How to use Poliigon displacement textures in Cinema4D with Cycles4D

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  • čas přidán 17. 07. 2024
  • In this tutorial we will look at how to make use of a Poliigon displacement texture, making use of adaptive subdivision and micro-displacement available in Cycles4D.
    Links:
    Ground Asphalt Broken 001 Material - www.poliigon.com/texture/grou...

Komentáře • 1

  • @navictor
    @navictor Před 4 lety

    Hi there, thank you so much for this great tutorial. I would like to know if it’s possible to extend a small pattern like leather or grain to make it wider and longer without enlarging the texture and also without rapport. I mean as seamless repetition.