Blender Tutorial: Quick and Easy 3D Modeling Method

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  • čas přidán 20. 08. 2024
  • In this Blender video, I demonstrate a method to make a complex 3D model quickly and easily. This video uses Blender version 3.3.
    HDR Image Used in Video
    polyhaven.com/...
    Blender website
    www.blender.org

Komentáře • 151

  • @aliensoup2420
    @aliensoup2420 Před rokem +117

    Essentially, this modeling workflow is useful if your project remains in Blender through to the render. The Bevel is a shading trick that only appears in rendering, and cannot be exported as geometry. If you plan to animate this model in Blender, the extra geometry can slow down movement and playback time. Carefully consider your project requirements before choosing an appropriate modeling strategy.

    • @2bit8bytes
      @2bit8bytes Před rokem +1

      You can't bake the Bevel noded textures?

    • @Cyber_Kriss
      @Cyber_Kriss Před rokem

      @@2bit8bytes Nope... it's a shading trick.

    • @radoman1234
      @radoman1234 Před rokem +5

      However most other renders can use same trick. Redshift, Arnold, Vray... Even Octane in Blender. So, you can export this in Max, Maya, C4D and use other renderers.
      Other things are that such model is ... problematic. Who will accept or buy such crap? Good for your own usage and nothing else.
      btw. all these shading hacks has limitations, are computing intensive, etc.

    • @haydenhoes12
      @haydenhoes12 Před rokem +5

      @@2bit8bytes you can bake the normals to a texture

    • @oldlinkjo
      @oldlinkjo Před rokem +1

      Great tutorial, thanks a lot!

  • @rwmorey71
    @rwmorey71 Před rokem +34

    This is the best Blender tutorial I have seen on CZcams. You speak clearly and slowly, never forget to mention a keystroke and explain things simply without random off topic comments like "we could do this, we could do that." Thank you!

    • @SlyNine
      @SlyNine Před rokem +5

      His tutorials are great for easy wins. But I caution you not to avoid the other ones. There is seldom a single solution to a problem. To really grow, only doing step by step can hold you up.
      Learn to think dynamically, not rigidly.

    • @MrAlziepen
      @MrAlziepen Před rokem +2

      I can attest to his tutorials being great for getting your feet wet, but I didn't start getting decent at blender until I branched out from the step by step stuff and came over to the side of meandering, waffling tutorials which made me experiment a lot more and discover ways of modeling that are different than just what's in the tutorial.

    • @johnpandolfino8663
      @johnpandolfino8663 Před 4 měsíci

      He's American?
      No Desi here ....

  • @Unleashed75
    @Unleashed75 Před rokem +17

    As a long time viewer, the "he's back' seems odd because you never left.
    Tutorials take time, the ideas, what to teach, how to teach, what to modal, how to modal, plans change, life changes.
    Always a pleasure to watch one of your videos. I'm an sure I'll learn something new that I never knew.
    Thank you 😊

  • @RobertMcNamara3DMc
    @RobertMcNamara3DMc Před rokem +16

    A really great tutorial. I love that you dont skimp on the basics that are often just assumed to be common knowledge. I learned quite a bit from this.

  • @Drums712
    @Drums712 Před rokem +8

    As usual…LOVE IT! You are by far one of if not the best tutorial maker and teacher out there. Thank you so much.

  • @luciox2919
    @luciox2919 Před rokem +3

    missed you my blender favorite teacher. thank you for showing me the way to blender. thank you for teaching me how to use blender. your long time fan

  • @crystaleyes363
    @crystaleyes363 Před rokem +2

    At the outset, I would like to inform you that we are very eager to watch your educational videos. Secondly, please do not wait too long. As for the end, I would like to thank you very much because you opened the door for me to learn Blender .. Your style is wonderful, rich and easy to help in learning .. I thank you very much and I would like to see your beautiful videos. Thanks

  • @CheeryVibes-hf8jk
    @CheeryVibes-hf8jk Před 3 měsíci

    hands down! that kind of explaining and teaching is extraordinary, i watch alot of youtube tutorials but the way you teach is easy, consice and enjoyable to follow along.

  • @johnnyc.5979
    @johnnyc.5979 Před rokem +5

    Best blender teacher ever. So glad you have new content, I always enjoy your tutorials, so perfect to follow.

  • @gottagowork
    @gottagowork Před rokem +21

    Dunno, I got many issues with this one:
    1) Number of screen polys makes these kinds of assets impossible to use, as it slows down the viewport too much in a really crowded scene.
    2) I prefer modelling everything to real sizes. At least scale it down and apply scale once the general shape is set, to get proper shading parameters into it.
    3) Adjust Bump **DISTANCE** rather than bump strength, and similar to bevel should have something that is suitable for the model/material scale.
    4) Don't use "full white". Even snow isn't this reflective, and it's about the most reflective (diffuse) surface we have. Lookup proper albedo values instead.
    I don't mind informing of alternate modelling strategies, but also state the drawbacks and the reasons why should *NOT* use them. I can't think of a single use-case for this approach in my professional life. I'm not a hard surface modeler and I frequently "cheat" using bevel node (with means to control radius) especially for imported CAD models, sometimes suppressing modeled bevels first prior to export. And there are cases where I just don't care the geometry is kinda messed up because it will only be rendered with few pixels and never be a main actor in the scene.
    As bump distance go, use the displacement height you get from true microdisplacement (displacement only) for testing as bump distance - normals will remain the same. Previewing with true microdisplacement will ensure peaks and valleys go the intended way and that there are no unintentional discontinuities in the math driving it. Not a problem if only using noise though.

  • @flonkplonk1649
    @flonkplonk1649 Před rokem +3

    One of the best tutorials ever! Crispy and important.

  • @mikeames8339
    @mikeames8339 Před 2 měsíci

    This gives beginners a real roadmap on how to model. Thank you!

  • @pelakalion
    @pelakalion Před rokem +4

    This channel helped me a lot when I was starting out. Good memories ^^

  • @nikhidber8582
    @nikhidber8582 Před rokem +2

    Abolutely perfect. Very good language, good tempo. I am amazed how complicated the valve appears to be, and how "easy" it is to make. I learned a lot from this tutorial. THANKS A BUNCH.

  • @gryffical7053
    @gryffical7053 Před rokem +8

    babe wake up new tutor4u post just dropped

  • @Liminally_ill
    @Liminally_ill Před rokem +1

    Such an incredible technique, have been using Blender for a year and watched countless videos but first time hearing this. This is gonna be super useful!

  • @blenderbachcgi
    @blenderbachcgi Před rokem +1

    Ah, the guy that taught me everything I know of Blender's basics today. 😀

  • @troybarnette8002
    @troybarnette8002 Před rokem +1

    This was very nicely explained. It takes its time and isn't frantic like so many other such tutorials. Thanks!

  • @user-kv7zb8px6n
    @user-kv7zb8px6n Před 11 měsíci

    One of the best video in which I didn’t found any pblm while working thank you so much love ❤

  • @makjehadi4378
    @makjehadi4378 Před rokem

    The best blender tutorial video maker. Easy to follow everthing. Thank you for sharing.

  • @flingledorp
    @flingledorp Před rokem +4

    he's back

  • @SaraVV
    @SaraVV Před rokem

    You are simply the best. Thank you so much!! I play all the commercials to the end 🙂

  • @fatemahuq3d
    @fatemahuq3d Před rokem +4

    Amazing tutorial, as always! Thank you!

  • @RealTimeFilms
    @RealTimeFilms Před rokem +1

    It's easy in Blender. Just press Ctrl then R then 50 followed by Shift B and Alt D, then simply press D 45 and F3 for that effect and then simply add 3 loops here pressing G plus Alt B C and Enter and then once again B5 Shift F7 214 and H Ctrl Shift T 14.

  • @qbukhari
    @qbukhari Před rokem +1

    You are an excellent teacher, I have learnt a lot from you. I would like to request you to add more modelling videos. So my basic concepts are more clear. Please share more videos on modelling day to day common things. Thanks for your great work.

  • @petrajaneinvielleichtmeine198

    Today a little fast in the measurements, otherwise always a pleasure Thank you

  • @ChristosIGousidis
    @ChristosIGousidis Před rokem +1

    Great tutorial! It covers many tips for modeling almost everything!! Great work!

  • @webduncetv
    @webduncetv Před rokem

    You probably need to put words like "water faucet" and "water spigot" and maybe something about welding, blending, joining and normals in the description. I saw this months ago and almost couldn't find it by any type of search. Only because I luckily remembered your channel name could I find this. And it's a useful tutorial.

  • @Dan-li9qw
    @Dan-li9qw Před rokem

    This is what Iam serching for a long time

  • @Mr_sibo828
    @Mr_sibo828 Před rokem

    thank very much you were the first person who taught me how to use blender 💗

  • @BizKit167
    @BizKit167 Před rokem +2

    Thank you very much for this!! you explain very well, please do more of these!

  • @t.c.9294
    @t.c.9294 Před rokem +1

    Super explained and instructed. Just great - as usual

  • @rlocatellidigital
    @rlocatellidigital Před rokem +2

    As always, a great tutorial!!

  • @zamora3D
    @zamora3D Před rokem

    You're a wizard Harry!

  • @mrdixioner
    @mrdixioner Před 2 měsíci

    The man didn’t lie: this is fast and easy 3D modeling. But who needs it, with such a huge number of polygons and fake shading? Besides, the carving is not real, but simply made with rings :)

  • @djC653
    @djC653 Před rokem

    this was fun. Used the 3 point lights(gotta turn on in add-ons) for an even more interesting render, tnx.
    Liked this for the simple textures, set up, and of coarse the modeling.

  • @ArchangelAries
    @ArchangelAries Před rokem +1

    This was amazing! I love how you teach!

  • @Boudz57
    @Boudz57 Před rokem

    I REALLY LOVE YOUR VIDEOS you talk about everything

  • @azerqerty2277
    @azerqerty2277 Před rokem

    Glad to see you again 😊

  • @octosation
    @octosation Před rokem

    Good to see you're back!

  • @uctm0fgwitdtbrp1-zqlm9sq6

    i like this simple explanation of a metal material

  • @jakeandmidge
    @jakeandmidge Před rokem

    love his tutorials.. easy to follow

  • @israelunterman
    @israelunterman Před rokem

    Great tutorial, thanks!

  • @qbukhari
    @qbukhari Před rokem

    You are one of the finest tutor
    Please model a car or jeep, with modern workflow in blender. This is request to you.

  • @poolboy3000
    @poolboy3000 Před rokem

    Such a clear and helpful tutorial.

  • @ushabothra7912
    @ushabothra7912 Před rokem +1

    Awesome…after a long time..thanks..

  • @SatishAI.
    @SatishAI. Před 7 měsíci

    Thanks. one of the best video

  • @jucierpereira
    @jucierpereira Před rokem +1

    os teus vídeos são sempre especiais, obrigado por nos trazer mais este conhecimento , te acompanho do Brasil juazeiro do norte, valeu

  • @kylefinch1326
    @kylefinch1326 Před rokem +1

    Great tutorial I've been using bevel all this time but bevel shader works so much better and is non destructive excellent

  • @RobKenning
    @RobKenning Před rokem

    An excellent tut for beginners. Thank you.

  • @stevehtml5490
    @stevehtml5490 Před rokem

    Thank You Tutor , you are fantastic , always an experience watching your videos

  • @Muhammad-A-S
    @Muhammad-A-S Před rokem +2

    Why don't you make more videos like this? We wait to watch your videos

  • @johnpandolfino8663
    @johnpandolfino8663 Před 4 měsíci

    🖖🥳👏🦫🤘🔥🇺🇸🎊🍩👌😎💪🤞💰👍
    Well done!!!!!!

  • @adelhaiba
    @adelhaiba Před rokem +1

    Thanks, Great tutorial.

  • @TheAnimeist
    @TheAnimeist Před rokem

    Shiny and rough. Great tutorial!

  • @RealGaryGibson
    @RealGaryGibson Před rokem

    Wow that looks so good!

  • @Quake120
    @Quake120 Před rokem

    Another great tutorial! Keep up the good work.

  • @biblegeezer7844
    @biblegeezer7844 Před rokem

    I had problems separating the rough texture from the smooth...need to do this one a few times to get it right. Thanks, great tutorial. :)

  • @fatikalkathiri1393
    @fatikalkathiri1393 Před rokem +1

    Thank you I learned a lot

  • @omarzubillaga4637
    @omarzubillaga4637 Před rokem +1

    Excelente tutorial!!! Muchas gracias por compartir.

  • @sora137roxas
    @sora137roxas Před rokem

    Welcome back Senpai 😆😆😆

  • @AlonsoDigital
    @AlonsoDigital Před rokem +2

    The _Bevel_ node is extremely useful when creating optimized models for games. It has its limitations, though. I wish it was possible to dictate which edges are affected by the node. The reason for this is the following: When creating a low-poly model and baking the generated bevels into a normal map, sometimes, you can see the facets of a model; the bevel node not only bevels hard edges, it bevels *all* edges regardless of angle. It's as though you were to perform a bevel on every polygon of your model. So, if you have a low-poly sphere and use this technique, you will turn all edges into smooth edges which is not the desirable outcome.
    Is there a way around this that I am not familiar with?

    • @SacredRedstone
      @SacredRedstone Před rokem +2

      If you're using substance painter for texturing, there's also a bevel generator you can use that does the same thing, with finer control.

    • @AlonsoDigital
      @AlonsoDigital Před rokem

      @@SacredRedstone Is that a built-in function? Because I've been looking for that and all I could ever find were pre-made "bevel materials" on Gumroad...

    • @SacredRedstone
      @SacredRedstone Před rokem

      @@AlonsoDigital Sorry, it's a filter, not a generator, but yes it does exist natively.

  • @GaryParris
    @GaryParris Před rokem

    Great Tutorial!

  • @bonavl
    @bonavl Před rokem

    Magnificent. Thank you.

  • @rynovait
    @rynovait Před rokem

    8:28 You can add two loop cuts and then scale them on Z axis.

  • @otavioluisdacunha9135

    GREAT VIDEO!!! Thank you!

  • @edebruch8708
    @edebruch8708 Před rokem

    perfect, as always!

  • @abdullahaydogan
    @abdullahaydogan Před rokem

    Nice tutorial. Thanks.

  • @therealKrak
    @therealKrak Před 10 měsíci

    I think this is a good trick for a fast preview of a project but working with many subdivisions right from the start takes away a lot of flexibility and can lead to unwanted problems.
    After all it is good to know but has more downsides than usages.

  • @ebaroni
    @ebaroni Před rokem

    Thanks a lot for this Tutorial!

  • @weedniac
    @weedniac Před rokem

    amazing tutorial thanks a lot

  • @muskateer10
    @muskateer10 Před rokem

    That is a large valve measured in Meters. A little too large for the available pipe. Or did I miss where you scaled it down? in any case, it was an excellent tutorial.

  • @bardiapirouzy8654
    @bardiapirouzy8654 Před rokem

    Great job

  • @tejedi84
    @tejedi84 Před rokem

    Great video!!!!!

  • @user-kw3rl8ic7d
    @user-kw3rl8ic7d Před rokem

    thank you so much

  • @shiro7016
    @shiro7016 Před měsícem

    my pc's cryin right now, the technique is ok but I don't know why u need 128 vertices for a single object? u just select the object > right click > then shade smooth if it still lacking add bevel or sub surface modifier, also I highly suggest people to go to overlay dropdown and turn on statistic so you know how many verts ur object have! 10k is usually my range for a single obj. U can also study topology I highly recommend it.

  • @ginescap
    @ginescap Před rokem

    That was beautiful, thanks :)

  • @igka4029
    @igka4029 Před rokem

    Great. Thank You!

  • @KingHaggis
    @KingHaggis Před rokem

    nice!

  • @alirezaakhavi9943
    @alirezaakhavi9943 Před rokem

    thank you very much! such a great video. subbed! :)

  • @inpy
    @inpy Před 2 měsíci

    Best tutorial ever wtf.
    Does anyone know how do I render it without taking so much time? Its beautiful but its taking 1h to render xD

  • @LudwigSpiegel
    @LudwigSpiegel Před rokem

    Simply amazing!
    Merry Christmas and Happy New Year tutor4u

  • @user-wz8fz4qq2f
    @user-wz8fz4qq2f Před rokem

    When you duplicate object, you don't need to press G, it moves automatically, only XYZ press

  • @fredericld6553
    @fredericld6553 Před rokem

    Simple et efficace ! merci

  • @Acuzzio
    @Acuzzio Před rokem

    You're the best.

  • @ChengTan
    @ChengTan Před rokem

    Back online! ❤

  • @darkmcdonaldjr2690
    @darkmcdonaldjr2690 Před rokem

    WoW love it

  • @DidacticEditions
    @DidacticEditions Před 10 měsíci

    I liked the video, and it is now in my favourites. However, the text on such valves is pressed and thus the text would be inwards into the cylinder. Can you tell how this would be done?

  • @lesourire511
    @lesourire511 Před rokem

    excellent

  • @BlenderQuick
    @BlenderQuick Před rokem

    Awesome

  • @youngyingyang
    @youngyingyang Před rokem

    You should always model to scale instead of cranking a light to 50,000 watts!

  • @dudleybarker2273
    @dudleybarker2273 Před rokem

    benchmark tutorial methodology

  • @Pulse6799
    @Pulse6799 Před rokem

    Ah new tutorial.

  • @youngyingyang
    @youngyingyang Před rokem

    If only I was able to collect a dollar for every Blender video that starts with "Let's delete the cube"....

  • @Bart_Depestele
    @Bart_Depestele Před rokem

    Gracias amigo

  • @happyfish7260
    @happyfish7260 Před 2 měsíci

  • @CrazyMade
    @CrazyMade Před rokem

    Nice

  • @Z-add
    @Z-add Před rokem

    Based on the values of the nut. You actually created a valve larger than a car.

  • @NerdLegionInc
    @NerdLegionInc Před rokem

    idk why but it seems like i have so many more vertices that yours and it's making it like impossible to select the same ones as you. i put in the same amounts as you but it's not looking right.

  • @carloalbertogarofal
    @carloalbertogarofal Před rokem

    Are you the best. thanks