Ranger Class | 2024 Player's Handbook | D&D

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  • čas přidán 13. 09. 2024
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Komentáře • 215

  • @tompadfoot3065
    @tompadfoot3065 Před měsícem +19

    Hunter's Mark should have just been a class ability. Rangers *still* have too many concentration spells and are constantly forced to choose between them

  • @XanderHarris1023
    @XanderHarris1023 Před měsícem +22

    If Hunter's Mark can be upcast for more damage (like it was in the playtest) and the free casting rule is changed to allow upcast versions of spells granted through class features then HM could be a contender for other concentration spells. Conversely, they could have removed concentration from some of the single attack spells, like they did with the smites, such as Hail of Thorns and Lightning Arrow.

    • @fortunatus1
      @fortunatus1 Před měsícem +3

      Hopefully so.

    • @syvajarvi2289
      @syvajarvi2289 Před měsícem +2

      I’m wondering if the spell list also has access to some of the smites in the current expanded spell list.

    • @Answerisequal42
      @Answerisequal42 Před měsícem

      Thats the only glimmer of hope tbh.

  • @Kimbrell
    @Kimbrell Před měsícem +19

    If it's concentration then at least let the free uses of it be upcasted to your highest spell level.

  • @RaoGung
    @RaoGung Před měsícem +12

    I’m very surprised they are ok w this version of Ranger. It really isnt much different from Tasha’s and they didn’t revamp the core class well enough. Subclasses do shine somewhat - but the class still needs work.

    • @SortKaffe
      @SortKaffe Před měsícem +1

      It looks like it lost the always prepared spells from Tasha's but got HM instead. With that, it also lost its flavor and became one dimensional.

  • @ai2802
    @ai2802 Před měsícem +14

    Assuming Hunters Mark has been changed/ some of their spells have lost concentration to make their new Class features better, then I think what would have been helpful to us players is by showing this at the reveal. As it stands, as we've not seen anything, it paints a negative image, which isn't ideal for pre orders.
    I really hope they have made some changes to make the Rangers better, and I equally hope that WOTC takes our feedback on board for better communication. The reveal videos have mostly been awesome, but some, like the Ranger needed a little bit more to sell us.

    • @nm2358
      @nm2358 Před měsícem +2

      Ranger 13 has a feature that makes breaking concentration on Hunter's Mark impossible (unless you die, or I think take fall damage).
      So, yeah, Hunter's Mark absolutely has concentration on it. Rangers don't get to have features like Sorceror that can summon a concentration free Dragon at level 9, no, no, no, they get super concentration 4 levels later on a 1st level spell, lol.

    • @syvajarvi2289
      @syvajarvi2289 Před měsícem

      @@nm2358The Fey wanderer has summon Fey that is concentration free.

    • @scotthalfhill7501
      @scotthalfhill7501 Před měsícem

      Based on the reaction of people who already have the book, Hunter's Mark was not upgraded at all. People with the book are not happy with the ranger, that is telling...

    • @syvajarvi2289
      @syvajarvi2289 Před měsícem

      @@scotthalfhill7501 I’d suspect it has more to do with the continued need to be MAD vs the features themselves. All of the half casters are MAD and the ranger probably more than the others because of its design. It’s a few level dip to most but as someone who plays Rangers in 5e, I like what they did for the most part since the HM features/restrictions don’t come into play until lvl 13 which most campaigns die before that unless it’s a one shot and in a one shot I can build a Ranger that can break an encounter.

    • @scotthalfhill7501
      @scotthalfhill7501 Před měsícem

      @syvajarvi2289 people with the early look at the book are not happy with the focus on Hunter's Mark specifically. That's not a good sign. You fix the multiclass problem very easily. You make it a feature (not a spell) that scales based in Ranger level. Boom. Done.

  • @TVMAN1997
    @TVMAN1997 Před měsícem +6

    They gutted everything that made the ranger unique

  • @manuelmoya4487
    @manuelmoya4487 Před měsícem +9

    Coulda been cool to see a ranger very reminiscent to monster hunter, gain an ability to track and know where a monster is, know their properties, and how to defeat them. Like make the hunter subclass that they made into the base class. This is just plainly sad to look at.

    • @zacharylowery5139
      @zacharylowery5139 Před měsícem +3

      I agree, mixing the Hunter/ Monster Slayer subclasses as the base class would have been better for flavor and mechanics

  • @Rudsterism
    @Rudsterism Před měsícem +14

    Honestly, Ranger is always in my top 3 favorite classes for D&D but I am just not a fan of this version. Just too much flavor being stripped away and so much more focus on spells which just isn’t a Ranger to me. Spells always augmented the class, never prioritized it. If you for some reason just run out of spell slots you’re done for.

    • @RulesLawyerDnD
      @RulesLawyerDnD Před měsícem +5

      This isn't true.
      - extra languages
      - 3 expertise
      - climb and swim speed. +10 feet speed increase.
      There is still a lot of flavor and benefits they can add outside of combat. Even without spells.

    • @karatekoala4270
      @karatekoala4270 Před měsícem +2

      I agree, they obviously think the way to buff the things that are seen as weak is to give it more spells. It's annoying and honestly if you look at any build guide it's gonna rank everything on HM and spells. "But this feature using a bonus action interferes with HM." "Unfortunately with these spells I don't see it being better than this subclass because the spells are better."

    • @Rudsterism
      @Rudsterism Před měsícem +4

      @@RulesLawyerDnD All that was already given to the Ranger in Tasha’s Guide to Everything. It isn’t new in the slightest.

  • @karatekoala4270
    @karatekoala4270 Před měsícem +15

    2:40 how is the HM allowing you to do more with spells when its still concentration? Majority of ranger spells are concentration. That statement makes no sense

    • @SortKaffe
      @SortKaffe Před měsícem +5

      Indeed, tying class features to HM provides the choice between ignoring all of said class features or ignoring the concentration spells that are actually flavorful and impactful.
      I loved the Tasha's Ranger but have zero interest in this version.

    • @karatekoala4270
      @karatekoala4270 Před měsícem

      @@SortKaffe when I play tested the non concentration HM during the first UA it was fun as hell and the DM said it wasn't broken at all. If they fix that, they're golden

    • @zaccarpenter621
      @zaccarpenter621 Před měsícem +1

      @@karatekoala4270 hold up HM was at one point not concentration in play testing? WHY DID THEY NOT KEEP THAT? IT LITERALLY MAKES THE SPELL 100% MORE USEFUL!!!

    • @karatekoala4270
      @karatekoala4270 Před měsícem +1

      @@zaccarpenter621 yep very first playtest, everyone immediately cried that it was OP in the survey

    • @scotthalfhill7501
      @scotthalfhill7501 Před měsícem +2

      @karatekoala4270 I agree 100%! It is terrible design. Either use Hunter's Mark and ignore all other spells, or use another spell and sacrifice your class/subclass main features.
      Hunter's Mark is already a boring ass spell that provides a slightly above average damage boost. Now it's tied to everything.
      That capstone is a joke and further forces you down that route. Nothing like hitting level 20 and getting a boost to a spell you don't event use... Honestly, a +4 to Dexterity is unquestionably better.
      Monk got +4Dex and +4 Wis.

  • @Nkdc333
    @Nkdc333 Před měsícem +3

    Coming here to agree that Hunters mark should not be concentration.

  • @AwesomeWookiee
    @AwesomeWookiee Před měsícem +28

    With how brilliant all the other class redesigns in the new book are, I think it makes it so, so clear how much they've fully shat the bed with this one. I'm not interested at all in a class tied to a concentration spell.
    The worst thing is, this could have had a third playtest, and it would probably have been great instead.

    • @RulesLawyerDnD
      @RulesLawyerDnD Před měsícem +4

      The ranger is more than just the concentration spell of HM.
      - outside of DPR - damage per round. It's better and has a lot of utility.
      - also we won't know just how good it is or not until we see the spells that were added to the Ranger list and what changes were made to those spells.

    • @zaccarpenter621
      @zaccarpenter621 Před měsícem +2

      literally what they should have done is made the hunters mark crap a subclass

    • @brandoncurtis1636
      @brandoncurtis1636 Před měsícem

      @@RulesLawyerDnD Outside of the Hunter’s Mark stuff I’d say it’s actually worse, not better.

    • @RulesLawyerDnD
      @RulesLawyerDnD Před měsícem

      @brandoncurtis1636 how is it worse?
      - Nature's Veil is pretty amazing even though it's a little late.
      - 3 expertise is going to come in handy
      - +10 speed with climb and swim speed.
      - Also two extra languages
      That's a lot of out of combat utility there.
      But in combat, compared to the other classes, I would say lacking. Except Nature's Veil. That's a beast ability when you get it. Great potential there.

    • @brandoncurtis1636
      @brandoncurtis1636 Před měsícem +1

      @@RulesLawyerDnD Dude Nature’s Veil was in Tasha’s and it was better/ came online earlier. The NET change when compared to Tasha’s Ranger and excluding Hunter’s Mark related features, is Roving gives 5+ft of movement, you get two more expertise, and you can swap one spell per rest. The temp HP feature at 10th level and Nature’s Veil now can only be used a number of times = WIS mod instead of Proficiency (which for 99% of Rangers is going to be half as much). Also, Nature’s Veil comes online 4 levels later than it did before. The two extra expertise and 5 feet of movement is nice, but I don’t think it’s better than having twice as much temp HP and uses of invisibilty, and only being able to use the invisibilty at late levels

  • @nm2358
    @nm2358 Před měsícem +4

    I like how Ranger and Paladin have these design restrictions that clearly aren't applied to Fullcaster classes, because, extra attack exists.
    Like, concentrationless Hunter's Mark? Sorry man, you ain't a Sorceror or a Cleric. Divine Smite as class feature that isn't a spell? Nah man, only Wildshape is allowed to use spell slots and not be a spell. Now, if you had Pact Slots, then you'd get to keep your Smite, but nope.
    Enjoy your 7 castings of 1st level Hunter's Mark or single casting of 1st level Divine Smite at level 20, once per long rest, without using a spell slot(s).

  • @MadElk32
    @MadElk32 Před měsícem +16

    PLEASE CHANGE THIS BEFORE LAUNCH

    • @nm2358
      @nm2358 Před měsícem +3

      Given this video was posted after weeks of outrage over the changes to Rangers, and the book is being printed, that ain't happening.

    • @RaoGung
      @RaoGung Před měsícem

      @@nm2358You are right.

    • @scotthalfhill7501
      @scotthalfhill7501 Před měsícem +1

      It's almost like they should have allowed for player feedback on this version of the Ranger! They botched this one bad...

  • @EgoreTR13
    @EgoreTR13 Před měsícem +14

    This was the worst "new" class for the 2024 edition. The major overhaul was underwhelming from level 1-15. Rangers are not main casters and utilitize casting only in exploration. Focusing on hunters Mark and spellcasting did not improve the ranger or make it unique.
    You butchered what the ranger and gave us some Tasha elements and call it a new class.
    This was the most anticipated class improvement to make, and it clearly got the least attention.

  • @rodneygriffin7666
    @rodneygriffin7666 Před měsícem +3

    A climb speed and a swim speed can be Amazing for an Aacokrra.

  • @admiralmomo7728
    @admiralmomo7728 Před měsícem +5

    I am disappointed in the new ranger spread. Why would you tie half of a class to a particular spell? What would you say to a player that doesnt want to use Hunters Mark? SOL? The existing class warlock already relies too much on EB but has enough room to opt out if desire. No option like that here. Reducing creative space for character creation is counterintuitive to what D&D is. This is not a new class created with players in mind and handcrafted by curators of the game. This is a janky homebrew pushed to publication way to quickly. This is how you want to represent the class for another 10 years? You have limited your own design space for future content and shoehorned one playstyle upon players. This will be a fun class to play... once.

  • @zorkman956
    @zorkman956 Před měsícem +5

    I know people are upset the ranger is "Worse Tasha's," but im honestly excited to have everything streamlined into one book. Favored foe in Tasha's interacted weirdly with Hunter's mark, but now it's just one, easy to understand feature.
    In addition, the ranger had A LOT of features that did very little, even after Tasha's. It's pretty annoying to spend time reading through your features only to realize it'll barely ever come up in play. I think removing those features and improving the rangers spell casting was a great solution.
    It seems like playing a ranger is going to be a lot easier to play (for new and old players), and I dont think the design team gets enough credit for that.

    • @zorkman956
      @zorkman956 Před měsícem +1

      Also as a side note. I don't think it's gonna be worse than Tasha's ranger. Weapon Mastery, more spells, speed boost, and expertise at 9th level. We don't even know what type of new spells they get.

    • @syvajarvi2289
      @syvajarvi2289 Před měsícem

      I agree, I’ve played rangers for a long time and this is an improvement. I’ve seen comments about advantage coming extremely late with HM and I tend to agree with that but zephyr strike is available as a lvl 1 spell and I use it regularly over HM if I’m playing a martial ranger, plus The expanded spell list currently has searing smite and ensnaring strike which are situationally better. If I’m at range I’m using hail of thorns or another spell that gives AOE damage or a special effect.
      If I know I’m going to be in a low level campaign, I dual class into fighter for battle master features. The weapon mastery being available to rangers opens up the dual wielding ranger trope without the BA burn with nick….. the action economy/resource management is better for the ranger in the 2024 version.

  • @vivaLucario
    @vivaLucario Před měsícem +3

    For me a Ranger it's like a Rogue-Druid, i see a ranger like a really expert person that have a lot of knowledge about nature and dominate it, i don't mean that you are a hunter but that against a plant/animal/enviroment you know what could be the danger and don't act without idea in a fight. I tried to redo the class for fun and my focus was to build ability around ability check like perception survival nature and investigation, i like to see the ranger like someone that can have more information and advantage with this rolls.

  • @ThatsABallerCookie
    @ThatsABallerCookie Před měsícem +6

    designers...just...*sigh*...come on. Really!? no one thought through this.

  • @AndyManX1226
    @AndyManX1226 Před měsícem +23

    How does Hunter's Mark, the premiere spell for Rangers that an entire feature is based on, work? Ranger players would like to know.

    • @RulesLawyerDnD
      @RulesLawyerDnD Před měsícem +1

      Yes we would. But we have to wait for the book

    • @scotthalfhill7501
      @scotthalfhill7501 Před měsícem +5

      It works by eating up your bonus action so you can't use Nature's Veil or command your Beast a Beast Master. It also works by forcing you to focus on a 1st level spell all the way up to levwl 20! All for the low cost of your concentration. Isn't it great!

    • @RulesLawyerDnD
      @RulesLawyerDnD Před měsícem +3

      @scotthalfhill7501 There is so much more to break down than that.
      - it's a one turn bonus action. Not every turn.
      - after turn one you can command your beast.
      - 1st level spell being great all the way through is kinda great. (This being said because we don't know what the other spells are or how they work yet.) We have to see the spells, casting time, if concentration is needed, and wording to truly see if the ranger is smash or trash.

    • @scotthalfhill7501
      @scotthalfhill7501 Před měsícem +2

      @RulesLawyerDnD The bonus action is required every time you kill something. So it could literally be back to back turns over and over again. In my experience the party focuses fire on most enemies, killing them quickly. The only time Hunter's Mark stays on an enemy for more than 2 rounds is a boss fight. And I would much rather be using a stronger spell in that situation.
      The potency of the other spells doesn't matter. Being given something that is the "only option" isn't good design. I want Swift Quiver, an improved Flame/ Lightning Arrow, Ashardalon's Stride, Guardian of Nature. Those are fun, interesting, and potentially powerful spells that all require concentration. They will not remove concentration from these spells. They are to afraid.

    • @RulesLawyerDnD
      @RulesLawyerDnD Před měsícem +1

      @scotthalfhill7501 We will have to wait and see if they did, and maybe they did remove them but also reduced some things as well to balance it out. Or maybe it's such a good option that it's just better to use those and HM when you are done with those spells.

  • @erniewall3128
    @erniewall3128 Před měsícem +1

    I think what happened was you confused our joy at Ranger becoming just playable with us being satisfied with all the class' abilities and features.

  • @hannahleith52
    @hannahleith52 Před měsícem +1

    "Just play a Fighter with a bow it's way better"
    Jo Cat

    • @TrixyTrixter
      @TrixyTrixter Před měsícem +1

      Honestly. 10 fighter 10 druid is just a better ranger. Especially now. If tou wish replace fighter with rogue and you can deal you "Hunters Mark" damage for no resource cost fairly easily.

    • @hannahleith52
      @hannahleith52 Před měsícem

      @@TrixyTrixter or ask the DM to play an Eldritch Knight using the Ranger and/or Druid spell list

  • @bowmaster626
    @bowmaster626 Před 9 dny

    I don’t wanna take Hunter’s mark with every Ranger I build, Jeremy.
    You’ve reworked the class into having even fewer choices than before. I’m very disappointed in how lackluster these changes are

  • @xiongray
    @xiongray Před měsícem +5

    If Hunter's Mark retains its Playtest Model, it gains additional damage die every other level upcasted. So the capstone looks more like 3d10 vs 1d10.
    Ranger's only gained new things to enjoy.
    1. Ritual Casting (rule change)
    2. Weapon Mastery (new)
    3. Fighting Styles expanded
    4. 2 additional Expertise
    5. Swapping Spells at Long Rest (was at level up)
    An analysis is, Favored Enemy is the only remnant of 2014 in name, when its a homogenized package of Hunter's Mark & Tasha's Favored Foe. No longer in stiff competition, not using it is identical to not using Tasha's Favored Foe. The levels where it gained buffs are levels in 2014 where you gained no new features but Ranger's Spellcasting leveled up (13th & 17th).
    The capstone is nearly identical to Tasha's Favored Foe damage bump. Damage happens to be the #1 reason to lose Concentration.
    Functionally, Hunter's Mark is exactly like an always-on "Divine Smite," working with all attacks including Attack of Opportunity. Whether its d6 or d10, or 3d6s or 3d10s, its easy to use because you can use it unsuspectingly on others after the first target is dropped to 0. Again, not using Hunter's Mark is completely fine.

    • @DessieDoyle
      @DessieDoyle Před měsícem +3

      There's been no indication that you can use your free castings of HM to upcast the spell, so if you want to do that it's going to cost your very limited 5th level spell slots (and your free castings are therefore effectively useless, granted to you for nothing, since a 5th level HM lasts 24 hrs and damage can't break that concentration).
      Also, per the UA that allows extra damage dice when upcast, the extra damage would now only be once per turn, not with every hit.

    • @xiongray
      @xiongray Před měsícem +2

      ​@@DessieDoyleFree casting will always be at its lowest. Use it on lazy days or tracking targets. They'd also have a harder time hiding from you.
      Good catch on the UA's once per turn. Still works on Attack of Opportunity.

    • @nm2358
      @nm2358 Před měsícem +1

      Sure, and I bet Eldritch Smite is totally not going to be a free-action, once per turn, non spell Smite invocation. /s
      They're throwing multiple castings of 1st level Hunter's Mark at Ranger for a reason.

    • @xiongray
      @xiongray Před měsícem +1

      @@nm2358 The easiest reasoning is saving your Spell Slots to use on other Spells.

    • @syvajarvi2289
      @syvajarvi2289 Před měsícem +1

      Also remember that the sub classes also have a damage buff built in to them, some better than others, but those damage die stack with HM. Some sub classes also are designed to tank damage at higher levels beyond what the base class gives the character.

  • @noavgg
    @noavgg Před měsícem +2

    Ether make Hunter's Mark a true ranger class ability so it doesn't block the other ranger spells or make it so you can make bilds that don't use the Hunter's Mark at al and don't feel lick you just built a wore range. As it stand all concentration spells are irrelevant sens 99% of the time your gona use Hunter's Mark.

  • @chunmunsgoel3633
    @chunmunsgoel3633 Před měsícem

    They only changed 4 spells to offer more "flexibility" for Hunter's Mark; Hail of Thorns, Barkskin, Magic Weapon, and Lightning Arrow. All the while constraining ever other infinitely better concentration spell or you loss core class features. WOTC you missed the mark so hard, that you might want to check to make sure you didn't hit anyone in the audience or surrounding area.

  • @Jentnoodles
    @Jentnoodles Před měsícem +5

    Level SEVENTEEN before Hunter's Mark gives you advantage... Holy hell, this is bad y'all.

    • @SortKaffe
      @SortKaffe Před měsícem +2

      So HM only becomes a decent 1st-level spell at the point where it needs to compete against 5th-level concentration spells? 🤦‍♂️

    • @sweetpapad4674
      @sweetpapad4674 Před měsícem

      I mean damage loss of concentration does come earlier if it can be up cast that isn't that bad, I think thee trying to push the ranger further into utility, which seems to be their wheelhouse anyway, I mean he's not wrong rangers spells just don't compare in damage so with free casting HM that leaves more room for out of combat spells, Pass, darkvison cue wounds, ect.

    • @scottwoods9071
      @scottwoods9071 Před měsícem

      What about the 20th level ability... a D10 extra damage instead of D6? LOL

  • @sylvietg7063
    @sylvietg7063 Před měsícem +5

    Ranger has always been Hybrid Druid / Fighter - by "always" I mean back to OD&D, that's been what it is. If you're complaining that Ranger is a melee/archer Druid, then your opinion is irrelevant because that's what it's always been. If you want Aaragorn from Lord of the Rings, use Rogue or Fighter and just take Herbalism Kit.
    I think that they redid this for the Hunter's Mark update - for example, a lot of the reaction videos were calling out that Hunter's Mark was concentration.
    I don't recall the other version of the video mentioning the bonus, free casts of Hunter's Mark.
    I don't recall the other version mentioning advantage on attacks.
    I don't recall it mentioning that concentration on HM cannot be bbroken due to damage nor that concentration was there - specifically - to block you from simultaneously layering the elemental ammunition spells.
    I don't recall it mentioning the other upgrades to Hunter's Mark.
    I believe that this video was updated / re-released specifically to address the Hunter's Mark feedback from the community.

    • @RulesLawyerDnD
      @RulesLawyerDnD Před měsícem +1

      They mainly kept the concentration because they didn't want or stacking with other spells like hex or other similar spells.
      - It still stacks with magical arrows.

    • @clamus68
      @clamus68 Před měsícem

      You would incorrect. It is the same video re edited. But the script is a verbatim, word for word carry over from the one released 3 weeks ago on the Dungeons and Dragons channel. Everything you mention in your list is in the original video. This is nothing more than a rehash. It is not addressing the utterly poor execution of the class based on having to perpetually use a concentration spell as part of your Damage. While I would agree that Rangers in DnD have always been a Druid/Fighter combo, E Gary Gygax often cited Aragorn as the archetype for the class. Bottom line, the Ranger class is a VERY poor rendition of an otherwise fairly pedestrian class. The best implementation of the class in recent times was in BG3, mind you I am an original White Box/Chainmail/Eldritch Omens/Blackmoor DnD player dating back to 75. This really is a major step back.

    • @RulesLawyerDnD
      @RulesLawyerDnD Před měsícem

      @clamus68 Yes, Gery G. Did site him ofter but that was also back in 1st and 2ed edition. 3rd edition and up the ranger has had spells or something similar.

    • @clamus68
      @clamus68 Před měsícem

      @@RulesLawyerDnD The ORIGINAL Ranger had limited Spell use from Level 8 all the way back to Original AD&D. They could cast Druid Spells, level 1 - 3 and Magic User Spells level 1 - 2.

    • @RulesLawyerDnD
      @RulesLawyerDnD Před měsícem

      @clamus68 okay that doesn't change much. AROGON is as much a ranger as drizzit is. They are both mainly fighters that dipped into ranger but never dipped enough to really use the spells.
      - at least that is the way I see it.

  • @Artrinary
    @Artrinary Před měsícem

    It looks like we are waiting another 10 years to properly "fix" the ranger effectively.

  • @karatekoala4270
    @karatekoala4270 Před měsícem

    In a way i think i can blame the optimize community for this as well. Every ranger build they have typically depends on HM like hex with warlock. So wizards gets the notion that all people really want is HM and it non concentrate cast is OP. If you base it on the build craft of the you tube community this ranger is the next stage in it's evolution. Same way that their idea of buffing anything is to, "give it more spells".

  • @minoo_h
    @minoo_h Před měsícem +1

    PLEASE tell me you overhauled the exhaustion system! It's the thing that bugs me the most about 2014 rules. The levels are bad. It always seemed bolted on without any support from the magic systems. Why can't exhaustion be removed or interacted with by spells / potions / magic items? I can grow a limb back or be resurrected, but if I'm tired from some quicksand, that's too fantastical! I just find it's abused a lot.

  • @RulesLawyerDnD
    @RulesLawyerDnD Před měsícem +7

    01. Spells at first lvl....great.
    02. Favored enemy/ hunter mark as a spell....okay I guess kinda confused how he said it
    03. Weapon master....needed
    04. Fighting style fully open....sweet
    05. deapth Explorer extra languages........great
    06. Weapon or cantrip options.....I like options
    07. Extra attack.....same
    08. Roving......great it was needed
    09. Additional spells and change one per long rest......thank you.
    10. Utility options......we like Utility
    11. 2 more expertise options....skill monkey
    12. Tireless.....has potential
    13. Hunters mark no con checks....awesome
    14. Invisibility......okay not bad
    15. Hunters mark upgrade again.....cool
    16. Blindsight.......kinda late
    17. Huntermark upgrade damage......okay maybe

    • @scottwoods9071
      @scottwoods9071 Před měsícem

      You forgot the great improvement of a D10 dmg instead of d6. LOL

  • @davec1
    @davec1 Před měsícem +3

    Fireball, Magic Missile, Grease, Web etc. are iconic. Hunter's Mark is not, it is extremely bland and it's baffling the design team calls it that. The fact that many people used it out of necessity does not make it iconic (much less worth building a big part of the class around).

    • @nm2358
      @nm2358 Před měsícem +1

      The irony is they didn't even build the Ranger class around it, otherwise, the Ranger would have something akin to the Draconic Sorceror level 9 summon dragon to remove concentration from Hunter's Mark for a limited duration or the Cleric's War Domain's level 3 festure to remove concentration from shield of faith / spiritual weapon, but Ranger doesn't.
      Instead Ranger gets this most bizarre 13th level feature in the game that makes breaking concentration on their 1st level Hunter's Mark super hard.

  • @bakamann5
    @bakamann5 Před měsícem +3

    Hunters mark should just be a class feature and not a spell with no concentration required. Even with these updates the ranger is still being crapped on.

  • @RulesLawyerDnD
    @RulesLawyerDnD Před měsícem +7

    You can't call this brand new. It's mostly the features from Tasha's with a little bit of enhancing.
    - some things are new but not a lot.
    - Unless adding optional features makes it's new.

    • @IntertwiningRoses
      @IntertwiningRoses Před měsícem +2

      So compared to the 14' version, its new. That is the point. It is new since now this is the base ranger. Not just optional features.

    • @RulesLawyerDnD
      @RulesLawyerDnD Před měsícem +1

      @IntertwiningRoses I get that. But it's still a little cringe to call something new that is optional features from a different book they already published.

  • @Rexir2
    @Rexir2 Před měsícem +1

    V.human Fey-touched (HM) Outlander Eldritch Knight Fighter; similar flavor, simply better
    On a more serious note, I'd rather take the 2014 ranger and implement Tasha's optional class features. I'll have my mediocrity tailor-made the way I want it

  • @Azktor
    @Azktor Před měsícem +1

    I like this New ranger, but i do not love. And the main reason is that 4 features are based on hunters Mark. I think only the 1st and 9th lvl should be based on hunters Mark, but not the capstone.

  • @brandoncurtis1636
    @brandoncurtis1636 Před měsícem +3

    Not a “new” class, just the Tasha’s one but worse. Main differences when comparing the class features is that you get two more skill expertise and 5 more feet of movement. Also, they tied the number of uses of the temp HP and invisibility features to WIS mod instead of Proficiency Bonus, which is markedly worse for 99% of Rangers. The also pushed the invisibilty feature from 10th to 14th lvl. The feature does last until the end of the players next turn, as opposed to the beginning, but you also generally will have half as many uses of it, so it’s less flexible and you’ll spend less time invisible.
    Hunter’s Mark had better be able to be upcast for scaling, or it’s going to be the new “worst class in the game”. Either way, hitching this many features (and even some subclass features) to Hunter’s Mark is just stripping away flexibility from a class that was sitting in a good place post-Tasha’s.

  • @jhydhan5036
    @jhydhan5036 Před 26 dny

    I have no words , so sad , please take note most campaign is 10 lv and less - so basically we won't get the good stuff

  • @ChaoticNight-gb8wk
    @ChaoticNight-gb8wk Před měsícem +1

    Honestly I was open to this new ranger until they said you can now just randomly go invisible. I get Hide in Plain Sight wasn't great but at least it was thematic. I like that the ranger has some spiritual/magical ties to nature but I just don't get the invisibility thing as it's explained here. Perhaps it's better explained in the book.

  • @jeremyredmond5734
    @jeremyredmond5734 Před měsícem +10

    Why was the original video deleted and a new one posted?

    • @jspsj0
      @jspsj0 Před měsícem +6

      different channels

    • @PsyrenXY
      @PsyrenXY Před měsícem +5

      This is a different channel, you can take the tinfoil off

    • @jeremyredmond5734
      @jeremyredmond5734 Před měsícem +2

      @@PsyrenXY I had no tinfoil, it was a genuine question I was unsure of.

    • @RulesLawyerDnD
      @RulesLawyerDnD Před měsícem

      It's still there just harder to find. I had to use my comment history to find it.

    • @XanderHarris1023
      @XanderHarris1023 Před měsícem +1

      This channel has been breaking the full length videos into base class and each subclass for a while now.

  • @TheRedVelvetScare
    @TheRedVelvetScare Před měsícem +1

    The biggest and most foundational source of the Ranger's weakness, is a vast majority of tables/DMs don't prioritize or build exploration into their game. It's an entire pillar of play hand waved away because people think it's boring or tedious or something, when really it comes down to they lack the knowledge and willingness to include it.
    With that in mind, looking at the game as it's played and how this has been built and what the current proposed build brings to the forefront is mediocrity.
    Rangers are fun when someone actually builds with them in mind, and they are very, very versatile, but it is believed they should be a hard hitter above all.
    I can see where tweaks might be needed, but I can't wait for the whole class in view with their spell list in mind to reach an informed opinion.

    • @syvajarvi2289
      @syvajarvi2289 Před měsícem +1

      I love this class after Tasha’s and I have been playing rangers since AD&D 1e. I like most of what they did in 2024 after I sat down and really looked at all of the half casters including the Artificer. Half casters are in a strange spot and the Ranger brings it to the forefront. It’s flexible in ways the other half casters are not as of right now.
      It’s not the classic ranger anymore and I think WotC realized they missed the mark in 2014. Where they missed the selling point is that this is the “generic” adventurer’s class for game play, you get a taste of everything. I get why they kept the name but if I want to play a purely martial ranger I’m going to play a battle master fighter with a background and kit to fit the aesthetic. This is the Indiana Jones of DND, sure you can do other things pretty well, but your whole thing is being the point man on a search for something.
      The core class of the ranger is pretty basic but it leans into mobility, self sufficiency, and language ability. Where the class has had a tendency to shine has been in some of the sub classes like Gloom Stalker, swarm keeper, Drake Warden (the better version of Beast Master IMO), and Fey Wanderer. It looks like they are keeping with that ideal and I’m for it.

  • @scotthalfhill7501
    @scotthalfhill7501 Před měsícem +2

    The only class that got worse...

  • @Vinicius-xm3cy
    @Vinicius-xm3cy Před měsícem +9

    it's literaly the same as tasha but worst in some parts, its a hunters mark class at best

    • @Tharrel
      @Tharrel Před měsícem +2

      And it’s still a concentrations spell… what is it about wizards and making everyone a caster? If I want a nature caster, I will play a Druid

    • @brandoncurtis1636
      @brandoncurtis1636 Před měsícem +2

      It’s actually mostly watered down in it’s other class features (outside of the Hunter’s Mark stuff) when compared to Tasha’s. Yeah they give you two extra expertise and 5 more feet of movement, but they also tied the number of uses of a couple of your features to you WIS instead of your proficiency, which is a definite nerf. Also they pushed the invisibilty as a bonus action feature from 10th all the way back to 14th lvl. All in all, this generally a little worse

    • @RulesLawyerDnD
      @RulesLawyerDnD Před měsícem +1

      It's concentration because of the potential damage output.
      - That's a balance in the game. Just like Hex for warlocks. Still also concentration.
      - most of the other things that lose concentration don't do damage. They are utility.

    • @zaccarpenter621
      @zaccarpenter621 Před měsícem +4

      @@RulesLawyerDnD it's still one of the shittiest spells in the game once you get past level 5 because most rangers have items or abilities that deal more damage then a simple d6. hell by level 5 rangers have spells that don't use concentration that deal 3 times as much damage as hunters mark

    • @RulesLawyerDnD
      @RulesLawyerDnD Před měsícem +1

      @zaccarpenter621 This is why I said we will have to wait and see what spells have been added to Ranger and also what changes to the spells on their spell list.

  • @zero11010
    @zero11010 Před měsícem

    Just here to see how they made beast master better and, if they acknowledge the way Baulder’s Gate 3 improved on it.
    Beast Master has got to be roughly the third worst subclass in the 5E player’s handbook.
    I figure it’s after the frenzy barbarian and elements monk. Frenzy barbarian is actually detrimental to use. Element monk was … bad, just like beast master. But, no way I would play either so I can’t really speak from experience on them.

    • @GZilla311
      @GZilla311 Před měsícem

      Yeah Berserker Barbarian was actively bad. It didn’t even have to be, but their inclusion of Exhaustion as part of the core moves meant you could kill yourself just by playing your character features.

    • @zero11010
      @zero11010 Před měsícem

      @@GZilla311 DMG suggests 6-8 encounters per day (roughly page 75). You can only drop one level of exhaustion per day no matter what.
      Seemed like such an odd choice to only get access to your main ability for one … or maybe two encounters per day. And, to also force the party to take rest days which would burn up resources.
      Plus the first level of exhaustion was disadvantage on ability checks which immediately means you’re effectively unable to participate meaningfully in out of combat encounters which SHOULD be a fun and exciting part of the game.
      And I didn’t see allowances in modules (didn’t read all of them) to account for this. Several of them are using an artificial clock to create a sense of urgency which would limit your ability to take rest days.
      So weird that it was SO horrible and one of two subclasses in the book (while other classes typically had 3+ subclasses).

  • @Wud-f2r
    @Wud-f2r Před 29 dny

    There was nothing wrong with the First Edition AD&D ranger. I’m done with Hasbro and WotC. 3rd edition was interesting, 3.5 was an abomination, 4 was slightly better, 5 wasn’t awful but the PHB was the worst organized RPG Manual (and I’ve helped write several) that I’ve ever seen. Everything I’m hearing about 2024 is just asinine. A Ranger should be a Warrior with a few Druid spells, favored enemies, tracking, and archery bonuses.

  • @_henzo3259
    @_henzo3259 Před měsícem +1

    What about Centaur, Minotaur and Satyr?

  • @solowolf7418
    @solowolf7418 Před měsícem +4

    All the people complaining that Hunter’s Mark should be concentration free are just ridiculous. Concentration is needed to prevent broken combos like stacking hex or haste with it. It’s an extra D6. If concentration is a game breaker for you then simply don’t cast it

    • @MaMastoast
      @MaMastoast Před měsícem +4

      There a lot of features tied to hunters mark, not using it at high levels is essentially not using your class features

    • @solowolf7418
      @solowolf7418 Před měsícem +2

      @@MaMastoast Why should it matter when the majority are complaining that it’s a weak power not worth anything. I disagree with them but that seems to be the thrust of their argument

    • @Raiynex
      @Raiynex Před měsícem +1

      ​@@solowolf7418 Because it still means you're essentially not getting class features while other classes do.

    • @solowolf7418
      @solowolf7418 Před měsícem

      @@Raiynex Then stop complaining about Hunter’s Mark

    • @Raiynex
      @Raiynex Před měsícem +1

      @@solowolf7418 People are complaining about Hunter's Mark BECAUSE WotC are the putting it at the forefront of Ranger as their big class feature, when it clearly doesn't work as intended. This is the same playtest where they mentioned that their goal is to offer more variety and versatility in the classes.

  • @TheDragonshunter
    @TheDragonshunter Před měsícem +4

    Man what a "Don't you all have phones?" moment right here re-releasing this abomination...

  • @chasemorello60
    @chasemorello60 Před měsícem

    🔖🏹🔖

  • @phluffi9008
    @phluffi9008 Před měsícem

    "Such a major overhaul" literally you just removed a bunch of features and then took TCE features but put them at higher levels. This actually is terrible. You're advertising a ton of these as "cool new additions to the class" but literally its not new, its just worse.

  • @Tharrel
    @Tharrel Před měsícem +37

    Spellcasting is a vital resource for the ranger? No it’s not. Aragorn is a ranger - a warrior who is good at tracking, herbs etc. You took away the flavor, changed hunters mark in a way nobody will care about and made ranger a version of a Druid rather than what it was before. This new version seems more and more like a waste of time. If you didn’t have the balls to actually make real changes, what’s the point of this version?

    • @RulesLawyerDnD
      @RulesLawyerDnD Před měsícem +3

      Changes have been made and I think the ranger is better but I wouldn't call this a brand new class.
      Fixed yes but new. Nope.
      Some things are new but not enough to call it a new class

    • @SgtWicket
      @SgtWicket Před měsícem +15

      The Ranger has always been a spellcasting class in DND. There are multiple LOTR RPGs if you are looking for something that is hardline LOTR rather than LOTR-inspired.

    • @MalcIgg
      @MalcIgg Před měsícem +11

      Rangers have always been spellcasters in D&D - as you say, Aragorn is a warrior who is good at tracking, herbs etc - not a spell caster... so not a ranger per D&D definitions

    • @RulesLawyerDnD
      @RulesLawyerDnD Před měsícem +2

      @@MalcIgg agreed

    • @Tharrel
      @Tharrel Před měsícem

      @@MalcIgg what’s the fantasy here? Druid is a wizard who deals in nature. Ranger is a fighter/rogue who deals with nature. There is 0 need for spells for this class.

  • @zelbarnap
    @zelbarnap Před měsícem +1

    I thought this was already posted. Why is it reposted?

    • @ronniezega8247
      @ronniezega8247 Před měsícem +4

      I think that was the Dungeons and Dragons channel and this is the D&D Beyond channel

  • @SabreWolf18
    @SabreWolf18 Před měsícem

    Its still bad where you have to concentrate one 1 spell and cant cast any other concentration spells or you have to not play have the classes purpose. Still lowest rated...

  • @jspsj0
    @jspsj0 Před měsícem +3

    despite all the comments, I'm very pleased with the new ranger.

    • @RulesLawyerDnD
      @RulesLawyerDnD Před měsícem +2

      I'm also please with the ranger.
      - The only thing I don't like is them presenting it as brand new when most of what they did was enhance the Tasha's optional options.

    • @scotthalfhill7501
      @scotthalfhill7501 Před měsícem

      You will be pleased until you realize Hunter's Mark stops your beast from attacking on the first round, and every few rounds after. Or that the Beast Master can't turn Invisible and command their beast. Or that if the Hunter wants to use a spell that isn't Hunter's Mark, then the basically don't have a subclass. Focus on Hunter's Mark punishes the player who wants to use another spell. I playtested it. It's a feel bad class.

    • @RulesLawyerDnD
      @RulesLawyerDnD Před měsícem

      @scotthalfhill7501 it only eats it on the first turn. Not every turn there after. Also I'm pretty sure they are going to make it so that if a creature drops to zero you can move it for free. No BA required. I could be wrong but we will have to wait for the book to see the full wording on that.

    • @scotthalfhill7501
      @scotthalfhill7501 Před měsícem

      @RulesLawyerDnD It doesn't move for free in the UA, and have not shown any indication that they will. Even if they do, your first turn as a Beast Master is sad and you don't have the option to do anything else unless you want to sacrifice your entire level 7 ability (giving the beast Hunter's Mark). Also those "free" castings of Hunter's Mark are at level 1. Who wants that if the spell scales?

    • @RulesLawyerDnD
      @RulesLawyerDnD Před měsícem

      @scotthalfhill7501 okay same problem though. Do I do extra damage or the other stuff.
      - with 8 hour to 24 hour concentration. You could just cast the spell and just keep concentration on it all day. BA choose a target and hey no wasted spell slot.

  • @Wud-f2r
    @Wud-f2r Před 29 dny

    Please sell d&d because you guys are hopeless

  • @ThiagoCCosta
    @ThiagoCCosta Před měsícem +4

    Dont worry. We can dislike the video again

  • @DessieDoyle
    @DessieDoyle Před měsícem +6

    But... It's not a "brand new" class, it just includes some options from Tasha's, and it's much, MUCH worse overall! I don't think there is ANYTHING about the class that is genuinely new (except the things that apply to all other martials and/or half casters)... That Capstone feature that grants a measily +2 average damage per hit (or maybe even just once per turn) is absolutely shocking, like, it has GOT to be a joke! The new Ranger is so bad it'll take a LOT of homebrew to fix! 2014 + Tasha's + Weapon Mastery is a better Ranger!

    • @sweetpapad4674
      @sweetpapad4674 Před měsícem +3

      The + 2 average only counts if they didn’t keep the new hunters mark, ua hunters mark up cast to 5d6 so level 20 capstone is actually 5d10 if they kept it

    • @sweetpapad4674
      @sweetpapad4674 Před měsícem

      Plus free swim and fly speed, expertise be Druid spell are all new

    • @DessieDoyle
      @DessieDoyle Před měsícem +2

      ​@@sweetpapad4674- from the UA, upcasting it using a 3rd or 4th Level Slot would be 2d6, and a 5th Level Slot is only 3d6. So that would mean, IF you can still upcast it, you can do 3d10, not 5d10, for the cost of a very limited 5th Level Spell Slot. Also, per that same UA, the damage only applied once per turn, and not on every hit, which negates most, if not all, of the benefit of getting additional damage, since your other attacks do NOT get additional damage, and it balances out over time.
      So, it's NOT 5d10, and it's probably not even with every attack, and it would cost a very limited 5th Level Spell Slot to even be able to upcast it!

    • @DessieDoyle
      @DessieDoyle Před měsícem +1

      ​​@@sweetpapad4674- swim and CLIMB speed, which is not new, it's the Roving feature from Tasha's. Druid Cantrips are also not new, they're also from Tasha's.
      As I said, this "brand new" class is just 2014 + Tasha's and overall objectively worse!

    • @sweetpapad4674
      @sweetpapad4674 Před měsícem

      @@DessieDoyle and what would you use the 5 on then, my bro your a half cast unless your saving it for something specific then that’s going to damage, and I don’t know how you do math but on a two attack average have weapon plus 3d6 one hit then just weapon still has a higher average then just and extra 1 d6 twice. I’ll give you the rover and the Druid canttips there not new my bad, but I find it telling you still refused to acknowledge the actual news things, again expertise, Changi g spells slight improvement of rover blindsight being able to go invisible

  • @bluesnake4626
    @bluesnake4626 Před měsícem

    Wait I thought they already released this video?

    • @sillvvasensei
      @sillvvasensei Před měsícem

      Different channels. D&D and D&D Beyond