Zelda: Tears of the Kingdom GAMEPLAY Analysis
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- čas přidán 22. 05. 2024
- A breakdown of the gameplay footage of Zelda: Tears of the Kingdom.
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#Zelda #Nintendo #TearsoftheKingdom - Hry
Who is ready to make meat arrows
Nah, what we need is hearty snail arrows
@@stevenmueller3880 we need milk tipped arrows
Me
Maybe we can also make a Gerudo Meat Dress?
MEEEE
I think we should collectively be gearing up for Meat% Speedruns where you must beat every boss with only Meat Arrows. We all know it's gonna happen, might as well start preparing and strategizing
kebab%
@@XeroStorm better
What about meat on a stick? A meat shield? A MEAT BOAT.
@@kirin1230 MEAT BOAT PERCENT
Hilarious yet true.
I love how the community was able to piece together hints and secrets about the Zonai only making theories but then it was ACTUALLY CONFIRMED. Absolutely crazy
DUUUUDE I SAW AN ITEM CALLED ZONAI CHARGE BEING PICKED UP AFTER THE MECHANICAL ENEMIES GOT KILLED
Something you didn't mention is that at 10:38 when he pulls out his bow, the dpad doesn't change to allow switching arrow types, which leads me to believe that there are only regular arrows and all others have been removed in favor of this arrow fuse ability
well that would suck shit unless all consecutive arrows also has it. Pausing the game fucks with the immersion
Istg if they removed my explosive and ancient arrows
@@danielsama5886 But you already do that to switch arrow types don't you?
I don't know, I think sitting there applying Chu Jelly to your arrow makes sense to take you out of the action for a moment.
@Fultonian I have played all of them, im 32, so i grew up with a link to the past. Modern games require modern solutions. Elden ring fixed the pause issue perfectly. Weapons breaking in botw sucked ass aswell because you paused the game. I played botw on hardmode and it was "hard"(not really) for all the wrong reasons, killing an enemy required like 3 weapons. What an abslute dog mechanic.
@@danielsama5886 Well while I definitely have to agree that the Blue bokoblins on the great plateau were simply put, tedious (I think the reason for it was that stealth was more emphasized because this game does mildly teach you about it), I think there are workarounds that are already being used, like how perfect dodging and guarding can extend longetivity, or how you can use your runes like magnesis to win encounters without chipping away a single weapon. If weapons did not break you run into the issue that inventory management becomes too linear with this weapon system (1 weapon of each category with the highest damage, 3 elemental weapons, torch, korok leaf and filler).
It aint perfect by any means, especially healing is annoying and I wish there was a way to lock it on a certain item, but the game provides plenty of practical ways for some issues.
I love the logic behind the homing arrow.
“If the arrow has an eye, then if it misses, it’ll know where it should be going, and go there.”
@@deiradinn Kind of agree that fusing is extremely silly in concept but i’m certain it will be fun in practice
@@deiradinn the arrow knows where it is because it knows where it isn’t
@@deiradinnou’re questioning the magic ability?
@@deiradinn. Are you questioning literal magic? That's a fool's errand if I've ever seen any.
@@vaughnmiller1186”I understood that reference”
You missed something while Link is skydiving. During that clip Aonuma pans up just enough to clearly show the Great Hyrule Forest has been straight up deleted. Not just the Deku tree is missing, the entire forest is gone. Is it all in a sky island? I have no idea but it’s definitely not on the surface anymore.
Ganon probably razed it
It's up in the sky...remember the korok on the ground said he wants to "reach" his friend.
Maybe that finally explain the theory about the Great Plateau and Great Hyrule Forest swapping places in the past, before botw
@@boosiewoosie9215 It’s a possibility but we certainly haven’t seen any sky island that would indicate this. And that Korok had on a pretty big backpack suggesting a pretty long journey away from the forest. Just saying “I need to reach my friend” could mean anyone, anywhere. It doesn’t explicitly indicate the sky.
Typhlo ruins might be responsible for that since it is heavily related to zonai and up until now, the darkness that surrounds it was never solved
I think the smoke signal from the stable is just an eye catching visual queue as a way to see stables better, but it could absolutely mean something different as well
I also think it's to make stables more visible, because I'm seeing a lot of comments on people that finished the game and never found one lol
@@Mari_Izu literally how, they're giant buildings with shrines in clear view of both the stable and local landmarks. You can see one at all times from Rito village. If they didn't see that they're completely blind.
@@ChargeQM I know it's pretty unlikely, but I have a friend that didn't even found Hateno, so I won't doubt xD
It's probably just a lens flare frankly.
@@Mari_Izu bro its literally a quest to go there 💀
Also, after Link crosses the river and walks past the Ranger Construct, a "Talk" A button prompt flashes on the screen as he passes it
I really want to make Octo Balloon arrows. Shooting enemies and having them be lifted away would be fun
You read my mind!
That’s genius! And then a Korok leaf arrow once they’re in the air to blow them out over a chasm/river/off a sky island etc.
Hyrule is about to get a space program and every bokoblin is about to "volunteer".
Shoot em again to drop them!
Outer heaven comes to hyrule
what I'm hoping is that there will be a "favorite items" section when choosing to attach items to arrows, so you won't have to scroll through a ton of junk to get to the one you want to use. Instead, you can pick a couple items that you use the most often, and they will all be close together, where you can easily switch between them.
Calling it now, it won't be in the game by default and they add it in later once people point it out. Sometimes Ninty makes baffling design decisions lol
Nintendo truly is terrible at optimizing their menus and selections. Anyone remember painfully switching boots a thousand times in the Water Temple? They didn't fix that til 2 or 3 entire games later.
@@nyahnyahson523 they sure have some weird ideas alright (like patenting game mechanics)
You can see that there's a sort button which has 4 tabs so maaaaybe
it could be by type, by damage, by effect, and favorites??? (maybe you could set them in the actual inventory)
Just commented something that worries me a bit, will we be crafting arrows and will elemental arrows found throughout the world be gone? And if so, it would be more than a little pain if you want to shoot multiple arrows of a certain element, to constantly open the menu and fuse, so to add to the above, I hope there is a possibility to “pocket” crafted arrows. I don’t mind farming chuchu jelly, but I don’t want to open 2 menus just to fire a single ice or fire arrow
The bigger sky island he showed us was 100% the tutorial area. The stuff near the lake is laid out perfectly, it’s the only place with the map unlocked, he has 4 hearts so he probably just finished the tutorial, and everything there is low level. It also has the same arch thing at the entrance to the snowy area, just like at mt hylia in botw
Or they just set stuff up in a specific way for the video
That's a good theory. Perhaps the large tower on the island is like the temple of time. However this is a tad underwhelming because I was hoping there would be an awesome dungeon and boss fight there
@@BRITTBOSSS_14 I honestly wouldn’t be surprised if the tower is a dungeon
@@aidend0 maybe. Perhaps unlike botw they will make a dungeon to test all of the abilities at the same time
10:39 While Link is drawing his bow, there is a faint prompt at the bottom of the screen that says "Select material to attach [d-pad up]", so it's confirmed that that's what the up button is assigned for. That doesn't necessarily mean that the up button couldn't double as a quick access food menu when not using the bow though.
Also notable is that the shield icon (left) doesn't change to an arrow icon when the bow is out, so fused arrows have probably completely replaced arrow types. And the materials button is still up during melee, so it's probably a hotkey to fuse materials to the melee weapon too
@@GnesThenic RIP Fire/Ice/Shock/Bomb/Ancient arrows, long live Chuchu/monster part arrows.
@@GnesThenic That's a good point! And since we saw the puffshroom get completely used up in just one block when it was attached to the shield, we can probably assume that fusing overworld objects like rocks, logs, and weapons would be longer lasting upgrades to your weapons/shields whereas fusing materials would provide a significant or unique one time benefit.
Maybe elemental arrows don't exist anymore?
@@notenvisioned The other elemental arrows have their chuchu counterparts, but I wonder what’ll happen to explosive arrows. Maybe a new explosive material that could be fused to weapons?
The dedication you have to make a under 30 minute video under a day after the gameplay release is crazy, easily most dedicated zelda creator
Do you know how awesome side quests involving Link using ultrahand to build stuff for people would be? That's a great idea, and I hope it's explored in the game
let me build my own house, and furnish it please.
It actually might be quite good. Because you could quickly make any small shed or hut and use them to get out of the rain. Then you'll be able to make a campfire without trying to rush under the nearest rock or cave.
Completely agree! I want to help people by building houses for them! *pleading emoji*
I always really hoped they made a larger scale tarred town quest
I wonder if Ancient robots from Skyward Sword were made by Zonai as well? I like the theory that this game will loop around to Skyward Sword, so seeing the minecarts on those islands (which were prominent in the Lanayru desert) and the fact that Zonai clearly have technology to affect time (the gauntlet Link uses is 100% Zonai technology) this would be amazing if that was the case.
I still believe those SS robots were Zonai. I should say, the BOTW Zonai are at least connected to the SS robots.
I love the SS!
"Erika starts playing"
But seriously, the robots in the Gerudo Mines were absolutely Zonai, they have the same Cyan-Orange-Green color palette, and the same Soul Energy vibe
@@thewildruda6113 Ah yes, my favourite FE, Fire Emblem Skyward Sword
I genuinely can’t wait to see the extent to which weapons can be made with Fuse. Imagine fusing a diamond to a sword or a star fragment to an arrow. The possibilities are endless..
Those are such good ideas why was my first idea to fuse eggs to arrows and egg peoples houses lol
The Duality of man
I’m gonna fuse Sidon to an arrow
>fuse a diamond to a sword
>makes it weaker
At least it'll look pretty lmao
Goron + great sledge hammer and you get a stone breaker.
I LOVE ZeldaTubers. They can squeeze a career out of a few frames of gameplay footage. Now they have 10mins and I’m looking forward to the next 6 weeks before TotK comes out. After that? Hold onto your hats!
Ikr it helps me through the wait lol
I just love how many aspects of these videos you notice that I do not! I love going straight to your channel straight after any announcement and seeing not long after there is a video for me to indulge in. Thankyou
I thought that it was interesting how many times the lore was referenced. "These trees only appear in the sky", "If you're in a cage, you can get out", and more. I can't wait to learn how to master all of the new mechanics, thats for sure.
I think meat arrows will be like bait ...used to entice certain enemies into traps that you can create with the new building system. That would add a whole new layer to the combat.
Or you can shoot Hinox with them to put them in a food coma
@@wasdicay473 Absolutely, or distract 1 or 2 enemies within a mob...lots of potential for it. Don't sleep on the meat arrows!!!
Meat could already be used as bait for most monsters in BotW, so not exactly new, but definitely more convenient now
What if it works like far cry and attracts predators to wherever you shot?
the original Zelda had bait, so maybe! Though it's also possible that opening up the inventory like that just shows all the materials, not just the ones that can be used.
Small thing to note is the animations in this game definitely got a glow up, small things like the smear effects when swinging weapons or particles look fantastic
Awesome! It’s hard for me to tell how good the game looks on CZcams. I don’t trust CZcams for any games basically. But it’s a good sign if people notice improvements. All I can ask for as I was fearful it would look exactly the same as BOTW. I will take small improvements considering the hardware.
@@Ray-dl5mp thx, some of the lighting and shadows also seem slightly more refined as well not as much as the animations but enough that it's clear they did work on them a bit for this game.
You can notice this the best in the first bit of the sky island scenes.
Regardless it's still nice to see they are putting in the extra effort when they didn't necessarily need too. (They easily could have only made graphics and animations where they absolutely had to but we got more and that's great)
The smear effects and particle effects during battle and elsewhere all seem to be identical to BotW's
It's worth pointing out that tree branches and sticks are separate entities in this game, and yes Zeltik the up d pad option is the materials access. You can see when link draws an arrow that an option pops up at the bottom of the screen for "materials".
That shop structure with the mine cart looks very similar to time shift stones in the lanayru desert in skyward sword. I would love to see a time shift mechanic return.
I was looking for this comment! That was my immediate reaction. It would be a great throwback to Skyward Sword, and a cool added mechanic.
YESSS! I thought that, too! Those are some of my brother's and my FAVE mechanics! :D
Something so miniscule that I noticed immediately: the tree branch leaves change color depending on where you get them. On the overworld in breath of the wild, the leaves are green. When Aonuma picked up the tree branch, the leaves were yellow.
I love the little details like this. It’s so cool
They're also lighter in colour, basically white, to fit the trees.
idk why I loved this detail so much lol
I feel it’s going to be apart of some side quest for some reason. Like a researcher doesn’t believe trees can grow that high so you must bring them a yellow branch from up above to prove it to them
Maybe only special zonai wood can be used for weapon stuff
Zeltik always narrates these videos so dramatically. I feel like I'm watching a documentary about the Zodiac Killer.
It’s the voice
It’s like the History Channel for Zelda
One could even say… the “zonaic killer”
@@blazemaster1608lmfaooo
@@jsrockett The atenbaero of Zelda
Yay! I was waiting for this analysis video from you! Thank you so much for always making amazing videos about my favorite game series ever!
I am amazed how fast you were able to make a video so in depth, being edited very well, with a leghty script that had detail explanations, and even obscure facts, in such short amount of time.
When Aonuma skydives he avoids showing the gerudo desert (like in the trailers), there is probably something related to the main story that he can’t show
Main story? Does that exist?
@@napoleonfeanor your brain? does that exist?
@@itspfaff nah hes braindead
@@napoleonfeanor what makes you think it doesn't exist
Yeah, seems likely! Maybe with Ganons return the Gerudo people are siding with him?
Something minor I’m hoping for is fused shields affecting shield surfing. Imagine surfing over water with ice jelly, or using something like a puff shroom for a vertical boost when you land!
They're probably not that creative
Oh yeah thatd be sick. You mean something like frost walker in Minecraft?
MEAT. SURFING.
@@adamc5914 YES
or stumbling and falling on your face, because the "board" has an irregular bump on it
Something about the ascend ability showcase, when link was traveling through the mountain Aonuma was saying things like "almost there" and "hurry up", I think this implies that this power may have some trouble with especially thick terrain, as in you wouldn't be able to go through it.
Then you recall if you don’t make it lol
Does that mean you can get stuck in the mountain if you dont have enough stamina?
Gotta say. Your commentary is perfect. I love listening to your explanations 🎉
It's possible that the reason these zonai soilders are attacking link is due to his malice arm. Its possible since we see their technology being the thing sealing ganondorf away so they definitely have some sort of experience with it.
I mean we see his arm getting attacked by malice in the first ever trailer. Also his arm is the same color as malice so it's not to farfetched.
@@adamvalerio1377 Was that confirmed
@@adamvalerio1377 yes, but he was also clearly burned by the malice along with his sword. Everyone knows that it’s zonai, but having been touched by the malice, which broke the master sword and probably reset his strength just to 3 hearts and no stamina, is what that person meant by the malice arm
@@adamvalerio1377 Acting like you know everything when you actually don't is quite annoying and uneccesary. When was it confirmed to be a "zonai arm thats corrupted by malice"? Nowhere. Its just a theory. And its as plausible as ZakMilz his theory. So stop acting like some sort of smarta*s
imagine arguing over a zelda theory, this is hilarious
i was honestly really hoping koroks made a return, i am so excited to see the little guy in his cute little pack!!!
Little!? Poor guy's practically nailed to the spot! haha
Pretty sure everyone will still drop rocks on them to hear the "yeh" sound
He's fallen and he can't get up.
As always, your very in depth with your analysis and can't wait for more videos. Keep you the good work.
this is actually a lot more in depth than what I would expect for something that was made and released less than 24 hours after the direct. Great job Zelink!
Random things I noticed:
-If you're paying attention to Dueling Peaks as Link rides towards the fallen sky block (3:03 in the video, left of Link's head,) you can see what looks like one of those Zonai objects with the rings around them, projecting green rings into the air. Assuming for now that the green rings are "inactive" state, and it changes to the spiral we've seen in other trailers when it's in the "active" state.
-The Korok Frond that was first attached to the arrow and then overwritten with the White Chuchu Jelly was not consumed, so you can change your mind when it comes to "arrowheads" and not waste materials. Nice to see, and also implies that you can only put one material on an arrow at a time (unless you unlock the ability to add more materials later in the game, but that's wild speculation.)
-The Ranger Construct does in fact have a "Talk" interaction, which you can just barely see as Link gets close enough in the raft scene.
Those rings you see are just the spiral. Thank you so much for the extra noticings. I can't wait to cook with leeks and blue mushrooms!
I also wondered about the function of the arrows. If it is that you can attach more than one material to an arrow, then it would cancel out the use of specialty arrows (ice, bomb, fire).
However, if materials are limited to one per arrow, that would mean specialty arrows would still have their use and (perhaps) also be able to have material attached to them
Example: say an enemy that's weak to ice is moving around too much. Attach an eyeball to an ice arrow and voila!
@@authoreyes101 i personally suspect that since they added a way to essentially craft your own ice arrows that they've removed them from the game entirely
Something to back this up is that when he pulls out his bow, the weapon on the dpad changes to a bow, but the shield icon, which in botw would change to an arrow, stays as a shield
@@diamonddotzip5678 I agree that this is probably the case, but if you could attach chuchu jellies and eyeballs onto arrows at the same time, it would be great at taking out wizzrobes or some other wizzrobe-type enemy!
The starting point of the direct is Ash Swamp, where Link fell during the Calamity. There's also no guardian husks anymore at that location.
Source? 🗿
I'm starting to worry the Guardians are gone altogether though. They were my favorite enemy in BotW!
@@BoyProdigyX they probably got replaced by the constructs
@@RustyhairedAlp9575 That would be kinda sad. The constructs are cute, while the Guardians were an enormous spider nightmare!
I’m not super caught up in all the trailers, but did they directly say it’s a sequel like Majora’s Mask to Ocarina or is it kinda a pseudo sequel set in a different generation using the same map like A Link Between Worlds and A Link to the Past? The second option would explain a lot of things about the world like why Link loses all his hearts and master sword as well as I don’t think we’ve seen any Sheikah shrines/towers or guardians. If this game is 100-200 years after BotW those things could’ve been destroyed or buried again.
one thing I've seen pointed out is that a few of the sky islands match up with structures that were previously on land - for example the labyrinths. in the shots we've seen, it looks like the labyrinths are gone but there's cube-like islands sitting right above them. makes me wonder what kind of variation there will be amongst the various islands
maybe the places with the building materials are supposed to be construction sites for new settlements? i had always thought that would be a nice and realistic feature for the sequel! kind of funny that we’re just taking the materials then but there doesn’t seem to be much time between the first and second cataclysmic events so maybe they just gave up lol. or maybe they’re something we can build as the game progresses!
3:16 What I find interesting is that he specifically says he needs to „reach“ his friend. This makes me think that this quest involves getting the korok up onto the sky islands, where his friend could be waiting.
I thought this too. Maybe there are several koroks like this around hyrule, and the point of them is finding a way to help them and travel with them to a sky island, where many more koroks have gathered somehow. A collection of environmental puzzles of sorts, each with their own reward, or accumulative rewards. Just hope theres not 900 of them 🫨
Time to build a flying machine
19:12 It's a minor thing, but the shop appears to be based on a Gacha/Gachapon machine, not a Pachinko machine. Gachapon machines are like capsule toy/bubblegum machines where you put currency in and a random item/candy is dispensed. Pachinko machines are the Japanese equivalent of a slot machine, where you gamble to try to get a ball to fall through a hole at the bottom of a board.
More Precisely Pachinko is a Cross Between Vertical Pinball and Slot machines where Certain Targets that are hit based on initial force of the Flipper/Plunger Spring determine how the ball bounces between Targets and Certain targets may activate a Slot Machine style Bonus and the amount of Points determine if you get new balls to play or redeem for prizes.
The glass orb is not the shop though. If you analyse what we see at 19:10 and the map at 20:10, you can see the orb is actually the faded blue dot on the map, and the shop icon is on the nearby rock formation. But you are right about the Gachapon inspiritaion 😊
Hi Zeltik love your videos. One thing i have noticed is that the Gashapon that you called (pachinko machine) doesnt quite line up with the map. It seems like the shop in question is hidden just behind that small mound and the Gashapon machine is more lined up with the blue mark on the mini map. just makes a bit more sence since its the same colour also a gashapon machine gives random/mystery items unlike a shop. Hope you see this and keep up with the great work.
Awesome video! Hope you feel better asap!
The amount of effort this takes is unreal for an analysis like this, bravo
Amen! And of typical Zeltik quality, so soon after!
I like the sky islands, very cool new way to explore the world and I can’t wait to see what they put up there to find. Fusing weapons is also the funniest thing ever, people are going to meme so hard with that feature
Stick on a Stick to defeat Ganon
MEAT MACE!!!
Bruh I'm putting a cocoo on a shield
Gonna fuse my horse to an arrow man
@@oatmealman1942 giga brain
I can't believe that after so many years we're going to learn a bit more about the Zonai and their disappearance from Hyrule for so many years. I can hardly wait to watch it myself and enjoy your incredibly detailed lore videos.
20:10 If you look closely on the map, the blue dot is more in line with where the glass orb is seen earlier at 19:10. And the shop icon is on the nearer side of the mine cart rails according to the map, up against the rock formation, with its entrance likely facing away from Link
May 12th absolutely can NOT come any sooner. The game looks absolutely fantastic, definitely worth the long delay. I can’t wait to spend several hours just putting things together, seeing how many silly/unique weapons and vehicles they let you make.
You don't hear much of it, but I already like the sky island (skylands?) music. It has an ominous and eerie feeling to it. Almost like you're someplace you're not supposed to be. It sounds perfect for someplace that (may) be deserted-except for the Constructs, of course.
I've always wanted to play a video game based on Castle In The Sky. And now we finally can
I had the “Skylands” name in my head as well!
@@SomeCZcamsTraveler Broo u and me I was literally pointing out the parallels to Castle in the SkyXD
Excellent video. The most informative one so far!
I want you to know how much content like yours helps enrich my experience of playing these games. I'm very grateful for your time and effort into making your videos. Thank you.
I could be dead wrong, but I think that Fuse may be used to fix the Master Sword in a main questline. After all, the logo for the game has a Master Sword where half of it (the broken half) is changed to have the green, Zonai look. Maybe we end up collecting things through the dungeon mechanics that replace the Divine Beasts and we fuse those with the Master Sword to repair it?
I could be dead wrong too, but I feel like this is an alternate universe or realm where the zonai are the ones who created all the technology to defeat ganon. But with the link from botw. That’s why the sheikah towers look zonai and there are floating isles that there was no evidence of in botw. And maybe you have to fuse the master sword with the zonai created equivalent to make the “ultimate sword”
@@wagglycloth4547 This is clearly not an alternative universe
Fuse with what though? What material is compatible with the sword? It’s been purified in sacred flames but they never specified what material the Master Sword has been made of.
@@acgearsandarms1343 let’s be honest Nintendo will probably never care about the small details like that in a serious sense
@@jesusramirezromo2037 one of Zeldas main staples is changing what universe/timeline/realm they take place without making it obvious lol.
What I find interesting is who the Zonai are if they’re being central to the game. They have magic and technology that rivals the Sheikah. There’s never been a race that matched them before in the series, so it’s curious where they were in the timeline.
I feel like the zonai came way before the Sheikah for some reason, I'm too sleepy still to give you a good reason but that is the feeling I get haha
@@frankcaggiano8282The Sheikah are _ancient_ in BotW, since it takes place more than ten millenia after every other game and the Sheikah are present in many of them.
@@milk_choc7889 and I still think the zonai could be even older than THAT, I think they might be like the "original" inhabitants, looooooong before any of the events of any of the games or their histories. Zonai existed, then their technology became lost, then Sheikah came and found some, used it to make their own technology, they had their heyday, changed the landscape while digging up for the divine beasts in the more recent eras, and then with Ganon shifting the land and destroying everything the Zonai's long-lost ruins have finally come aboveground. I'm jussayin, it would be cool as heck
@@frankcaggiano8282makes you wonder if they’ll tie it in to Skyward sword at all, given they had the other ancient civilization that could be reanimated that seems to have inflicted both the Sheikah and Zonai art styles
@@TheCBoysDotCom when they first showcased the sky islands, my first thought was skyward sword as well of course, and then also the sky clan from minish cap. Could be another fun tie-in!
Just watched a video talking about where the zonai came from, and they referenced the zonai worshipping the “water dragon” which could be farosh, but the person also connected the dragon to Faron from Slyward sword, and Faron looks like it has a very similar color scheme to this new unknown dragon in TotK
You do such a great job on these videos. Your voice sounds great!
The battery life icon that appears when Link strikes the fan is most certainly related to the little green capsules he carries on his waist. And then for bigger machines you might be able to attach bigger separate batteries, like seen with the car in the last trailer.
sounds like that could be what zonai charges are used for
@@evrenandtheivy2288 Quite possibly!
I just love how much Zonai stuff there is. Like, heck yeah, gimme ancient civilization stuff!
This is just awesome. I feel like there might be eight or nine dungeons underground that can be completed in any order where you learn these abilities. To get to these dungeons you'll have to navigate the sky and surface, and upon completing each dungeon the sky islands may become more numerous and complex with different methods of navigation required depending on the order complete them. But maybe their might be certain trials too that are more linear, like after completing your first, second or sixth dungeon, regardless of which one it is, creating a randomness to the adventure that the player could do differently if they wanted to play again. I'm guessing nine from those nine tear symbols surrounding that mystery being lol I want a lot of dungeons so I'm being hopeful
Well done as always!
I have a theory as to how the ascend is restricted. The ascend ability makes link swim through the ground, and from the audio we can tell he is holding his breath. Because of this, I’d say that one counter measure for the ability is holding your breath, meaning you can’t use it to get out of a dungeon or cave. This is just my idea feel free to add more to it
That sounds possible. I was also thinking if distance might be a limiting factor. You can ascend as long as there's a roof, but can you still do it if it's very high? We will have to try that
@@toasterpenguin3781 that would be a neat feature for when you upgrade it
@@toasterpenguin3781 I don't think so, because Aonuma specificaly said that "Before you had to spend stamina to climb a mountain, now you can just ascend if the mountain has a cave."
I feel this would balance it out perfectly
We also see at the end of the footage the ascent icon lights up again indicating it can be used. At this point, the only thing above Link seems to be the sky islands so we can probably use ascend to go all the way up
Zeltik analyses are so much better than others for patiently waiting to script, record and edit ot properly, delivered in a calm tone, vs other CZcamsrs who get theirs out within an hour or two. It's worth the wait.
Liked this analysis! Your so quick too.
Another thing to note is that the Zonai constructs all have that yellow broom symbol on their midsection. It's also on the side of every motorized vehicle part (see the back of the raft propellor, or the front tires of the car in the trailer).
also important to note is that when you equip the bow, the shield menu doesnt change to an arrow menu like in botw 1. Elemental arrows are likely not in the game and have been replaced with fused arrows
I'm super excited for this. Trying to farm elemental arrows while I had a bunch of random monster parts was annoying. Love that I can just fuse things together
Maybe also a return to traditional bombs, perhaps? Given that we don't have the bomb rune anymore, we can just fuse bombs to the arrows, too.
I remember throwing Chu Jelly on the ground and shooting it.
Now I can just put it on my arrow?
Sounds good to me.
That's good in my eyes because it allows you to still make elemental arrows with chu jelly and even more
Hell maybe even a flint and a chi jelly or something will make a makeshift bomb or something idk
I just hope it doesn't meant that to throw 3 electric arrows I must go to the menu before every single one. That would suck.
...but then again, with the Ultrahand ability I expect most of the overworld combat to be incredibly trivial. Why bothering with arrows when you can just stick together a bunch of explosive barrels and throw it at the Bokoblins who are bothering you? 😂😂
I guess that's why in the trailers we see a lot of enemy groups...
Someone did a side by side shot of the opening horse-riding part of the new gameplay and what I noticed is every Guardian is vanished, even though the field is by the massive Fort Hateno battleground where it's almost impossible NOT to see dead Guardians. Considering those very Guardians were lifeless for 100 years and are now gone completely, something huge had to happen.
Considering the new construction it's possible they were cleaned up and there's a massive pile of them nearby
The guardian on top of the tech lab was shown in the last trailer so they didn't vanish
i love your music choise for the video
I'm sure other people have noticed this too, but I noticed that when he went to fuse the pitchfork to the long stick, the option to fuse it to the shield was still an option! I'd imagine that means we can actually fuse at least some weapons to shields. If so, that'd be sick!
If you see the new trailer, there was a spear and a shield combined
@@dhruv5979 Yes, I saw that! It was wild! I’m sooo excited!!
The keese eye being able to know where the enemy is gives off huge "the missile knows where it is at all times" vibes
imagine combining a chicken and a stick to command an army of chinkens
Once his greatest threat, now he shall wield them as his greatest weapon!
Every video feels like a movie. Great vid :)
With abilities such as Ascend and Ultrahand, it seems like Nintendo was legitimately paying attention to the crazy things fans were doing in BOTW and decided to implement them into the sequel - which is honestly pretty cool. Ascend is basically a cannonical, official version of the "clipping through objects" glitch, while Ultrahand takes the crazy DIY vehicles / airships created and used by people like Kleric and fully implements it part of TOTK's main gameplay loop. I'm loving it.
Nerding a little bit about damage:
At 9:47 we see that the Tree branch + Boulder does 4 damage. And the stone is a +2 upgrade to the base weapon.
Since it took 7 hits to defeat the first constructor with just the branch, it has 14 hp at max. And later, the next constructors were hit 4 times to be killed, so the Constrcutor has more than 12 HP (since it didn't go down with 3 hits).
BOTW's Red Bokoblin has 13 HP, so maybe it's the equivalent enemy in TOTK.
With that, we can speculate that this is an early moment in the game, probably one of the first islands Link can visit.
What do you think about that?
That would make sense considering link already has the map for this area but not the others!
@@kattila7 the fact that it is fighting with a stick kinda gave me that impression.
I mean, it’s in the dueling peaks, so I’d assume so
Maybe it's a coincidence but the notes played in the sky (when you were talking about the music) sounded an awful lot like Ganondorf's theme. Specifically the version from Twilight Princess that plays inside Hyrule Castle. As always such a wonderful analysis and video. Keep up the good work man. I'm so excited for this game.
I noticed too
Ok, good. I'm not crazy. I'm not the only one hearing it. lol
Thank you for having captions
damn number 8 trending zelda & zeltik is popping off
Something that I noticed. This is on the limited edition OLED, the Triforce symbol has the three goddesses' symbols on it. I think this might be related to the dragons, and I'm happy to see the return of familiar elements of the franchise (I don't believe the Triforce was heavily mentioned, if at all, in BotW), and I also think it hints a bit at what the story might involve, a more "traditional" Zelda story in some sense.
Another crazy detail that drove me nuts, Aonuma (maybe purposedly) avoided all the camera angles that might give us a glimpse at some of the structures of the new icons. Every single time. They definitely did this deliberately, gosh Nintendo so good at hiding stuff for the hype. I'm so stoked!!
The goddess where mentioned a bit with the springs
It looks like the hyrule crest on the switch OLED is the same design as on the legend of zelda art and artifacts book cover, which released in 2017 pre-botw, which sadly means it may not be as relevant to the story as we hope =( it may have been _picked out_ because of thematic relevance, but the design itself was not made with this game in mind.
@@PrincessOfTheEnd Damn that seems right :(
I am convinced that the island that gets shown off is gonna be the opening of the game, the “great plateau” of TotK if you will. Based on the fact that he has 4 hearts now, and he has the map opened for that island. It would make sense that the opening of the video at dueling peaks is the first place on the surface you reach after completing the opening area, explaining why the map isn’t opened there but is opened on that island.
I also think there will be more areas to explore, and that the hyrule parts we are familiar with, while having new content, will be built like a giant playground to craft with imagination for travel and fighting. While the new areas (areas/locations we haven’t seen, perhaps deep in caves, etc) will be more linear/structured and puzzle/combat focused.
I also think swimming will still be in the game, and they made a point to throw us off in this trailer. And while it means literally nothing, he even says something along the lines of “there will be more to explore” as he is swimming on the water. I just have a hunch!
Well he seems when he drives from the sky island so it's definitely there
@@BodieB I meant underwater swimming. I’ve heard some people say this confirms that it is not in the game, but I disagree, I feel this was intentional
when he dives in the water u can see that he can use the ascend thing . could be a visual glitch but i doubt it
Zeltik!!! You are serious the GOAT of Zelda-tubers 💚 cannot waittttt for the endless well of content from this game.
Excellent breakdown dude. So hyped for this. I hope we have more control to move in the air, rather than just falling straight down.
Destiny tuber here lol
That’s what the glider is for : ). Unless you can’t use it after falling off but wasn’t there a button for it?
The fact that the Log Club appears as a UI option when using Fuse on the rock heavily implies you can fuse multiple items together. I hope thats the case anyway.
That or you just get told what your making after you’ve already discovered it.
I like the idea of stacking fusions tho.
I thought of this, but I think it will only change the modifier to the base weapon.
Otherwise the combinations would be near endless
@Samuel Chacon i think if your creative with your fusing you'll get different effects and your weapon might function differently
He did fuse a stick with a log and added a stone as well later
@@sleepymilk4599 he didn't add the stone to the stick with a log attached. My point was the stick and log weapon comes up as an option when he hovers over the stone.
It either means you can fuse multiple objects to a base weapon, OR it'll just replace the fused items (eg. Log is replaced by the rock).
I'm hoping it's the former though.
i’m so excited for this game omg. botw came out at a very low point in my life and it really helped me escape my reality so i’m feeling so emotional rn. i’m currently in a much better place and i really never thought i’d see this game come out but here i am. im so happy and emotional:’) its even coming out 2 weeks before my birthday! tloz means so much to me, and thank you so much for these videos! i watched ur channel a lot back then and it just feels so nice to come back:D
Same for me! I played botw for the first time during the 1st covid lockdown
Go outside
We can both enjoy this game during our birthday month! It comes out exactly on my birthday 😁
@@Lance-Stroll Lol I was running outside almost every day, still was depressed like everyone else.
@@Lance-Stroll lol i take my dog out for 2 hours a day and ride my bike for an hour every morning at 5am but okay! i’m just happy abt a game that got me thru a lot
Just adding in something that wasn't mentioned (it may have been mentioned in the comments), but when he has his bow pulled out, it stays as the shield option and not a variety of arrows. I think this suggests that there will only be "regular" arrows and the fuse creates a plethora of different arrow types, giving us a wide variety over the 5 we had in BotW
I think activating Zonai towers creates more sky islands perhaps leading to dungeons or shrines. What was shown was only the first one.
Something that looks interesting is when he fused the log and the wooden stick he made the log club. But when he fused the rock to the shield, he still had the option to fuse the log club with the rock. So I'm wondering if there is a limit to what you can fuse or whether it would pop up with a menu either denying the fusion or maybe replacing the current one.
Personally I can't wait to slap my boy G-dorf around with my fish stick
If I can make a really long stick I’ll be happy
@@boosiewoosie9215 I on the other hand can’t wait to bitch-slap Gdorf with a thanksgiving turkey claymore
@@SmokeyChipOatley That sounds like a solid weapon. I'm also thinking about attaching a squirrel to my zonai hammer, might get a bit more durability that way
So no 20x Pitchfork fusing? Sadge
The fuse Ability finally makes the new master seord make sense. My theory is that the broken master sword will function as an unbreakable sword hilt that you can fuse items to for a short time similar to its durability in the first game. My second theory is that the we might be using fuse to find the missing pieces of the master sword or perhaps a zonai sword blade to permanently repair it
We can finally make the Master Torch!
My guess is the ores will give passive buffs. Ruby = Damage, Diamond = Unbreakable, Sapphire = faster, emerald = higher Durability. Hopefully my guess is true as it's the perfect way to address weapon degradation.
Now that is a good theory.
@@Mari_Izu no I hate that npc
@@fredydiaz144 emerald? Don't remember that existing but that is a good theory
Best breakdown I've seen, I'm so freaking hyped for this game, it's gonna be incredible 😍
Omg the SS music gave me mad nostalgia. Great vid
While it seems silly, I hope we get to rebuild the kingdom like a Tarrey Town type of quest. Maybe we can customize buildings using whatever the ‘glue’ is
As soon as I saw the Zonai Charge, I got an "aha!" moment when it was basically confirmed that the Zonai have a huge part in this here!
when aonuma says "imagine you're trapped in a cage" during the ascend segment, it might be a hint toward a specific dungeon or story element!
I noticed that when he was creating the speedboat it was giving him the option to pick up the zonai propeller when he got close to it, so we may be able to store certain types of those materials in our inventory and use them even when there are no in-world materials
I’ve been waiting all day for this lmao
For a while now we’ve like… KNOWN that it was the zonai right? But they were never explicitly mentioned. To see it written in the game like that is just amazing
one of my fav content creators :)
I’m surprised he didn’t mention the lack of guardian corpses in the field or that the shrine usually near the stable is completely gone
I was looking for your analysis about half an hour ago, so I’m glad to see it up now! Thanks for this!
I love his detailed and professional these videos feel. Good job zeltik
Here are some things I noticed or that could be interesting to keep in mind for later :
1) at 7:12, on the right we can see another construct, but it's not an enemy one and to me it looks slightly different than the ranger one
2) they're clearly hiding us major UI from us, beside the inventory one that shouldn't change too much, we don't see how he switches ability or how the map interface looks like (since in botw it was Sheika like, there's high chance that it changed since we no longer have the Sheika tablet, supposedly)
3) we see quite a lot of rails on the sky island
4) at 17:24 we see that the Hebra region isn't covered by the giant storm, maybe it isn't there to start with
5) new weapon we can see : the wooden stick, the superior version of the tree branch 💀
6) to unstick an element with the ultrahand, you need to shake the selected piece to apply more force on it, so perhaps there could be a weight limit for a vehicle, to stop player from building some massive movable fortress
7) at 16:52 we see in the background other sky island, but those ones have a weird shape (just it's not a ball, a cube or an actual floating island, it looks like a building maybe)
8) a message appears saying "unbearable cold" when link is cold, I don't remember this in botw
9) at 14:50 we see a tower on top of the massive mountain (forgot the name) but at 17:33 we don't see it anymore
10) the tower on the sky island in the previous trailer (14:09) appears again at 17:36, and it could be acting as a lighthouse or something guiding you because of his shape and also the fact that you can see it slightly glow from the distance, maybe you can see it better in the night
11) at 15:55 on the minimap, we can see a slight green/blue glow at a precise spot (no idea what it could mean)
12) they didn't show the great plateau, during the free fall we were close to seeing it but they stopped turning left the camera right after the colosseum
in response to 6), you have shattered dreams i didn't know i had of making howl's moving castle in totk
@@jaketomkinson3524 I thought of it, just going around Hyrule in a car and sticking more thing to it, but I don't think it would actually be possible :(
the pink smoke in the beggining looks like the hind of glittery smoke that great fairies release when unlocked (3:52)
Nothing but respect for how fast you get these videos out. Tears of the kingdom here we come