? I don't think dudes would be interested in getting funky with tentacles.

    • @TiredMannnn
      @TiredMannnn Před 2 lety +8

      @@syweb2 Bold of you to assume

    • @guncatto2625
      @guncatto2625 Před rokem

      Humor certified

  • @generalkenobi2399
    @generalkenobi2399 Před 3 lety +42

    He was essentially saying the tentacles are like wack a mole but the mole can wack back

  • @cksvideocloudstorage2993
    @cksvideocloudstorage2993 Před 4 lety +877

    "When you're thinking, you're engaged. When you're not thinking, you're bored, and will go play something else."
    Hugo Martin, Game Director for Doom Eternal
    I feel like I just want to quote this, it sounds so useful.

    • @chriswendi3825
      @chriswendi3825 Před 4 lety +57

      That’s actually a really good mentality when it comes to game design

    • @mokavelidadon3433
      @mokavelidadon3433 Před 4 lety +7

      yeah and it heard like doom 2016 to me. i wasnt thinking cause it was stupid shooting. so i was bored. wanted to love the game but havent played it to the end until now

    • @placeadrien5566
      @placeadrien5566 Před 4 lety +40

      @@mokavelidadon3433 play in harder difficulties

    • @jph7472
      @jph7472 Před 4 lety +6

      Mokaveli DaDon play on ultra violence or nightmare

    • @mrtaufner
      @mrtaufner Před 4 lety +6

      @@jph7472 Nightmare changed the way I play FPS games now

  • @Pyriphlegeton
    @Pyriphlegeton Před 4 lety +871

    I love Hugo.
    The movie references,
    The Respect for the original Designers,
    The overt Passion for his projects...
    He's invaluable for modern Doom.

    • @magnolerriccardo6840
      @magnolerriccardo6840 Před 4 lety +36

      really a great manager, a professional and a wonderful person.

    • @marianoalias5321
      @marianoalias5321 Před 4 lety +38

      He seems like a fantastic person, can't wait to see more games by him and the Doom development team

    • @mollyrazormillions
      @mollyrazormillions Před 4 lety +1

      Oh no, what does jabba and yoda have to do with demons?

    • @nahuelahpa1881
      @nahuelahpa1881 Před 4 lety

      more than 5 minutes in and he has no fucking clue what he is saying, no wonder why the new Dooms have so little resembling Doom

    • @SPECTORD
      @SPECTORD Před 4 lety +19

      @@nahuelahpa1881 ok then

  • @martinvaclavik3505
    @martinvaclavik3505 Před 4 lety +50

    Developers: " we want you to think when you kill demons"
    Me *dashes to imps untill they die*

  • @dosidicusgigas1376
    @dosidicusgigas1376 Před rokem +11

    So its official the Pain Elemental is a crotchety old landlord chasing the Doomguy's late rent payments.
    10/10 lore

  • @jr-bh5rm
    @jr-bh5rm Před 4 lety +1219

    "she goes down and slithers..."
    like a snake?
    "...like a salamander around the floor."
    ...

    • @ChaseHukill
      @ChaseHukill Před 4 lety +124

      I have a pet Salamander, when scared he does indeed slither...... just very slowly

    • @justsaying6341
      @justsaying6341 Před 4 lety +49

      Chase Hukill
      Random salamander facts

    • @totalradicalness
      @totalradicalness Před 4 lety +46

      I mean she uses hands to pull herself, so it makes sense to compare to a salamander

    • @ethai1
      @ethai1 Před 4 lety +4

      lol before I knew her name (or even before I knew she's female) I actually called it "snakey boi"

    • @Theogwhitemask
      @Theogwhitemask Před 3 lety +1

      Yeah you don’t want her to syltherin your bed

  • @kaiju2296
    @kaiju2296 Před 4 lety +3386

    “You are Obi-Wan and he is your Darth Maul” this is a man of culture and quality

    • @masterjames2627
      @masterjames2627 Před 4 lety +55

      Indeed

    • @Aggrovious
      @Aggrovious Před 4 lety +75

      After he said that, I had a flashback of the final duel in SW Rebels. Demons would be very weak if compared to that "duel."

    • @alexsilva28
      @alexsilva28 Před 4 lety +84

      I thought he was going to say Vader but I was pleasantly surprised that he went with Maul

    • @djbubblegum9975
      @djbubblegum9975 Před 4 lety +31

      @@Aggrovious That duel was masterfully crafted

    • @Aggrovious
      @Aggrovious Před 4 lety +19

      @@djbubblegum9975 *cries in desperation* K E N O B I I I

  • @Somegeneer
    @Somegeneer Před 4 lety +89

    Hugo is a legend he realizes his mistakes and makes them good again making me want to play even more most games get destroyed by laziness thats why i see myself playing DOOM for a long time

  • @serathaevistille995
    @serathaevistille995 Před 4 lety +116

    From playing the game now that it's out, it's interesting to watch this video. Everything he says about each enemy is exactly what I saw and felt. If that doesn't speak to amazing game design and creative skill, I don't know what does.

  • @6k911Channel
    @6k911Channel Před 4 lety +1581

    "When you see a character you can feel what type of person it is" So are lost souls 8 year olds who want to play games on your phone?

    • @bonelesschickennuggets1868
      @bonelesschickennuggets1868 Před 4 lety +105

      I see them more like 12 year olds who just started their first CZcams channel dedicated to reactions and gameplays of horror games.

    • @6k911Channel
      @6k911Channel Před 4 lety +16

      @@bonelesschickennuggets1868The 12 year olds just wanna play games and record them.

    • @thebigsadcurer7010
      @thebigsadcurer7010 Před 4 lety +4

      6k911 Channel yes they are

    • @6k911Channel
      @6k911Channel Před 4 lety +1

      @@thebigsadcurer7010 Yes they are what?

    • @6k911Channel
      @6k911Channel Před 4 lety +1

      @@thebigsadcurer7010 Also on your channel there is a playlist that is labeled "Find the comment about new years" on the crab rave video.... Thats my comment. I was going to stream it but Utube took it down because copyright.

  • @akamibobaby7872
    @akamibobaby7872 Před 4 lety +476

    “He has this walk he does, kinda like a grumpy landlord”
    Oddly specific 🤔

    • @valletas
      @valletas Před 3 lety +16

      Yeah he walks like a soullord not a landlord
      Smh...

    • @loucasstjacques5131
      @loucasstjacques5131 Před 3 lety +28

      Why do I feel like he has a specific person in mind.

    • @fishyc43sar
      @fishyc43sar Před 3 lety +6

      @@loucasstjacques5131 might be his own landlord...

    • @RunnJake
      @RunnJake Před 3 lety +11

      While it is oddly specific, I think it's good that the game director has a mostly clear vision they have about a character

    • @glitchieslk4224
      @glitchieslk4224 Před rokem

      @Unknown I hope this is satire

  • @cesaraugusto9675
    @cesaraugusto9675 Před 3 lety +93

    8:35 So what you're telling me is that a marketing campaign kept us from seeing demon boobs???

    • @patrickdonovan5554
      @patrickdonovan5554 Před 3 lety +5

      They say whiplash was the first female demon but wasn't the spider mastermind a female as well as the summoner form doom 2016 and technically the final boss from doom 3 was a mother or queen of sorts so that claim is a complete lie or plan stupidity.

    • @genralguy5127
      @genralguy5127 Před 3 lety +32

      @@patrickdonovan5554 Hey there are very few females throughout the franchise so it was probably just an oversight.
      Or he's talking about the first female the eternal team worked on

    • @henryfleischer404
      @henryfleischer404 Před 3 lety +22

      It's interesting that they can show so much violence, but not anything even slightly sexual.

    • @ChakLok
      @ChakLok Před 3 lety +12

      It’s because the feminist will get mad then the game gets canceled

    • @Thecloaker_
      @Thecloaker_ Před 3 lety +14

      @@ChakLok doom has never gave two flying fucks about who it pisses off . They weren’t scared of getting canceled. It’s just not as marketable.

  • @TheTrueKuraden
    @TheTrueKuraden Před 4 lety +34

    "This is our first female demon"
    Spider mastermind from the VERY LAST GAME: "Am I a fuckin joke to you?"

    • @loucasstjacques5131
      @loucasstjacques5131 Před 3 lety +6

      And the summoner

    • @HazardousEnviroments
      @HazardousEnviroments Před 3 lety +2

      De mother demon

    • @dathip
      @dathip Před 2 lety

      spider mastermind is female?? didnt even know lol and been playing doom since doom 1

    • @TheTrueKuraden
      @TheTrueKuraden Před 2 lety

      Did you play Doom 2016?

    • @iamjohnnygamer893
      @iamjohnnygamer893 Před 2 lety +4

      @@dathip The DOOM 2 manual jokingly dubs it the "mom" of the Arachnotron creatures, and the 2016 reboot makes it the demonic reincarnation of UAC head Olivia Pearce.

  • @B---tw3kh
    @B---tw3kh Před 4 lety +707

    I love his ability to criticize 2016 in an attempt to improve Doom Eternal. He's looking at what didn't work as well and finding fixes for that

    • @moonfrostic
      @moonfrostic Před 4 lety +11

      @benjamin ramsey Faith? The game is out bruh go play it.

    • @abd-qadirgilani8871
      @abd-qadirgilani8871 Před 4 lety +5

      @@moonfrostic Some of us wish! Thanks to the quarantine just about every non-supermarket store (sans pharmacies if these also counts as "stores") is closed. Everything closed = no purchase of videogames, DooM Eternal included.

    • @blacklabel130
      @blacklabel130 Před 4 lety

      @@abd-qadirgilani8871 the game was out with the crack,... sooooo who care?

    • @ElronHumpperdink
      @ElronHumpperdink Před 4 lety

      Abd-Qadir Gilani Buy online, baybaaaaay.

    • @abd-qadirgilani8871
      @abd-qadirgilani8871 Před 4 lety

      @@ElronHumpperdink If only! I'll need those PSStore card things if I'm going to buy ANYTHING online. Besides, even if I do buy it online, I won't receive the Preorder bonus because its too late now. For some reason the Preorder code comes with just about every PS3 and PS4 game I've bought yet, so regardless of when I buy the game (any game) I'm guaranteed the Preorder stuff. Me buying this game online nullifies me of the bonus. Ain't gonna happen!

  • @nickniehaus1763
    @nickniehaus1763 Před 4 lety +2890

    “We want you to hate that thing”
    This is what you want to hear from a game designer. Tired of easy games.

    • @tiagodarkpeasant
      @tiagodarkpeasant Před 4 lety +68

      next demon is a bat that attacks when you try to jump over a cliff

    • @TheSebu95
      @TheSebu95 Před 4 lety +13

      @Luis Martinez This is happening to me in the game right now. Im in the last level at that point where you first fight a Marauder and then a a Archvile as soon as it dies. The game was super fun to me until that point. Now im frustrated coz the flow of the game is ruined in a way.

    • @jacobmcgrath7723
      @jacobmcgrath7723 Před 4 lety +89

      @@TheSebu95 literally just crucible the fuck outta the archvile the second you see him, problem solved

    • @ernestosandoval7575
      @ernestosandoval7575 Před 4 lety +3

      Pikora Animation I assume you're not playing in nightmare mode? Because he took more than 6 shots the first time he showed up in my playthrough.

    • @GallowayJesse
      @GallowayJesse Před 3 lety +37

      @@ernestosandoval7575
      Enemies have the same health on all difficulty settings.

  • @ag23415
    @ag23415 Před 3 lety +59

    Hugo: "The Whiplash is our first female demon."
    The Spider Mastermind and Summoner: (cough cough) Sure...

    • @Apricity.mp4
      @Apricity.mp4 Před 3 lety +6

      Technically, the spider master mind is non binary, because in doom 2016, olivia is sacrificed, summoning the mastermind, not making her the mastermind, as for 1993, it isnt confirmed whether its M or F
      Edit: I forgot about the summoner, while the summoner is technically Female, it is also non binary because, well, "NO DEMON TITTIES"

    • @whyjay9959
      @whyjay9959 Před 3 lety +9

      ​@@Apricity.mp4 The Mastermind is also referred to as the Aranea Imperatrix, which is feminine.

    • @brandtyee6257
      @brandtyee6257 Před 2 lety +1

      Also mother demon

    • @ag23415
      @ag23415 Před 2 lety

      @@brandtyee6257 Oh shit I forgot

  • @darryl2542
    @darryl2542 Před rokem +6

    It really is incredible how refined and tight the gameplay loop is in Eternal vs. 2016. Every weapon and ability has a purpose, every enemy a distinct piece on the chess board. Everything connects and flows in a way that I've never seen in a first-person shooter. It makes a potentially hoary franchise like Doom feel as fresh as it did in the '90s, and just as maddeningly addictive. I truly don't know how Martin and co. will top Eternal for any future sequels. They made a diamond.

  • @nsa3679
    @nsa3679 Před 4 lety +623

    That feeling when you fight for 15 minutes straight and only then notice why new demons and fire appear.
    Archvile.

    • @Ch4z_
      @Ch4z_ Před 4 lety +44

      Tbh I was fihting them for like 2 minutes and saw the spawing warning and looked up to see that fucker with his stupid shield. And then I got ass raped by like 50 demons.

    • @fugit1vegaming397
      @fugit1vegaming397 Před 3 lety +32

      One time in Taras Nabad I spent 37 minutes before I saw the Archvile

    • @nsa3679
      @nsa3679 Před 3 lety +2

      @@fugit1vegaming397 That game)))

    • @parkanyipeter3077
      @parkanyipeter3077 Před 3 lety +2

      @@fugit1vegaming397 I mean... damn, just damn dude.

    • @shreshtajaiswal7415
      @shreshtajaiswal7415 Před 3 lety +12

      @@fugit1vegaming397 Happened to me on my first playthrough... Didn't take me 37 fucking minutes tho. Took me more like 16 minutes. How tf did you survive fighting new demons for 37 minutes straight?

  • @Darkmoone1
    @Darkmoone1 Před 4 lety +690

    1:21 Lol that Pain Elemental moving forward like "I'm gonna get ya!"

  • @DavidH0928
    @DavidH0928 Před 3 lety +86

    They treated this 27-year-old franchise with respect and care.
    Doom enternal is awesome !!!
    Look at how blizzard massacred Warcraft 3

  • @hexagonshorts2186
    @hexagonshorts2186 Před 2 lety +8

    10:59
    I dont know how many players noticed but the whiplash uses its whips to climb to high places
    I was literally in awe when I first saw it climbing the ledges in super gore nest

  • @fulldisclosureiamamonster2786
    @fulldisclosureiamamonster2786 Před 4 lety +1439

    Plot twist: This entire time he was talking about a Doom-themed chess set that id was going to release.

  • @zero28ism
    @zero28ism Před 4 lety +285

    11:29 holy shit, a dev adressing criticism? Am I dreaming?

    • @XSniper74184
      @XSniper74184 Před 4 lety +67

      It's like they're taking criticism and actually using it to improve! Wait no, that can't be it... Something's amiss.
      Seriously sad that this is so rare.

    • @frug5629
      @frug5629 Před 4 lety +30

      Also, it's nice to see a dev actually handling criticism like an adult and not acting like you just shat in his bowl of Wheaties that morning.

    • @ssfbob456
      @ssfbob456 Před 4 lety +17

      Its especially crazy when they know they could have just given us more of the last game and gotten away with it

    • @kreamowheat
      @kreamowheat Před 4 lety +5

      and @16:10

  • @theglocktopus7960
    @theglocktopus7960 Před 3 lety +4

    15:10 yes I have one of those hummingbirds in my area it’s always gunning down the squirrels and raccoons

  • @phelix_3816
    @phelix_3816 Před 3 lety +19

    This video confirms that they knew what they wanted, they knew how they wanted and and they knew how to achieve all of this. This is what every company and dev should make video games

  • @Vincer
    @Vincer Před 4 lety +1010

    real title:
    Hugo Martin's favorite demon
    (spoiler: all of them)

  • @shmid9823
    @shmid9823 Před 4 lety +184

    "We're cool with frustrating you, so long as we have something to teach you." Perfect.

    • @brandoncrawford7338
      @brandoncrawford7338 Před 4 lety +21

      Shmid loads of critics gonna be annoyed at this game lmaoooo just like cuphead all over again

    • @thatoneewokthatdied2291
      @thatoneewokthatdied2291 Před 4 lety +4

      @@brandoncrawford7338 They should just call the easiest difficulty 'game critic'

  • @superbogopop
    @superbogopop Před rokem +5

    It's crazy how they understand perfectly what makes a video game fun, and I'm not saying this to undermine any other studios making shooters, but ID just understands just what you're looking for as a player and what your breaking points are so you're always on the edge of giving your maximum effort but not so much that you get frustrated. It's a tight rope to walk and they walk it perfectly.

  • @drebodollaz3504
    @drebodollaz3504 Před 4 lety +16

    5:30 I was waiting for this to be a cutscene in the game.

  • @endro555
    @endro555 Před 4 lety +587

    dangit, now i wanna draw a pain elemental shaking his fist at a couple of little cacodemons saying "GET OFF MY LAWN!"

  • @Esokyotoo
    @Esokyotoo Před 4 lety +548

    We wanna frustrate you. We want you to hate that thing. Man that's bold and I love it

    • @thelordoftime803
      @thelordoftime803 Před 4 lety +49

      Well, the slayer is literally too angry to die, so in order to make the game immersive, they have to fill you with rage as well. That's what the demon design and the soundtrack are all about, making you angry as fuck. If you;re not angry while playing doom, there;s no point to it really.

    • @christopheryanez
      @christopheryanez Před 4 lety +6

      @@thelordoftime803 very true but there's nothing wrong with skipping around ripping and tearing with Do You Believe in Magic playing in the background

    • @justsaying6341
      @justsaying6341 Před 4 lety +4

      Christopher Yanez
      That’s just Meet the Pyro all over again

    • @chuggaa100
      @chuggaa100 Před 4 lety +4

      @@thelordoftime803 Not literally

    • @kilo1901
      @kilo1901 Před 4 lety

      thelordoftime803
      This game makes me V E R Y H A P P Y

  • @four2nothin
    @four2nothin Před 4 lety +29

    The AI / ENEMIES and combat in this game is so well done its seriously impressive.
    They actually feel intelligent like you're going against actual demons and the fact that each enemy has their own weakness and strategies per stage (if they have stages) makes it all the more impressive. I imagine it couldn't have been easy so big props to the developers.

  • @bsdude010
    @bsdude010 Před 3 lety +26

    16:55 Excellent game design philosophy: "When you're thinking you're engaged. When you're not thinking, your bored and you'll go play something else." -Hugo Martin

  • @mosquito_.
    @mosquito_. Před 4 lety +829

    *3030*
    So, we just really wanted to translate these, yknow, ancient 2000's era 3d models into 4d.

  • @EmperorTortoise
    @EmperorTortoise Před 4 lety +634

    “I don’t know why they are rib bones in their brain, they just look cool”
    -Hugo Martin, 2020

    • @jozinek876
      @jozinek876 Před 4 lety +33

      That's more than a good enough reason for brains to have ribs.

    • @zeikjt
      @zeikjt Před 4 lety +1

      What he should have said: "I don't know why the entire brain is so exposed at all!"

    • @kilometer5082
      @kilometer5082 Před 4 lety +1

      @@zeikjt to show off

    • @d1oftwins
      @d1oftwins Před 4 lety +7

      @@kilometer5082 That's a big brain move!

    • @EmperorTortoise
      @EmperorTortoise Před 4 lety

      eagle PHD what do you mean?

  • @Aluminumsfoil
    @Aluminumsfoil Před 3 lety +35

    “Our first female demon” my butt. I know about the back sprite of the cacodemon in doom and doom 2!

  • @EmCeeDrue
    @EmCeeDrue Před 3 lety +4

    I LOVE how badly Hugo wants to say "Rib Roast". TWICE.

  • @dubiniivan8341
    @dubiniivan8341 Před 4 lety +1550

    "She is actually our first female demon"
    *CBT the full experience starts playing*

  • @brianmurray8098
    @brianmurray8098 Před 4 lety +604

    0:36 "We wanted to bring back as many enemies from Doom 2 as we could, i think we've gotten them all."
    *looks at chain gunner*
    *sweats profusely*

    • @SPECTORD
      @SPECTORD Před 4 lety +115

      get prepared for archviles reviving chaingunners

    • @brianmurray8098
      @brianmurray8098 Před 4 lety +37

      @@SPECTORD Oh god!

    • @koba3824
      @koba3824 Před 4 lety +28

      *FUCKING SWEATING*

    • @brumach527
      @brumach527 Před 4 lety +52

      we are bringing back walls that drop out of the blue with 20 chaingunners behind.

    • @KaldmigHanne
      @KaldmigHanne Před 4 lety +11

      Would love to see the chaingunner in Eternal, but not as much as in Plutonia x)

  • @wolontong
    @wolontong Před 2 lety +4

    marauder is one of those gimmick of dificulty gameplay.
    its like quick time event but instead of cutscene, you do it real time

  • @Superchicken_36
    @Superchicken_36 Před 3 lety +24

    "We wanted to definitely bring as many characters from DOOM II back as we could, I think we've gotten all of them." 0:34
    *sad chaingunner noises*

  • @donchopeexd3516
    @donchopeexd3516 Před 4 lety +594

    3:43 _"We tunned that thing to be crazy, so we really want to pressure the player with this attack, and we want you to hate that thing. We're cool with frustrating you so long as we have something to teach you"_
    I swear his words purely reminded me of the main point of the Dark Souls saga.
    You die, you rage, and you *Git Gud.*

    • @dasloco121
      @dasloco121 Před 4 lety +35

      This. The first day of playing DE had me absolutely despising the Arachnotron and its ridiculously strong turret.
      So, now I've conditioned myself to immediately sticky bomb that fucking thing as soon as I hear the telltale sound.
      Brilliant game design.

    • @genericsavings
      @genericsavings Před 4 lety +13

      @@dasloco121 This guy kept killing me often in the early game. You can't play this game like 2016 and you gotta take out that goddamn turret. lol

    • @justsaying6341
      @justsaying6341 Před 4 lety +4

      genericsavings
      I‘m currently 6 missions in on Ultra Violence and haven’t died a single time. Well, I technically did, since I used some extra life’s but YOU GET THE POINT

    • @manuelmateo3392
      @manuelmateo3392 Před 4 lety +2

      Not always the case in DS.

    • @genericsavings
      @genericsavings Před 4 lety +9

      Just Saying try Nightmare.
      I loved 2016 and I started on “hurt me plenty”.
      Got to Lazarus Labs and thought;
      “Game is getting easy, lemme try UV.”
      Got to Lazarus again, and thought;
      “Game isn’t challenging, I can do this on Nightmare.”
      Got my sh*t kicked in, but I beat it.
      Dove into DE on Nightmare;
      my 2016 skills didn’t mean jack. 😅

  • @Crpjnr
    @Crpjnr Před 4 lety +429

    The fact that the Pain Elemental "runs" towards you like it has legs under it when it just hovers around in the air

    • @CardiacYew-xt5zq
      @CardiacYew-xt5zq Před 4 lety +84

      Its adorable in a weird way

    • @internetperson3436
      @internetperson3436 Před 4 lety +8

      SOMEBODY DRAW THAT

    • @mortem4342
      @mortem4342 Před 4 lety +45

      Demonic Mike Wazowski

    • @wotever99ninynine
      @wotever99ninynine Před 4 lety +2

      i find that and the eye death animation a little silly. the game is supposed to be brutal and baddass not cartooney. this aint no looney toons.

    • @zeikjt
      @zeikjt Před 4 lety +1

      Was there more to that thought? Usually people like to state something from the video and then opine. Don't usually see just the fact part haha

  • @lonecolamarine
    @lonecolamarine Před 3 lety +4

    Ahhhhh, doncha just love it when the marketing syncs up perfectly with the game?

  • @orcastrike7750
    @orcastrike7750 Před 2 lety +5

    “From a design perspective, he’s elusive”
    Suddenly it makes total sense. The Archvile always seems to not be doing much and standing still, so it’s hard to spot him because he kind of blends in. He also loves to almost intentionally hide from the player, like in a hard to reach or out of sight spot.

    • @bonelesschickennuggets1868
      @bonelesschickennuggets1868 Před 2 lety

      I learned this in the hard way in the Super Gore nest master level, the final arena just spawns like 3 or 4 of them and it feels like a death hide and seek game, they just LOVE to teleport away and, as you say, the way they remain stationary makes them hard to notice since, at that point you’re always going full speed flying through the air.
      Tbh the archviles are one of the best demons designed, he’s elusive yet you instantly know they’re present on the field because of… Well you know, he makes other demons shine red and that’s never a good thing

  • @Ulysses1994XF04
    @Ulysses1994XF04 Před 4 lety +1492

    I don't hate the Maurader so much as I hate the Maurader's damn dog. He doesn't kill me so much as his dog gets me killed in some way or another.

    • @EhmAmATANK
      @EhmAmATANK Před 4 lety +31

      Ulysses1994XF04 are you serious
      The dog is the least of my problems one ssg shot kills ten dog it’s the damn movement the marauder does its hard to keep him at midrange

    • @Ulysses1994XF04
      @Ulysses1994XF04 Před 4 lety +102

      @@EhmAmATANK
      Yup serious. I have no problem keeping him at range, but once he spawns that damn dog it completely throws the rhythm off and I need to switch to the cannon to avoid wasting shells or Balista ammo on him.

    • @shadowraven137
      @shadowraven137 Před 4 lety +70

      @@Ulysses1994XF04 So I only found this out recently, but if u shoot his shield, he is much more likely to summon that dam pup. Try it out next time (after learning about that I rarely face the dogs anymore)

    • @bm1747
      @bm1747 Před 4 lety +53

      Dogs only spawn if you OR enemies hit his shield with projectiles

    • @hahacheerios743
      @hahacheerios743 Před 4 lety +74

      Here’s the trick for the marauder. You don’t actually keep him at mid range. Go to long range, dodge any energy things he throws, bait out his flynt lockwood esque run, and then the eyes flash attack is guaranteed when he closes the gap. Bonus points if you dash around him and shoot him in the back with ssg or ballista to stunlock him to death. The remote detonate mod or any other splash damage is great too. Nightmare forces you to experiment.

  • @Zuri_SM
    @Zuri_SM Před 4 lety +87

    Love that he openly admits and points out the few flaws from Doom 2016 that they are actively seeking out to correct. Tells me all I need to know about the quality strived for in the sequel.

    • @hrproductions796
      @hrproductions796 Před 4 lety

      Zuri I can’t tell if your saying negative or positive things...

    • @DamienDarksideBlog
      @DamienDarksideBlog Před 4 lety +15

      @@hrproductions796 He is saying that it's a great thing when the developer admits their mistakes. It means that they were aware that people didn't like it and are striving to correct those mistakes. Notice how he mentioned how people didn't like pure arena combat, so they put more corridor linear combat into the game. He also assured that they still worked hard on refining the arena gameplay even further.
      The first step to getting better is to admit you have a problem. Works for a lot of subjects.

    • @0x1337feed
      @0x1337feed Před 4 lety

      @@hrproductions796 ya dumb boy

  • @cookiesnugglez7318
    @cookiesnugglez7318 Před 3 lety +14

    "The whiplash is actually out first female demon"
    Spider mastermind, mother demon, summoner and many more would like to speak with you

  • @rexosaurus3610
    @rexosaurus3610 Před rokem +4

    “We wanted as many characters as possible to return, I think we got all of them.”
    *sad heavy noises*

  • @derikguimaraes
    @derikguimaraes Před 4 lety +652

    "That's not even all the demons", and there's a Steven Seagal picture on his side

    • @dootslayer3907
      @dootslayer3907 Před 4 lety +54

      Spoiler- Steven Segal is the final boss.

    • @trentgreenfield1490
      @trentgreenfield1490 Před 4 lety +37

      lagaeS nevetS, em llik tusm uoy emag eht niw oT

    • @MildMisanthropeMaybeMassive
      @MildMisanthropeMaybeMassive Před 4 lety +3

      Doot Slayer The Dalai Lama gave Seagal powers.

    • @owboiyeah2273
      @owboiyeah2273 Před 4 lety

      i think he was reffering to putin

    • @BeegorBucleor
      @BeegorBucleor Před 4 lety +3

      @@owboiyeah2273 That wouldn't make sense. Putin is one of the best leaders in the world and is like an angel compared to pretty much every US president and many US politicians.

  • @anshulsingh7663
    @anshulsingh7663 Před 4 lety +161

    "We wanna keep the player thinking, because if they are not thinking they get bored and go play another game"
    bruh you spilled the secret sauce like tea.

    • @silverhand9965
      @silverhand9965 Před 4 lety +9

      Yeah,in an industry that keeps pumping out dumbed down games that get you bored in an hour,Id figured out how to make a real game

    • @nintySW
      @nintySW Před 4 lety +1

      Silverhand this is true, but i dont like how everyone says id while it was allso bethesda.
      and no they didnt just fund the game, id merged teams with bethesda and they made that game together.
      i 'm not trying to be a bethesda fanboy or something and while i do agree that id should definitely be praised, i dont think its fair that everyone only looks at bethesda's negative's and allmost never the positives.

    • @anshulsingh7663
      @anshulsingh7663 Před 4 lety

      @@nintySW Isn't that true for, like, fricking life itself. People won't appreciate your good deeds but they'll jump on every opportunity to criticize your bad deeds. I guess, it just makes you a better person overall. Even for bethesda, they screwed up big time on Fallout 76, but I think they'll remember this mistake forever and make the best fallout better than fallout new vegas(i know that's a stretch)

    • @hrproductions796
      @hrproductions796 Před 4 lety +1

      Anshul Singh I relly hope the next fallout is good

    • @anshulsingh7663
      @anshulsingh7663 Před 4 lety +1

      @@hrproductions796 we can hope!

  • @ConMan2425
    @ConMan2425 Před 4 lety +94

    Coming back to this video after beating the game I realize how risky it was to design the game forcing players into one way of playing, yet it payed off amazingly. The game forces you to play a way that is enjoyable and thought provoking all the way through. Wish more games kept you on your toes like this

    • @deanwrubel5730
      @deanwrubel5730 Před 4 lety +8

      They payed for it. The reviews would probably be better if they just stuck with doom 2016. most people were smart and played into it, but there was that small group of people who were complaining that it wasn't the same and to hard. They knew that was going to happen and I'm so glad they made the game the way they did.

    • @zorex.
      @zorex. Před 4 lety +5

      you're not forced to play one way at all: once you have the precision bolt and ballista, you can rely just on that

    • @masterdeity3400
      @masterdeity3400 Před 3 lety +4

      That’s the thing, they always forced you to play their way. In 2016, you couldn’t stealth your way around the game, it was always push forward. The thing is, it was to forgiving and aloud people to be lazy. Eternal doesn’t.

    • @ryansheesley3703
      @ryansheesley3703 Před 3 lety +3

      @@masterdeity3400 there's never been a stealthy way through doom lol doom 2016 is like old doom, gritty and bad ass. Eternal is like remained doom thats fast and bad ass lol

    • @masterdeity3400
      @masterdeity3400 Před 3 lety +2

      @@ryansheesley3703
      Yeah, that was my point.

  • @moeszyslak260
    @moeszyslak260 Před 4 lety +17

    Very glad that Eternal really lived up to what it was going to be and then some. One of the best games I’ve played in a while. A very intuitive way of keeping Doom fresh and fun!

  • @tacticaljunk1608
    @tacticaljunk1608 Před 4 lety +206

    Hugo talking about demon's temperment and how they have character that elevates them from just animated models really shows his and his team's commitmit to detail.
    For every doom video that comes out pre release the more blueballed I feel.

    • @naolllamsa9579
      @naolllamsa9579 Před 4 lety +2

      I though you were crowbcat

    • @JayAreAitch
      @JayAreAitch Před 4 lety +4

      It's only a blueball if you're disappointed with the game.
      What you're experiencing is edging.

    • @RP-dy5mu
      @RP-dy5mu Před 4 lety

      I recommend stop watching. I quit this vid after the arachnatron. The more you're informed, the bigger the chance is that it won't live up to the hype. I liked 2016, so I have faith it'll be good, but I'm not taking those chances.

  • @landonmarek7524
    @landonmarek7524 Před 4 lety +588

    "The guns are tools and the enemies are problems"
    Sounds a lot like "maybe the sword is the key and it unlocks their death" from Caboose.

  • @lilhavoc04
    @lilhavoc04 Před 2 lety +5

    I've seen his livestream. Hugo Martin is such a fun guy.

  • @Fervent_Griffin
    @Fervent_Griffin Před 3 lety +9

    "We're cool with frustrating you, so long as we have something to teach you." 3:51
    Instant respect for making the game more difficult in this regard. I just got Doom Eternal, and as a Doom 2016 fan, I jumped in on Nightmare difficulty immediately. I was instantly killed repeatedly by these annoying Arachnatrons, but now I can use the Heavy Cannon's sniper mod and take out their cannons before they can ever fire.

  • @goon_gang
    @goon_gang Před 4 lety +545

    "The pain elemental gives lesser enemies a chance to get through."
    DooM Slayer: " *SHAME* "

  • @iurichiba
    @iurichiba Před 4 lety +182

    "He's like a grumpy landlord", great, now all the tension's gone, hahahahaha

  • @Elkatook666
    @Elkatook666 Před 3 lety +6

    "I'm Agent Johnson, this is Special Agent Johnson. No relation."
    i got the quote reference, Die Hard, good job !

  • @snakeeater6738
    @snakeeater6738 Před 2 lety +10

    This is what happens when you honor the past and not erase it. Perfection.

  • @Lonequacker
    @Lonequacker Před 4 lety +958

    Hugo is just so passionate, he honestly gives me hope whenever a new story comes out about a game dev cutting corners or doing shitty business practices. Plus he was the only reason I could bear with watching Bethesda's terrible E3 conferences.

    • @brunomantovaneli6076
      @brunomantovaneli6076 Před 4 lety +28

      Hugo and Marty Stretton are cool dudes. I'm still a bit concerned about this game though, because of some changes in direction compared to DOOM 2016 and also because Bethesda.

    • @Goatmaster-ek8rq
      @Goatmaster-ek8rq Před 4 lety +37

      Hugo is a fun, great dude. However I gotta point out that in most cases it isn't so much the devs of games being assholes as much as it's publishers.

    • @yaeven4943
      @yaeven4943 Před 4 lety +2

      What's wrong with our lord and savior Todd Howard?

    • @gyroklein5373
      @gyroklein5373 Před 4 lety +35

      @@yaeven4943 Nothing. He is perfect. He has never lied, has never put out shitty expensive micro transactions or has never scammed his fans! NEVER!

    • @spongeycraftstudios4371
      @spongeycraftstudios4371 Před 4 lety +1

      Bruno Mantovaneli please elaborate on “changes in direction”

  • @samedwards3285
    @samedwards3285 Před 4 lety +347

    pain elemental: *_crotchety old man_*
    arachnotron: *_disgusting smartass_*
    arch vile: *_absolute wise ass_*
    doom soldier: *_angry roided out bodybuilder you see at the gym_*

    • @rotanux
      @rotanux Před 4 lety +5

      Nah Doomslayer would be the strongman

    • @MrLakersHater
      @MrLakersHater Před 4 lety

      Doom solider is his twin

    • @thephoenixhunter8843
      @thephoenixhunter8843 Před 4 lety +4

      whiplash: Bitter entiteled karen you see at the coffeeshop
      Marauder: college basement-dwelling neck beard who cosplays as a viking everyday
      Doom hunter: american wheelchair user
      Carcass: that one dude who steals your sweets and then ask if you got anymore to share

    • @dammitcarl1082
      @dammitcarl1082 Před 4 lety +1

      @@thephoenixhunter8843 american wheelchair user and karen lmfao

  • @hidenfn
    @hidenfn Před 3 lety +9

    They absolutely nailed the Marauder. I love facing off with this guy on Nightmare.

    • @Idontevenknow666
      @Idontevenknow666 Před rokem

      And when there was two marauders in the first dlc it was a chef kiss(simple but fun)

  • @Nomad-vc6hx
    @Nomad-vc6hx Před 3 lety +35

    “We designed the carcuss so people won’t spam the rocket launcher.”
    Me who forgets that the rocket launcher even exists: Oh ok

  • @Squiddytortelini420
    @Squiddytortelini420 Před 4 lety +743

    “The Slayer has entered the facility all mortally challenged personnel please be advised.”

  • @loganh4642
    @loganh4642 Před 4 lety +1515

    Doom slayer: It’s over marauder! I have the high ground!
    Marauder: you underestimate my speed
    Doom slayer: don’t try it
    *Doom slayer glory kills marauder*
    You were a knight sentinel! You were supposed to destroy the khan mayker not join her

  • @OscarGarcia-io8xy
    @OscarGarcia-io8xy Před 4 lety +8

    To the people bashing on the marauder, they need to watch this video. The marauder is designed in that way to challenge the player. He’s basically a evil version of the doom slayer and to the People who complain about the marauder being OP, they aren’t skilled at the game. He even stated that “we’re comfortable on frustrating the player” Doom Eternal can be a running and shooting game, but if you take the time and learn the skills that game is trying to teach you, the marauder will be a easy demon to kill. They purposely lowered the ammo amount to make you think in the game and make you plan out you’re next attack. Every demon has their own unique way of getting killed faster. It’s the players duty to find that skill and master it. That is all I have to say. The marauder is a well balanced character. All of the demons in the game are well balanced.

  • @bchearne
    @bchearne Před rokem +4

    The archvile is such a great piece of art. That summoning pose is metal af

  • @kernartist
    @kernartist Před 4 lety +159

    Hugo: "She's our first female demon"
    Rule34 artists: 😎

  • @jonatassantos2799
    @jonatassantos2799 Před 4 lety +291

    "so, we made a doomslayerslayer"

    • @symbiotesoda1148
      @symbiotesoda1148 Před 4 lety +3

      I call him:
      -Walmart Toy Doom Slayer
      -Chinese Knockoff Doom Slayer
      -Chaos Killer

  • @mariaPapagi
    @mariaPapagi Před 3 lety +6

    I’m not good with FPS (and I didn’t want to play it on easy) so I would die many times but it was sooo rewarding when I cleared a stage. It feels like you actually fight, unlike other games that gives you enemies that die with anything, in Doom your weapons have meaning. You have to prioritize your targets, use the right ammo and find opportunities for the right damage. I love it! I love the uniqueness of every enemy. Same feeling with Horizon Zero Dawn.