Recompile Unreal Plugin to new Engine Version (In About a Minute)

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  • čas přidán 20. 08. 2020
  • This is a "lightning round", 1-min video run through quickly showing how to recompile a plugin (in this sample case, the UE4Duino plugin for Arduino communications: github.com/RVillani/UE4Duino ) for Unreal Engine to avoid "built with different engine version" errors.
    A more relaxed-paced, 7-min version of this process with more detailed explanations available here: • Recompile Unreal Plugi...

Komentáře • 66

  • @ChaosElement
    @ChaosElement Před 2 lety +4

    Bro, I need to tell you that you have saved me from so much stress and pain as a beginner. I think a lot of people assume that we all know this step. I could not figure out how to accomplish this at all until now. Thank you ! Subbed and liked.

  • @UnrealSolver
    @UnrealSolver Před 2 lety +12

    Dude, you're a life saver! Was struggling with getting an external plugin to work and your video was EXACTLY showing what I need in one minute!
    Respect and insta-sub 🍻

  • @Vin50000
    @Vin50000 Před měsícem

    Praise be to the anointed one, whose wisdom and guidance illuminate our path

  • @bond1_mjblosser
    @bond1_mjblosser Před 2 lety +2

    Freaking awesome, straight to the point! Thank you for respecting your viewer's time without any self-indlugent commentary/intros/background music, etc.

  • @karantaleykt
    @karantaleykt Před 2 lety +4

    Thank You! It worked for me. I recompiled NDI plugin for 4.26 to Ndi 4.27

  • @MADMOVIESINC
    @MADMOVIESINC Před rokem +4

    This was a great help. Thanks a lot! It would be important to note that you need Visual Studio installed here. This is my first time doing this trick, and I don't code often at home. I kept getting an error that said "Unable to enumerate visual studio installations". I finally figured it out, but I thought that was worthy of noting for others. Thanks again!

  • @muntasirdawlut
    @muntasirdawlut Před 8 měsíci +3

    thanks for this lifesaving technics, works with 5.3.1
    date 05/11/2023

  • @gram_o_phone
    @gram_o_phone Před 9 měsíci

    No long story, straight to the point. ❤

  • @jordanabbatiello
    @jordanabbatiello Před 2 lety +2

    Straight to the point, great video.

  • @Urammar
    @Urammar Před 2 lety

    Went to like the video and saw I already have, you've helped me twice, thank you

  • @freeman3608
    @freeman3608 Před 2 lety +4

    Good luck you in everything. You helped me a lot. Thank you

  • @brenthoadley
    @brenthoadley Před 2 lety

    Omg I fought with my computer for two days then found this your a flipping saint

  • @zerinlabs
    @zerinlabs Před rokem

    in one word 👉THANKS!!
    I think you saved me a TON of headaches 😍

  • @dragondev2617
    @dragondev2617 Před rokem

    Thank you Soooooo Much Man you're the Best !!! this helped 😍😍😍😍

  • @schoolhomevrtechnologyassi6286

    "Can you repeat the part of the thing about the stuff? Umm, _the stuff???"_ -Homer Simpson

  • @zaygt404
    @zaygt404 Před 9 měsíci

    I would've Scrapped my game if I didn't find this Video!!

  • @kthxbye1132
    @kthxbye1132 Před 10 měsíci

    real good. real time saver.

  • @majorek0
    @majorek0 Před 10 měsíci

    Lovely. Rebuild from 5.0 to 5.2 :D

  • @gabrielarcasa8256
    @gabrielarcasa8256 Před 12 dny

    A god among men.

  • @gonzobmx91
    @gonzobmx91 Před rokem

    thanks for your help!

  • @richymmx
    @richymmx Před rokem

    Hi someone knows if you need to have installed visual studio as prerequisite for this method? which version if needed? i had some errors following this and the error comes in vome visual studio libraries that are missing... thanks

  • @GokdenizCetin
    @GokdenizCetin Před rokem +2

    AutomationTool exiting with ExitCode=6 (6)
    BUILD FAILED

  • @willconhuelsemann4565
    @willconhuelsemann4565 Před 2 lety

    wow... great! thanks!!!

  • @Skynet_is_Watching_You

    Thank You!

  • @cuongnguyencao5580
    @cuongnguyencao5580 Před 2 lety

    Thanks for this tip but my pc can not use command line package in cmd. Can you help me?

  • @Helgrind44
    @Helgrind44 Před rokem

    Thanks a lot !

  • @redgeciccone8218
    @redgeciccone8218 Před 2 lety

    there's no binary folder on compilation, new plugin won't be detect for the current version.

  • @quietlyworking
    @quietlyworking Před rokem

    🙏You're my hero!

  • @ibarbosa2443
    @ibarbosa2443 Před rokem

    Saved my life..

  • @theshadegaming7484
    @theshadegaming7484 Před rokem

    I dont have that file directoru says cant find the path specified

  • @Itsme-wt2gu
    @Itsme-wt2gu Před rokem

    How to do that thing that refused to get into project of ue5 for m marketplace

  • @hasstv9393
    @hasstv9393 Před 2 lety +1

    Not working, getting this error,
    ERROR: Failed to load script DLL: H:\Unreal Engine 4\UE_4.27\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll: Could not load file or assembly 'HTML5.Automation.dll' or one of its dependencies. The system cannot find the path specified.
    (see C:\Users\hassh\AppData\Roaming\Unreal Engine\AutomationTool\Logs\H+Unreal+Engine+4+UE_4.27\Log.txt for full exception trace)
    AutomationTool exiting with ExitCode=1 (Error_Unknown)
    BUILD FAILED

  • @Suthriel
    @Suthriel Před 2 lety +5

    Awesome, thanks :) That still works for 4.27, for 5.0 it still gives an error for a Plugin, maybe it will work again with the full release.

    • @Fiard2
      @Fiard2 Před 2 lety +1

      Same here. Any updates for 5.0? =)

  • @lukesfilmltd
    @lukesfilmltd Před 3 lety +1

    trying to do this with the NDi plugin for UE 4.26 , not working at all. tried to follow but mine is in my c drive and my epic folder is called Epic games... " C:\Program Files\Epic Games\UE_4.26"

    • @bengrace916
      @bengrace916 Před 3 lety

      I'm having the same issue and am very furstrated, not sure how to get this to work with the latest build. Not sure where to get the ndi source code like you did for arduino. Seems to be a big issue and lots of people are stuck on this.

    • @foundation6918
      @foundation6918 Před 3 lety +1

      It’s very simple to solve this problem

    • @PixelProf
      @PixelProf  Před 3 lety +2

      NewTek has released a new version of their plugins for Unreal 4.26, so you shouldn't need to use this recompile approach to use their plugin in 4.26. Download info for the new plugins are located near the bottom-right of the NDI SDK page: www.ndi.tv/sdk/

    • @scaredyfish
      @scaredyfish Před 2 lety

      FYI, I just did this for NDI 4.27, and you can just drop the folder PluginBuilds\UE_4.26\NDIIO from the NDI plugin install into the Plugins folder in your project, and UE will prompt you to rebuild it when you open the project.

    • @karantaleykt
      @karantaleykt Před 2 lety +2

      @@scaredyfish I tried the same thing. but it says could not be compiled. Try rebuilding from source manually.

  • @pubggame7264
    @pubggame7264 Před rokem

    Thx alot

  • @du0lol
    @du0lol Před 3 lety +2

    What if I get an error that says "An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module"? 'Cause that's what I got :(

    • @b.blokzijl1189
      @b.blokzijl1189 Před rokem

      That would mean there is variable declaration in some class with the UPROPERTY() macro above it. together with a specifier that exposes it to blueprints like UPROPERTY(BlueprintReadWrite). In this Macro there needs to be a category specified like: UPROPERTY(BlueprintReadWrite, Category = "Some category"). If it is only the case at a few instances maybe you can edit the files yourself and specify a category for these Uproperties

  • @Neppu-dan
    @Neppu-dan Před 4 měsíci

    "ERROR: Error while enumerating Visual Studio toolchains" What does it mean?

  • @poochyboi
    @poochyboi Před rokem

    mine says build failed at the end of the compile. what do?

  • @EduardoArturoVelezCortes3

    It's working for transforming ue4 plugins into ue5.2

  • @zhixoworld
    @zhixoworld Před 9 měsíci

    maybe I'm doing something wrong but I couldn't make it work with 5.3

  • @letsplaysomthing3799
    @letsplaysomthing3799 Před 9 měsíci

    do u need visual studio installed?

  • @schoolhomevrtechnologyassi6286

    OF COURSE when your teacher takes all of a minutes to explain a complex procedure you get:
    AutomationTool exiting with ExitCode=1 (Error_Unknown)
    BUILD FAILED

    • @JoelAustinMack
      @JoelAustinMack Před 9 měsíci

      should check the description for he 7 min walk through. late reply but in case you still haven't found a solution.

  • @EricYoungVFX
    @EricYoungVFX Před rokem

    i love you

  • @isitsafe535
    @isitsafe535 Před rokem

    build just failed

  • @viktorshtam2104
    @viktorshtam2104 Před 2 lety

    Dont work

  • @Retsih
    @Retsih Před 6 měsíci

    did
    not
    work

  • @lokergames7058
    @lokergames7058 Před 2 lety

    Hi bro plugin for 4.27 to 5 still beta ? I found some market plugin reday for unreal 5 . Replay me pls 😃.

  • @shakaama
    @shakaama Před 2 lety

    confused artist look
    shouldn't the programmers do that before getting to me?
    i have literally no idea
    60 seconds of chinese

    • @PixelProf
      @PixelProf  Před 2 lety

      🙂 If you're interested in a more relaxed pace for this information, here's a link to the 7-minute version of this tutorial: czcams.com/video/2HHJ6AYnwFw/video.html

  • @suckmyballs2689
    @suckmyballs2689 Před rokem

    do i do what you did but with my own plugin ? sorry i know its a dumb question im learning .. or do i need to download what you linked

  • @suckmyballs2689
    @suckmyballs2689 Před rokem +1

    should do this in simple english for people that dont know wtf youre saying or talking about lol.. please