Destroying My RTX 4090 With Incredible Minecraft Graphics
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- čas přidán 3. 05. 2024
- The RTX 4090 is absolutely incredible. It'll run just about anything you throw at it, and it will do it very well. But how can it handle Minecraft with the most demanding shaders/resource packs available?
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DOWNLOADS
Sonic Ether PTGI Shaders -
/ sonicether
KappaPT/NostalgiaVX -
rre36.com/active-projects
Patrix -
/ patrix
Sodium -
www.curseforge.com/minecraft/...
Iris -
www.curseforge.com/minecraft/...
Complementary Shaders -
www.curseforge.com/minecraft/...
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MUSIC
C418 - Taswell (Minecraft Volume Beta) -
c418.org/albums/minecraft-vol... - Hry
Minecraft Java is the worst optimized game ever and for some reason not many people are complaining about it. This is something that Mojang should work on instead of adding new features that are only going to make the game even laggier.
That's true
When they did that in 1.15, people called it a trash update
Main reason for why I play 1.12.2 and use mods to add significantly more features than mojang ever hoped to add in a much higher quality too.
RIIR (Rewrite it in Rust)
True
i tried this with my pc. Its actually extremely beautiful. Especially when I'm in a foggy biome. It feels like I'm really there. Because of the smoke coming out of my PC its really immersive.
LMAO
bro I'm dying after reading this 😂
Okay you got me lol
so underrated comment
ikr it even got the smell and shit
Complementary Shaders absolutely slap. The visuals are stunning and the impact isn't anything too crazy when paired with Iris. I've tried many others, but I keep coming back to Complementary and BSL sometimes.
Complementary goes so hard, I used to have one similar with black cinematic bars at the top, thats all i miss
That the website you use to get this REALISTIC minecraft?
@@GONTE_YT curseforge or modrinth. Iris and Optifine can run shaders but can't you just search it up how to install them?
Try rethinking voxels. Its a complementary based shader with ray tracing. If you cant run that then complementary reimagined is also really good
@@Rooftopaccessorizer I will check it out, thanks!
6:56 I love that lighting in the storage area
What's the shader?
@@hopeconfig4072 Minecraft RTX on Bedrock edition
@@hopeconfig4072 bedrock rtx
What is it?@@hopeconfig4072
shader?
What you said about Minecraft utilizing more of the GPU was technically correct, but you must understand that Minecraft still isn't actually using the 4090 to its full ability- RT cores are not being used. All of the graphics are being bottlenecked through the "generic" parts of the GPU because neither OptiFine nor Iris support RT cores in their current state. Iris is working on it, however, and Continuum Graphics is making Focal Engine, a mod which will allow Minecraft to utilize Vulkan rendering software, which will be able to take advantage of RT cores as well.
Cuda remains the strongest part of any GPU however.
standalone RT cores might hardly break the halfway mark in terms of performance compared to the cuda cores.
I didn't even consider that the game wasn't utilizing the RT cores. I'm glad to hear that Iris and Continuum are working on it, and hopefully we can see a video eventually where it's a reality
@@igameidoresearchtoo6511 I'm not sure you're quite grasping just how much of an impact RT cores have on ray tracing. Cuda cores work fine for a rasterized rendering pipeline, but are horribly unoptimized for ray tracing. When it comes to shaders like SEUS PTGI, KappaPT, and NostalgiaVX, the main barrier to performance (and overall appearance) is the fact that they have to squeeze path-traced rendering into the Cuda cores along with all the other rendering tasks. To fit, corners have to be cut and fps has to be sacrificed. RT cores make a big difference when it comes to the rendering method that they're *literally optimized for.*
@@draco6349 True, but in many games they work together with cuda to get an even higher frame rate, but for minecraft I really don't think they might even break the halfway mark for standalone RT cores vs cuda cores.
Minecraft hardly uses cuda to its full potential, if even to its designed potential, I really doubt it would use the much more complex RT cores correctly.
@@igameidoresearchtoo6511 well sure, Minecraft itself wouldn't because Mojang doesn't care enough to optimize it, but that's why there are modders working to integrate support properly.
If you turn off animated textures, portal effects (or whatever its called) and some more texture effects and all particles set to minimal or off, the fps on Patrix 128x/256x doubles or Even quadrouples… its an interesting fix that people should be aware of!
Thank you for sharing !
Man i always enjoy watching incredible shader videos for Minecraft. The great visual ones that aren't a texture pack and still have vanilla blocks make the game feel so much immersive.
ill stick with 2 for the moment, you can add more fps for nvidia equivalents
Seeing how high the fps could go with low render distance was cool. But it also would have been interesting to see how high the render distance can go with a 4090
Render distance is RAM based. Basically you multiply how many gigabytes of RAM you have by 3 to get your render distance.
@@someone11112so if I got 16GB of ram I can easily run 48 render distance?
@@GameOver-nm2us how much of that have you allocated to minecraft?
@@someone11112This is a somewhat misleading response. While render dist does heavily depend on the amount of ram you have allocated, your CPU is heavily taxed at higher render distances. This is often why you'll see a reduction in your GPU usage as you increase your render distance; your CPU bottlenecks your GPU more.
@@someone11112 I should reinstal minecraft now that I upgraded from 16GB to 64GB to try some things out I guess xdd
It boggles my mind how far the modders pushed Minecraft in the decade or so it's been out, I mean sure, it's not exactly going to run well, but the contrast between the baseline visuals and what modders accomplished is absolutely stunning.
there’s so much to be done when every single component of the game can be isolated into individual “blocks” customization becomes endless
VScode, game edition
1:22 Also, it's very noticeable that using shaders and high-end resource packs binds even more performance to the GPU. You can actually see your CPU load dropping when you turn on shaders, as rendering load is taken off of the CPU. I say this running PTGI on an i5-11600KF and RTX 3070.
I run PTGI HRR 2.1 on a 3050 and somehow have 60-85 fps if i use Iris + Sodium
@@ZedDevStuff Thats awesome
@@ZedDevStuff 1080p...
also 2.1 is much less intensive than 3.0.
@@etmezh9073 1080 is by far the most popular resolution (unless it changed), plus even SEUS doesn't recommend people to use HRR 3, says he probably will rewrite HRR entirely because the performance gains compared to the normal version are starting to not be visible anyone
Continuum and SEUS are the 2 heaviest shaders in the world, if you really want a high quality, customized and really good for your FPS shaders, you need AstraLex, you just need to be pacient and costum it...
You need to see the load of each core of the CPU with some software like HWinfo to know if you are throttling it. Minecraft probably runs on just a couple cores, so if you have 16 cores it could be throttling 2 cores to the max but the task manager will only show you a 12-13% CPU usage.
Intrestingly, one thing that's clearly noticable in the ray traced high resolution versions of any games on graphics cards, is the power of the sun! In that it is now able to profoundly showcase the power of sunlight to a more realistic degree and also create enough difference between the region in bloom and not in bloom, effectively also increasing the f stops!
I want to note that I wanted to replicate the highest framerate video on minecraft, and there is still a lot you can do to optimize the fps even more, when i first got my Rtx 3070 ti i used Lunar Client and turned off everything, i used 1.8.9 and turned everything to low, i hit a wopping 6200+ fps using an rtx 3070 ti and ryzen 9 5900x, i wanted to make a video out of it but a week later my minecraft account got hacked.. I know i have a photo of the fps somewhere lol
@@anonimus11236 yeah i did the exact same thing turning everything off from my pc
@@anonimus11236 maybe it's my drivers but Linux performs about the same for me
@@anonimus11236 wow, does dynamic wallpaper really change performance in a measurable way?
@@lemonaut1 Probably not that much, so i would say no more than 10 fps less, but it does depend on the hardware. But anyways if you are trying to get max possible performance, every frame matters
@@lemonaut1 Dynamic Wallpapers can take up to 300 MB of memory
Currently running the Patrix 64 pack + addon with the SEUS PTGI shaders with my GeForce RTX 3080 12gb based gaming rig and getting pretty smooth gameplay with the occasional fps dip on 1440p with cranked settings. It's my first experience with modded Minecraft and I'm loving it so far.
Still on the lookout for other packs/shaders that could enhance the experience. Might have to try the shaders you mentioned in the video. Looked pretty awesome 🙂
1:37 Ok, I REALLY like the Different 3rd person Camera, its Really Stunning
I would love to see this again but with the fabulously optimized modpack :D
I saw it on modrinth, but you could do better. They put a lot of bloat mods there which are unnecessary, you are better off just nitpicking the opti mods out of it and delete the rest.
@@idedary Yeah, I don't understand the bias people have with this modpack lol, maybe they advertise it. There's plenty of better modpacks out there for that
@@Cronalixz I agree, I can get 50% more performance by just selecting the mods myself, as I did for my server. When i look at the mods list there is unnecessary stuff hogging the resources. Its a clickbait modpack.
@@idedary you should upload your modpack like that and advertise it as "fabulously optimized without the bloat" lmfao
@@Cronalixz he should actually do that because im stupid and i cant do what he says because im not smart enough
Rethinking Voxels (Complementary Reimagined RT edit) could also be a big thing after a few more updates. The light system on that thing is completely unreal on par or above with bedrock indoors and any other rt shader I’ve tried, and there’s a huge plus which is that it is still Complementary
I'll need to check it out!
@@AsianHalfSquat I meant Rethinking Voxels, that’s the proper name btw, sorry lol
Rethinking voxels is probably the best shader I've ever used, the aroura's in snowy biomes are crazy
@@TheLivingHuman that's from complementary reimagined though, so if you use it for only that, then you'd be better off using complementary reimagined for improved performance and general visual fidelity (minus coloured light)
@@gri5733 yeah I get halved performance on voxels compared to complementary.
Thank you my man this is the reason I subbed tbh these videos are soooo satisfying to me
Finally started ordering the parts for my PC today with an RTX 4070 and am super excited!
The Rethinking Voxels shaderpack (or Complementary Reimagined) combined with the Faithless texture pack makes the game look completely incredible, highly recommend
The Barely Default resource pack too, cant forget that!
i think rethinking voxels is deffo going to be the go to shader when it comes out of beta, great visuals with good performance
Love the extra editing it looks cool
You should have used performance overlay like afterburner to see the gpu usage. When I tested some super high quality shaders with my 7900xtx and lowering the render distance to 12 made the game utilize the gpu and cpu more raising my fps from 60 to over 300.
My favourite shader by far is Astralex. Its sky / sun and moon customization are unmatched.
My favourite shader right now has gotta be rethinking voxels, I love how they did the shadows and lights.
a fun thing to try would be to render higher than native res. resolutioncontrol+ mod can do that. i use it to run fhd on a 2k monitor to take the edge of shaders.
0:22 who seen those blocks launching in the background?!
*CHICKENS*
I don’t know how but I can run nostalgia and Patrick’s texture pack (max) all at the same time with 18/25 render distance and I have hardly any lag, not to mention I don’t have any sort of RTX cards installed!
Imagine showing this to someone in the past playing the alpha version of the game
3090 ti was a serious leap in graphics card technology.
But the 4090 alone is a the Neal Armstrong of graphics card leaps.
Minutemen?
@JavaScrapper YES.
More specifically, the fallout 4 modded Minutemen Republic flag.
I am just saying ok don't get to say that I am stupid just think u take this shader and try to run it in a 2 gb ram mobile and its on fire yay
awesome analogy dude.........lol
not really.. the biggest graphics card leap in history was the monster that was the GTX 1080 Ti this card was so powerful not even the next gen RTX 2080 could beat it , the 1080 Ti was waaay ahead of its time
very cool video man, alos i was wondering if you could make a list of mods that add good mobs that you can summon, tame and ride. it would help me a lot.
Song from 0:12 is The Ancient Dragon from Dark Souls 1 :)
Windowed mode is brutal. The ultimate challenge
Back when I had intel hd graphics 530, I either used windowed mode or fullscreened in an ugly resolution.
What about it? I play Minecraft in windowed mode, because my monitor is 59hz and any game on full screen will cause screen tearing.
@@lost4030 just cap the FPS.
@@etmezh9073 i use vsync and it still happens, setting it myself doesn't work either because my monitor is actually 59.6hz, and obviously i can't put that in setting
@@lost4030 set it to 60hz then instead of 59.6
unless there is no "60.000hz" option
I think you should have used the physics mod to really push the GPU and I think we all wanted to see how it looks. Love your videos, please keep posting these amazing videos
I really love Sildur's Vibrant Extreme+VL with all effects cranked to max, it's got a warm, cozy feel with gorgeous sun and moon light, but I'm thinking about trying some other packs, because Sildur's lacks colored source light color, so every light source is the same visually
I'd like to see Rethinking Voxels used next time around, it's an edit of Complimentary Reimagined with dynamic blocklighting
F3 reduces your FPS because the text rendering is not optimized. Every frame it has to rebuild the strings letter by letter as far as I'm aware. I don't think it has any kind of caching.
When seeing only a 17% or so cpu usage this is completely normal and can still be a CPU „limitation“ as Minecraft can’t use lots of cores like other games. So even if it is maxing out the 2 cores it uses, your 16 core CPU won’t reach a high percentile load, but can still cap the framerate. (The single core speed is the limiting factor :)
This
1:30 the weird thing on my system is that Minecraft and even the task manager say that it uses 90% GPU, but the GPU itself says its only at 30% and it only pulls like 25% of its max wattage.
If you wonder if this has something to do with the raytracing cores you can get the GPU WAY higher in traditional rasterised graphics without any raytracing or upscaling. The 4090 has over 16k regular shader cores but only 512 tensor cores for upscaling and 128 raytracing cores, and that's pretty representative of its power draw as well. Minecraft Java shader packs don't actually use RT, so I would expect that 90% would actually draw like 400W. Meanwhile the VRAM usage without extreme texture packs is like 3Gb or so.
And yes that is after setting it to 6gb ram (of which it uses 3-4gb in practice) and without maxing out the CPU.
I wonder how my i5-8250u laptop with mx150 integrated graphics was able to use minecraft with shaders just 2 years ago. Kinda baffles me now tbh. Although after a while, my laptop did reach its limit and slowed down, but back then, i guess i didnt appreciate the fact that it was brought to its limit and worked admirably
Looking forward towards the 5090 benchmark!!!
4090 + 20fps
👍
you should've used the physics mod to see what minecraft could really be like
You should do a Minecraft conversion for a war mod. Like including planes. tanks. boats. machinery. or basically whatever you want to included. I bet you it will be epic. Also if you make it a modpack im pretty sure it will get popular that way too.
One critique that I have with SEUS PTGI is that there are little blurs and tears when your character is moving or slight visual bugs and it just looks weird. I can also say that your hand in first person POV is like dark for me. I love the work these authors put in and don't get me wrong I am not saying these are bad shaders. They are the best out there. I just wanted to share my opinion.
The reason bedrock uses less gpu usage, and was locked at 72 fps may have been due to vsync, as if it is unable to reach 144 fps (assuming that is your monitor refresh rate) it will lock it to half of 144 (which is 72). Because it locked the fps, it will end up using less gpu
i dont understand what any of this means i just know that bedrock runs faster than java especially when playing in biomes like mangrove swamp / jungle. wanted to cry when i went on java and saw that the things i love exploring in bedrock is being laggy af lol
@@nafsii04 if the fps with vsync on doesnt reach the monirtor refresh rate, it makes the fps half of the refresh rate.
@@nafsii04but since they do a render dragon update to bedrock now it start to be laggy..
@@nafsii04 bedrock is written in c++, its just native code. It is gonna be a lot faster. But java runs on a virtual machine. But thats why minecrat java has a lot of support for modding and compatibility
Yes this is correct, he has to edit some configs manually to disable it! With my 3060 I was stuck at 48 for some reason but after editing the config I got like 60.
Damn these graphics look amazing. One really cool thing would to have some modpack gameplay with this. Rock and stone brother!
For the 4090Ti(whenever that one's coming out) test, I can recommend you use the Nvidium mod(along with Sodium), which fully utilizes the power of the GPU and the Bobby mod for an absurd render distances, which unlike DH(which is also amazing), are fully rendered. Right now, on my 3090, I'm playing with these mods on 128 chunks render distance and it rarely drops below 100fps.
The downside is that Nvidium isn't compatible with any shaders, but even without them, you can still reach the full potential of the GPU.
Love the intro!
When raytracing shaders start working with LOD mods, I’d love to see you visit this idea again.
I struggle to see how raytracing could be compatible with LOD, maybe LOD could simplify textures and models in the distance for vram benefits? But that doesnt solve the light rendering which is what I would call the most intensive part. Maybe it can limit the amount of light bounces after a certain range, but even then that would make lighting from the sun and moon janky.
Maybe its possible but based on my current knowledge of raytracing that would very hard for a developer to implement correctly.
@@legendarylava8775 I'm not even thinking of it being such a coherent comparability, just for there to not be significant visual glitches when both are used at the same time, which occurs currently with LOD mods and most even non-raytracing shaders.
optifine 4?
try it with the "distant horizons" mod it adds L.O.D to the game (Level Of Detial) which is that the distant objects have lower texture quality so you can crank up the render distance without any problem
Congratulations on 1mil btw
This man will never stop upgrading his PC with the latest and best graphics cards isn’t he? 😂
😄
Yeah, and some shader developers will have to up their ante with the gpus lol
I really like rethinking voxels and opal shaders. Rethinking voxels is pretty heavy but i think its one of the best minecract shaders there is.
I recently bought a 4080 Ryzen 9 literally everything it’s a top of the line computer and so far every game I’ve played like rust or tarkov I’m at the games max frame cap and it’s amazing
Thanks for putting some ash lake track part!
if someone could make a mod compatible with the 40 series's frame generation that would be a game changer
No Optifine 4 this year 😢
I remember the day when 4 way SLI was a thing and 4 GTX Titans ran minecraft at 2400 fps only in the menu. This thing does 3000+ in the game XD
i havent watching you for a year or 2 i never heard you so active and happy is it just me or what?
Waiting on the next optifine
ordered my 4090 a few days ago and its on its way got a 4k monitor ready! this video popped up and seeing it makes me all the more excited to open that box!
damn you're rich i wish i could ever get one.. im stuck with a geforce gtx 1070
@@Bl0xxy managed to get super lucky and got one. For sure worth setting money to the side. Even if little by little. A monster worth selling you soul for haha. But also fair close to over kill. Not really neccesary. But sometimes I do renders for my friends games he makes. So I kinda need it.
I would love to see you try rethinking voxels, it might not be the best, but it’s just beautiful in its own way.
You really should try out Continuum shaders with the Stratum 2048× resource pack.
No clue do your PC (also relies on CPU and a lot of RAM) can handle it… but it would be something to try.
Where's Your This Year's April Fool Video
hey asianhalfsquat, no april fools day video this year? 😩
Would be interested in a video where you compile the best shaders including RTX for bedrock
I use the same setup with the patrix 256x and 128x packs on a 3080 12gb with iris on a 1440p ultrawide and still get 60fps now. Took alot of mods and optimization. (Also have my view distance at about 20 chuncks)
What you said about bedrock rtx shaders I completely agree with. Indoors look absolutely fantastic, especially pair with a good texture pack, but outdoors usually just look decent to sometimes plain bad for a shader
It wouldn't be so bad if it wasn't so glitchy and you could disable the atmospheric blurring crap. It's technically the most advanced in terms of true RT, but it looks surprisingly mid in all but the darkest of scenarios.
You can destroy this same RTX by only using *1 Mod*
*Physics Mod*
Break blocks base and all blocks will fall on pieces and also use simulated water you showed us 1 year ago
Great to see you are a DRG fan
I've been a big fan of Sora for shaders, but it fails miserably at the end for some reason, so I just turn it off when i need to make an end trip. Huge fan of BetterVanillaBuilding for resource packs. The vanilla vibe has always been something I prefer to use, as anyone on a server can see my build near how it was designed to look, rather than needing a resource pack to see it in its true glory.
I love playing competitive pvp with my 4090 and 13900k with no shaders on 1440P!
You should go for 1080p 500hz. Yes 1080p 500hz is actually a thing now. Asus made the first 500hz monitor. Last year
@@bretttanton328 i dont notice anything above 240hz, and i rly only need a 144hz one
@@0h_hey944 You spent all that money on the world’s fastest gaming PC, so you might as well get the world’s fastest gaming monitor. You will definitely notice the difference at 500hz.
@@bretttanton328 ik, i have played on a 1080p 360hz before, didnt notice so i returned it and got a 144hz 1440p. honestly its fine.
@@KyjiPurr and other games, but mostly minecraft
WHERES OPTIFINE 4
I would like to see you review the mod called Better Than Adventure. It is for beta 1.7.3. It has a growing community and it is being updated. It was made because people don’t like where Minecraft went with it’s updates.
This video was fun to watch! (:
april fools where
Where big boi optifine 4 april fool video?
;(
I'm considering investing in an Alienware PC with the 4090 in it. Of course not only for Minecraft purposes but also to make Topaz Video Enhance AI run faster.
As for the shaders, Complementary is amazing, Kappa is too. I use SEUS renewed for now and my Legion 5 with a GTX 1660, 32 gigabytes of ram and a Ryzen 7 doesn't have the greatest time with it.
over imagined shader is my favorite due to the night time araroa and its customization ive found the perfect setting for it to run well and not make the game 50X darker
One thing to note, if your gpu isn't at about 90% utilization or above, it IS the cpu that is the bottleneck. That's why your 4090 was hardly ever being used fully in this video. If you upgrade your cpu you should see a big increase in fps.
Hey man, i recently got a I9, do you think that's going to yield better results than the video?
@@TBone.Gaming there’s many variables but it would depend on the generation of it and your gpu. If you have a 4090 and the newest i9 (I’m not very familiar with these) then it would be better than this video, but still the bottle neck as it may take another year for cpus to catch up to the 4090
@@TBone.Gaming prolly not, I heard the 13900k is only about a ~5% increase from the 13700k strictly for gaming. Every cpu on the market is bottlenecking the 4090 at this point so the only thing you can do is play the waiting game.
I heard optifine 3 got an update today!
i love that lightning.same lightning came from my pc.it was hilarious.
Are you kidding me that’s so cool you deserve a sub man.
6:50 the reason you dont get full utilisation is because bedrock caps at your monitors refresh rate even with vsync off
That's not true. In Minecraft bedrock, you can't turn off vsync through the settings menu. You have to edit the config file or get a resource pack that adds it in the settings (Defined PBR for example)
Where optifine 4?
Nice video i cant wait till it looks this real wow
I've always wondered if this game could run on an old Windows 98 machine. Maybe at 640x480 resolution with textures set to original, any unsupported shading and lights turned off, basically running the game in minimalist mode so a Pentium III MMX 500Mhz with 64MB of 100Mhz SDRAM, Sirrus Logic S3 SVGA graphics card paired with 2 12MB Voodoo II graphics cards in SLI could handle it.
That would be interesting to see a side by side of two systems running this game. One from 1998 and the other a modern high end gaming rig.
Rock and stone to the bone!
FOR KARL!!
Rock'n'roll and Stone!
1:00 What shader is that? Or is it bedrock RTX?
Nvm its probably rethinking voxels
This man plays Deep Rock Galactic too, I am subbing! Rock and stone my fellow minecrafter!
My favourite shaders has to be rethinking voxels. It's so cool to actually see Minecraft have that musch realistic lighting
WHERE IS MY OPTIFINE 4
where's optifine 4?
have you tried this combo with distant horizons and a low render distance? i feel like it would improve performance by a lot.
I have a Video suggestion
10 Useful resource packs in minecraft
in this video you will show resource packs like visual ores, Full bright like these resource packs
I can’t wait for optifine 4 to come out tomorrow!
Me too
Optifine 4 didn’t come :(
has it come out yet?@@t-rex709
Waiting for Optifine 4 update.........
Wow the 1st high graphics video that let's us see lava!!
Minecraft Modders, what is the current best upgrade path for Ryzen 5600x (32GB RAM) + RX 570 4GB? in the 3060 12GB vs. 6700 10 and 12GB vs. 4060 kind of range? (basically a VRAM / RT vs. more rasterization question, but Stream quality also matters in this equation)
Have you tried the rethinking Voxels Shader? In my opinion one of the best shaders rn.
Yeah, those are really epic.
Yes, except in the max pre-set. With my 3090 and a resolution of 1440p, I achieve only 6 fps
@@_Zelkova bro that's good XD I get 4 frame or my PC crashes when I use then