More Interesting Findings About Doom's Graphics

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  • čas přidán 28. 02. 2020
  • First we did the monster sprites, now the rest!
    Music from BTSX E2 by James Paddock:
    jamespaddock.bandcamp.com/alb...
    Doomworld threads where findings were made (special thanks to Blackmantis):
    www.doomworld.com/forum/topic...
    www.doomworld.com/vb/doom-gen...
    Tumblr archive:
    imx-doomer.tumblr.com/post/13...
    imx-doomer.tumblr.com/tagged/...
    Unused Doom data:
    github.com/fragglet/RomeroDoo...
    Sprite rips:
    www.spriters-resource.com/pc_...
    Patreon:
    / decino
  • Hry

Komentáře • 3K

  • @pmchad
    @pmchad Před 4 lety +1919

    Sponsored By Raid Shadow Legends?: ❌
    Sponsored By a Book?: ✔️

  • @PeterJamesVillegas
    @PeterJamesVillegas Před 4 lety +4942

    Other games: Uses real-life gun counterparts
    DOOM: **Rustles around a toy box looking for guns**

    • @claytonpactol8851
      @claytonpactol8851 Před 4 lety +147

      Well, it works.

    • @Gojiro7
      @Gojiro7 Před 4 lety +305

      whats Funny is I use to have the doom shotgun as a kid....had no clue it was THE doom shotgun and modified it several times before eventually throwing it away, I feel but hurt about it now, but it was very well worn with love of pretending to kill bad things XD

    • @PeterJamesVillegas
      @PeterJamesVillegas Před 4 lety +68

      @@NerfPlayeR135 Judging from how long these toys have been, they don't have it anymore.

    • @Crystal_Latte_Arts
      @Crystal_Latte_Arts Před 4 lety +24

      Peter James Villegas that’s a shame, the shotgun looks really nice

    • @PeterJamesVillegas
      @PeterJamesVillegas Před 4 lety +5

      @@Crystal_Latte_Arts Yeah.

  • @KrinkelsNG
    @KrinkelsNG Před 3 lety +3099

    When I saw this vid I went out to Rodin Museum, I had to get face to face with that statue. So cool. I would've never known that face was right here in town.

  • @iiWNMii
    @iiWNMii Před 4 lety +1769

    The use of classical art, landscapes, TMNT and toys shows their intellect and humor.
    These were renaissance men.

    • @SmallSpoonBrigade
      @SmallSpoonBrigade Před 3 lety +52

      Possibly, but I think it had far more to do with the tools they had available to work with at the time. Using recorded versions of real life things was very common at the time. For example, the sound of the boulder chasing Indy during Raiders of the Lost Ark was taken out the window of a car as it drove to capture the sound of the tires. And many movies made use of the Wilhelm scream, especially movies by Spielberg and Lucas.
      In terms of gaming, this was a period where the studio teams were still pretty small and they were trying to release multiple games a year, so any time they could just digitize something rather than have to invent it from scratch, they were going to do it. It's not like these days where a game might have an entire art department with a dozen or more people cranking out the exact things that you need for the space.

    • @konnoyasuki1856
      @konnoyasuki1856 Před 2 lety +12

      So True! Also its reflective of resourcefulness & eclectic creativity on their behalf.

    • @archfiend334
      @archfiend334 Před 2 lety +6

      Does that make it morally acceptable to LARP as John Romero?

    • @antipsychotic451
      @antipsychotic451 Před 2 lety +6

      Or maybe they just grabbed whatever they thought looked good for their demon-shooting video game. I think you're giving them way too much credit here.

    • @mrscruffles801
      @mrscruffles801 Před 2 lety +3

      Inthink you're not giving them enough credit

  • @Dwars
    @Dwars Před 4 lety +4267

    Red goo? Everyone knows the revenant actually just wears red pants.

    • @TerrorLTZ
      @TerrorLTZ Před 4 lety +122

      @@user-no3tu9kh3p well these are to hide the fact they shit themselves when Doomguy Drifts into the room with a S.shotgun or a plasma gun

    • @CaveyMoth
      @CaveyMoth Před 4 lety +33

      @@user-no3tu9kh3p Just like Jake from State Farm.

    • @darrellgardner4561
      @darrellgardner4561 Před 4 lety +16

      @@CaveyMoth the real threat

    • @TheRealNormanBates
      @TheRealNormanBates Před 4 lety +26

      Cavey Möth Does this mean we can start calling all of the Barons from Hell “Jake”?

    • @Dargonhuman
      @Dargonhuman Před 4 lety +13

      @@TheRealNormanBates I'm doing that from now on...

  • @T-West
    @T-West Před 4 lety +2988

    Time to plan a trip to the Rodin Museum. I'll need to press that gargoyle face and find the secret it unlocks if I want to finish my IRL100S run.

    • @MrCantStopTheRobot
      @MrCantStopTheRobot Před 4 lety +58

      It's about two hours from me... Hmm, Decino fan-response vids due?

    • @MMMmyshawarma
      @MMMmyshawarma Před 4 lety +73

      Holy shit, I live in Philadelphia and never knew. Guess I know what I'm doing tomorrow.

    • @1pcfred
      @1pcfred Před 4 lety +20

      @@MMMmyshawarma I've known it's been there for a while. It's about 120 miles from me. So I could make it there and back in a day. It's a lot outdoors so you might want to go during nice weather. Might want to check their website for hours too.

    • @gub4941
      @gub4941 Před 4 lety +49

      T-West i’d avoid it when doing a run that doesn’t require 100% anything as pressing it teleports a ton of security guards around you.

    • @BlazingShadowSword
      @BlazingShadowSword Před 4 lety +54

      I'll bet that's where the government is hiding the BFG 9000.

  • @pegasoltaeclair0611
    @pegasoltaeclair0611 Před 4 lety +740

    8:19 - just to clafiry: the demons are not fighting between themselves, they're killing other marines.

    • @mopedman8220
      @mopedman8220 Před 3 lety +11

      And it's not the orginal cover art.

    • @karbonatedkoffee
      @karbonatedkoffee Před 3 lety +29

      @@xtremebrainrot they look like zombiemen cause they are getting torn apart but they are marines tho

    • @mpmpm5203
      @mpmpm5203 Před 3 lety +6

      The only marine killed in that its the baron of hell one cuz the other was a zombieman.

    • @hunterericson6782
      @hunterericson6782 Před 3 lety +11

      But they do fight amongst themselves a lot in the game, which I always thought was hilarious.

    • @ComradeAtSpace95
      @ComradeAtSpace95 Před 2 lety +1

      Just interesting that those idiot marines get killed by those demon (and Pinky has eat the idiot zombieman or the idiot marine(I didn't know that someone that get bite by Pinky was marine or zombieman))

  • @Jaeeden
    @Jaeeden Před 3 lety +487

    Imagine Doomguy killing demons with foam darts.

    • @BrandonBattleblade
      @BrandonBattleblade Před 3 lety +27

      Commander keen but with demons

    • @brutalblam3909
      @brutalblam3909 Před 2 lety +9

      Why imagine? Someone should mod that in!

    • @C_Corpze
      @C_Corpze Před 2 lety +8

      Seeing how powerful he is I don't doubt that he could kill them with just foam darts.

    • @PercydeRoloFangirl
      @PercydeRoloFangirl Před 2 lety +1

      He probably can still pull it off.

    • @Xakaion
      @Xakaion Před 2 lety +6

      I read this as 'Foam Farts'
      Wtf is wrong with me?

  • @trashbot8294
    @trashbot8294 Před 4 lety +459

    Something I've never noticed before...
    Doomguy wears gloves, except when he uses the fist.

  • @asdasdasd54
    @asdasdasd54 Před 4 lety +2784

    I played Doom the first time when I was 4 years old.
    At 5 my uncle gave me the tootsie chaingun as a gift, he even told me "Look here! It's Doom's Chaingun"
    I NEVER THOUGHT HE WAS DAMN SERIOUS ABOUT IT AND I HAD THE REAL THING IN MY HANDS FOR YEARS SAASDSADASDASDASDASFSDFASDF

  • @Puffie40
    @Puffie40 Před 2 lety +198

    5:48 - the chainsaw is a McCulloch "Eager Beaver" chainsaw. It is a arborist model intended for pruning trees, so it is actually quite small compared to other saws.
    I believe John Romero said it was his (ex) girlfriend's saw, and it was never returned.

    • @EvilMariobot
      @EvilMariobot Před rokem +22

      And now it's well-known for pruning the faces of Pinky Demons.

    • @ExtraThiccc
      @ExtraThiccc Před 8 měsíci +17

      She stole his heart, he stole her chainsaw. I'd say that's even

    • @nicholassammons3881
      @nicholassammons3881 Před 5 měsíci +4

      A pruning chainsaw?
      You learn something new every day...

    • @Puffie40
      @Puffie40 Před 5 měsíci +2

      @@nicholassammons3881 yeah, those kinds of saws are only about 35cc-40cc displacement, and are compact with the rear handle on top of the engine, almost part of the front bracing handle. They are designed so an arborist can climb trees with it attached to a tether, and be able to operate it while hugging the tree trunk.

    • @crispyjelly2485
      @crispyjelly2485 Před 4 měsíci

      ​@@nicholassammons3881chainsaws are just a mechanism, you can have a hand driven one. Prunings chainsaws are also used on a pole. You'll have more chainsaw facts soon

  • @captainimperialism4568
    @captainimperialism4568 Před 3 lety +240

    7:17 As a kid I always thought this showed Doomguy’s arm sticking out of the ground holding Daisy’s head, like he found her dead body in hell and crawled through the ground to the surface like a zombie.

    • @plutoniadude3944
      @plutoniadude3944 Před rokem +6

      Did you think that the ending screen from The Ultimate Doom was Doomguy getting out of the ground successfully after the first try?

    • @drillbit8280
      @drillbit8280 Před rokem +12

      Why would poor daisy go to hell?

    • @phobosanomaly5383
      @phobosanomaly5383 Před rokem +18

      @@drillbit8280 the demons took her there by force maybe

    • @CLASSYTUXYFGA
      @CLASSYTUXYFGA Před rokem +14

      I always thought that spike was his arm

    • @JGT-yd2wx
      @JGT-yd2wx Před rokem +5

      I'm glad i'm not the only one

  • @TheBellTolls
    @TheBellTolls Před 4 lety +1112

    That full BFG is crazy.

  • @nabnoob
    @nabnoob Před 4 lety +4110

    My grandma had a vacuum cleaner that resembled the plasma rifle a lot more than that toy gun you showed. :D

  • @Bhhhhhb
    @Bhhhhhb Před 3 lety +33

    8:52 me when microwave

  • @labrat4421
    @labrat4421 Před 3 lety +210

    8:05 this later became the gladiator in Doom Eternal

    • @maykrangel3401
      @maykrangel3401 Před 3 lety +10

      I thought i was the only one who noticed

    • @JiroTheRaptor
      @JiroTheRaptor Před 2 lety +21

      Well if I recall, the Gladiator was meant to be directly based on the classic Doom Hell Knight.

    • @brutalblam3909
      @brutalblam3909 Před 2 lety +2

      The gladiator as a whole is just a classic baron

    • @Oatmea1L
      @Oatmea1L Před rokem

      Um actually, the gladiator is a hell knight

    • @29morganbunknown46
      @29morganbunknown46 Před 3 měsíci

      the gladeator is a mix of both

  • @nixel1324
    @nixel1324 Před 4 lety +2692

    I almost skipped the "sponsorship" out of reflex, but rewound when I noticed it was actual content.
    The current state of CZcams, am I right?

    • @Marsc9013
      @Marsc9013 Před 4 lety +81

      Pro tip: check the description and look for a sponsor link to see if its legit

    • @nixel1324
      @nixel1324 Před 4 lety +125

      @Luis Martinez Skipping sponsorships rarely hurts creators. Most sponsors pay a flat rate or base it on click-through rate. Seeing as I don't follow ad links anyway, it makes zero difference.

    • @Jane-qh2yd
      @Jane-qh2yd Před 3 lety +16

      @@nixel1324 Yeah but it is p[ointless to complain about sponsorships, since it allows us to watch high quality content more often

    • @chrism1518
      @chrism1518 Před 3 lety +11

      Luis Martinez
      It never crossed your mind that nobody gives a fuck if a CZcamsr makes money? If you aren’t popular enough to be paid by CZcams themself then you shouldn’t be doing it full time anyway.

    • @CreamyClaws
      @CreamyClaws Před 3 lety +19

      I don't mind sponsorships. CZcams's monetization system is really fickle and you can be demonetized at the drop of a hat, so it helps creators have more control over their content.

  • @MarphitimusBlackimus
    @MarphitimusBlackimus Před 4 lety +1321

    The Revenant latex model was not recast after it was captured. The footage at 8:52 showing the Revenant model on the spinning base is the same model seen at 8:59. The reason for the visual difference is that Gregor Punchatz went back to his models after the game was complete and touched them up for later public display, in particular giving the Revenant a more elaborate and detailed paint job. During this process, he did recast the Spider Mastermind and Mancubus models (just the latex portions, not the metal bits), but he did specifically confirm that he did not recast the Revenant or Arch-vile models. He has also stated that he kept the original Spider Mastermind skin (which he's posted several pictures of) but threw away the original Mancubus skin. I'd link the source where he provided this confirmation, but CZcams would mark this comment as spam, so I recommend looking up the "Magnanimous Mancubus Model Mystery" thread on Doomworld. The Revenant's armor was apparently pulled apart during the course of the model's touch ups, and id did keep these pieces with the model for some time, but they either separated them, lost them, or threw them away a while ago, hence why the armor hasn't been seen in many years.
    Also, the rumor of the realistic-looking hanging corpse graphics being based on photos of the real life hanging of Mussolini or one of his cohorts is easy to prove false. Those real life photos show bodies hanging upside down by their feet, but if you look at the Doom hanging corpse sprites at 6:44, you can see the coat/vest on most of the bodies is dangling towards the legs, indicating they either digitized a toy or hand drew a body that was hanging right side up and simply flipped it vertically, resulting in the gravity-defying clothing physics on most of the upside down corpses. Rather then having their artists spend precious time needlessly redrawing graphics specifically for the Jaguar port (which was being developed alongside the much more important and still rushed Doom 2), it's much more likely that the Jaguar port unintentionally pulled older, less-refined versions of the textures (which there are many demonstrable instances of elsewhere), ergo why they look different at 6:49.

    • @decino
      @decino  Před 4 lety +328

      The nerd has spoken once again. Good stuff.

    • @ONI_LONI
      @ONI_LONI Před 4 lety +15

      So Blackimus, any plans to come back? I kinda miss you brah

    • @MarphitimusBlackimus
      @MarphitimusBlackimus Před 4 lety +95

      @@ONI_LONI I never left. I've just been extremely busy with not enough time to dedicate to making a video, but all the efforts needed to research and prepare for making videos has always remained ongoing.

    • @Preinstallable
      @Preinstallable Před 4 lety +21

      @@decino top 10 anime crossovers
      decino and marphitimusblackimus

    • @giomar6762
      @giomar6762 Před 4 lety +4

      @@decino I'm making a full walkthrough of freedoom nightmare mode

  • @alvianekka80
    @alvianekka80 Před 4 lety +28

    8:26
    "DAMN BOI, DAMN BOI HE THICC"

  • @harshith125
    @harshith125 Před 3 lety +109

    decino: pictures of gargoyles found in the United States
    Captions: pictures of girls found in the United States

  • @lowen__
    @lowen__ Před 4 lety +519

    3:38 I always thought that was just the colour of Doomguy's skin, I didn't realize until now it was a glove.

    • @Anomaly188
      @Anomaly188 Před 4 lety +88

      You can see him wearing gloves in the shotgun reload animation.

    • @lowen__
      @lowen__ Před 4 lety +51

      Craptastic13 really? I'll be back.
      Edit: Oh yeah, you can. Whoops.

    • @physicsdenier793
      @physicsdenier793 Před 4 lety +18

      I always thought there weren't any gloves on the pistol and that is was a mistake lol

    • @GoodmansGhost
      @GoodmansGhost Před 4 lety +65

      It is kinda weird how he removes his gloves when punching.

    • @chaptap8376
      @chaptap8376 Před 4 lety +22

      I thought those were weird hand wrinkles and not gloves lmao

  • @fantastic_fungus7689
    @fantastic_fungus7689 Před 4 lety +463

    Everybody gangsta until the eye button starts looking around

  • @zetamaniac
    @zetamaniac Před 2 lety +130

    7:58 "Strangely enough, the floor variant uses the low quality version. I wonder why?"
    If im not mistaken, E1M8 was the first map made for DOOM, John Romero said so during an interview, so it wouldnt be surprising if they just worked with unpolished assets at that time.

    • @robertwalpole5376
      @robertwalpole5376 Před měsícem +1

      Huh, that's interesting. E1M8 (Phobos Anomaly) isn't in Alpha 0.3., I presumed it would've been one of the stages in there (E1M2, E2M2, E2M3, E2M7).

  • @brun0z691
    @brun0z691 Před 4 lety +269

    When you find out that one of the gargoyle heads is in your home town 😳😳😳😳

    • @deceseze
      @deceseze Před 3 lety +49

      press it and you'll finish your life with 100% secrets

    • @brun0z691
      @brun0z691 Před 3 lety +21

      jojo's big ass damn straight

    • @epicspyman3188
      @epicspyman3188 Před 3 lety +12

      When you find out that one of your toy gun in your hosue is the bfg😳😳😳😳

  • @mrb4783
    @mrb4783 Před 4 lety +500

    I was always told when making 3d models to use lots of real world reference even if what you are making is completely unrealistic and that really shows in this video

    • @0neDoomedSpaceMarine
      @0neDoomedSpaceMarine Před 4 lety +82

      Yes! It'll give you great ideas on shape, texture, and lighting, studying real life is how you make the unrealistic look convincingly realistic.

    • @onioncutterninja1535
      @onioncutterninja1535 Před 4 lety +8

      @@0neDoomedSpaceMarine true, anyways, people don't poop their pants playing doom because they're gonna die, but because of the realistic graphics.

    • @Burn_Angel
      @Burn_Angel Před 4 lety +6

      Yeah, even painting or drawing, having real world references is really important.

    • @strappedwithkrylon
      @strappedwithkrylon Před 4 lety +8

      One of the monsters in Silent Hill is based on a person who is wearing a hoodie (with the hood up) while listening to music and having his hands in the pockets of the hoodie.

    • @KuraIthys
      @KuraIthys Před 4 lety +15

      I remember that advice for drawing fantasy art in particular says to pay special attention to the ordinary and mundane.
      To make the fantastical look believable, you have to make the ordinary, normal, everyday details look as realistic as you can.
      The more fantastical your artwork is overall the more important these details are to making it feel believable.
      Unless of course your entire art style is abstract or stylised.
      But even then it helps to understand reality to break it in creative ways...

  • @digital045
    @digital045 Před 4 lety +211

    7:00 Well... that escalated quickly

    • @baronofhellfireborne5561
      @baronofhellfireborne5561 Před 3 lety +2

      I made a shockwave here czcams.com/video/UHeTcLrZjF4/video.html.

    • @Concon12316
      @Concon12316 Před 3 lety +29

      @@baronofhellfireborne5561 why are you promoting a completely unrelated video here

    • @LaRavachole
      @LaRavachole Před 3 lety +15

      You'd think that they'd do something like this for Wolfenstein rather than Doom.

    • @Karmeon1982
      @Karmeon1982 Před 3 lety +3

      @@LaRavachole yeah fits more but this is hell you never expect.

    • @nathanparcel6860
      @nathanparcel6860 Před 3 lety +2

      I know right?

  • @bohdan_lvov
    @bohdan_lvov Před 3 lety +31

    5:50 "This is the only photo of that chainsaw"
    John Romero posted a new photo of it on his IG

  • @nibblrrr7124
    @nibblrrr7124 Před 3 lety +21

    0:35 "The real life variant can be found at the Rodent Museum in Pennsylvania, Hell."
    🐁😈

  • @TroutButter
    @TroutButter Před 4 lety +575

    4:25 Wow, I never knew the chaingun in doom was from that toy gun. I have that toy gun! I still remember as a kid seeing it in a store and getting excited because I was obsessed with the minigun at the time. This thing would take batteries (which I think are in the "magazine" at the bottom) and rotate the barrel, light up the ends of the barrel, make pew pew sounds and also accepted paper caps (you can see on the side where it's kind of red).

    • @Labyrinth6000
      @Labyrinth6000 Před 2 lety +14

      Imagine if you modded the circuit board to have the sounds effects be replaced with the chaingun firing sounds

    • @itsd0nk
      @itsd0nk Před rokem +2

      Oh crap, I remember that now! Toy guns that took those rolls of paper caps. The 90's were awesome lol.

    • @Toasty_Woasty12
      @Toasty_Woasty12 Před rokem +2

      If you can find it online can you send the link here? I would love to see and possibly buy it

    • @etwoah
      @etwoah Před 11 měsíci

      How much you want for the chaingun

    • @ExtraThiccc
      @ExtraThiccc Před 8 měsíci

      ​@@Toasty_Woasty12I believe it's called "devastator", just remember to specify "tootsie toy"

  • @TomDolby
    @TomDolby Před 4 lety +183

    Just when I think I know all the interesting facts about Doom's development, Decino: "But wait, there's more!"

  • @AngryCheeseGirl
    @AngryCheeseGirl Před rokem +42

    Honestly, knowing Adrian Carmack's fascination with gore and horror, I wouldn't be surprised if the rumor at 6:51 ended up being true. It feels perfectly in-character for him to use such a disturbing reference.

  • @lucalanzi9345
    @lucalanzi9345 Před 4 lety +563

    Doom used literal stock images

    • @AndratVO
      @AndratVO Před 3 lety +79

      To be fair, so did Mario 64, Ocarina of Time, Sonic Adventure, and tons of other early 3D games.

    • @chasef1077
      @chasef1077 Před 3 lety +2

      @@AndratVO doom isn’t 3D tho

    • @AndratVO
      @AndratVO Před 3 lety +46

      ​@@chasef1077 i don't see what that does to counter the point i made at all- semantics

    • @chasef1077
      @chasef1077 Před 3 lety +2

      @@AndratVO I thought you were trying to say doom was 3-D

    • @eryn974
      @eryn974 Před 3 lety +6

      @@chasef1077 doom 3 is 3d

  • @Ashachi
    @Ashachi Před 4 lety +601

    Welcome to doom school, your teacher: decino.
    Would be interesting to know if there was anything special behind the sounds of doom.

    • @CaveyMoth
      @CaveyMoth Před 4 lety +92

      Expect a LOT of camel and emu sound effects.

    • @McJerb
      @McJerb Před 4 lety +51

      A behind the sounds video would be dope

    • @jakeman025
      @jakeman025 Před 4 lety +24

      Those sounds are tattooed on to my brain hearing them as a child still scares me to this day

    • @criticallyconk4944
      @criticallyconk4944 Před 4 lety +6

      *IDEA*

    • @npc_blob1609
      @npc_blob1609 Před 4 lety +29

      Archvile death is a girl saying "why" looped 3 times, pitched down and mixed with other sfx

  • @mastermind4499
    @mastermind4499 Před 4 lety +194

    1:12 - also interesting fact: in Doom 2016 Snapmap that texture was actually used as a switch

  • @caslaBBalsac
    @caslaBBalsac Před 4 lety +14

    7:41
    Thank God, I was beginning to wonder if ANYONE else would EVER notice that resemblence.

  • @kingrhys9445
    @kingrhys9445 Před 3 lety +74

    Holy crap, that sketch of the Baron of Hell is so badass.

  • @JeffreyPiatt
    @JeffreyPiatt Před 4 lety +39

    Doom also contains a ton of upscaled recycled wall tiles originally made for Wolfenstine 3D like the jagged light brown rock walls.

  • @toretronio9030
    @toretronio9030 Před 4 lety +877

    A question that has been bothering me for quite some time: Is Doomguy's face actually based on the face of a real guy? I can't find info about this and it appears to be hand-drawn

    • @Plastiware
      @Plastiware Před 4 lety +475

      Considering he bears a striking resemblance to the HUD heads in Wolfenstein 3D and Catacomb 3D, I think it's safe to say that's just how Adrian draws dudes' faces.

    • @h7oda793
      @h7oda793 Před 4 lety +120

      @@Plastiware I know that the guy in Wolfenstein is based on real guy.

    • @belandino
      @belandino Před 4 lety +86

      I've always wondered about this as well. I've posted about this on Doomworld forums 10 years ago or so, but I've never got an answer.

    • @belandino
      @belandino Před 4 lety +58

      @@h7oda793 Really? That's very interesting, where did you find all the informations about this?

    • @h7oda793
      @h7oda793 Před 4 lety +19

      @@belandino I don't remember i was just watching a video about Wolfenstein.

  • @Palpus_X
    @Palpus_X Před rokem +20

    The Cyberdemon sketch looks exactly like the Tyrant in Doom Eternal. It's so cool to see how they got inspired by this source material

    • @decino
      @decino  Před rokem +17

      Can't believe they stole art from Doom Eternal smh my head.

  • @SyberianLynx
    @SyberianLynx Před 3 lety +33

    7:38 lads and gents, we've found the original Marauder!

  • @executor34
    @executor34 Před 4 lety +227

    8:17 WOAH, I have seen the title screen countless times, but I never realised that there are monsters infighting in the background!

    • @4Wilko
      @4Wilko Před 4 lety +28

      I noticed the Baron, but I never realized that was a Doomguy he was mangling.

    • @diamondsmasher
      @diamondsmasher Před 4 lety +7

      Now I can’t stop seeing the perspective issues on the Doom guy in that title screen....his head seems so tiny compared to the body.

    • @tristankoppenhaver2096
      @tristankoppenhaver2096 Před 4 lety +1

      I can't unsee the monsters fighting now

    • @IngoPagels
      @IngoPagels Před 4 lety +1

      EXACTLY what I did not saw too! x.xPlus I missed the gorilla right under the shootgun.

    • @AB0VETHALAW
      @AB0VETHALAW Před 4 lety

      @@IngoPagels he's gibbed a doom guy

  • @AlexeiVoronin
    @AlexeiVoronin Před 4 lety +112

    1:04 - Recently I found this exact same lion head in The Elder Scrolls II: Daggerfall, a DOS game from 1996.

    • @JONAHcrBL4CKDR4GON
      @JONAHcrBL4CKDR4GON Před 4 lety +3

      o3o....
      SKRIIIIIIIIIIII!
      O3O!

    • @reddagger3602
      @reddagger3602 Před 3 lety +1

      Jonathan Aguilar What?

    • @Wylde_
      @Wylde_ Před 3 lety +1

      @@JONAHcrBL4CKDR4GON what?

    • @JONAHcrBL4CKDR4GON
      @JONAHcrBL4CKDR4GON Před 3 lety +1

      @@Wylde_ e3e ..... look the image photo of alexei.....

    • @Necoarc1999
      @Necoarc1999 Před 3 lety

      @@JONAHcrBL4CKDR4GON you’re putting a thing that’s no related to doom fucker

  • @Mostlyharmless1985
    @Mostlyharmless1985 Před 3 lety +16

    "First before we start i want to talk to you about an app"
    *Hovers finger over right arrow"
    "No wait it's a book"
    Me: Go oooooon...

  • @NoriMori1992
    @NoriMori1992 Před 2 lety +21

    "We say that an author is _original_ when we cannot trace the hidden transformations that others underwent in [their] mind."
    Honestly it's one of my favourite things to learn what real life thing devs based something on and then transformed to the point of unrecognizability. It's so fun.

  • @BSzili
    @BSzili Před 4 lety +46

    That Caco looking around in the thumbnail gives me the willies. Someone has to make a mod where the eyes switches and Cacodemons follow the target with their eye.

  • @mozkitolife5437
    @mozkitolife5437 Před 4 lety +85

    When I retire, one of my ToDos is travel around the world visiting doom art inspirations.

  • @XenoSpyro
    @XenoSpyro Před 4 lety +36

    Those wall switches kind of reveal how ingenious Duke3D was. The sprites themselves are usable so you're not wasting disk space having a duplicate wall texture for every switch, and as a bonus you only have to care about alignment while mapmaking.

    • @coldacid
      @coldacid Před 8 měsíci +1

      While there were different wall textures for each switch state, you need to keep in mind that wall textures in the Doom engine are just lists of graphics "patches" rather than full-size images. It was actually a very clever way of storing and reusing graphics elements between different textures, and the actual wall texture bitmaps would be created in memory by the engine.

  • @-alphamemelord69-48
    @-alphamemelord69-48 Před 4 lety +31

    The unused gibs are used for the spider masterminds corpse

  • @thewayfayer3268
    @thewayfayer3268 Před 4 lety +122

    1:35 That also could have been an indicator for a timed switch, you press it and it starts with all the lights on, and then they slowly fade until all of them are off.

  • @killerhertzmercedes
    @killerhertzmercedes Před 4 lety +100

    The revenant is far more sinister in doom 2 without any eyeballs, rather than the glowing ones in subsequent games.

    • @EnjoyCocaColaLight
      @EnjoyCocaColaLight Před 4 lety +7

      yup.
      Original DooM had scary monsters. Modern doom has cartoony monsters.

    • @phantomspaceman
      @phantomspaceman Před 4 lety +6

      @@EnjoyCocaColaLight The original Doom has the Pinky demon, which looks like a Ray Harryhausen sculpture.

    • @shackilleuhdeal7462
      @shackilleuhdeal7462 Před 4 lety +1

      @@phantomspaceman The pinkies are the Terror Dogs from Ghostbusters.

    • @shackilleuhdeal7462
      @shackilleuhdeal7462 Před 4 lety +17

      ​@Tane Rameka 2016 demons (except the Hellknight) are just updated versions of the OG demons. Nothing was more cartoony than the OG Spider-Mastermind looking like a big-ass version of Krang from TMNT. They are both cartoony except for the OG Archvile, that thing was creepy nightmare fuel.
      Doom 3 is the one with the scary monster design. It's just a shame that game was just a glorified tech demo and not true DOOM game.

    • @TheSurrealBoye
      @TheSurrealBoye Před 4 lety +11

      The Revenant's roaming *'REURGH'* sound is, like, utter nightmare fuel.

  • @zedsdeadbaby
    @zedsdeadbaby Před 2 lety +11

    7:31 I like how this exact design was used for the tyrant in doom eternal

  • @giantqtipz6577
    @giantqtipz6577 Před 3 lety +46

    at 0:20 the automatic closed caption says
    "a beautiful book with photos of girls found in the united states"
    very nice decino

  • @TheUKNutter
    @TheUKNutter Před 4 lety +52

    9:08 Looks like the moving eye switch got used for the Cacodemon. Nice

  • @JoseJimenez-hw5ss
    @JoseJimenez-hw5ss Před 4 lety +74

    Who would have thought that DOOM had so many secrets, even more impressive is that decino created so much content only from DOOM 1 and 2.

  • @fadedgames1
    @fadedgames1 Před 4 lety +14

    5:15 Oh, so *THAT'S* why it looks like a vaccum cleaner! Kinda think of it... I'm a bit dissapointed that it wasn't based off of one...

  • @Batakanta
    @Batakanta Před 2 lety +15

    Extra fun fact: The unused Quake like gibs at 6:37 can be seen in some of the Spider Mastermind's death sprites and in it's corpse sprite.

  • @ludilka
    @ludilka Před 4 lety +76

    2:15 Holy crap, I always suspected this texture is just someone's hairy arm!

  • @1337133713371337
    @1337133713371337 Před 4 lety +26

    A video directly after a 9 hour stream? You sure spoil us decino. Those were a lot of very intresting findings.

  • @dick_cheney
    @dick_cheney Před 4 lety +6

    6:33 Pogchamp

  • @lurkerrekrul
    @lurkerrekrul Před 2 lety +15

    1:40 - If it had been me, I would have gone through every one of those switch graphics and made sure that they were all placed exactly the same. I know that nobody would be able to tell in the finished game, but I would have done it anyway. :)

  • @here4good
    @here4good Před 4 lety +24

    8:46 not sure why, but I just love how there's someone's hands on the bottom right corner manually turning the table

  • @supra107
    @supra107 Před 4 lety +63

    6:55 Somehow, I knew this photo was of Mussolini's corpse before decino mentioned him. Also, it was smart to show only the legs and the torso, because Mussolini's face got mauled beyond any recognition.

    • @spacemoose4671
      @spacemoose4671 Před 4 lety +9

      The dead GI's graphics are actually lifted from Apocalypse Now when Martin Sheen's crew pulls their boat up to Marlon Brando's compound. Concerns over copyright likely contributed to them being changed for the Genesis (?) version.

    • @CrimsonCrux
      @CrimsonCrux Před 4 lety +5

      @@spacemoose4671 I knew I had seen it from a movie, I was thinking Predator.

  • @thecolorpurple4807
    @thecolorpurple4807 Před 3 lety +7

    3:53
    Now that shotgun doesn’t have a pistol grip, yet the sprite shows Doom Guy holding something underneath. In that case, he must have his index finger on the trigger while the rest of his fingers is clenched in a fist.
    There’s nothing I can say except that’s the funniest shit I’ve realized all week.

  • @Theffs-handle
    @Theffs-handle Před 3 lety +11

    3:14 why did I think that was a picture of 9/11?

  • @Zinfidel1
    @Zinfidel1 Před 4 lety +36

    2:42 Dude. Growing up, Chinese restaurants reminded me of Doom because they always had pictures of those mountains! I didn't know Doom featured the actual mountains! Awesome. I love this channel.

  • @Blappyboop
    @Blappyboop Před 4 lety +65

    Hearing decino sound energetic makes me feel happy.

  • @OZTutoh
    @OZTutoh Před 4 lety +27

    That was insane about the BFG. The design of that gun captivated my teenage imagination for years and it's almost insulting that it's a kit-bash job. I'd love to know what inspired the in-world pick-up icon because I was always wondering how you held a weapon like that.

    • @turbochop3300
      @turbochop3300 Před rokem +1

      I know this is a few years late, but the doom comic takes a stab at showing what it looks like to hold to BFG...

    • @OZTutoh
      @OZTutoh Před rokem +3

      @@turbochop3300 A stab definitely. The one that I found has the mechanical-arm-like stock, but is missing the overhead hand-grip. I'd share my artistic interpretation but I don't like sharing HTML links publically.

    • @Sillimant_
      @Sillimant_ Před rokem

      @@OZTutoh it won't kill you to copy and paste a link, otherwise don't bring it up in the first place, dick

  • @du4lstrik3
    @du4lstrik3 Před 2 lety +6

    5:40 All my life the top of the BFG has looked like a face with a mustache.

  • @BigMacDavis
    @BigMacDavis Před 4 lety +83

    I've learned more from your videos than I've learned in the 20 years I've been Dooming. Keep it up, super sexy decino.

  • @thedungeondelver
    @thedungeondelver Před 4 lety +53

    Decino from the bottom of my heart: THANK YOU FOR THIS VIDEO. Since '93 I have been wondering what the hell (no pun intended...) the texture you've now identified as a photo of the Athena & Nike sculpture was. And now I know. Thank you so much.

    • @kveller555
      @kveller555 Před 4 lety +2

      That's in Doom 2, so you probably mean '94 ;) Anyhow, I remember being mesmerized by that texture as a kid. I always thought it was really creepy, especially in Monster Condo because of the music.

  • @alexisbaliari
    @alexisbaliari Před 4 lety +5

    7:50 it is said that drawing was originally created by the longer the Icon of Sin remains on Earth, the stronger he becomes.

  • @3DGECASE
    @3DGECASE Před 4 lety +8

    2:02 That's a photo of a Gravis Ultrasound! (GUS Classic specifically)

    • @3DGECASE
      @3DGECASE Před 4 lety +3

      And the other circuit board is a photo of the end of the same card but recolored black.

    • @itsumbree2
      @itsumbree2 Před rokem +2

      Good eye, I couldn't spot that!

  • @kediester5393
    @kediester5393 Před 4 lety +68

    7:00 damn didnt know id was so based

    • @user-ko9jy4lk9u
      @user-ko9jy4lk9u Před 4 lety +1

      Metal as hell

    • @finkamain1621
      @finkamain1621 Před 3 lety +4

      Um hello, BASED department?

    • @Ninjat126
      @Ninjat126 Před 3 lety +8

      Fun fact: Mussolini was actually Australian, so really he was at his most comfortable in this picture.

  • @makhauser42
    @makhauser42 Před 4 lety +52

    I am not sure, but wasn't the bunny head hanged on the zombieman's hand?
    Great video, another proof the game was far ahead of the time

    • @decino
      @decino  Před 4 lety +16

      It's impaled.

    • @makhauser42
      @makhauser42 Před 4 lety +10

      @@decino yeah, my bad of missing some basic English words, damn. I read few years ago that it is actually an arm not a pike, but have not thought of it as a part of a body in my childhood

    • @christiancox972
      @christiancox972 Před 4 lety +5

      i always assumed it was doomguy clutching the rabbit's severed head

    • @christiancox972
      @christiancox972 Před 4 lety +5

      @Windows XP Professional Service Pack 2 i guess it would be more sensible that it's a head on a pike. what might look like arm hair is its woodgrain.
      i guess my mind jumped to it being doomguy's arm because of the text and the fact that you can't see the spike coming out of the top of the head.
      also he would have remarkably spindly arms for such a macho guy

  • @midorifox
    @midorifox Před 2 lety +10

    7:07 that speculation was debunked a while ago, it was a G.I. Joe toy.

  • @eljaminlatour6633
    @eljaminlatour6633 Před 3 lety +9

    In Doom, there's an unused enemy named the blob, in Doom 2, they used it to become the inside of a pain elemental.

    • @eugene_iodine_psychedelia1960s
      @eugene_iodine_psychedelia1960s Před rokem

      (In Quake) Blue Blob-Snot explosive creepers are very distubing (for my nerves).

    • @eljaminlatour6633
      @eljaminlatour6633 Před rokem +1

      @@eugene_iodine_psychedelia1960s yeah, I hate them as well. They sound unpleasant and they bounce and harass you at pleasure.

  • @CsubAzUrmedve
    @CsubAzUrmedve Před 4 lety +32

    I heard back in the day that the developers used a wounded body part as texture. Never knew it was real. It was only a rumor I once heard and never again but somehow stuck with me.

    • @SoldierOfFate
      @SoldierOfFate Před 3 lety +1

      That wounded body part was supposed to be from Kevin Cloud's knee.

  • @idd_cutie1274
    @idd_cutie1274 Před 4 lety +74

    1:56 In all my years of playing DOOM I have never noticed that

    • @ankui6031
      @ankui6031 Před 4 lety

      I thought it was just random drawings

  • @driv3563
    @driv3563 Před 3 lety +3

    4:00 I love that you can see the plastics seem or however you call it.

  • @basicallysnake
    @basicallysnake Před 2 lety +4

    7:26 in early alphas of doom you can see a sprite version of the "inside the helmet" drawing as the hud

  • @mjc0961
    @mjc0961 Před 4 lety +133

    9:07 - Don't know why, but I find the Cacodemons with the eye switch's moving eye to be very unnerving. 🙈

    • @parsaraeis2246
      @parsaraeis2246 Před 4 lety +5

      Dunno if you see it, but they kinda remind me of the treasure eaters from Commander Keen: Goodbye Galaxy

    • @oneil4252
      @oneil4252 Před 4 lety

      Probably because it's so abstract.

    • @strongcomedian123
      @strongcomedian123 Před 4 lety

      Are there any wads that use the moving eye texture by any chance?

    • @wallyhackenslacker
      @wallyhackenslacker Před 4 lety

      To me it looks funny! There is something with the cacodemon sprite that changing it's eyeball makes it look so goofy. Like the two-eyed cacodemon from Pirate Doom, funniest thing I have ever seen in a Doom wad!

    • @StraightOuttaJarhois
      @StraightOuttaJarhois Před 4 lety

      You just know that shifty-eyed cacodemon is up to something.

  • @captainjurgh8142
    @captainjurgh8142 Před 4 lety +11

    Wait, you have a promotion now too? You can't do that!
    0:27
    Aaaaah you got me there

  • @levandrone
    @levandrone Před 2 lety +5

    1:17
    Weird, I thought that eye does move in the game. At least I remember looking at how it moves and blinks when I was little and played the game back when.

  • @OmegaTakenZ
    @OmegaTakenZ Před rokem +4

    7:18 Daisy has her mouth closed in the original drawing but in-game it looks way more brutal. It shows daisy with a dropped jaw. And in Episode 4 's Ending where Doom Guy holds Daisy's Head in his hand you can see that she has her jaw dropped because of how Doom Guy squeezes her ears of anger for killing his sweet bunny.

  • @MrKevin486
    @MrKevin486 Před 4 lety +44

    I would love a version of doom that showed the entire sprites for the weapons.

    • @emin166
      @emin166 Před 3 lety +1

      @Gold Source That doesnt give the full sprites

    • @brutalblam3909
      @brutalblam3909 Před 2 lety

      Play with the largest screen size on pretty much any sourceport. No HUD bar, just some elements off to the side.

    • @laxative_goofy
      @laxative_goofy Před 2 lety +1

      yeah because in gzdoom when you go full it doesnt show the full sprite

    • @sanderhackerhd8369
      @sanderhackerhd8369 Před rokem

      This mod is exist

  • @handlessuck589
    @handlessuck589 Před 4 lety +4

    I love you Despacito and the yellow background (tm)
    This channel is such a fantastic source of not only the game of Doom but its inner workings as well. An effort to make us all knowledgable about a work of art from 93.

  • @Fenrize
    @Fenrize Před 3 lety +11

    It would be interesting if a game was made today in the 1993's methods by making character models by capturing their poses on a camera i.e. stopmotion style. The thing is, making a good looking character from clay is hard as hell and it would really go on to show the efforts and love put in their designs. And seeing the quality of the cameras today and with some the ability to smoothly do 360 capture makes me really wonder how it would look. Idk if this makes sense, I'm tired. But I just thought how many character models seem somehow like 'factory products' mostly because they're fully 3D, which sadly doesn't always require a whole lot of creativity.

    • @seronymus
      @seronymus Před 2 lety +3

      I've been thinking of this for years. I love the "surreal" ish quality of pre rendered textures and models so much too!!

    • @Trynt33
      @Trynt33 Před rokem +2

      The closest that comes to mind are these pretty cool RPGs called Hylics. The stories doesn't make any sense but they use stopmotion clay style for their graphics with an RPG battle system and it's fascinating to watch

    • @commscan314
      @commscan314 Před rokem +2

      ​@@Trynt33The original Fallout also comes to mind. I believe they used clay model scans for the world sprites and talking heads.

  • @Daud76
    @Daud76 Před 3 lety +13

    This is a really good and interesting topic. It is fascinating how ID made these graphics. To me, at 6:44 I think graphic of man hanging upside down on top left looks remarkably similar to upside down king who drops down from top of screen after you have defeated Death Adder in the Sega game, Golden Axe (PC version).

    • @beeswithchainsaws
      @beeswithchainsaws Před 2 lety +1

      Could you link a clip?

    • @Daud76
      @Daud76 Před 2 lety +2

      @@beeswithchainsaws No problem. Here is the link. Watch the ending where Death Adder is defeated:
      czcams.com/video/Etr8-L06wmg/video.html

  • @SiFi270
    @SiFi270 Před 4 lety +50

    The painting at 1:52 also appears to be a lower resolution version of a texture from Shadowcaster, a game by Raven using an engine id lent them that was technologically between Wolf3D and Doom, but wasn't suited for games as fast paced as those.
    The Super Shotgun frame at 4:21 seems to suggest it was pumped like the regular shotgun. Originally I saw someone else come to that conclusion but didn't think one frame was enough to be sure, but if you access the Super Shotgun with the 1.5 or 1.6 shareware beta, the way the frames are ordered and the sounds played also support this. Doomkid explains it better than I do in this video (czcams.com/video/shEUJIKon-E/video.html), at 6:31 and 12:45
    Finally the front part of the BFG seen at 5:24 seems to have been recycled by Tom Hall for the Firebomb in Rise of the Triad.

    • @Seb-Storm
      @Seb-Storm Před 4 lety

      I always saw that like seems is going to pump it with the left hand and then magically the left hand is putting two shells in the barrels. I like to think is just recoil from shooting 2 blasts at once and then doomguy reloads the ssg which would make sense

    • @sdsmuseumoftheweirdstripex6489
      @sdsmuseumoftheweirdstripex6489 Před 4 lety

      I like to think that the Super Shotgun has to be pumped in order to break open. This, a pump n’ break action, double barreled shotgun.

  • @vurdenn
    @vurdenn Před 4 lety +8

    that explosion at the beginning made me happy

  • @tuomasgaming4210
    @tuomasgaming4210 Před 3 lety +4

    Decino: so there's this super epic mobile app called...
    Captions: so there's this super epic mobile app cult

  • @TheKiller1922
    @TheKiller1922 Před 4 lety +6

    The revenant at 8:59 looks pretty similar to its later incarnation in Doom 2016, except for the armour bits. I really hope the latter is a tribute and not a simple design choice.

  • @MJFeehan24
    @MJFeehan24 Před 4 lety +8

    "What's your favorite DOOM weapon?"
    "The Big -Fucking- Hecking Gun."

  • @AmyraCarter
    @AmyraCarter Před 4 lety +39

    1:24 I've played many a game where the background decor does that kind of stuff.
    Speaking of gargoyles, there's a temple ruin west of the academy I attend that has four of them on the corners of the stone slab floor (it's all that is left); they face towards the center and they all have two heads with four curved horns akin to rams on each head. They're basalt sculptures of gadorika, guardians of wayward spirits against ghost-killers (essentially people who hunted wayward spirits for aetheric energy). The pose they're in is a sad, mournful bow; as I understand, the temple ruin once was a temple of grief (for those to come to grieve their lost loved ones).

    • @0neDoomedSpaceMarine
      @0neDoomedSpaceMarine Před 4 lety +5

      I love gargoyle sculptures. Are there pictures of these online?

    • @AmyraCarter
      @AmyraCarter Před 4 lety +3

      @@0neDoomedSpaceMarine Well, yes, of course there are. Of the ones I mentioned? Maybe; I cannot vouch for other people/cultures having revered them specifically so I can only wish you luck in that regard.

    • @0neDoomedSpaceMarine
      @0neDoomedSpaceMarine Před 4 lety +3

      @@AmyraCarter I meant the ones from the ruins you were talking about.

    • @AmyraCarter
      @AmyraCarter Před 4 lety +1

      @@0neDoomedSpaceMarine Oh. No, not that I know of anyway...

  • @wadmodderschalton5763
    @wadmodderschalton5763 Před 3 lety +4

    Kevin Cloud's hand are also used on the chainsaw, pistol shotgun, super shotgun & plasma rifle. (5:59)

  • @shiba2ndworlder
    @shiba2ndworlder Před 3 lety +4

    2:24 These textures are actually used, but not only as fireblue.
    The one at the left resembles the ZIMMER4 texture, and the one on the right (if you look closely) resembles SP_ROCK1,SP_ROCK2 and ROCKRED textures.

  • @n4n4k1
    @n4n4k1 Před 4 lety +18

    I absolutely love the content you put out man, keep at it. I credit Doom as one of my biggest influences overall ; learning how to use WAD editors and DeHackEd around 8 or 9 years old catapulted me into a life-long hobby/obsession that became a lucrative career.

    • @seronymus
      @seronymus Před 2 lety

      What do you do these days?

    • @n4n4k1
      @n4n4k1 Před 2 lety +1

      ​@@seronymus network and security administration in the medical research industry :)

  • @Sanshahashattan
    @Sanshahashattan Před 4 lety +5

    This video is fantastic. Those ID Guys were extremely creative in taking real-life objects and transforming them into our beloved DOOM thingies. Nice job homie, super nice job.

  • @TRIIGGAVELLI
    @TRIIGGAVELLI Před 2 lety +6

    Although I have an immense appreciation/respect for Doom I was never really a fan. But this channel has showed me just unbelievably creative the guys at id were.

  • @elkrumb9159
    @elkrumb9159 Před 3 lety +4

    YO HOLY SHIT I HAVE THE DOOM SHOT GUN