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Thank you 👍 i was struggling with Displacement since i switched from octane back to redshift 😀but now it will look really displaced again 👌 Thanks a lot
Lovely tutorial m8, really really helpfull! I was just looking out on how to displace / add more realism to one of my pieces!
Really great tutorial, exactly what I was looking for - thanks for sharing!
Didn't know Nick Knowles did Poliigon Tutorials.
you didnt link the website
THX A LOT
Thank you my dude
How am I able to keep the edges straight?
thanks alot
0:00 - 0:03 looks like a Minecraft cinematic 😄
seus pgti shaders am I right?
Doesn't need to be that shader.. There are many other shaders which allow bump mapping ^^
@@KickOnYT yeah but reflection like that is a job for seus pgti
Thank you 👍 i was struggling with Displacement since i switched from octane back to redshift 😀but now it will look really displaced again 👌 Thanks a lot
Lovely tutorial m8, really really helpfull! I was just looking out on how to displace / add more realism to one of my pieces!
Really great tutorial, exactly what I was looking for - thanks for sharing!
Didn't know Nick Knowles did Poliigon Tutorials.
you didnt link the website
THX A LOT
Thank you my dude
How am I able to keep the edges straight?
thanks alot
0:00 - 0:03 looks like a Minecraft cinematic 😄
seus pgti shaders am I right?
Doesn't need to be that shader.. There are many other shaders which allow bump mapping ^^
@@KickOnYT yeah but reflection like that is a job for seus pgti