CGMatter
CGMatter
  • 653
  • 38 575 889
Calculus of Variations (in Blender) // Optimization Simulations
Head to squarespace.com/cgmatter to save 10% off your first purchase of a website or domain using code CGMATTER
🐒 ➟ www.patreon.com/posts/blend-calculus-107015661?Link&
🌐 ➟ www.cgmatter.com
zhlédnutí: 4 016

Video

Blender Shader Nodes (beginner ➤ advanced)
zhlédnutí 14KPřed dnem
The first 500 people to use my link skl.sh/cgmatter06241 will get a 1 month free trial of Skillshare premium! 🩵 ➟ www.patreon.com/posts/blend-custom-we-106209710?Link& 🌐 ➟ www.cgmatter.com This video is sponsored by Skillshare
How to make Texture Atlases (with automation)
zhlédnutí 8KPřed 14 dny
rendergate ($25 of free credits) rendergate.ch/en/features 🐒 ➟ www.patreon.com/cg_matter 🌐 ➟ www.cgmatter.com
UV Mapping a Fluid // UV advection // Blender Tutorial
zhlédnutí 11KPřed 21 dnem
Head to squarespace.com/cgmatter to save 10% off your first purchase of a website or domain using code CGMATTER 🐒 ➟ www.patreon.com/posts/blend-uv-mapping-105629946?Link& 🌐 ➟ www.cgmatter.com
Slow Motion Bubble Simulation // Blender Geometry Nodes
zhlédnutí 11KPřed měsícem
The first 500 people to use my link skl.sh/cgmatter05241 will get a 1 month free trial of Skillshare premium! 🩵 (all files from the short film) ➟ www.patreon.com/posts/all-blends-short-104738065?Link& 🌐 ➟ www.cgmatter.com This video is sponsored by Skillshare
bubbles . . .
zhlédnutí 6KPřed měsícem
pop project files: www.patreon.com/posts/all-blends-short-104738065?Link&
a procedural soccer ball // Blender tutorial
zhlédnutí 5KPřed měsícem
Head to squarespace.com/cgmatter to save 10% off your first purchase of a website or domain using code CGMATTER 💡 ➟ 🩵 ➟ www.patreon.com/posts/blend-procedural-104369913?Link& 🌐 ➟ www.cgmatter.com
make movie color palettes procedurally - Blender Tutorial
zhlédnutí 4,9KPřed měsícem
Head to squarespace.com/cgmatter to save 10% off your first purchase of a website or domain using code CGMATTER 💡 ➟ blendermarket.com/products/moviepalette 🩵 ➟ www.patreon.com/posts/blend-movie-104007350?Link& 🌐 ➟ www.cgmatter.com
Grow Ivy on Anything - Blender Tutorial (feat. CR-Scan Otter 3D Scanner)
zhlédnutí 6KPřed měsícem
this is the scanner i used for the owl store.creality.com/products/cr-scan-otter-3d-scanner    Code: OTTER100 (10% OFF) Valid Time: Continuously effective 🩵 ➟ www.patreon.com/posts/blend-ivy-cute-103828329?Link& 🌐 ➟ www.cgmatter.com #CrealityCR-ScanOtter #Creality3dscanner #CrealityOtter #Creality
Aerodynamic Streamlines Simulator | Blender Tutorial
zhlédnutí 20KPřed měsícem
💡 ➟ blendermarket.com/products/streamlines 🩵 ➟ www.patreon.com/posts/blend-streamline-103209376?Link& 🌐 ➟ www.cgmatter.com
Aerodynamic Streamlines Simulator - Tutorial Coming Soon
zhlédnutí 7KPřed 2 měsíci
until then I've made the file available 💡 ➟ blendermarket.com/products/streamlines
L Systems | where Nature = Math
zhlédnutí 8KPřed 2 měsíci
💡 ➟ blendermarket.com/products/lsystem 🩵 ➟ www.patreon.com/posts/blend-l-systems-102981142?Link& 🌐 ➟ www.cgmatter.com
How to Spherize (properly) - Blender Geometry Nodes Tutorial
zhlédnutí 4,3KPřed 2 měsíci
Head to squarespace.com/cgmatter to save 10% off your first purchase of a website or domain using code CGMATTER 💡 ➟ blendermarket.com/products/b3d-tools 🩵 ➟ www.patreon.com/cg_matter 🌐 ➟ www.cgmatter.com
Wireframe - Blender Geometry Nodes Tutorial - Procedural UV Maps
zhlédnutí 4,1KPřed 2 měsíci
Head to squarespace.com/cgmatter to save 10% off your first purchase of a website or domain using code CGMATTER 💡 ➟ blendermarket.com/products/b3d-tools 🩵 ➟ www.patreon.com/cg_matter 🌐 ➟ www.cgmatter.com
Rokoko Motion Capture
zhlédnutí 4,9KPřed 2 měsíci
glnk.io/3vn51/cgmatter - Discover Rokoko mocap tools in a personal demo
how to BLUR - blender tutorial
zhlédnutí 8KPřed 2 měsíci
how to BLUR - blender tutorial
SDF (signed distance function)
zhlédnutí 5KPřed 3 měsíci
SDF (signed distance function)
code a smoke simulator from SCRATCH (Blender Geometry Nodes)
zhlédnutí 9KPřed 3 měsíci
code a smoke simulator from SCRATCH (Blender Geometry Nodes)
Fracturing in Blender
zhlédnutí 9KPřed 3 měsíci
Fracturing in Blender
Blender Destruction Physics | Rigid Bodies, Explosions, Simulation-Nodes, Dust Particles, Smoke
zhlédnutí 12KPřed 3 měsíci
Blender Destruction Physics | Rigid Bodies, Explosions, Simulation-Nodes, Dust Particles, Smoke
Insta360 GO 4
zhlédnutí 11KPřed 3 měsíci
Insta360 GO 4
I own a pizza business‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎| ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ (Creality Falcon 2 40W)
zhlédnutí 5KPřed 4 měsíci
I own a pizza business‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎| ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ (Creality Falcon 2 40W)
Sora | The 'VFX Button'
zhlédnutí 27KPřed 4 měsíci
Sora | The 'VFX Button'
3D Pizza | Eating and Digesting Blender‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ (geometry nodes)
zhlédnutí 4,6KPřed 4 měsíci
3D Pizza | Eating and Digesting Blender‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ (geometry nodes)
Make Blender your...🐕‍🦺! 󠀠󠀠󠀠󠀠 󠀠 󠀠 󠀠 󠀠 󠀠 󠀠 󠀠 [very advanced driver tutorial]
zhlédnutí 10KPřed 4 měsíci
Make Blender your...🐕‍🦺! 󠀠󠀠󠀠󠀠 󠀠 󠀠 󠀠 󠀠 󠀠 󠀠 󠀠 [very advanced driver tutorial]
the point cloud problem ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⦿ (skinning a point cloud)⦿
zhlédnutí 7KPřed 5 měsíci
the point cloud problem ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⦿ (skinning a point cloud)⦿
so... I made a course🐣 (Intro to Simulation Nodes)
zhlédnutí 5KPřed 5 měsíci
so... I made a course🐣 (Intro to Simulation Nodes)
Cellular Automata [THE MOVIE] - sand simulations with only 2 rules
zhlédnutí 4,6KPřed 5 měsíci
Cellular Automata [THE MOVIE] - sand simulations with only 2 rules
so... wanna make a website for fun? HTML and CSS
zhlédnutí 4,1KPřed 5 měsíci
so... wanna make a website for fun? HTML and CSS
Unconventional Python uses in Blender
zhlédnutí 8KPřed 5 měsíci
Unconventional Python uses in Blender

Komentáře

  • @harryblends
    @harryblends Před hodinou

    "It's always the useless things that end up being the most useful" - my mum

  • @U.O.S
    @U.O.S Před hodinou

    What about the diameter, how do I show it if I have a hollow cylinder?

  • @skop6321
    @skop6321 Před hodinou

    man explained calc of var in like a minute and my physics professor never could get anyone in class to understand lol This is very cool, I've always liked calc of var. it creates some very cool shapes

  • @PCgmesforever
    @PCgmesforever Před 2 hodinami

    Question. 3:27 is there a benefit of subtracting the end point Boolean from one opposed to using "not" node ?

  • @13thxenos
    @13thxenos Před 5 hodinami

    Damn this is amazing. I had a flashback to my machine learning class where we optimize a function. This could be an amazing learning aid, if a teacher can actually use blender as well as you. And you can actually use better optimizing functions instead of random. Though even in this simple form I had a hard time following.

  • @fals_volks3127
    @fals_volks3127 Před 6 hodinami

    Oww just 10mnt Vid 🤔

  • @scarit.
    @scarit. Před 6 hodinami

    Bro casually woke up and dropped this bomb :3 Literally the best shader node video ive ever seen.

  • @echauz1
    @echauz1 Před 7 hodinami

    Very nice, but there's no calculus of variations here; that was non-guided random search

    • @skop6321
      @skop6321 Před hodinou

      math is math it is calc of var at its core sure, its basically a minimization function but it gives results consistent with calc of var

  • @omidpakbin
    @omidpakbin Před 8 hodinami

    I don't think I will ever going to use this technique, but I still sat through the whole thing, because this is one of my top favorite channels. Dude wastes no time. So on point. Love it.

    • @shadamethyst1258
      @shadamethyst1258 Před 4 hodinami

      It's a technique used in other areas of computer science, and there are many variations to try to find better extremas

  • @uriinbar6046
    @uriinbar6046 Před 8 hodinami

    to invert the endpoint selection, i think using a boolean 'not' node is simpler and more elegant than subtracting from 1

  • @edwardedward6130
    @edwardedward6130 Před 10 hodinami

    This is great! You're the best! Thanks!

  • @archonthewings3454
    @archonthewings3454 Před 11 hodinami

    volume/smoke sim would be fricking lit

  • @StarkRaveness
    @StarkRaveness Před 11 hodinami

    nice work

  • @Casey-nz7xl
    @Casey-nz7xl Před 12 hodinami

    Just in case you are not aware, you can uncheck "Normalize" on the "Noise Texture" to change the range from (0, 1) -> (-1, 1) which would have the same effect as the "Subtract" vector node. (But with a factor of 2)🙂

  • @grantmcgregor1571
    @grantmcgregor1571 Před 12 hodinami

    I really apricated this, I tried doing lattices in blender and was stuck with geometry nodes without using Booleans. This helped.

  • @deedyago
    @deedyago Před 13 hodinami

    When does this channel shift to a math one?👀

  • @mod3528
    @mod3528 Před 13 hodinami

    Why just do not use Blur Attribute node instead...\

  • @juliusfucik4011
    @juliusfucik4011 Před 13 hodinami

    Definately going to use this. This has so many uses in modeling and visualization. 👍

  • @gower1973
    @gower1973 Před 14 hodinami

    That last example reminds me of that thing you can do on graph paper, where you draw a line from x1 to y10, then x2 to y9 and so on and it ends up tracing out a curve.

  • @jonathan6296
    @jonathan6296 Před 14 hodinami

    I feel like an idiot watching this.

  • @sasodoma
    @sasodoma Před 14 hodinami

    One thing to note about this iterative optimization is that it doesn't necessarily find the most optimal result, just the one that is better than all of the nearby ones. So for example with the two mountains, you would probably never get the line to cross a mountain and find the best path around, because when it tries to go over a mountain, the middle is still comparatively better.

    • @OGPatriot03
      @OGPatriot03 Před 14 hodinami

      That just depends on your math, for example you could multiply any z axis distance by some arbitrary value to weight inclines more heavily. If the noise distortion is sufficient then one of the random paths would probably eventually skirt around to either side and that would become the new shortest path.

    • @globglob3d
      @globglob3d Před 12 hodinami

      ​@@OGPatriot03 but if the noise is too strong and big you'll get poor accuracy toward the end. Ideally the noise scaling and strength should decrease overtime in order to get good exploration at the start and small distortion in the end.

    • @user-sl6gn1ss8p
      @user-sl6gn1ss8p Před 12 hodinami

      one approach to help with that which wouldn't be too hard to fit into this would be to always accept changes which reduce the length, but also possibly accept changes which increase it, but with a chance which goes down the larger the increase, instead of simply adding more noise. This means the path still strongly favors becoming shorter, but still retains some chance to wander about. You could also keep track of what the shortest path found was, besides the current path.

    • @namor_votilav
      @namor_votilav Před 3 hodinami

      Exactly, why not just blur position while «pinning» endpoints with spline parameter?

  • @Odelia-f2l
    @Odelia-f2l Před 14 hodinami

    Cette conversation rappelle l’importance de la curiosité et de l’apprentissage tout au long de la vie. C'est un voyage qui vaut la peine d'être entrepris.💋

  • @andrewphoto4750
    @andrewphoto4750 Před 14 hodinami

    Bro a shapeshifter every time he post

  • @dwellersart7538
    @dwellersart7538 Před 14 hodinami

    🙌

  • @_spartan11796
    @_spartan11796 Před 14 hodinami

    Great stuff as always!

  • @potaatobaked7013
    @potaatobaked7013 Před 14 hodinami

    yo calculus!

  • @sivakumarch3942
    @sivakumarch3942 Před 17 hodinami

    Scary 😱 ❤

  • @ClassicalContrarian
    @ClassicalContrarian Před 18 hodinami

    CoolestGrayMatter in your 🧠, bro! 👊😎

  • @ALJACHIA
    @ALJACHIA Před 21 hodinou

    Make a detailed series on shader nodes. ❤❤

  • @keithkool
    @keithkool Před 23 hodinami

    better faster stronger

  • @Tomplayzroblox2024

    Slenderman: WANNA FIGHT?????

  • @Eternalight2036
    @Eternalight2036 Před dnem

    really good tutorial, thnx:)

  • @inezanzabandorafabrice8054

    Your life will end bad

  • @sweetcoffee2458
    @sweetcoffee2458 Před dnem

    THANKS

  • @valenciataylor7450

    Not so, be foreal😏

  • @SpearsCreations117

    That did not help me at all 😡

  • @salem1291
    @salem1291 Před dnem

    Fake the white side was not solved then he turns it then it's magicly solved??

  • @Milfqvist
    @Milfqvist Před 2 dny

    Please, please, please stop speeding the videos up! Entire words get lost.

  • @peicai-fs3xp
    @peicai-fs3xp Před 2 dny

    Knowledge is like water, flowing through my brain.

  • @hoodieguyrawblock
    @hoodieguyrawblock Před 2 dny

    how do you make the flame glow..?

  • @Im_a_noob
    @Im_a_noob Před 2 dny

    Best tutorial ever.

  • @lAcedUpLiss
    @lAcedUpLiss Před 2 dny

    Its really hard to listen with the distracting music in the background. I feel like a monkey being chased out of the marketplace. I just wanted banana. Guess I'll find bananas elsewhere.

  • @mryoshaa9810
    @mryoshaa9810 Před 2 dny

    2:24 I don't know those 😢

  • @akihir0yt
    @akihir0yt Před 2 dny

    how did he drop that oclussion node in am lost

  • @dinaflora2596
    @dinaflora2596 Před 2 dny

    Rhis is obviously obviously so real. I can't belive it bro

  • @ScientObject40
    @ScientObject40 Před 2 dny

    This works well, unless the faces are elongated, in which case the scaling isn't uniform. Would you happen to know how to fix this ?

  • @user-ry5pe1dh4r
    @user-ry5pe1dh4r Před 3 dny

    Blud you ain't donut guru💀

  • @noobplays4376
    @noobplays4376 Před 3 dny

    23:06 shortcuts

  • @kalmodoom
    @kalmodoom Před 3 dny

    This was goooooooooooooooooooooooooood tutorial! \m/

  • @9869627564
    @9869627564 Před 3 dny

    It's a clickbait guys.... this is the advanced maths/physics class... and i have learned alot in 30 min then in my entire school session.