Blender 2.8 Panorama stitching projection painting (part 2)
Vložit
- čas přidán 5. 09. 2024
- SUPPORT THESE TUTORIALS / cg_matter
MY WEBSITE www.cgmatter.com
PART1: • Blender 2.8 Texture ex...
In this blender 2.8 tutorial we go over how projection painting can be used for panorama stitching. This tutorial covers the video sequence editor, tripod camera tracking, projection painting, and compositing.
Blender is to good to be true it's a free program with features just as good as an expensive one
i literally have no idea why i enjoy your channel so much im barely literate with after effects so i usually only understand about 1% of what youre talking about but for some reason these blender videos are very satisfying to watch especially when you have no clue what the process is its like a bob ross painting coming together im always pleasantly surprised but the process of ur creations or whatever
That makes two of us then, same here, can barely use an expression in after effects, opened blender once 11 years ago, still watch those videos from time to time, it's interesting !
Same
Same
So blender is more than just a modeling/rendering program ... This guy just showed me like 1000 videos of blender worth of knowledge's in just a few of his videos .
I really appreciate this comment :) doing my best!
This is indeed a useful example of camera tracking and projection painting, but also probably most overcomplicated cylindrical panorama stitching method I've ever seen :D
very true :)
Just a quick thank you. I've used Blender for years but never investigated past what I knew I needed at the time. These videos have opened my eyes and I've just pulled 4 or 5 other apps out of my workflow (which saved me money, and since this is just hobby stuff for me, that's great).
Glad you like them 😉 (I'm down to blender and substance which seem to do most things)
It took me quite a while, but in the end I was able to replicate perfectly. Such great stuff this is. Unprecedented. Thank you very much Sir!
Sounds so easy when he explains it,
but looks hell hard.
Damn dude this is good! Who are you really??
Are you some kind of savant or something? Your blender power must be over 9000!
I loved other projection mapping tutorial, but in this case you could have just extracted frames and then used Photoshop panaroma tool or any free panaroma app to get the same result with less efforts. Great work though 👍. Keep posting!
And from what I understand, couldn't the other projection mapping tutorial also be done in PS just with pen tool and skewing transform?
@@Ad-im1ne to some extent yes
More efforts does come with more control, it's more about the idea i think,
Great hair style man, and a greater tutorial series. I have a tutorial request about camera mapping about removing camera from mirror and replacing that part with another video, that effect would be an important tutorial for camera tracking
Jayanta Saha yes please!
I saw this decades ago done in nuke and never found that video again this is the closest thing I can think of, really amazing!
wow didn't know Blender could do all of this, I am considering to switch, usually for all this I use Nuke,Photoshop and Maya... you are doing all of it on one and its free... if only I wasn't so lazy to learn all the workflow and shortcuts of blender...
cant you use a UVproject modifier? it should update with the camera movement, so you dont have to switch tabs and unwrap for every frame you paint
Very helpful! But why don‘t you make a seperate video for converting a video clip into an image sequence, so you don‘t have to explain it at the start of every tutorial? ;)
Maybe I can do the same thing I did with the tracking and put the extended footage at the end?
CGMatter yeah that would also be possible;)
I'll do either that or start using timestamps throughout the video (so it's more structured anyways) :)
Awesome series. Thanks!
thank you very much for the great tutorial! :)
I might have misheard you, but I thought the tripod solver was for footage shot on a tripod. It sounded like you were saying that you wanted the result to appear like it was shot form a tripod which is backwards from what the tripod checkbox is for. Just asking for clarification. Thanks!
tripod solver is for pivoting shots (camera is not moving through space but just swiveling on a tripod head). The shot I recorded was handheld but nearly identical to a tripod shot (just turned my body)
Nice Tutorial, so projection modeling from a 2D image/video is the next step ;)
love this idea :)
Seems like his phone doesn't support panorama mode on the camera
Can you take the view from one camera in your scene and use it as a texture on another object in your scene?
dude please make a video on sphere panoroma so that it can be used for hdri map.
Tech Trend even if I agree, I think only high end video cameras can shoot videos in raw, and also it should be an HDRi (HDRvideo??), in order to have a useful High Dynamic Range for the frames to compose a proper equirectangular HDRi. As far as I know with DSLR cameras bracketing of several RAW images with different exposures is required in order to have HDR for each position. But I never created myself an HDRi, so I could be wrong :-)
This technique (extended to the sphere) would be create for a spherical background, not so much for an HDRI for environment lighting (for the exact reasons you mentioned) :)
@@CGMatter Thank you so much.
Thank you
great work this was fun to watch, i imagine that projection painting will be automated soon enough. it would be cool to do this style with more complicated video input. any updates with 3.1?
I'm using blender 3.1 and there's no K1 and K2 drop-down menu? What do I do?
This is great stuff!, I didn't know it was so useful
Next video should be the finale of this trilogy (using projection painting for 3d object removal), projection painting is super useful :)
How do you do this with a complete 360 x 180
Can I extract any colour with it and paint it on any where
Is there a particular benefit to doing this rather than using something like Hugin to stitch a panorama?
I would say the only benefits to this method are that you get complete control + it's completely in blender. This is definitely a fairly slow approach though.
tnx man ! nice one :)
Thank ya man :D
can blender create mesh from image sequence?
sawheeeeet
Master Jedi!
would you be able to camera track something like a nature scene? where its difficult to have tracking markers?
Daan I AFAIK the more stable are the features though the entire sequence, the better blender can reconstruct geometry and/or camera movement. So if you're tracking the tip of two tree branches moving in the wind the solver could think the camera is moving even if it's still
What can i do with this kind of projection?
There should be a slimpler way...simplest
can u send us the fotage
Что-то дохрена трудов, ради чего? В фотошопе быстрей и на автомате клеется, смысл всего этого?
Все так сложно, ибо чтобы из видео создать плоскую панораму или Кубмэп, надо знать где находятся точки в пространстве, для того что бы избежать искажение. Если приглядется на конечный результат, можно увидеть что все как будто бы было сфоткано с одного угла.
I misread your name as CGMaster lol
2000 steps for a panorama
Why are you running so fast? This seems very interesting stuff, but it is not pleasant or easy to listen to. Speaking slower and pausing now and then would make these tutorials so much better.