Blender 2.8 Panorama stitching projection painting (part 2)

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  • čas přidán 5. 09. 2024
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    PART1: • Blender 2.8 Texture ex...
    In this blender 2.8 tutorial we go over how projection painting can be used for panorama stitching. This tutorial covers the video sequence editor, tripod camera tracking, projection painting, and compositing.

Komentáře • 64

  • @fordt9
    @fordt9 Před 5 lety +52

    Blender is to good to be true it's a free program with features just as good as an expensive one

  • @TheBookofLab
    @TheBookofLab Před 5 lety +48

    i literally have no idea why i enjoy your channel so much im barely literate with after effects so i usually only understand about 1% of what youre talking about but for some reason these blender videos are very satisfying to watch especially when you have no clue what the process is its like a bob ross painting coming together im always pleasantly surprised but the process of ur creations or whatever

    • @sirzebra
      @sirzebra Před 5 lety +3

      That makes two of us then, same here, can barely use an expression in after effects, opened blender once 11 years ago, still watch those videos from time to time, it's interesting !

    • @stefan5788
      @stefan5788 Před 5 lety

      Same

    • @xincheng999
      @xincheng999 Před rokem

      Same

  • @YGODueltainer
    @YGODueltainer Před 5 lety +28

    So blender is more than just a modeling/rendering program ... This guy just showed me like 1000 videos of blender worth of knowledge's in just a few of his videos .

    • @CGMatter
      @CGMatter  Před 5 lety +8

      I really appreciate this comment :) doing my best!

  • @mia1mia1
    @mia1mia1 Před 5 lety +8

    This is indeed a useful example of camera tracking and projection painting, but also probably most overcomplicated cylindrical panorama stitching method I've ever seen :D

  • @Hyde-Jahf
    @Hyde-Jahf Před 5 lety +12

    Just a quick thank you. I've used Blender for years but never investigated past what I knew I needed at the time. These videos have opened my eyes and I've just pulled 4 or 5 other apps out of my workflow (which saved me money, and since this is just hobby stuff for me, that's great).

    • @CGMatter
      @CGMatter  Před 5 lety +1

      Glad you like them 😉 (I'm down to blender and substance which seem to do most things)

  • @mainecoon6122
    @mainecoon6122 Před 5 lety +10

    It took me quite a while, but in the end I was able to replicate perfectly. Such great stuff this is. Unprecedented. Thank you very much Sir!

  • @matefon2
    @matefon2 Před 5 lety +9

    Sounds so easy when he explains it,
    but looks hell hard.

  • @scottlee38
    @scottlee38 Před 5 lety +37

    Damn dude this is good! Who are you really??

  • @firstdondiego
    @firstdondiego Před 5 lety +7

    Are you some kind of savant or something? Your blender power must be over 9000!

  • @viveksurve5031
    @viveksurve5031 Před 5 lety +6

    I loved other projection mapping tutorial, but in this case you could have just extracted frames and then used Photoshop panaroma tool or any free panaroma app to get the same result with less efforts. Great work though 👍. Keep posting!

    • @Ad-im1ne
      @Ad-im1ne Před 5 lety +2

      And from what I understand, couldn't the other projection mapping tutorial also be done in PS just with pen tool and skewing transform?

    • @viveksurve5031
      @viveksurve5031 Před 5 lety

      @@Ad-im1ne to some extent yes

    • @amanthangellapally2067
      @amanthangellapally2067 Před 4 lety +4

      More efforts does come with more control, it's more about the idea i think,

  • @Jayanta20091989
    @Jayanta20091989 Před 5 lety +4

    Great hair style man, and a greater tutorial series. I have a tutorial request about camera mapping about removing camera from mirror and replacing that part with another video, that effect would be an important tutorial for camera tracking

  • @dr.pixels
    @dr.pixels Před 5 lety

    I saw this decades ago done in nuke and never found that video again this is the closest thing I can think of, really amazing!

  • @josgonzalez5831
    @josgonzalez5831 Před 4 lety +1

    wow didn't know Blender could do all of this, I am considering to switch, usually for all this I use Nuke,Photoshop and Maya... you are doing all of it on one and its free... if only I wasn't so lazy to learn all the workflow and shortcuts of blender...

  • @Thomason1005
    @Thomason1005 Před 5 lety +2

    cant you use a UVproject modifier? it should update with the camera movement, so you dont have to switch tabs and unwrap for every frame you paint

  • @tawandakla
    @tawandakla Před 5 lety +13

    Very helpful! But why don‘t you make a seperate video for converting a video clip into an image sequence, so you don‘t have to explain it at the start of every tutorial? ;)

    • @CGMatter
      @CGMatter  Před 5 lety +5

      Maybe I can do the same thing I did with the tracking and put the extended footage at the end?

    • @tawandakla
      @tawandakla Před 5 lety +3

      CGMatter yeah that would also be possible;)

    • @CGMatter
      @CGMatter  Před 5 lety +9

      I'll do either that or start using timestamps throughout the video (so it's more structured anyways) :)

  • @mefinbe
    @mefinbe Před 5 lety +5

    Awesome series. Thanks!

  • @alhdlakhfdqw
    @alhdlakhfdqw Před 2 lety

    thank you very much for the great tutorial! :)

  • @hunkadoodledoo
    @hunkadoodledoo Před 5 lety +1

    I might have misheard you, but I thought the tripod solver was for footage shot on a tripod. It sounded like you were saying that you wanted the result to appear like it was shot form a tripod which is backwards from what the tripod checkbox is for. Just asking for clarification. Thanks!

    • @CGMatter
      @CGMatter  Před 5 lety +2

      tripod solver is for pivoting shots (camera is not moving through space but just swiveling on a tripod head). The shot I recorded was handheld but nearly identical to a tripod shot (just turned my body)

  • @RAVE_ZERO
    @RAVE_ZERO Před 5 lety +5

    Nice Tutorial, so projection modeling from a 2D image/video is the next step ;)

  • @fadhil4008
    @fadhil4008 Před 5 lety +5

    Seems like his phone doesn't support panorama mode on the camera

  • @RedwoodTheElf
    @RedwoodTheElf Před 4 lety +1

    Can you take the view from one camera in your scene and use it as a texture on another object in your scene?

  • @techtrend7286
    @techtrend7286 Před 5 lety +4

    dude please make a video on sphere panoroma so that it can be used for hdri map.

    • @peaolo
      @peaolo Před 5 lety +4

      Tech Trend even if I agree, I think only high end video cameras can shoot videos in raw, and also it should be an HDRi (HDRvideo??), in order to have a useful High Dynamic Range for the frames to compose a proper equirectangular HDRi. As far as I know with DSLR cameras bracketing of several RAW images with different exposures is required in order to have HDR for each position. But I never created myself an HDRi, so I could be wrong :-)

    • @CGMatter
      @CGMatter  Před 5 lety +5

      This technique (extended to the sphere) would be create for a spherical background, not so much for an HDRI for environment lighting (for the exact reasons you mentioned) :)

    • @techtrend7286
      @techtrend7286 Před 5 lety +1

      @@CGMatter Thank you so much.

  • @shanjeevan142
    @shanjeevan142 Před 4 lety

    Thank you

  • @fpowerm
    @fpowerm Před 2 lety

    great work this was fun to watch, i imagine that projection painting will be automated soon enough. it would be cool to do this style with more complicated video input. any updates with 3.1?

  • @WaqasYTC
    @WaqasYTC Před 2 lety

    I'm using blender 3.1 and there's no K1 and K2 drop-down menu? What do I do?

  • @kendarr
    @kendarr Před 5 lety +1

    This is great stuff!, I didn't know it was so useful

    • @CGMatter
      @CGMatter  Před 5 lety +1

      Next video should be the finale of this trilogy (using projection painting for 3d object removal), projection painting is super useful :)

  • @thediamondkneeplate6981

    How do you do this with a complete 360 x 180

  • @animefreakindia3236
    @animefreakindia3236 Před rokem

    Can I extract any colour with it and paint it on any where

  • @StarWeaverThree
    @StarWeaverThree Před 5 lety +1

    Is there a particular benefit to doing this rather than using something like Hugin to stitch a panorama?

    • @CGMatter
      @CGMatter  Před 5 lety +2

      I would say the only benefits to this method are that you get complete control + it's completely in blender. This is definitely a fairly slow approach though.

  • @emilsvfx
    @emilsvfx Před 5 lety +2

    tnx man ! nice one :)

  • @kevinnickel9034
    @kevinnickel9034 Před 5 lety +1

    Thank ya man :D

  • @longpinkytoes
    @longpinkytoes Před 4 lety

    can blender create mesh from image sequence?

  • @DefacedProductions
    @DefacedProductions Před 5 lety +1

    sawheeeeet

  • @ZELFOR
    @ZELFOR Před 5 lety

    Master Jedi!

  • @daan3898
    @daan3898 Před 5 lety

    would you be able to camera track something like a nature scene? where its difficult to have tracking markers?

    • @peaolo
      @peaolo Před 5 lety +3

      Daan I AFAIK the more stable are the features though the entire sequence, the better blender can reconstruct geometry and/or camera movement. So if you're tracking the tip of two tree branches moving in the wind the solver could think the camera is moving even if it's still

  • @meikmeiker2615
    @meikmeiker2615 Před 5 lety

    What can i do with this kind of projection?

  • @ivanpergasiFreelance
    @ivanpergasiFreelance Před 3 lety

    There should be a slimpler way...simplest

  • @SirDoggoOriginal
    @SirDoggoOriginal Před 5 lety

    can u send us the fotage

  • @MitrichDX
    @MitrichDX Před 5 lety

    Что-то дохрена трудов, ради чего? В фотошопе быстрей и на автомате клеется, смысл всего этого?

    • @neeeeeck9005
      @neeeeeck9005 Před 5 lety

      Все так сложно, ибо чтобы из видео создать плоскую панораму или Кубмэп, надо знать где находятся точки в пространстве, для того что бы избежать искажение. Если приглядется на конечный результат, можно увидеть что все как будто бы было сфоткано с одного угла.

  • @StaredownGames
    @StaredownGames Před 5 lety +1

    I misread your name as CGMaster lol

  • @cevxj
    @cevxj Před 3 lety

    2000 steps for a panorama

  • @mxd.filmkes
    @mxd.filmkes Před 5 lety +1

    Why are you running so fast? This seems very interesting stuff, but it is not pleasant or easy to listen to. Speaking slower and pausing now and then would make these tutorials so much better.