Game-Changing Update Unleashes Epic Possibilities in Manor Lords

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  • čas přidán 20. 05. 2024
  • Explore the New Patch and witness the birth of the Borg Design as we push the game to pure levels of awesome insanity. Manor lords is back!!!!
    docs.google.com/spreadsheets/...
    fam People
    334 1002
    4 food 4008 per bender Benders
    Berries 1002 import
    Veggies 1002 126 7.952380952 Veggie Bender
    Apples 1002 90 11.13333333 Apple bender
    Bread 1002 - 250.5 Wheat per year with perk
    1136 Barley per Year
    111 consumed per month
    10 Granary
    6 Storehouses
    Dive into the medieval world of Manor Lords with our comprehensive guide. Whether you're starting your first 'Let's Play Manor Lords' or looking to perfect your strategy with advanced lordship tips, our guide covers everything from basic Manor Lords mechanics to building the perfect city. Learn real-time strategy and economic management to thrive in this captivating medieval city builder game. Join us as we explore the intricacies of Manor Lords, providing you with the best strategies and a step-by-step city guide to enhance your gameplay experience
    Membership - Join this channel to get access to perks:
    / @tacticatgaming
    PC & Recording Setup
    docs.google.com/spreadsheets/...
  • Hry

Komentáře • 81

  • @migueldemarco39
    @migueldemarco39 Před měsícem +2

    you might already find it out, but to get the lady as an avatar you need to select the one wearing green clothes in her portrait.

  • @dixieangel4651
    @dixieangel4651 Před měsícem +1

    great idea with the new design so easy for me to understand had problems with the "bender" your streams have been a great help super THANKS TactiCat!

  • @thereal_onelargemammal
    @thereal_onelargemammal Před měsícem +3

    Great playthrough testing the new patch. They still haven't fixed to MASS amounts of firewood stalls opening in the marketplace though. For example: My tannery opened up a clothing stall, so I reassigned that worker into the warehouse so the leather was taken care of by the new worker and turned off the stall opening ability from the tanner. However, IMMEDIATELY as I reassigned the worker, that new warehouse worker opened up a firewood stall and the clothing stall became abandoned. It seems as soon as you add more workers to your warehouse they have an dying urge to open firewood stalls. The only way I can get a clothing stall is to let the tanner open one.

    • @TacticatGaming
      @TacticatGaming  Před měsícem +2

      Game feels very different to me it will take a bit of testing

  • @fourmee7
    @fourmee7 Před měsícem +5

    55:07 you just need log to build the house 😂

  • @BeardedZasso
    @BeardedZasso Před měsícem +2

    Was looking forward to this when I saw the patch notes!

  • @bru-boy92
    @bru-boy92 Před měsícem +13

    Finding myself having to reroll a lot more for maps because loads have rich stone deposits now, useless deposit 😂

    • @TacticatGaming
      @TacticatGaming  Před měsícem +4

      Took me 35 min to roll this map :(

    • @LowHangingFruitForest
      @LowHangingFruitForest Před měsícem +3

      Just let us choose our rich deposits already…

    • @reymon3276
      @reymon3276 Před měsícem +2

      @@LowHangingFruitForest There is a mod for that in Nexus Mods ;).

    • @Sparticulous
      @Sparticulous Před měsícem

      Stone and game rich region is the weakest set up

    • @asef698
      @asef698 Před měsícem

      🙄 try and challenge yourself.

  • @okanmercimek5964
    @okanmercimek5964 Před měsícem +2

    Thank you for the great content as always.
    One huge clearance for the destroying berries which I have witnessed!
    When you build roads to berries, the oxens use those roads with timbers and that is what destroys berries. So the suggestion is don't create road through berries but outline them.

  • @shawnduffy279
    @shawnduffy279 Před měsícem +3

    HAHA! So for fun and giggles I wrapped a farm around my deer and they did not migrate! I have a field of deer just chillin.
    Looks like that trick works for both berries and deer ... at least for now.

    • @TacticatGaming
      @TacticatGaming  Před měsícem +1

      Holy shit lol - I gotta try that

    • @goonitup6588
      @goonitup6588 Před měsícem +2

      NICE a Deer Farm!!!

    • @shawnduffy279
      @shawnduffy279 Před měsícem

      ​@@goonitup6588 I was able to get it to work in the original game as well.
      I needed to uninstall and reinstall the game bc the auto update for the newest patch broke a few things. So I thought I'd see if it worked. It did. lol
      You just need the lines to be outside the "circle" of the deer 🦌 AOE.
      I want to test if I can actually use both berry and deer farms for actual crops at the same time. That would be cool.

  • @DavidKnight33
    @DavidKnight33 Před měsícem +4

    So I almost had a starvation at the end of year 3. Veggies definitely extra nerfed.

  • @daddymonmon
    @daddymonmon Před měsícem +1

    patch notes said "Slowed all plant growth down by around 30%. The reason for slower field crops is to make winter crop make sense". this can make consumption seem higher. but in reality, the extensions are not producing at a rate that at least equals the consumption. assuming the total units produced are same.

  • @Sparticulous
    @Sparticulous Před měsícem +1

    Thank you for this!

  • @alvexman
    @alvexman Před měsícem +2

    I got the achievement for not farming berries or using the hunt today using the borg! Lol

  • @thedudeWG
    @thedudeWG Před měsícem +1

    Cool trick with the field over the berries! I tried using pasture and it looks awesome and doesn’t destroy the berries. I don’t think it keeps the wood choppers out though, but at least I can clearly see my berry patch.

  • @StyxAnnihilator
    @StyxAnnihilator Před měsícem +1

    Sounds you try to make Squarton. XD

  • @DavidKnight33
    @DavidKnight33 Před měsícem +2

    You can safely take bandits camps and fight with 19 to 20 spears. I have them stop and balanced before they attack walk not run to bandits stop moving … stand still then after they hit then press push forward after 5 seconds or so.

  • @SimplyGaming3
    @SimplyGaming3 Před měsícem +1

    I was confused for awhile too but you can control the invetory view. It changes when you open the building UI. when the UI is closed it shows food when its open it shows woods! Took me a few weeks lol

  • @stevehavenaar9616
    @stevehavenaar9616 Před měsícem +1

    Funny, I was also trying to figure out why I had no vegetables in the market when you were musing about it. I tried turning on allow market spaces for each of the burgage plots doing veggies, and they started to flow.

  • @mandalfthewizard6079
    @mandalfthewizard6079 Před měsícem +1

    Imagine in real life the struggles to build a house, without any construction goods and then wonder why u can't build.

  • @Maradnus
    @Maradnus Před měsícem +1

    I have been having a bug where as soon as I move out of a region with troops & I come back to my town/s they either stop hunting or gathering berry’s.
    & woodcutters would stop getting firewood..
    I would have to save quit & reload to get them working maybe.
    I have had to give on so many worlds with multiple towns because of this!
    I hope it’s fixed.
    Relaxed & normal modes it’s been the same.
    Looking forward to playing this next update

    • @TacticatGaming
      @TacticatGaming  Před měsícem

      Crazy I haven’t had that issue but that sucks

  • @michaelfarley2702
    @michaelfarley2702 Před měsícem +2

    I can not get my apples to market or to homes. They just sit in the pantry. Even created a granary for just apples and they still just sit there

  • @70agrr
    @70agrr Před měsícem +1

    I still had folks spaffing market stalls even though they were marked not to, so that needs polishing

  • @JJ-wb3zv
    @JJ-wb3zv Před měsícem +1

    you are the best there is plain and simple

  • @derekgarvin6449
    @derekgarvin6449 Před měsícem +1

    nice design, hope the build works

  • @GustavBrahe
    @GustavBrahe Před měsícem +1

    Im having two of your diamond veggies and they net me about 300 a year.. I had one playthrough where I didnt ge tveggies either, that where on fertile land as well, maybe that has something to do with it. Thx for amazing content buddy!

  • @JC-nq1xm
    @JC-nq1xm Před měsícem +1

    Are you playing on challenging difficulty or standard, also do you know if achievements work on the beta branch? Nice video man your designs got me going with better city efficiency I get 95% to 100% with my builds now which was almost impossible for me before I used your designs then made some tweaks to better fit my playstyle.

  • @andyv2209
    @andyv2209 Před měsícem +1

    The avatar has never effected the look of the guy who walks around the map.

    • @Spuk968
      @Spuk968 Před měsícem

      From the current patch notes: „-[WIP] If you pick the green lady portrait, the visit mode character should now be female, though it's still work in progress and will look a bit funky.“

    • @andyv2209
      @andyv2209 Před měsícem

      @@Spuk968 oh my bad i didnt know that

  • @TheDuVinks
    @TheDuVinks Před měsícem +1

    I was watching this last night in bed and I had to turn the video off because of the lumber situation. I came back to finish and more importantly make this comment

    • @asef698
      @asef698 Před měsícem

      Make your comment make sense

  • @billywhizz1656
    @billywhizz1656 Před měsícem +1

    my game loves to kill me, i fought one army of then 2 seconds later another big army hit me destroyed my town

  • @SBlazeable
    @SBlazeable Před měsícem +1

    yeah but my traders stopped coming to my trading post for some reason and now I rely on passive income from the towns folk taxes to make any money

  • @brianland2357
    @brianland2357 Před měsícem +1

    I’d like 8 veggie benders with a 6 pack pls lol

  • @tdotfun
    @tdotfun Před měsícem +1

    Cheers! Thanks
    In terms of the spreadsheet and food, it says plot*7/50. Why 7?
    It says 7 food types, but if I'm only planning on only 4 food types, then does it need to change to 4? Or is it still 7 because the game calculates it based total potential foods?
    Newest patch has been fun. I'm just testing barely.... manual doesn't really work now or it is basically the same automation. (still not sure about the perk for ox, they are only good for small plots - which isn't good for expanding/my intended usage).
    First test I couldn't find enough barely fields "close" to each other, so tried what I could (always 9 fields for rotation - 8 people in the farm house) - fields ranged from .9 to 1.7 - yield was not enough to meet beer demand. Also, found a bug/something new - starting a mine (clay field) dropped the yield of some of the fields. Once I destroyed the mine and roof build, they went back to normal.
    Second test. 9 x 3.1morgan; 2 farm houses 16 people. Everything is incredible, too much beer - selling/trading, tavern (315 population), and have 1.4k in storage (growing to far)

    • @TacticatGaming
      @TacticatGaming  Před měsícem +1

      You can Multiply it by however many you want

    • @tdotfun
      @tdotfun Před měsícem +1

      @@TacticatGaming Cheers! Still find having only 1 marketplace is best to stop those thumb down pop-ups (last less then a month ingame). Multiple markets is better now (.965), but still random pop-ups that can be annoying.

    • @TacticatGaming
      @TacticatGaming  Před měsícem

      Yeah once you delve into Multi markets I’ve had massive issues with approval bonuses not reflecting right

  • @DanielPerez-ly4qe
    @DanielPerez-ly4qe Před měsícem +1

    So, probably noob question over here. So if I have one of those burgage plots that fits two families, once I order them to produce one specific thing (Bows, Armor, Weapon, Bread etc) don't I loose both families for construction works, or do I keep one ?

    • @TacticatGaming
      @TacticatGaming  Před měsícem +1

      they are both locked to the production of that activity

    • @DanielPerez-ly4qe
      @DanielPerez-ly4qe Před měsícem +1

      @@TacticatGaming thanks for the fast reply man you just won yourself a new subs

  • @UkKiwi
    @UkKiwi Před měsícem +1

    Game is unplayable for me, experiment al or not. Updated graphics drivers, followed a bunch of tutorials, re downloaded etc, can't think of anything else to do. Been looking forward to playing all week 😭

  • @markreilly8644
    @markreilly8644 Před měsícem +1

    I'm working the bender on the 7.965 update and the veggies are not working. I need more food... can't get above 66 families.

    • @markreilly8644
      @markreilly8644 Před měsícem +1

      I added an additional two veggie plots and still can't get there. UGH

    • @TacticatGaming
      @TacticatGaming  Před měsícem

      Need tier 3 and 4 fams to get full amount

  • @GunnarGr.
    @GunnarGr. Před měsícem +1

    Bedrer=tripod 😅

  • @shawnduffy279
    @shawnduffy279 Před měsícem +1

    Female had to be the "green" character aka the "younger" of the 2.
    Still may not work but patch said green. 😁

  • @Chupogi
    @Chupogi Před měsícem +1

    Looks like they even got the farmers to obey set work areas

  • @AlkaloidMushrooms
    @AlkaloidMushrooms Před měsícem +1

    im happy to see happen to the best too lose bandit and mess up whit fat road when u want make fast loool , Wood now grow 30% less

  • @Muz040769
    @Muz040769 Před měsícem +1

    Resistance is fuedal?

  • @Sparticulous
    @Sparticulous Před měsícem +1

    It would be nice if eggs were two per family, goats you can choose three different productions like you can for artisans: 1 meat & 1 hide or 2 milk. And an artisan that produces cheese And there are pigs which also produce 2 meat per family. To encourage diversifying
    Or produce the animals above and a butcher artisan that comes and collects animals to produce meat and hides?

    • @TacticatGaming
      @TacticatGaming  Před měsícem +2

      I have a feeling we’re going to see different or modular backyard plots in the future. So you place the location of the producing building. Maybe have a max of 3 coops per plot but you have to size it for that

    • @Sparticulous
      @Sparticulous Před měsícem +1

      @@TacticatGaming that would be cool

  • @_shogun_gaming_
    @_shogun_gaming_ Před měsícem +1

    would love for a more "looking good" city rather than going for max effectifness :) but i get it, its still beta and we are all testing stuff

  • @bodybruhh
    @bodybruhh Před měsícem +1

    Why build two Forager Huts?

    • @roymongin8886
      @roymongin8886 Před měsícem +1

      Pantry limit of 50 + all buildings don't have a linear production increase when adding workers.

    • @bodybruhh
      @bodybruhh Před měsícem

      ​@@roymongin8886Thanks for the reply!​ Not sure if I understand the linear production thing correctly. Do you mean that two buildings with one family in each of them gather more berries in the same amount of time, compared to having one building with two families in it?

    • @roymongin8886
      @roymongin8886 Před měsícem

      @@bodybruhh yeah, multiple buildings with one family seems to have better results although I think the primary benefit is not getting capped on the pantry because that halts production.
      For berries in particular though, during the growing seasons, the berry patch is replenished several times a month and it is impossible for a single hut to keep up.
      If you have rich berries + the development x2 perk, you can go with like 6 huts.

  • @DavidKnight33
    @DavidKnight33 Před měsícem +2

    Hahaha Lose just the tip …

  • @SpecialGuestStar
    @SpecialGuestStar Před měsícem +1

    I don't see anything new or changed in the game

    • @TacticatGaming
      @TacticatGaming  Před měsícem

      follow the instruction on steam if you have steam to download the beta

    • @SpecialGuestStar
      @SpecialGuestStar Před měsícem +1

      @@TacticatGaming Ah so it's not even released yet, that's a shame, well I don't have any option for beta version of the game but I appreciate the quick answer anyway, hopefully it'll be released in the upcoming years.

  • @cyrilfrance-jackson1892
    @cyrilfrance-jackson1892 Před měsícem +1

    The avatar now identifies as a woman

  • @Chupogi
    @Chupogi Před měsícem +1

    Your experience with the veggies is weird. Ive got 2 new saves im playing with for the new farming and havent really had any problems. Sitting at about 250 pop with 2 double plot veggie farms and its more than enough