Every Rain World Alpha / Prototype

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  • čas přidán 27. 06. 2024
  • How did gaming's most complex ecosystem come to be. Well I decided to dive in and find the answer myself... ok maybe not entirely but these Alpha builds are pretty cool to see and I haven't really seen any footage of them online so I figured why not make a video showcasing them all.
    Timestamps:
    00:00 runnMaze2
    01:43 lizards
    04:33 RW_alpha8
    12:36 Waves
    16:12 RW_NonSourceBuild150303
    Sources (Check these out for more development history):
    candlesign.github.io/Rain-Wor...
    new.tcrf.net/Proto:Rain_World
    Thumbnail by yours truly
  • Hry

Komentáře • 112

  • @JetSetDman
    @JetSetDman Před 9 měsíci +376

    this video is so strange to watch, I always associated rain world with feeling like i'm peering through a window into an entire, living world, watching and participating in the incredibly intricate and well thought out ecosystem that inhabited it, so to see that all stripped away, to peek behind the curtains and see the raw, barebones _processes_ that make it all tick, it almost feels... illegal, in a way. Like I'm seeing something I'm not supposed to see. Even something as simple as the file names is enough to make it just feel _wrong._ Like, my first few encounters with the lizards made them really feel like a tangible threat to me. They felt like something I needed to truly be afraid of, which makes it feel so much more bizarre to see something I had so closely associated with danger being reduced to just "lizards.​zip"

    • @None
      @None  Před 9 měsíci +69

      Honestly felt the same playing through it the first time. Hadn’t really had a feeling like that since trying out really old Minecraft versions back in the day. Feels like something you were never meant to discover. Even with the amount I’ve torn this game apart (videos & making mods) it still felt strange.

    • @Gibilisko
      @Gibilisko Před 9 měsíci +32

      Games like Rain World can be so immersive that we forget that it is, in truth, just a digital program running on a machine and displayed on the screen for our amusement.

    • @flickerflight6681
      @flickerflight6681 Před 9 měsíci +18

      I also had an interesting experience watching this. When it was a simple maze game, or a batfly hunt, did the devs know what it would become? Did they know of the vat of acid all players would one day dive into? Were they aware of the origin of the rain, or the ones who created those supercomputers? Did they think of the cycle? And seeing some of the text being in a rot font (which is rude to Pebbles) made me think it could have been more than what itit is now. Or was the rot based off of the font? The possibilities are endless. Not to mention the dlc. Did they know what would occur during Saint or Rivulet while they were polishing the movement of characters so many years ago?

    • @hootis1
      @hootis1 Před 9 měsíci +9

      when i first started modding rain world, i was literally terrified from peering into the games code. all those things i grew attached to, all those creatures, nothing but some spaghetti code.

    • @mehcro3622
      @mehcro3622 Před 9 měsíci +6

      ​@@hootis1if lizard is in a pack of 0; crash game

  • @gavin5410
    @gavin5410 Před 9 měsíci +352

    I think it's really incredible how quickly they got the art style down. Like the second or third prototype already looks like the finished game, visually

    • @jm56585
      @jm56585 Před 8 měsíci +22

      I'm surprised they had the story so early, there are the ancients' symbols on the statues in one of the earlier builds

    • @EmpireOfTheUnity
      @EmpireOfTheUnity Před měsícem

      The game is always created with gameplay and visuals first and only the story is created the last, explaining the visuals and gameplay mechanics that were created without explanation before for gameplay reasons. A good game requires a good gameplay at first, basing a game on story in the first plane is a bad idea.

  • @monstercollectormsm2787
    @monstercollectormsm2787 Před 9 měsíci +157

    The way alpha8 used the rain is fucking terrifying, its build up is way more drawn out and the way everything fades out before crushing you with the rain just feels creepy

    • @Cinnaschticks
      @Cinnaschticks Před 9 měsíci +30

      It reminds me of older games' (like Golden Axe) special attacks and stuff, how the game would suddenly halt and only the attack animation would play.

    • @indiegamesaregood125
      @indiegamesaregood125 Před 9 měsíci +11

      Also the fact that you can see their food slowly drain too...

    • @indiegamesaregood125
      @indiegamesaregood125 Před 9 měsíci +21

      (2/2) i cant mention this without mentioning how god awfully suspenseful and scary alpha8 is... the... off and empty music, the ambience that tells you something is coming, how devoid of life it is, and also how empty the background is.

    • @EmpireOfTheUnity
      @EmpireOfTheUnity Před měsícem

      ​@Kot_Seregayes, and the fact that game crashes afterwards just adds up

  • @chomperwithcheesecake
    @chomperwithcheesecake Před 4 měsíci +22

    Seeing the “bear” use its legs at 1:04 while climbing the pole just felt so wrong

  • @ameliathestrangecat235
    @ameliathestrangecat235 Před 9 měsíci +209

    so uncanny to see older versions of rooms/regions i recognize but theyre just different enough to feel strange

    • @jevmenyt3422
      @jevmenyt3422 Před 9 měsíci +16

      props werent added until gabage wastes when they realized they would need objects not tied to the tile grid system, after this implementation they went and redid a lot of the old regions, is incredible how industrial complex looks withour gears and tubes

  • @catpoke9557
    @catpoke9557 Před 9 měsíci +87

    Seeing the slugcats not blinking or looking around or breathing is so weird

  • @bean_man_
    @bean_man_ Před 9 měsíci +71

    looking at the old rooms is like looking at an painting with the wrong paint, most liminal space feeling i have ever felt. it feels as if i put too much pressure on any given surface it will fall apart like cardboard

  • @FinoFinus
    @FinoFinus Před 9 měsíci +44

    12:30 banished for doing a backflip

    • @lakewaltz
      @lakewaltz Před 9 měsíci +7

      HOLY SHIT I didn't watch through the whole video yet the way it just CUTS is so fucking funny

  • @rileywoolstenhulme4065
    @rileywoolstenhulme4065 Před 9 měsíci +27

    8:35 the rain there was actually terrifying with the screen just turning into scrambled pixels

  • @gront5172
    @gront5172 Před 9 měsíci +112

    Rainworld since the beginning seems to have like and had this idea of a very 3D feel in a 2D game that has cool views and auras of the environment/background
    also at 17:59 is Probably the most epic looking clip of a lizard getting their back broke, plus the way the Slugcat looks trying to scurry away is also funny.

    • @Mai.Calico
      @Mai.Calico Před 9 měsíci +2

      reminder that gront frequently enjoys to spoil rw’s endings

    • @gront5172
      @gront5172 Před 9 měsíci +7

      @@Mai.Calico Man the hecc you mean?

    • @nessaoku4215
      @nessaoku4215 Před 9 měsíci +2

      @@Mai.Calico💀

  • @catpoke9557
    @catpoke9557 Před 9 měsíci +29

    I like how "More cursed rain world" implies the regular game is already cursed

  • @satinizer8021
    @satinizer8021 Před 9 měsíci +11

    1:04 omg that pole climbing with hind legs wrapped around it looks kinda uncanny, i'm glad the final version is just with front paws hdhfg
    but it's so cool to see how the game originated and what was kept in, and what was left out, especially recognizing some of the rooms and things like lizards' behavior upon hearing the slugcat. i find it cute nice that the slugcats have always looked basically the same

  • @gameworldjt
    @gameworldjt Před 7 měsíci +12

    22:17 fun fact: vultures can actually go through pipes in the full release too! its just that... they don't do it very often, for obvious reasons (it's really hard for them to fit in)

    • @EmpireOfTheUnity
      @EmpireOfTheUnity Před měsícem +1

      If a creature grabs another creature, they become connected and the game treats them as one creature. When one connected creature will go through a pipe, all creatures that are connected to that creature will go through that pipe as well, even if such creatures are usually unable to go through pipes by themselves.
      I've seen clips of leech grabbing a slugcat and the squidcada grabbing the leech on the slugcat and carrying it to the den, resulting in all three of them getting in a den, killing leech and slugcat. And also a clip of vulture grub going through a pipe while being grabbed by a vulture, resulting in vulture going through the pipe as well.

    • @gameworldjt
      @gameworldjt Před měsícem +2

      @@EmpireOfTheUnity yes, that is true, but vultures are also able to go through pipes by themselves, it's just that their central body piece's middle point needs to touch the pipe iirc or something like that

  • @catpoke9557
    @catpoke9557 Před 9 měsíci +21

    19:20 That structure hanging from the ceiling looks like a massive dropwig

    • @pupist9061
      @pupist9061 Před měsícem +2

      the fact that this is a room where the mod rainworld but every room has 50 dropwigs was shown makes this better

  • @colfy3961
    @colfy3961 Před 9 měsíci +52

    THANK YOU FOR THIS!!
    I've been obsessed of the alpha versions of the game since i first heard of their existence and it was kinda sad no one on youtube made any videos of them (not counting the beta videos on videocult's or joar's channel). I always loved the alpha versions just because the style of them make me nostalgic for an era of rain world i never experienced. its just its whole simplicity and roughness around the edges make it have this old charm i adore in media. again, thank you for this video

  • @very-mean-spirited-lizard
    @very-mean-spirited-lizard Před 9 měsíci +56

    Thats extremely interesting. I wonder if someone recreates the "wave" game mode at some point.

    • @TrueWolves
      @TrueWolves Před 9 měsíci +11

      Turning batflies into spears in the arena should be an easy mod. Even more so if you made spearbats their own entity.

    • @doreew
      @doreew Před 9 měsíci +2

      We have that, but different

  • @camilabertolini5050
    @camilabertolini5050 Před 9 měsíci +8

    I didn't realize how much I underestimated the last alpha build until the vulture went to the other end of the pipe instead of going into it in order to catch you when you came out the other side.

  • @veronicathedumbfuck3977
    @veronicathedumbfuck3977 Před 9 měsíci +51

    Everybody talks about nightcat or the 3rd sibling in the intro but forget about the alpha brown scug, real og...

    • @gotchyaOffical
      @gotchyaOffical Před 8 měsíci +6

      At least I wanna know what it’s name is, and the pink one too

    • @thespacedinos4037
      @thespacedinos4037 Před 4 měsíci +8

      I felt bad for the og slug so I decided to change him a little and make him my of named "The Elder"

  • @Reaver21Br
    @Reaver21Br Před 9 měsíci +20

    the rooms in older versions feel more empty compared to the ones in the full game i don't know if is the fewer or lack of props and vegetation, i like how some rooms stayed almost the same but changed in some way, cool to see how far the game has advanced since the first versions

  • @jevmenyt3422
    @jevmenyt3422 Před 9 měsíci +12

    Heavy industrial and Suburban my beloveds

  • @vadandrumist1670
    @vadandrumist1670 Před 9 měsíci +10

    One thing I wish they'd kept from the old days was the death screen. That red dead slugcat was so much more to the style than the purple X_X slugcat they changed it to.

  • @halinaqi2194
    @halinaqi2194 Před 9 měsíci +10

    bro, that vulture really went into the pipe lol

  • @kliveran
    @kliveran Před 9 měsíci +32

    i think this is the first game ive seen that has an alpha not for the players but for the enemies to play 😂

  • @semmu93
    @semmu93 Před 9 měsíci +9

    its interesting to see the karma symbols present in the early prototypes already, i thought they were invented much later in the development

  • @ipis_
    @ipis_ Před 9 měsíci +37

    Naww imagine if they kept the feature of vultures doing that... 💀💀💀

    • @gray42069
      @gray42069 Před 9 měsíci +14

      rain world horror mode

    • @catpoke9557
      @catpoke9557 Před 9 měsíci +15

      There's an alternate universe where we say this about DLLs going through pipes

    • @ipis_
      @ipis_ Před 9 měsíci +5

      @@catpoke9557 i cant even remember if dlls can actually go into pipes 💀

    • @catpoke9557
      @catpoke9557 Před 9 měsíci +17

      @@ipis_ They can! Specifically pipes leading to other rooms. They can enter creature pipes too but I think they get pushed out of them

    • @ipis_
      @ipis_ Před 9 měsíci

      @@catpoke9557 i actually vaguely remember getting chased by two mlls during my rib run, it was so scary i had to use devtools to help me navigate around without having to succumb to those things 😭

  • @Inv_Enot
    @Inv_Enot Před 8 měsíci +4

    1:08 I love the way they look when they climb the pole! I wish it stayed like that

  • @onlineskitty
    @onlineskitty Před dnem

    rooftops is basically the theme song for the alpha builds to me. it reminds me of old flash games so much

  • @epicbluebirdgaming9644
    @epicbluebirdgaming9644 Před 9 měsíci +10

    i wished that they kept the old climbing animation, don’t know why but i like it more

  • @jaydentt
    @jaydentt Před 9 měsíci +2

    whenever i opened the sfx menu to check for sounds i always wondered what grabBeam was and now i know it is the sfx used in alpha8 when slugcat grabs a pole . thank u

  • @nihel3144
    @nihel3144 Před 5 měsíci +2

    the ran was so much more terrifying daym

  • @Niuskayz
    @Niuskayz Před 9 měsíci +3

    I really like the 8 bit vibe this game had, also that early music is a bop!

  • @34ghlot99
    @34ghlot99 Před 9 měsíci +8

    i really like these types of videos so i'm very glad you make a video like this

  • @SolTheWerewolf
    @SolTheWerewolf Před měsícem

    The last version gives me a similar feeling to the first time I ever played Rain World and how everything was unfamiliar. I recognized rooms and immediately thought of where they'd go now that I know but then they'd lead somewhere entirely different and it just reminded me of the feeling of exploring the something entirely new for the first time :]

  • @randomcommenter10_
    @randomcommenter10_ Před 28 dny +1

    Fun Fact: The early alphas of Rain World ran on Adobe Shockwave which is basically very similar to Adobe Flash, this basically means that Rain World originated as a web game technically and also a flash game if you want to call it that

  • @giga-rat2007
    @giga-rat2007 Před 4 měsíci +2

    Man its scary how little the scug design has changed

  • @ElectroPopsicle
    @ElectroPopsicle Před 9 měsíci +12

    Hi there! I run a tumblr blog about rainworld, is there any way for me to get access of a playable version of each of these alphas to make posts about them?

    • @None
      @None  Před 9 měsíci +4

      Rain World discord & Internet Archive should have them

    • @ElectroPopsicle
      @ElectroPopsicle Před 9 měsíci

      @@None awesome! Tysm!

  • @niaveterror815
    @niaveterror815 Před 9 měsíci +13

    where can you download these? alpha8 seems interesting and i have a love for old game versions

    • @CxsmicKiller
      @CxsmicKiller Před 9 měsíci

      The rain is terrifying in alpha 8

    • @niaveterror815
      @niaveterror815 Před 9 měsíci

      @@CxsmicKiller correct, that's why I want to play it

    • @CxsmicKiller
      @CxsmicKiller Před 9 měsíci +3

      @@niaveterror815 just a still image then your game crashes

  • @runethekind4796
    @runethekind4796 Před 9 měsíci +4

    This is cool, thanks for showing lol

  • @JohnDoe-kf3rd
    @JohnDoe-kf3rd Před 2 měsíci

    why is the alpha music such a bop

  • @willowori
    @willowori Před 9 měsíci +1

    I’ll say it now this channel will blow up eventually

  • @Whydoiexisthere-
    @Whydoiexisthere- Před 9 měsíci +1

    Why does that spear strike sound so *HĖĄVY*

  • @Wakesss
    @Wakesss Před měsícem

    alpha8 feels like some digital horror shit i cant explain it

  • @xXShadowmayXx
    @xXShadowmayXx Před 2 měsíci

    Vultures can't go through pipes? I remember when I was in Chimney Canopy I was heading back to the den because I was grinding up my Karma, and out of fucking nowhere, while I was inside, a King Vulture shot at me from its perch on the ceiling. Scared the hell out of me.

  • @thedude8096
    @thedude8096 Před 7 měsíci +3

    RW_alpha8 feels like one of those strange beta copy creepypastas. Recognizable, but unpolished and... off-putting. Like something is wrong. Especially that part where you got to the shelter, everything around you goes black, the ui at the top gets garbled, and then the rain appears and the slugcat dissappears instantly. Then it crashes with a mirrored version of the menu on the screen. Eerie...

  • @DeRainbowInk
    @DeRainbowInk Před 8 měsíci +1

    Imagine a version of rainworld thats just watching the slugcat survive in a little box. Just spectating

  • @thespacedinos4037
    @thespacedinos4037 Před 3 měsíci +3

    shitcat from runnmaze2 needs to return imo

  • @TheCurator517
    @TheCurator517 Před 11 dny +1

    Hey, i was wondering if you could post the files somewhere, because i havent been able to find any functioning downloas links for any of the prototype builds or alphas

  • @The_Practical_Daydreamer
    @The_Practical_Daydreamer Před 7 měsíci

    Somebody needs to add the brown slugcat to the wiki under cut content. He could be nicknamed slugbear.

  • @DragonGirl408
    @DragonGirl408 Před 9 měsíci +1

    Now I'm imagining a mod that allows Vultures to go through short cuts in the current game, they would be much more menacing.

    • @egret_orchid143
      @egret_orchid143 Před 9 měsíci

      According to the wiki, they _can_ very rarely go through pipes! Such an interaction is unintended, however.

  • @mihaleben6051
    @mihaleben6051 Před 9 měsíci +1

    Weird still feels. Like rain world
    The first one seems like... well.
    Am i really too shy on such a simple topic?
    Well you get it. I hope you do.
    Then it becomes normal immediatly aftwr

  • @geomreal
    @geomreal Před 9 měsíci

    why is the lizard strike sound so violent

  • @DanteDMCry34
    @DanteDMCry34 Před 8 měsíci

    any chance you could possibly share those builds or are those exclusive to the kickstarter?

  • @Jachii9
    @Jachii9 Před 26 dny

    Where did you find these? I don't see any downloads on tcrf, and the dropbox links in the devlogs just lead to a 404, is there a mirror??

  • @NovaAge
    @NovaAge Před 9 měsíci +3

    I wish they just rolled back to Alpha_8's graphics as opposed to removing the game from Steam entirely, let's hope they are at least working on non-Unity shaders for re-release...

    • @None
      @None  Před 9 měsíci +2

      Don't think they're actually delisting it, I think that was just to promote a 50% off sale.

    • @NEINNEINNEINNEIN1
      @NEINNEINNEINNEIN1 Před 9 měsíci

      What?

    • @NovaAge
      @NovaAge Před 9 měsíci +4

      @@NEINNEINNEINNEIN1 Rainworld doesn't run on Unity, it only utilises some functions extracted from it to enhance graphics and "as a wrapper for publication" (I assume the game was scattered as many disconnected files).

    • @NEINNEINNEINNEIN1
      @NEINNEINNEINNEIN1 Před 9 měsíci

      @@NovaAge i asked about the steam part

    • @NovaAge
      @NovaAge Před 9 měsíci +4

      @@NEINNEINNEINNEIN1They said that they would be joining the protest against Unity straight-up scamming people by retroactively applying their new fee. As None said this could be a joke, but knowing the devs I'd say the possibility is there.

  • @34ghlot99
    @34ghlot99 Před 9 měsíci +2

    i tried downloading this but i cant seem to figure out how to play it, since the html becomes firefox html document

    • @34ghlot99
      @34ghlot99 Před 9 měsíci

      yeah ok im stupid i just realized its not a download link to a playable version but just documents

  • @bap3227
    @bap3227 Před 9 měsíci +3

    these old maps weirdly feel so lifeless and empty?? prob the lack of detail the game normally has but still

  • @maplefoxxo
    @maplefoxxo Před 9 měsíci

    Wow

  • @Honeypiesstuffx3
    @Honeypiesstuffx3 Před 9 měsíci

    Hunter nooooo 2:27

  • @miniwhiffy3465
    @miniwhiffy3465 Před 9 měsíci

    :o the alpha?

  • @MelonAndBaseTD487
    @MelonAndBaseTD487 Před 8 měsíci

    hi none! play arena warehouse (high wildlife)

  • @insignificantduck313
    @insignificantduck313 Před 9 měsíci +1

    Are any of these playable today?

    • @jevmenyt3422
      @jevmenyt3422 Před 9 měsíci +2

      yeah, i personally dont know where to play them but some ppl do

  • @samortank4090
    @samortank4090 Před 9 měsíci +8

    to be honest, i prefer these alpha versions of the game over downpour and 1.5 and 1.1, it really developes the feel that your not the main character. (something that dowpour struggles with)

    • @WorlWyrm
      @WorlWyrm Před 9 měsíci +14

      Yeah, but still, you'd actually have to work hard to even feel like the main character in the game lmao.

  • @Mai.Calico
    @Mai.Calico Před 9 měsíci

    hi none

  • @ModerationLabs
    @ModerationLabs Před 9 měsíci +2

    First

  • @veronicathedumbfuck3977
    @veronicathedumbfuck3977 Před 9 měsíci +3

    Pretty sure the dead scugs in the lizards zip are survivor and monk parents

  • @DieFurryes
    @DieFurryes Před 5 měsíci

    How to download Prototypes of this game?