decino
decino
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Doom II - Computer Nexus (Blind Ultra-Violence 100%)
Level made and submitted by GreenSlayer.
Game: Doom II
PWAD: CompNexFinal.wad
Difficulty: Ultra-Violence
Source port: GZDoom 4.12.1 (default compatibility)
Pistol start.
Blind (never played or seen the maps before).
All kills and secrets.
No saves.
Subscribe for more playthroughs!
Link to WAD:
www.doomworld.com/idgames/levels/doom2/Ports/a-c/compnexfinal
Link to source port:
zdoom.org/downloads
Fullscreen status bar mod:
forum.zdoom.org/viewtopic.php?t=63863
Widescreen status bars:
forum.zdoom.org/viewtopic.php?t=37960
Doom minor sprite fixing project:
www.doomworld.com/idgames/graphics/sprfix20
Submissions overview:
submissions.decino.nl/
Flyover shots powered by Cameraman:
github.com/borogk/cameraman
My Doom settings, extended HUD and more:
decino.nl/downloads
00:00 Intro
00:10 Blind Run (No Stats)
22:48 Blind Run (Stats + IDDT + 100%)
27:17 Outro
zhlédnutí: 16 911

Video

Brutal Wolfenstein 3D - Episode 6 Floor 6 (Über Difficulty 100%)
zhlédnutí 22KPřed dnem
Level made and submitted by ZioMcCall. Game: Doom II PWAD: ZMC-BWV7.0.pk3 Difficulty: Über Source port: GZDoom 4.12.1 (default compatibility) Pistol start. All kills and secrets. No saves. Subscribe for more playthroughs! Link to WAD: www.moddb.com/mods/brutal-wolfenstein-3d Link to source port: zdoom.org/downloads Fullscreen status bar mod: forum.zdoom.org/viewtopic.php?t=63863 Widescreen stat...
Doom II - Mouths (Ultra-Violence 100%)
zhlédnutí 21KPřed 14 dny
Level made and submitted by Laocoön. Game: Doom II PWAD: Mouths_RC2.pk3 Difficulty: Ultra-Violence Source port: GZDoom 4.12.1 (default compatibility) Pistol start. All kills and secrets. No saves. Subscribe for more playthroughs! Link to WAD: www.doomworld.com/idgames/levels/doom2/Ports/m-o/mouths Link to source port: zdoom.org/downloads Fullscreen status bar mod: forum.zdoom.org/viewtopic.php?...
Doom II - Return to Sandcastle (Ultra-Violence 100%)
zhlédnutí 21KPřed 14 dny
Level submitted by anonymous. Game: Doom II PWAD: sandcastle.wad Difficulty: Ultra-Violence Source port: GZDoom 4.12.1 (default compatibility) Pistol start. All kills and secrets. No saves. Subscribe for more playthroughs! Link to WAD: www.moddb.com/mods/return-to-sandcastle Link to source port: zdoom.org/downloads Fullscreen status bar mod: forum.zdoom.org/viewtopic.php?t=63863 Widescreen stat...
The Ultimate Doom 2 - MAP20: Gotcha! (Ultra-Violence 100%)
zhlédnutí 22KPřed 14 dny
Level submitted by TistheOnecalledJon. Game: Doom II PWAD: ultdoom2-2v3.2.wad Difficulty: Ultra-Violence Source port: DSDA-Doom 0.27.5 (-complevel 9) Pistol start. All kills and secrets. No saves. Subscribe for more playthroughs! Link to WAD: www.doomworld.com/forum/topic/74280-the-ultimate-doom-ii-doom-ii-levels-reimagined/ Link to source port: www.doomworld.com/forum/topic/133096-dsda-doom-v0...
Repentance - MAP05: The Waste Tunnels (Blind Ultra-Violence 100%)
zhlédnutí 15KPřed 14 dny
Level made and submitted by Doctor Medic. Game: Doom II PWAD: Repetance.wad Difficulty: Ultra-Violence Source port: GZDoom 4.12.1 (default compatibility) Pistol start. Blind (never played or seen the maps before). All kills and secrets. Subscribe for more playthroughs! Link to WAD: submissions.decino.nl/rest/submission/download/12/1319 Link to source port: zdoom.org/downloads Fullscreen status ...
Doom II - Ghost (Blind Ultra-Violence 100%)
zhlédnutí 17KPřed 21 dnem
Level made and submitted by Premo36. Game: Doom II PWAD: ghost.wad Difficulty: Ultra-Violence Source port: DSDA-Doom 0.27.5 (-complevel 2) Pistol start. Blind (never played or seen the maps before). All kills and secrets. No saves. Subscribe for more playthroughs! Link to WAD: www.moddb.com/games/doom-ii/downloads/ghost-v10 Link to source port: www.doomworld.com/forum/topic/133096-dsda-doom-v02...
Doom II - Saturnine Chapel (Ultra-Violence 100%)
zhlédnutí 15KPřed 21 dnem
Level submitted by Alephany. Game: Doom II PWAD: SatChap.wad Difficulty: Ultra-Violence Source port: DSDA-Doom 0.27.5 (-complevel 9) Pistol start. All kills and secrets. No saves. Subscribe for more playthroughs! Link to WAD: www.doomworld.com/idgames/levels/doom2/Ports/s-u/satchap Link to source port: www.doomworld.com/forum/topic/133096-dsda-doom-v0252-2022-12-26/ Widescreen status bars: foru...
Crusader - MAP07: The Sapphire Citadel (Ultra-Violence 100%)
zhlédnutí 20KPřed 28 dny
Level made and submitted by Cheesewheel. Game: Doom II PWAD: Crusader.wad Difficulty: Ultra-Violence Source port: DSDA-Doom 0.27.5 (-complevel 21) Pistol start. All kills and secrets. No saves. Subscribe for more playthroughs! Link to WAD: www.doomworld.com/forum/topic/139104-crusader-dsdhackedmbf21/ Link to source port: www.doomworld.com/forum/topic/133096-dsda-doom-v0252-2022-12-26/ Widescree...
3's & 7's - MAP12: The Righteous and the Wicked (Ultra-Violence 100%)
zhlédnutí 15KPřed měsícem
Level made and submitted by Pelao. Game: The Plutonia Experiment PWAD: 3's & 7's.wad Difficulty: Ultra-Violence Source port: GZDoom 4.12pre (Boom strict compatibility) Pistol start. All kills and secrets. No saves. Subscribe for more playthroughs! Link to WAD: submissions.decino.nl/rest/submission/download/12/1405 Link to source port: zdoom.org/downloads Fullscreen status bar mod: forum.zdoom.o...
Doom II - Dubai (Blind Ultra-Violence 100%)
zhlédnutí 18KPřed měsícem
Level submitted by Ahmrikhan (Paragot). Game: Doom II PWAD: dubai_up.wad Difficulty: Ultra-Violence Source port: GZDoom 4.12pre (default compatibility) Pistol start. Blind (never played or seen the maps before). All kills and secrets. No saves. Subscribe for more playthroughs! Link to WAD: www.doomworld.com/idgames/levels/doom2/Ports/d-f/dubai Link to source port: zdoom.org/downloads Fullscreen...
Doom II - Musten (Blind Ultra-Violence 100%)
zhlédnutí 17KPřed měsícem
Level made and submitted by Martin Kunc. Game: Doom II PWAD: Musten.wad Difficulty: Ultra-Violence Source port: DSDA-Doom 0.27.5 (-complevel 2) Pistol start. Blind (never played or seen the maps before). All kills and secrets. No saves. Subscribe for more playthroughs! Link to WAD: submissions.decino.nl/rest/submission/download/12/1251 Link to source port: www.doomworld.com/forum/topic/133096-d...
Copper Flooding - MAP02: Pain in Green (Blind Ultra-Violence 100%)
zhlédnutí 17KPřed měsícem
Level made and submitted by Cutman 999. Game: Doom II PWAD: CF demo-v1.1.wad Difficulty: Ultra-Violence Source port: DSDA-Doom 0.27.5 (-complevel 2) Pistol start. Blind (never played or seen the maps before). All kills and secrets. No saves. Subscribe for more playthroughs! Link to WAD: www.doomworld.com/forum/topic/140074-complevel-2-copper-flooding-demo-release-map-01-map-03/ Link to source p...
The Darkening Episode 2 - MAP10: Plasmorgasm (Blind Ultra-Violence 100%)
zhlédnutí 16KPřed měsícem
Level submitted by anonymous. Game: Doom II PWAD: Darken2.wad Difficulty: Ultra-Violence Source port: DSDA-Doom 0.27.5 (-complevel 2) Pistol start. Blind (never played or seen the maps before). All kills and secrets. No saves. Subscribe for more playthroughs! Link to WAD: www.doomworld.com/idgames/levels/doom2/megawads/darken2 Link to source port: www.doomworld.com/forum/topic/133096-dsda-doom-...
Doom II - Fruit Salad (Blind Ultra-Violence 100%)
zhlédnutí 22KPřed měsícem
Level submitted by Santi. Game: Doom II PWAD: Fruit Salad.wad FS_PinkPalette.wad Difficulty: Ultra-Violence Source port: DSDA-Doom 0.27.5 (-complevel 9) Pistol start. Blind (never played or seen the maps before). All kills and secrets. No saves. Subscribe for more playthroughs! Link to WAD: www.doomworld.com/forum/topic/103116-fruit-salad-6-small-maps-including-a-christmas-theme-and-some-neat-c...
Doom II - Stellar Depopulation (Blind Ultra-Violence 100%)
zhlédnutí 22KPřed měsícem
Doom II - Stellar Depopulation (Blind Ultra-Violence 100%)
Doom - YOU ARE MEAT! (Blind Ultra-Violence 100%)
zhlédnutí 36KPřed měsícem
Doom - YOU ARE MEAT! (Blind Ultra-Violence 100%)
Twogers - DOOM's Most Controversial And Disturbing Mod (April Fools' Day 2024)
zhlédnutí 88KPřed měsícem
Twogers - DOOM's Most Controversial And Disturbing Mod (April Fools' Day 2024)
How Quake II's BFG10K Works
zhlédnutí 191KPřed měsícem
How Quake II's BFG10K Works
Doom Crushers Are Weird
zhlédnutí 407KPřed 2 měsíci
Doom Crushers Are Weird
AUGER;ZENITH - MAP21: The Cynet Reaper (Blind Ultra-Violence 100%)
zhlédnutí 16KPřed 3 měsíci
AUGER;ZENITH - MAP21: The Cynet Reaper (Blind Ultra-Violence 100%)
The 10x10 Project - MAP10: lunchlunchlunchlunch (Ultra-Violence 100%)
zhlédnutí 16KPřed 3 měsíci
The 10x10 Project - MAP10: lunchlunchlunchlunch (Ultra-Violence 100%)
AUGER;ZENITH - MAP20: Electric Rave (Blind Ultra-Violence 100%)
zhlédnutí 10KPřed 3 měsíci
AUGER;ZENITH - MAP20: Electric Rave (Blind Ultra-Violence 100%)
AUGER;ZENITH - MAP19: Sunset Plaza (Blind Ultra-Violence 100%)
zhlédnutí 10KPřed 3 měsíci
AUGER;ZENITH - MAP19: Sunset Plaza (Blind Ultra-Violence 100%)
The 10x10 Project - MAP09: Abuse Me, Darling (Ultra-Violence 100%)
zhlédnutí 12KPřed 3 měsíci
The 10x10 Project - MAP09: Abuse Me, Darling (Ultra-Violence 100%)
AUGER;ZENITH - MAP18: Miami Anomaly (Blind Ultra-Violence 100%)
zhlédnutí 10KPřed 3 měsíci
AUGER;ZENITH - MAP18: Miami Anomaly (Blind Ultra-Violence 100%)
AUGER;ZENITH - MAP17: Luminescent Synapse (Blind Ultra-Violence 100%)
zhlédnutí 13KPřed 3 měsíci
AUGER;ZENITH - MAP17: Luminescent Synapse (Blind Ultra-Violence 100%)
The 10x10 Project - MAP08: Cocoa Puffs Breath (Ultra-Violence 100%)
zhlédnutí 10KPřed 3 měsíci
The 10x10 Project - MAP08: Cocoa Puffs Breath (Ultra-Violence 100%)
AUGER;ZENITH - MAP16: Neo-Bronx Rumble (Blind Ultra-Violence 100%)
zhlédnutí 10KPřed 3 měsíci
AUGER;ZENITH - MAP16: Neo-Bronx Rumble (Blind Ultra-Violence 100%)
AUGER;ZENITH - MAP15: The Vinculum Gate (Blind Ultra-Violence 100%)
zhlédnutí 10KPřed 3 měsíci
AUGER;ZENITH - MAP15: The Vinculum Gate (Blind Ultra-Violence 100%)

Komentáře

  • @IsleOfFeldspar
    @IsleOfFeldspar Před 10 hodinami

    Rats. I really wanted to know the origin of the Gibbing sound. It’s a complex and interesting sound.

    • @decino
      @decino Před 10 hodinami

      I believe it's a chopped up stock sound effect of "HORROR - CHEWING ON BONE, HUMAN" from Sound Ideas 6000.

  • @RNDM_DEBATES
    @RNDM_DEBATES Před 10 hodinami

    When Face reveal ? :))

  • @Doomslayer151
    @Doomslayer151 Před 12 hodinami

    too smart for 1993

  • @brunomilano7479
    @brunomilano7479 Před 12 hodinami

    2:18:41 2:18:33

  • @deetopiansky
    @deetopiansky Před 12 hodinami

    This video inspired me to look for a void glide on the Icon of Sin for some reason. It was cool to see John Romero w/o a cheat code but I dunno how useful it would be for a pacifist run. I was able to activate the monsters/spawner but being outside of the map didn't appear to have any other advantages other than the above. I was relatively sure this would have been done and well documented but upon searching around I haven't been able to find other examples of it.

  • @brunomilano7479
    @brunomilano7479 Před 12 hodinami

    2:02:31 - Can I go into the hallway? Yes I… Cannot!

  • @brunomilano7479
    @brunomilano7479 Před 12 hodinami

    2:02:17 honest.

  • @brunomilano7479
    @brunomilano7479 Před 12 hodinami

    2:01:50 - “let’s make a “shave”, shall we? - Sean Connery style! Epic!

  • @priyadarshanigalhena1164
    @priyadarshanigalhena1164 Před 16 hodinami

    I like to see if you can identify Quake's interesting features that have not been documented before. I love ID Software ❤❤❤

  • @Bread_45
    @Bread_45 Před 18 hodinami

    This is nuts. I wonder what the map creator's success rate is (assuming he even survived his own level)?😂

  • @MrSemelledeplomb
    @MrSemelledeplomb Před 19 hodinami

    At 06:48, there is a switch at the far end platform that the player can trigger by shooting at and it lowers another platform at the right of the main switch that commands the elevator to the YK guarded by the imps. Though there is no item revealed, was it originally meant to be a secret area?

  • @blackholee
    @blackholee Před 22 hodinami

    4:54 the disappointment in decino lmao

  • @keiyakins
    @keiyakins Před 23 hodinami

    3:06 FANDOM DETECTED

  • @BALANCE_IS_NOT_SYMMETRY

    cool

  • @bengamincopper6508

    Why does the thumbnail include doom monsters, bro really fell off

    • @decino
      @decino Před 23 hodinami

      It's PS1 Doom!

    • @bengamincopper6508
      @bengamincopper6508 Před 22 hodinami

      @@decino I can't believe Decino replied to a comment where I accidentally wrote doom and not doom 2 cause I'm a bozo. Peak content

  • @victorgonzaga2034
    @victorgonzaga2034 Před dnem

    11:05 too visionary

  • @KhanggiTanka
    @KhanggiTanka Před dnem

    not a cloud of caco's but a juul of caco's

  • @mcintoshpc
    @mcintoshpc Před dnem

    Havent opened the qr code yet, expecting a rickroll

    • @mcintoshpc
      @mcintoshpc Před dnem

      Ah just the full ost, slightly disappointing but hard to complain about this excellent soundtrack, great work megasphere, decino and the rest!

  • @discman15
    @discman15 Před dnem

    Stupid bouncy room is the most obnoxiously gimmicky element in the whole game

  • @hpph7133
    @hpph7133 Před dnem

    Just thoughts on this variation of Doom - I'm agreeing with some of the commenters that it looks like the Hell Knights and Barons are stand ins for cut enemies. The level architecture is so claustrophobic. The distinctions on the hit scanning zombies is really hard to tell at a glance and the idea that in Burnt Offerings (which had a fantastic animated sky even if it was clear they looped a relativity narrow column) that they deactivated in fighting for SOME arachnatrons is baffling. Inconsistency is such a weird thing to voluntarily program

  • @flouter
    @flouter Před dnem

    this map is really good

  • @andrewdwilliams
    @andrewdwilliams Před dnem

    I love the sound effects when you're explaining how missiles react to walls with sky textures. Missile hits wall - boink! Missile disappears - pop! :-)

  • @themisterdellou
    @themisterdellou Před dnem

    this wad, if the author had not changed the textures of weapons to weapons from doom eternal: ⬆️⬆️⬆️⬆️

    • @decino
      @decino Před dnem

      What's wrong with the sprites?

    • @themisterdellou
      @themisterdellou Před dnem

      @@decino weapons from doom eternal don't fit well with classic doom

  • @j-dgg4056
    @j-dgg4056 Před dnem

    You're terrible at this game...

    • @decino
      @decino Před dnem

      I need 10 arguments that support your claim.

  • @s2korpionic
    @s2korpionic Před dnem

    I can't believe I missed this.

  • @thalligator016
    @thalligator016 Před dnem

    I'm playing this megawad at the moment and I highly recommend checking out the reimagined map 08 tricks & traps. My mind has been blown

  • @BlazeSkipper
    @BlazeSkipper Před 2 dny

    Gotta say the spread plasma gun is kickass

  • @Derpyboi282
    @Derpyboi282 Před 2 dny

    Why did this make me laugh so hard💀 8:19

  • @davoxime
    @davoxime Před 2 dny

    SQUND IDEAS

  • @GENERALWA5TE
    @GENERALWA5TE Před 2 dny

    I am playing this on the Nintendo Switch between easy and medium difficulty and finding it hard, lol. Bit of Nostalgia gaming.

  • @llamablade3153
    @llamablade3153 Před 2 dny

    That MIDI was interesting.... by the way, could you check out Andie Mano's Doom but Better on the Doomworld forums? it's caught a bit of traction lately, and I'd say it's worth a shot. A review on it would be awesome! Cheers to the peak content regardless!

    • @decino
      @decino Před 2 dny

      I don't do reviews.

    • @llamablade3153
      @llamablade3153 Před 2 dny

      @@decino oh you don't have to review it, but you should EXPERIENCE it. just a personal recommendation, but thanks for responding!

  • @ChefSalad
    @ChefSalad Před 2 dny

    The beginning of MAP13 should involve blowing a hole in a fence and yelling, "Clear the shingle!", considering the Imps running up the beach like that.

  • @llamablade3153
    @llamablade3153 Před 2 dny

    Hey decino, I love your content and wanted to ask if you could try out Andie Mano's Doom But Better on the Doomworld forums, its caught a bit of traction as of late and I think it would definitely be worth a shot, at least for your own personal enjoyment. Cheers to the awesome content regardless!

  • @caefr
    @caefr Před 2 dny

    Wait…. THE HELL BARON ISNT WEARING PANTS???? I THOUGHT IT WAS WEARING PANTS THIS WHOLE TIME

  • @JMarch0909
    @JMarch0909 Před 2 dny

    Sound question. Slowing down sound makes it sound deeper. So how come when the sounds are sped back up (like a zombie getting shot) they keep their deeper integrity?

    • @decino
      @decino Před dnem

      There's a difference between changing the tempo and stretching the time.

    • @JMarch0909
      @JMarch0909 Před dnem

      @@decino so when you say, “played at half speed” what does that really mean?

    • @decino
      @decino Před 22 hodinami

      Both.

  • @DOOMirost_88
    @DOOMirost_88 Před 2 dny

    Have you played Bloody Steel wad?

    • @decino
      @decino Před 2 dny

      czcams.com/video/daEKzIv3uzQ/video.html

  • @pockalock4764
    @pockalock4764 Před 2 dny

    "I wish I had a chainsaw" what Nuts 3 does to a mf's brain 💀

  • @codefinity
    @codefinity Před 2 dny

    These maps where one just has to run around in the giant mosh pit with BFG just don't really do it for me.

    • @decino
      @decino Před 2 dny

      God Machine only has one section where you do that.

    • @codefinity
      @codefinity Před 2 dny

      @@decino Ah. Ok. Cool. Thanks. I'll check it out and appreciate that. I guess those are generally called 'slaughter maps.'

    • @decino
      @decino Před 2 dny

      Most well-designed slaughter maps involve a lot more strategy than BFG spam.

    • @codefinity
      @codefinity Před 2 dny

      @@decino 😎 I will be on the 👀. I appreciate that. I don’t play much Doom, so watching is the next best thing.

  • @Workerbee-zy5nx
    @Workerbee-zy5nx Před 2 dny

    Been there done that. 💪🤠🏴󠁧󠁢󠁳󠁣󠁴󠁿

  • @keiyakins
    @keiyakins Před 2 dny

    The Milwaukee one is just mislisted. It still exists, it's on a vegan bar. Apparently a pretty good one too, might have to drop by if I'm ever in Milwaukee.

  • @bdschannel4733
    @bdschannel4733 Před 2 dny

    What a beautiful map! Very nice! But you didn't get all the items.

  • @debilista
    @debilista Před 2 dny

    Cool, i played this game a lot at 7. Games used to be cool.

  • @Corupxion
    @Corupxion Před 2 dny

    why put on saving throw when you have alt+f4 and to those who say it's illegitimate fight me

  • @mightyleek
    @mightyleek Před 2 dny

    4 mins in, i start to believe the final boss is the midi

  • @donovanphillips6278

    0:58 Why is no one talking about how he absolutely STYLES ON this one imp? I almost feel bad for the imp… almost.

  • @purplexVR
    @purplexVR Před 3 dny

    I bet all Decino had to do to get John to agree to this was to say "do it for the lolz"

  • @caseyhughes965
    @caseyhughes965 Před 3 dny

    This kind of reminds me of wormhole from tnt

  • @rjhayasashi
    @rjhayasashi Před 3 dny

    Hey, decino! Got a question. After you grab the green armor, around 16:54, is that "shwing!" you mimicking a character in Wayne's World? Do you know who I'm talking about? And once again: Epic play through, decino!

  • @praus
    @praus Před 3 dny

    Obviously the Arch-viles are the zoomer girls, because they zoom around the map.

  • @TheToxicRose2118
    @TheToxicRose2118 Před 3 dny

    i dont get it wahts bad about fandom

    • @decino
      @decino Před 3 dny

      czcams.com/video/5SCpTlrd3ko/video.html