I Just Can't Keep Myself Away From This Grimdark Space Mercenary RPG - Quasimorph
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- čas přidán 25. 08. 2024
- Quasimorphosis Gameplay with Splat! Let's Play Quasimorphosis and check out the updated demo from the development team, where you can now evolve and gain abilities and have your limbs lopped off.
Download Quasimorphosis : store.steampow...
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This game is an absolute masterpiece. It's a classic "one last mission before bed"... and suddently its' 4 am...
I'm holding off on playing it since every major updated wipes everything and I find that frustrating... But I can't wait for it to hit full release.
@@UnarmedBastard Ain't that the thrill of it? i mean you literally go loot and prepare yourself to use your best weapon. Hoarding your equipment is so boring but to each their own. I'm just saying you should really play it now if you want to dont deprive yourself
This game gives me the same vibe I got playing Diablo 2 back in 2004
@UnarmedBastard im waiting for full release as well just because I want to see the full vision and I dont have an issue with lack of great choices on the video game front.
The barter system actually makes a lot of sense. Those different corporations will have different currencies with no centralised bank to facilitate a currency exchange rate. And for mercenaries goods and tools that can be used would be much more valuable than getting a currency you can only spend with that particular corporation.
I could see players getting corpo-bucks as part of the rewards though, so on certain locations, or after so much rep grinding they can turn those copro-bucks in for a specific category of rewards unique to that faction (Maybe things derived from your own missions, eg: the tiara he captured might unlock psychic defence helms for that corp). Just an RNG mitigation tool really.
@@littlekong7685 The beta operates that way actually, if you opt in to it. When you pull off successful missions, you accrue favor/bartering points with whatever faction you aided
It makes sense from a game design point of view but it makes no sense from a worldbuilding point of view. Even trying to excuse it, you suppose the existence of currencies which aught to exist in the world, but don't.
@@Barnaclebeardwhy wouldn’t it make sense? This is a thing that happens
@@dyinginfashion2558 Previous posters have done a good job of explaining why this is not a thing that happens between large corporations and nations.
Love this game, but have put it down for a while to let the updates come out and to catch up on other games, but will be diving in deep once it nears 1.0.
Honestly just from the amount of progress they've made from the first iteration I have nothing but confidence it's going to be a classic.
shortening the name was a wise choice too, I think
@@idontwantahandlethoughfrom what
Splattercat, what I've noticed in regards to healing (unless it involves an item that heals instantly), is if you just wait for those turns after you've applied bandages or splinter, the wound will heal. However, IF you start running around with a broken leg, even if you applied said item, the chances of he wound healing are reduced and you may end up using another item.
Oh if that's the actual design choice that's cool. Needing to actually ready your injury even a little too heal it.
Like 7D2D where a splint or cast reduces healing time, but running (leg) or melee (arms) will lengthen the timer?
Nothing like having a broken leg and having to run from a zombie horde. Saw a 30 min heal go up over 20 hours! Big horde, stamina was hosed. NOT PRETTY.
Love this game. It's like a sci-fi Stone Shard. I hope devs make more of these hardcore games.
So one thing to note is that you can also dissemble body parts. For humans the valuable bits are the skull and eyes, and the quasimorphs will pay handsomely. I love this game
Great game that is hard as nails. I put it down for a few months like I did Jupiter Hell. Coming back to a whole new fresh experience is part of the fun when leaning into early release type games. The brutal nature of this game is part of the charm.
Discovered this from Sseth and it's great
Splatty introducing me to this game is the reason why I haven't got anything done in the last couple of weeks.
Isabella's stomach is small because she ignores the infection risk from cannibalism.
The big brain play is a Percy/Blade build with a 10x stack of Sorbent. He's tougher than Izy and Sorbent is free, 40% infection reduction, and stacks to 10x.
So let your food run low, go to a stack of corpses with a varangian (or chainsaw, etc.) and fill up on long pork, popping a Sorbent once your infection rate reaches 30-40%.
Makes her great for eclipse blades
"Just hanging here with my loins exposed to the air" top shelf Splatty
Not the first time he's had his pants shot off I'll wager.
Again and again you find some of the best games, and Quasimorph is my absolute favorite!!
Looks great, getting Syndicate and Space Hulk vibes. Always good to have more grimdark!
A few tips for anyone playing this game:
-Not every planet/satellite has quasimorphs, to find out which ones do, read their descriptions
-Imo changing your run speed is vital, sneaking allows you to sense nearby enemies even when theyre not in your immediate view and you lose less hunger per AP but have only 1 move per AP. Additionally you can access inventories without having to use AP which the other modes do not allow
-Before the current update Tunnel Rats was by far the best class due to the increased loot drops, automatic wound stabilisation and increased proficiency with shotguns (I havent unlocked it in the new update so I havent tested it with the new mechanics yet)
I would add a few tips here:
- Of the starting mercs Isabella is great for budget/ melee runs, since you don't need to worry about infections with her (cannibalism stonks) and she is the best melee combatant out of them; Victoria is a sniper and Percy is a tank. So depending on what problems you run into (low budget/ can't reach enemies or keep missing/ get killed way too fast or by specific damage types you can't find decent armor against) try one of them and equip them accordingly.
- Fire is great for clearing enemy groups and early game missions often have flammable barrels, so consider shooting those, closing the door and going in after the fire took down most of the enemies instead of taking on everyone in that room yourself.
- Doors are your best friends, enemies only attack with a clear line of sight to a hostile (you or any other hostile faction like quasimorphs), so closing a door forces enemies to walk up to it and open the door - perfect for melee runs, shotguns or just taking down a bigger group of enemies/ better ranged enemies. You can even just block a door via right click and close off a dangerous room that way, preventing unwanted reinforcements or wandering enemies from interfering with your fights/ looting nearby.
- The claw knife you get at the start is one of the most reliable anti-human weapons (at least in the early game) if you use it right. It does piercing damage, is a melee weapon (which gives it very high hit chance with Isabella and the Eclipse Blades class) has good damage and precise throw, so you will hit most throws and will kill the enemy pretty reliably with 1 or 2 hits whether it is at a couple steps distance or in melee. In addition it is light, keeping the dodge reduction from weight low and making especially the start of a budget run a lot better. Oh and it is a blade, so you can amputate every corpse and thus get all the human meat you could ever eat or some robo-parts for selling/ crafting if you got lucky with some early blueprints.
- For anyone interested in a concrete early game build; my most successful early game runs so far have been with Isabella on Eclipse Blades. For equipment I take: helper backpack for 3 weapon slots, 2 of which are claw knifes and one is either another melee weapon (often varagian axe) or a gun, armor is up to what I got available and since it is a budget run I take no meds, no grenades, no ammo (unless I run a gun that needs it) so the 2 rows of inventory and 2 vest slots are open for loot. During the mission I sneak around unless in combat (for the low food drain and more importantly sensing enemies through walls), eat human meat (running missions around mars, so no quasimorphosis + Isabella can't get infections from it + raw meat does 10 damage but full hunger bar gives health regen for way more than those 10hp), grab a couple pieces of cloth for wounds and prevent ranged enemies from shooting by sneaking up on them/ using doors against them. In combat use either sprint or walking, sprint gives more actions but lower accuracy makes it less reliable - though class also reduces that penalty after running around enough with sprint (level it by running near elevator when you could extract and you got a bunch of food/ meat around).
- Also keep in mind explosions and unsilenced gunshots draw nearby enemies to that sound, so exploding a barrel in a room could get wandering guys from a hallway next door to walk in (and potentially getting burned) as well - just like shooting one single guy in a room can net you 2 or 3 more coming over from next door right when you need to reload.
Glad to hear narrative portion got put in (or first few chapters,) thats the part I needed. Not sure the psychology of why, But I need a campaign purpose or end state in my games. Thanks Splat! I'll try to catch your twitch to see more too.
I'm the same way. The ending gives it meaning, your actions have purpose when you feel like you're working towards something. Without it, games feel empty and pointless.
7:00 You would expect a super soldier to have a super metabolism.
What game is that from, that the more enhanced your soldiers or fighters are the more food they consume, so you have to pick and choose their posotive and negative perks...
I can't wait for more content before seriously playing it. Everything is looking REALLY REALLY great. This game and Trese Brothers' Cyber Knight Flashpoint are my next big expectations to fill the Shadowrun-ish mercenary/sandboxish fantasy like Star Crawlers, Battletech, Star Trader: Frontier and Battle Brothers (in a medieval setting)
It honestly became something much better then i ever expected and thank god it did
Damn man you've been digging up some of my favorites recently. Subterrain, Jupiter Hell and now this! Nice!
Pretty sure it was stated in-game that there is a currency but the companies can`t sell to you cuz your an illegal outfit, but cuz your helping them they are willing to barter.
love this game. absolutely devoted to this game for the first 3 weeks i got it
Have not played it in 3 months. Time to come back to it.
Actually, Gavvakh isn't hard Demon drugs.
Xiomara describes it as something that "...leaves your bodies along with blood and suffering."
Souls, its the souls of other humans. Probably whichever sap the quasimorph ecolapsed out of in the first place.
I love the game , bought it after your last vide oand the game is awesome I hope more people discover it
Thank for covering this Splattercat
For those thinking it looks like a good traditional roguelike, it does not have keyboard controls. You can't look, shoot or interact with any in-game menus (including the main menu) with your keyboard.
oof
but the mouse controls look good so easy enough to manage
@@AaronQ64 accidentally misclicking can get you killed, i.e. your character starts moving scross the map.
@CyberBeep_kenshi You could misclick on a keyboard too. I get being disappointed it doesnt have kb support but I dont think its a killer either.
@@AaronQ64 it requires some work for sure. i had my clone suddenly trying to walk while being shot at etc. not sure what the best solution is.
I feel like you look into this game once a month
Picked up the game when you demoed it 2 (?) Years ago. Wasnt really my style, but thought id give it a go. Its challenging and fun. Really been enjoying it.
I first time see this game from ssethzentecth, he is chaotic.
These turn based-action (rpg) games like SOTS:The pit or Jupiter Hell or even Stoneshard, are an interesting genre, and I think there's still much to discover here in terms of mechanics.
I've sunk more than few hours into STOS, to bad there is no further content... I wish for Deck support for Quasimorphosis
I learned the hard way not to trade in large quantities with the Civil Resistance. I saw they needed blade repair kits and I was sitting on 6 of them so I went to their outpost, dumped all six in there and hit send.
I ended up getting about 100 stacks of 60x nails. Thanks, guys. Very cool.
Splat, not using stealth, breaking the signal jammer, nor right clicking enemies alive to see if they are melee or ranged, is so scary, my man is gonna give me a heart attack 🤣
Those skull fractures are a rough one.
Looks and sounds like a really cool game.
This type of turn based combat feels weird but I want to give it a try. It’s a smart system.
I’m liking that there’s a real story as well. No story tends to turn me away from these type of games. I can’t just run around killing things and surviving for no good reason.
been enjoying this game since last year, good fun.
New update slaps!!!
Yay more quasimorph.
supposedly they added a sseth belt
I mean, if you heal at a ridiculous rate, it makes sense that you would need to eat at a ridiculous rate as well.
Thanks for showcasing. ^^
This is my most anticipated video of 2024!
I used to hate this game. Now I can't stop playing it. I am so happy it is growing so well.
I cannot stop playing this game. And the new update is one of the few games im so happy for new stuff to delete my old saves
If Sseth gave it a big Thumbs up... It must be good!
not true at all. he has made quite a few pandering videos. don't lie.
@@throeawae2130he based AF tho so it's cool
@@throeawae2130 Yeah I know. But you can tell when he's serious on the "good" games.
I would really enjoy this game without weapon durability. I always ran out of durability before I ran out of ammo.
I love all your quasimorph content
Thanks for making me aware of this game!
thanks again, helped me find a game to try.
Have been holding off for a couple months, probably jump in and try the new stuff for a bit. Lots of good additions this patch. 1.0 is gonna be glorious.
Love it!
"It's basically space Shadowrun" proceeds to explain a game that is nothing like Shadowrun.
This reminds me of Syndicate wars on the super nintendo back in the day,
I played the buggy Genesis version. Awesome game though, and I still think of it whenever I hear "gauss rifle."
edit: Oh, I was thinking of the first game. I never tried the sequel, which I think I'll "ahem" start up the emulator for.
oh man i played that so much lol
Hey-hey, people
This game is so good.
Great video, my friend. Any chance you will be doing a video on Contra: Operation Galuga? See you on the next one
thanks
I know you don't watch these but when you said Shadowrun It made me remember Blowback and that cool campaign you did of shadowrun I always hoped to see more of your RPGs it sucked when you guys left roll4it
awesomeballz!
lets hope this works out! the publisher hypetrain is a publisher with a stain on it...stone shard...just to be clear those who made this game did not make stone shard and its not them I'm worried about...hypetrain is what im worried about...stone shard really pissed me off...the game has been in early access for 4 years now and just abandoned so ya i blame hypetrain for that as much as those who made that game....
so magnum scriptum the peeps who made this game please do not make the same mistake as stone shard and piss everyone off and do not let hypetrain put you into a corner where thats your sealed fate...please do not mess this up!! this game looks really really cool!!!
thats all i gta say :)
This is indeed a great game!
game looks good!
Great game
Looks cool. I understand you said you need the shotgun damage type for the demons, but shouldn't you use a different ammo type for regular mobs and save the shotgun ammo for demons?
I've sunk far too many hours into this game. The new beta is insanely hard.
>Running out of ammo for shotgun
>Does not loot any shotgun ammo from enemy corpses
Is this the classic splattercat selective blindness or are you just running a self imposed challenge run lol. This game has been with me for a while now and I still go back to it whenever I run out of fresh games to play.
ThankYou SirSpla77
I want to love this game. I just cant.
The hunger thing sounds legit, the healing of the metabolism needs a lot of energy.
What I find hard to believe is the following: You can print super soldier clones in numbers though the people always send only one on a mission?
It could be something like Soma, EVE Online or Warframe where only one clone or warframe can be active at a time. There's usually an in-universe explanation to hand wave over the game mechanic.
Even IRL, if human cloning technology became economically viable, then rich or powerful people would want to abuse it, so it makes sense there would be some kind of Cloning Prime Directive, working along the lines of what we have for M.A.D. to prevent overuse.
My brother in God, you are going to financially ruin my family.
Hey, Splat.
Saludos desde México! :V
Played the demo a while back and, in spite of not being a fan of the try, try again genre, I thought it was pretty cool.
Pixel art can be retro cool or really lame. As a guy that bought an Atari with my news paper money way back when, I can say with some authority, this is retro cool.
stone shard fan hoping this one will fill in the down time on that so far its good
this game changed so much so far that i expect it to be a tetris clone on the release day
got this game not long ago and already put 40 hours on it, definently needs some work but overall it pretty addicting with all its flaws.
5 hours in 'this game is a bit toooo hard and bulshit rng, imma drop it soon'. 93hrs in '.....i cant fucking leave!!!'
This game is fkn insane, i did 7 missions in row 1-4 diff, and then i died in 4 missions 1-3 diff in row, sometimes u lucky as hell, and sometimes , u know just, nope
I've bought this, and it is freaking awesome. I'm jot as good as ypu but it a hard fame 😢😂.
So yeah great game can't wait to watch you stream this tonight 🙌
Watching this made me think about what if it was PvPvE like Escape from Tarkov and each time you went in to complete a mission / extract you had to contend with other players too.
Then you'd also have to contend with not being able to move until every other player has made their move.
@GoodmansGhost could address that with a fairly short turn timer. 15-30 seconds, perhaps.
Just speculating. Purchased based on this vid, so haven't played yet.
It is an awesome game
Is there something like this but not in Turn-based style? Maybe a top-down shooter
I really wanted to like it, but after playing the first level and getting shot in the face by a plasma gun on the first floor after opening a door... I was like nope.. one shot just opening a door isn't a fun ordeal for me.
I think its better then jupiter hell based on replayability. though it looks like you have not talked about the instant death mechanic. if pain maxes out your character just dies. IDK why but each time my character reaches max pain he dies. some enemies cause lots of pain all at once and then your character dies. LOL
Hey hey people
0:21 unlike another game of the same publisher XDD
Can I get thumbnail picture's artist name???
kenshi vibes
This channel is responsible for sucking the free time away from my life.
I love this game but is way too hardcore for me!
This game has always looked so fun except for the survival/well-being stuff being so harsh. Im glad it works for some, I just know that it would bother me too much so I cant buy it
i prefer squard play to solo soldier
I'm so interested in this game but I just can't stand hunger systems in games. Especially when you can physically watch your self starve while simply walking. I find it extremely tedious. If there was an option to just turn that off, I'd be sold instantly.
Solar system. Not the damn galaxy, much less universe. Why do so many people make this mistake? I've read sci-fi books that even make this mistake it's so weird.
Im in a point off my life that I start supporting indie games and just pirate those 3A
Based
For me quasimorph has a little too many bullshit moment
Does that mean bugs and crashes, or unfair difficulty?
I'm still salty they didn't finish stoneshard. I'm gonna pass on this one.
Second
Quasimorph again? Hmmmm
Should i get this or subterranian?
Firth
first
To die!