Unreal Engine 5.2 - Next-Gen Graphics Tech Demo | State of Unreal 2023

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  • čas přidán 4. 05. 2024
  • At their State of Unreal presentation in 2023, Epic showcased the new features coming to Unreal 5.2. These new features include Substrate, a new method for handling materials, and new procedural generation tools.
    #IGN #Gaming #UnrealEngine5
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Komentáře • 6K

  • @HoudiniProductions
    @HoudiniProductions Před rokem +18148

    My brain cannot get over that this is all rendered in REAL TIME like that’s insane

    • @ABrokenTV
      @ABrokenTV Před rokem +775

      To be fair, they're also using a powerful rig. Now, if all of that were optimized to run on low end hardware, I'd be surprised.

    • @lucasRem-ku6eb
      @lucasRem-ku6eb Před rokem +51

      Try to do Nurbs Models in Real Time, Ray Tracing them in game !

    • @ivaerz4977
      @ivaerz4977 Před rokem +39

      They are using an AI nothing fancy tbh

    • @nowymail
      @nowymail Před rokem +223

      We grew up in the world where such things took ages to generate, so we expect it, and we are stunned when confronted with cutting edge tech.

    • @fordgtguy
      @fordgtguy Před rokem +29

      With an extremely powerful rig.

  • @r6scrubs126
    @r6scrubs126 Před rokem +8197

    damn the way that procedural stuff works with the existing environment is pretty crazy

    • @niveshnayan6648
      @niveshnayan6648 Před rokem +80

      It’s like magic

    • @kewa_design
      @kewa_design Před rokem +41

      Its what houdini does since 20 years but yeah its great to have These inbuild into the Engine

    • @dancep
      @dancep Před rokem +26

      But you would have to create the procedural "package" first.

    • @millirabbit4331
      @millirabbit4331 Před rokem +147

      ​@@JohnJohn-pm9wq yes we will see it. The bigger question is whether the game will be fun or just a pc wallpaper slideshow.

    • @x1expert1x
      @x1expert1x Před rokem

      @@niveshnayan6648 look up geometry nodes in blender. Highly inspired off of that :P

  • @SparlsOfficial
    @SparlsOfficial Před rokem +638

    That procedural thing when he moves the formation and how the formation fits to wherever you place it is incredible

    • @sidekickstreams
      @sidekickstreams Před rokem +8

      I'm wondering how much effort that tool is to use for the developer. Is there a bunch of tailoring and preprocessing that needs to be done on assets make them work with the system as seen?

    • @jendabekCZ
      @jendabekCZ Před rokem +5

      @@sidekickstreams Sure there is a lot of work of preparing the assets to behave like that. Like always everything is prepared and optimized just to make a demo impressive, but things get much more tricky in real projects.

    • @StrikeNoir105E
      @StrikeNoir105E Před rokem +4

      @@sidekickstreams Sure the base assets need work, but once you have those assets down you can then let your procedural system do the majority of the work for you. In the past, in order to make an environment this detailed you'd need to make and put each and every minor asset by hand, which would be quite tedious especially if you need to reiterate. Now you can make the base asset library, procedurally generate the environment, then just clean up the environment for final polishing. This also means you can even reuse the same assets in another work and let the procedural generation randomize the output in a way that allows you to make completely different environments even though you're working off the same asset library.

  • @USAFMike
    @USAFMike Před rokem +239

    Simply phenomenal. Imagine going back in time and showing this video to the gaming communities of the 1990's, just seeing their priceless reactions would be amazing.

    • @r011ing_thunder6
      @r011ing_thunder6 Před rokem +17

      They would think it's magic. If you show a caveman technology he would think it's magic. And if you show a modern man magic he would think it's technology.

    • @EvilSchmidt
      @EvilSchmidt Před rokem +15

      So you have lots of cool games that are fun to play right...right?

    • @Bruhman_YUSS
      @Bruhman_YUSS Před rokem +3

      @@EvilSchmidt …

    • @Kig_Ama
      @Kig_Ama Před rokem

      The Running Man

    • @aaronlane8276
      @aaronlane8276 Před rokem +3

      My reaction is priceless and I’m living right here in 2023.

  • @KIRAnovantaquattro
    @KIRAnovantaquattro Před rokem +3144

    how the enviroment responds to real time editing, adapting the scene to the movements made by the artist, it's an INSANE step up.

    • @serhafiye7046
      @serhafiye7046 Před rokem +12

      ...Can make all the UE5 jungles same in the games 😂

    • @SnarkyComments
      @SnarkyComments Před rokem +2

      Dungen Architect 2.0

    • @Diamoondust
      @Diamoondust Před rokem +2

      imagine a roguelike in this

    • @salimsawandi9829
      @salimsawandi9829 Před rokem +3

      You will need a nuclear computer anyway xD

    • @matjsz
      @matjsz Před rokem +3

      It shows how human art and AI art can walk side by side, one implements the other.

  • @TheBlackItalianGamer
    @TheBlackItalianGamer Před rokem +15105

    We will never see a peak of Graphical improvement. Just when you thought it can't better than what we have now, they bring out even better improvements

    • @Wr41thgu4rd
      @Wr41thgu4rd Před rokem +1048

      We are almost at the level of true photo realism, that will be the peak.

    • @alondite215
      @alondite215 Před rokem +723

      We're already well beyond the point of diminishing returns, where the visual gains aren't noticeable enough to justify the increased performance cost to render them.

    • @11393
      @11393 Před rokem +262

      We wont be able to tell the difference between real life and virtual at some point

    • @BeanerMoney
      @BeanerMoney Před rokem +208

      @@alondite215 exactly, thats why engines like the source engine stand the test of time. Decent looking world building for its period, but great performance

    • @thepresentmoment1994
      @thepresentmoment1994 Před rokem +4

      Hahaha

  • @13illyxmaze
    @13illyxmaze Před rokem +136

    Shout out to anyone involved in making this stuff possible. Just everyone throughout game making history. It’s honestly unbelievably insane.

    • @Nicolewhite743
      @Nicolewhite743 Před rokem

      they wont read your comment. no need for shout outs

    • @13illyxmaze
      @13illyxmaze Před rokem

      @@Nicolewhite743 Put yourself in the bin and put the lid on your head.

    • @tezzla6358
      @tezzla6358 Před 8 měsíci

      shoutout to me pussyboy@@Nicolewhite743 don't even know how to spell shoutout

  • @verybigvirus4949
    @verybigvirus4949 Před rokem +40

    What caught my eye was the procedural generated area. Especially with the way it interacts with the area already there and how moving it changes where and what is added/removed to fit in.

  • @velve86
    @velve86 Před rokem +2373

    I'm in awe at how photorealistic the environment looks like. You can even see small insects flying around. Unreal!

    • @luciferpierce4420
      @luciferpierce4420 Před rokem +323

      engine

    • @GamingMineCraftful
      @GamingMineCraftful Před rokem +191

      ​@@luciferpierce4420 5.2

    • @xKamiiii
      @xKamiiii Před rokem +59

      Unreal Engine 5.2

    • @jynxycats
      @jynxycats Před rokem +34

      Now the downside of UE5 is needing characters and character animations with the same level of fidelity, otherwise you get pulled out of the world. 95% of the studios that make games don't provide that, but would use this tooling for their world building. We need game devs who also want to push the bar on their npcs so that they also feel like they are of this quality.

    • @markcruz359
      @markcruz359 Před rokem +8

      @@jynxycats How about a game where you can do your own world building. Be your own James Cameron

  • @nothajzl
    @nothajzl Před rokem +5092

    Tech demo’s are always impressive and different from actual games, but man, this one was on another level

    • @TheGnarlyGnome89
      @TheGnarlyGnome89 Před rokem +105

      Well the point of the demo is showing what it’s capable of. Now telling the spec of the pc they are doing this on

    • @calvinjudy5994
      @calvinjudy5994 Před rokem +236

      @@TheGnarlyGnome89 They literally say the specs of the system at the end of the video. 13900K, 4090.

    • @nothajzl
      @nothajzl Před rokem +66

      @@TheGnarlyGnome89 true. But we, the public, (either knowingly or subconsciously) expect all the games to look exactly like this right after watching the demo 😁. Guilty as charged.

    • @noobscoopsies1100
      @noobscoopsies1100 Před rokem +20

      Maybe because demo were made specially for one specific strong device and push it into an absolute limit.
      While an actual game were made for tons of different device and reach as much more audience as possible soo they need to optimize it and not pising their device to the absolute limit

    • @tapashmajumder2377
      @tapashmajumder2377 Před rokem +4

      "Another level" ... pun intended? :)

  • @majclaire
    @majclaire Před rokem +42

    Really impressive how virtual graphics has evolved so quickly, seems like the technology that would’ve been later for centuries

  • @Minimalici0us
    @Minimalici0us Před rokem +8

    0:45 - Notice how the car raises to prepare for offroad driving :D

    • @KingcoleIIV
      @KingcoleIIV Před rokem +2

      you have never drove down a hill in RL, that was exactly how a vehicle would have behaved.

  • @wutangx7197
    @wutangx7197 Před rokem +3559

    This is actually unreal how far this tech has gotten

  • @anirudhpuranik5222
    @anirudhpuranik5222 Před rokem +1966

    The fact that the wheel got wet and catched the dirt and stone marks over dry land as a result is a mind blowing level of detail.

    • @evolicious
      @evolicious Před rokem +64

      fyi, that's old tech, snowrunner uses the same tech.

    • @H3llfire320
      @H3llfire320 Před rokem +162

      ​@@evolicious always that one person

    • @coloradoing9172
      @coloradoing9172 Před rokem +68

      @@H3llfire320 Because (insert supposedly mind-blowing thing here) is usually not mind-blowing or new at all. Nanite's performance (although there is no way any normal consumer computer could run this) and the AI generated landscapes are the most impressive things about this.

    • @theslavicsailor6654
      @theslavicsailor6654 Před rokem +27

      Bro war thunder does that on a shitty 2011 engine

    • @H3llfire320
      @H3llfire320 Před rokem +4

      @@theslavicsailor6654 a cheap workaround of it yes

  • @TeaDrinkerKaiyo
    @TeaDrinkerKaiyo Před rokem +9

    This is breathtaking, Cannot wait to put this to the test and see other artist create such surreal environments for animations and games alike!

  • @Prolific_Troll
    @Prolific_Troll Před rokem +102

    So proud to have been a fan and customer since their first projects back in the 90's, and to see how far they've come is just so Unreal ;)
    If Unreal & Unreal Tournament were remastered, i’d be in 💯

    • @Madrigos
      @Madrigos Před rokem +5

      Unfortunately, they shelved that for Fortnite. So sad.

  • @Elucidator18
    @Elucidator18 Před rokem +4808

    Tech demos are always pretty. What's impressive is when games look and run well.

    • @isveryniceyes
      @isveryniceyes Před rokem +191

      Yeah there were a few instances of it looking like program was straining to keep it together

    • @johnmaco
      @johnmaco Před rokem +318

      And also what can we actually do in those environments.
      Because there's no point in having ultra 16k graphics stages if I'm playing a game that's almost only cutscenes instead of actual world exploration, for example.

    • @eaglenebula2172
      @eaglenebula2172 Před rokem +161

      @@isveryniceyes not just "few" and that's running on a 13900K and RTX 4090 🤣

    • @Stanna44
      @Stanna44 Před rokem +53

      @@johnmaco Cutscenes have nothing to do with world exploration. Cutscenes activate through story progression, not through random exploration

    • @SystemUnderSiege
      @SystemUnderSiege Před rokem +45

      Games need an engine to do that which would be this

  • @VoidySan
    @VoidySan Před rokem +1514

    That procedural generation, and the reaveal of the amount of the map that was handbuilt was insane.

    • @ni9274
      @ni9274 Před rokem +6

      the rock everywhere looks kinda weird

    • @MrDwightSchrute
      @MrDwightSchrute Před rokem +68

      @@ni9274 Lol there’s always one

    • @Kaboomnz
      @Kaboomnz Před rokem +10

      @@MrDwightSchrute he's right though. It's impressive for sure, but not a replacement for hand built.

    • @MrDwightSchrute
      @MrDwightSchrute Před rokem +44

      @@Kaboomnz Obviously. They literally even say that it’s not a replacement for hand-built. You can also tweak the rocks using AI if they’re not up to your usual rock standards.

    • @JackieFrankieful
      @JackieFrankieful Před rokem +5

      procedural stuff looks so easy and beautiful, this makes me excited because developers will be able to make Giga giant maps to explore, imagine 2,000 square kilometer map

  • @NunoCore
    @NunoCore Před rokem +6

    We have been seeing these unreal engine 5 tech demos for years now and im still waiting to see it on a actual game..

  • @mullerkobayashi
    @mullerkobayashi Před rokem +7

    A type of technology that could only get my hands on normally and pleasantly in the next 10 years or even 20 years

  • @aspectratio4388
    @aspectratio4388 Před rokem +759

    The dust on the windshield is really coool. The environmental effects on the suspension of the vehicle just show how much they’ve dedicated their efforts to this project.

    • @2solid4tv48
      @2solid4tv48 Před rokem +6

      The dirt on the tires mind blowing

    • @2003Abdulla
      @2003Abdulla Před rokem +7

      U heard of snow runner my guy? This is nothing new in terms of physics

    • @richikdadhich9664
      @richikdadhich9664 Před rokem +3

      All these effects like dust on screen, glare etc are already there in Horizon 5

    • @SlyStarling
      @SlyStarling Před rokem

      Its nowhere on the level of detail as this. Every new game should use unreal engine 5

    • @mac8869
      @mac8869 Před rokem +2

      @@2003Abdulla sure it aint bud

  • @Wra1th1
    @Wra1th1 Před rokem +2026

    its crazy to see how far games have come in such a short amount of time

    • @Flaw3dGenius1
      @Flaw3dGenius1 Před rokem +155

      This is a tech demo not a game. Tech Demo's are always vastly superior to the games that are made on the same engine.

    • @antoniusdaivap7759
      @antoniusdaivap7759 Před rokem +38

      my computer however, not

    • @martindubner4200
      @martindubner4200 Před rokem +19

      Modern Computer Gaming is already over half an average human life old.

    • @SotaMake
      @SotaMake Před rokem +75

      Games getting worse year by year

    • @aaronolson1378
      @aaronolson1378 Před rokem +18

      ​@SotaMak3 No, games are improving, it's human expectations that are getting worse.

  • @tylerpalomaki4776
    @tylerpalomaki4776 Před rokem +6

    This is dope... but is there a reason you only uploaded to 1080p?

  • @coupleofgames4599
    @coupleofgames4599 Před rokem +2

    VR systems within unreal will be insane when it comes

  • @balgaadrian4046
    @balgaadrian4046 Před rokem +2320

    When he drives through under that tree at 3:17, the view actually looks real. It's crazy. No game had such an effect on me before.

    • @MineAnimator
      @MineAnimator Před rokem +18

      A última vez que tive essa impressão foi no trailer fake de GTA 5, aqueles renders que se passavam por trailers

    • @seffers4788
      @seffers4788 Před rokem +66

      That was the exact point that made me really appreciate this demo!

    • @zy823
      @zy823 Před rokem +41

      Looks like a car commercial crazy

    • @hehebohey3747
      @hehebohey3747 Před rokem +1

      Game Name Please

    • @tharunprathapan5883
      @tharunprathapan5883 Před rokem

      yeah fr

  • @cavy9797
    @cavy9797 Před rokem +809

    Holy...the way the map instantly renders after he inputs different values to the procedural system is crazy, it's a game changer for game developers

    • @DjDarkD
      @DjDarkD Před rokem +7

      Could this be closer to the end for Crunching?

    • @DEMANATI
      @DEMANATI Před rokem +2

      that blew me away how seamless it looks

    • @ronaldwoofer5024
      @ronaldwoofer5024 Před rokem

      yet none of them are using this because unity contracts

    • @DEMANATI
      @DEMANATI Před rokem +1

      @@ronaldwoofer5024 indie devs will take advantage of that lol

    • @adamg4375
      @adamg4375 Před rokem

      @@DEMANATI Yup!

  • @djnovice113
    @djnovice113 Před rokem +2

    The suspension, lighting, and foliage look unreal

  • @roozief9349
    @roozief9349 Před rokem +4

    I'd love more games with real world physics. This looks incredible.

  • @ExodiumTM
    @ExodiumTM Před rokem +909

    As the name says, it's honestly unreal how all this is being done in real time. Obviously, they are using strong hardware, but this is incredibly impressive

    • @udittlamba
      @udittlamba Před rokem +30

      even when they are using 'strong' hardware, it is still within reach than when they showed off unreal engine 4 demo with 3 nvidia gpus in sli mode.
      We have come very far.

    • @marcohorodnichev9489
      @marcohorodnichev9489 Před rokem +8

      it's very high end hardware, but many developers in the field will at some point have access to that. "playing" with a similar environment will be much more accessible once they actually optimize it to be ran

    • @NetoGod
      @NetoGod Před rokem +6

      @@marcohorodnichev9489 They are accessible end-user products though, high-end for sure, but still something that any PC enthusiast has access to

    • @ojisama1510
      @ojisama1510 Před rokem +1

      The new technology does not need super hardware, it uses technology so that resource consumption is less

    • @Gyvulys
      @Gyvulys Před rokem

      It's very on very high-end hardware, and even then, this is a very small simulation. But, more importantly, why do graphics matter?

  • @SyntheticFuture
    @SyntheticFuture Před rokem +886

    That's insane... the denseness of that forest and they way it's generated is amazing

    • @MuTSoftLight
      @MuTSoftLight Před rokem +18

      yeah cant wait to have to buy 5 rtx 4090ti to play that in 10 fps

    • @PedroS-ig1wr
      @PedroS-ig1wr Před rokem +3

      a 3000€ PC for 60fps full of stutters as usual on recent PC ports

    • @DarkLexus542
      @DarkLexus542 Před rokem +1

      Looks almost real 😳

    • @luminon9635
      @luminon9635 Před rokem

      Looks about the same as the forests in Crysis, a game from 2007.

    • @roycewolf1268
      @roycewolf1268 Před rokem +1

      ​@@MuTSoftLight ? So you're saying is there is no way to play this kind of graphics today with these new generation GPU?

  • @heavymetalrox268
    @heavymetalrox268 Před rokem +2

    This is absolutely marvellous and unreal how far we've gotten with game engines, but understand that this is only a DEMO and the engine was used just for this short demo. In reality, production has to accommodate for a lot of other performance factors and might not look or feel as great.

  • @SthamerAMVs
    @SthamerAMVs Před rokem +6

    Not many things blow your mind as much as this. Mad mad cool stuff🔥

  • @user-cn4ez6mr3q
    @user-cn4ez6mr3q Před rokem +89

    2007: Crysis - 2,5 million polygons
    2023: 71 million polygons. Insane!

    • @graxxor
      @graxxor Před 8 měsíci +4

      And that's just the Rivian car model.

    • @EliminateAllEvilAssociation
      @EliminateAllEvilAssociation Před 5 měsíci

      Crytek will be back with crysis let's see what they bring this time with crysis 4

    • @ashtondillard6906
      @ashtondillard6906 Před 2 měsíci

      @@EliminateAllEvilAssociationit’s actually going to be using unreal 5 🤪 ultra pathtracing, nanite tech and loomin :) crytek already announced. So you can expect these graphics or better in Crysis 4 😅

  • @KadynBiller
    @KadynBiller Před rokem +308

    the way the rocks move when driven over is absolutely impeccable absolutely well done

    • @fernandosimoes122
      @fernandosimoes122 Před rokem +7

      take a look at snow runner

    • @corywilliams4324
      @corywilliams4324 Před rokem +10

      ​@Fernando Simões if they rewrote snowrunner or any sort of spintires games in the new unreal engine with these graphics it will be insane!

    • @yjh1004angel
      @yjh1004angel Před rokem +1

      Play Uncharted 4

  • @jaymac7203
    @jaymac7203 Před rokem +4

    This is just incredible 😮 I just wish it was showing at 1440 😭 lol

  • @__last
    @__last Před rokem

    The fact the procedural environment changes based on where the user puts it and connects to nearby environments just blew my mind.

  • @C3H5N3O9
    @C3H5N3O9 Před rokem +1430

    It's really reassuring to see how companies are using the improvement of AI to help employees instead of replace them. Hopefully this helps other people's worries ease a bit too especially the artists.

    • @NeoFighterX
      @NeoFighterX Před rokem +66

      demand for this skillset massively outstrips supply - so AI boosts productivity. If, for example, AI boosted productivity in this space not by 1000x but by 3-millionX then yeah artists would be in trouble cos you'd need to be insanely talented/specialist to justify your input

    • @cloudsquall88
      @cloudsquall88 Před rokem +20

      It definitely is not the intent of a company as big as Epic to not replace employees if they could. The same goes for any company that uses Unreal Engine.

    • @shadesoftime
      @shadesoftime Před rokem +18

      AI isn't just quite there yet to replace the artists, but it quite soon may be

    • @biswajit07
      @biswajit07 Před rokem +31

      the plan is to replace them, in the future.

    • @superbeanx2
      @superbeanx2 Před rokem +11

      Ai kinda already has replaced a lot of Jobs so far

  • @shyanne8162
    @shyanne8162 Před rokem +417

    As an environment artist, I'm so excited and looking forward to using Unreal's new procedural generation tools. It's great that they added these new features in the engine itself, rather than having to use Houdini and and a plugin to get similar results (and for free).

    • @mog_3825
      @mog_3825 Před rokem +9

      It's doing the art for you. You're killing your own job

    • @Gachaisheck
      @Gachaisheck Před rokem +18

      ​@@mog_3825 5:49 in the vid, this simply makes life easier for artists. It enhances their ability to work without detracting from the usefulness of handcrafting environments.

    • @Glenn_Quagmire
      @Glenn_Quagmire Před rokem +2

      ​​​@@Gachaisheckjust like ai art

    • @itsfadixx
      @itsfadixx Před rokem +2

      @@Glenn_Quagmire and what's so bad about it lol

    • @Gachaisheck
      @Gachaisheck Před rokem +3

      @@Glenn_Quagmire How is this the same as AI art?

  • @theebigda
    @theebigda Před 9 měsíci +2

    We need this in VR.

  • @drewlovelyhell4892
    @drewlovelyhell4892 Před rokem +2

    It's impressive... that some people still watch tech demos without scepticism.

  • @rcadenow7543
    @rcadenow7543 Před rokem +1161

    in 20 years, vr will really will be like we are in the matrix. people will create their own fantasy photorealistic worlds with ease with the help of ai and easy tools, or their childhood home, places, people, family...dreams. crazy stuff.

  • @keaujibaha2594
    @keaujibaha2594 Před rokem +1502

    Imagine a game like beamng utilizing this sort of technology, it definitely would be the greatest game for me

    • @Sackboy612
      @Sackboy612 Před rokem +73

      Maybe the greatest looking game, but the visuals aren't enough to say whether it's great or not

    • @billywashere6965
      @billywashere6965 Před rokem +152

      @@Sackboy612 BeamNG is already the greatest driving/racing sim out there.

    • @douka3993
      @douka3993 Před rokem +13

      @@billywashere6965 totally agree

    • @BluD
      @BluD Před rokem +14

      This engine would never be able to handle beams physics though.

    • @douka3993
      @douka3993 Před rokem +17

      @@BluD why? Just because it doesn't exist YET it means it can't be achieved!!

  • @josephkenny5350
    @josephkenny5350 Před rokem

    This changes everything going forward, from campaign missions and worlds, to multiplayer maps

  • @21EC
    @21EC Před rokem

    Now imagine using this kind of realism alongside a ChatGPT based NPC's with ability to move and to see the virtual world and do stuff and interact with the player + all of this in VR...and you got an actual Matrix level (kind of) simulation of reality in a way...so sick ! crazy and intimidating how far tech have come in recent years (and especially in 2023...the year that future tech began showing its power and presence)

  • @ljrz2630
    @ljrz2630 Před rokem +639

    Absolutely incredible. Reminds me of the progress we made with space image technology. The guys, and girls at unreal are true pioneers. Geniuses in their field. I’m so excited.

    • @dropkickirish4449
      @dropkickirish4449 Před rokem

      Some people are not guys or girls, but transgender, gender neutral, non-binary, agender, pangender, genderqueer, two-spirit, third gender. Try to be a little more open-minded, you homophobe.

  • @joepinkston6842
    @joepinkston6842 Před rokem +827

    The fact that this engine is free is absolutely crazy. It'd be fun to mess with.

    • @RCmaniac667
      @RCmaniac667 Před rokem +59

      Well, it's free unless you selling a product made with it

    • @atgwiuz
      @atgwiuz Před rokem +198

      ​@@RCmaniac667 so you want to use their tool to make money and not give them a cut?

    • @DromeG60
      @DromeG60 Před rokem +32

      @@RCmaniac667 well, selling a product that actually makes a decent amount anyway

    • @tiefensucht
      @tiefensucht Před rokem +21

      This is how you get market dominance. After that they can do whatever they want. Epic now IS the modern gaming market. If they want, they could kick Xbox or Playstation out of the market just by denying the use of their engine.

    • @player70477
      @player70477 Před rokem +2

      @@atgwiuz yeah im using their tool to make a huge game for money what about it

  • @madmodder
    @madmodder Před rokem

    Its a lot like the Houdini engine plugin, but it seems to cook a LOT faster.

  • @stevenallan5822
    @stevenallan5822 Před rokem

    Come on so far since the original tech demo for UE5, and now it can go procedural is just amazing, there are no limits except your imagination.

  • @00_01
    @00_01 Před rokem +280

    It always annoys me when tech demo videos like this are uploaded in 1080p. This glory needs to be witnessed in 4K

  • @Azerrz
    @Azerrz Před rokem +910

    Impeccable 😭 👏🏾 BRAVO!!!!!

  • @fitnessbytushar
    @fitnessbytushar Před rokem

    Insane performance and real time renders!!!

  • @ianbouwens8049
    @ianbouwens8049 Před rokem

    this is such great showcase of what unreal 5.2 is actually capable of in the sense of creating landscapes

  • @bedescarlet
    @bedescarlet Před rokem +166

    amazing showcase! real-time realism has never looked better. I'm personally excited for how fast film production will become, making it accessible to anyone with high end consumer hardware.

  • @Yeedo420
    @Yeedo420 Před rokem +85

    It seems we’re at another turning point in graphical fidelity and technical advancements like we were years ago with the jump to Xbox 360 and PS3. Considering all of the tools available in UE5 are sure to help expedite and expand studios, especially smaller studios with small teams, and projects alike to where we might have the next golden age of gaming again. If the publishers allow it, that is.

    • @AceLooneyLoz
      @AceLooneyLoz Před rokem +6

      won’t happen as companies keep making games with less effort, less care and basically seeming to refuse to fix bugs. Oh and MONEY

    • @MikoyanGurevichMiG21
      @MikoyanGurevichMiG21 Před rokem +11

      All the technical brilliance of this engine won't help if studios or publishers do not design proper gameplay, setting or stories and continue to only toe to bottomline and cater to investors and shareholders rather than the actual gaming community.

    • @BenDover-pd8hg
      @BenDover-pd8hg Před rokem

      @@AceLooneyLoz only shitty woke companies with their shitty woke games and only shitty woke people would have your point of view

    • @Yeedo420
      @Yeedo420 Před rokem +1

      @@AceLooneyLoz gotta appease the stockholders in a timely (rushed) manner, of course!

  • @aurabless7552
    @aurabless7552 Před rokem +1

    Where can we download the demo? or any car games with modded in Rivian trucks/SUVs

  • @talyntreloar7760
    @talyntreloar7760 Před rokem

    If they use this engine for the new Ghost recon game I'm gonna be stoked it would look magnificent exploring the surroundings checking out the different climates. That better

  • @OMIGHTY1
    @OMIGHTY1 Před rokem +138

    I'm happy that, despite the incredible procedural generation, they're still focused on artists having a hand in development.

  • @devilnine4457
    @devilnine4457 Před rokem +42

    3:16 looks literally like real life

  • @aglan
    @aglan Před rokem +1

    Wow what a time to be alive!! Im so grateful to see this in my lifetime ❤!!!

  • @Uzejom
    @Uzejom Před rokem +2

    Looks absolutely gorgeous.

  • @aXque
    @aXque Před rokem +58

    Please release these videos in 4k in the future.

    • @Darkstarinthesky
      @Darkstarinthesky Před rokem +2

      Literally just posted this... Smh like IGN and Unreal Engine can't produce (at least) 4k content... Right. 🙄🙄🙄🙄

    • @lets.build.cool.things
      @lets.build.cool.things Před rokem +16

      It's because they literally just grabbed it off of the Unreal Engine Livestream (which just ended). Epic Games hasn't released the 4K native footage yet, so they wanted to beat other media outlets to the punch by grabbing it from the livestream.

  • @Arandolor
    @Arandolor Před rokem +239

    Those subsurface reflections and scattering is insane!!!
    Edit: So excited for the future of Game Development. This engine is free, what are you waiting for? Go create the next AAA Title!! Cheers Buds!

    • @roastinpeace2320
      @roastinpeace2320 Před rokem +20

      It's free but you need quite a beefy system to run and create in it.

    • @celestial-1
      @celestial-1 Před rokem +4

      @@roastinpeace2320 that’s a given tho you won’t be able to run something like this on a rig from like 3 years ago this is a whole new era for game development

    • @verssek9896
      @verssek9896 Před rokem +13

      generic AAA titles yaaay

    • @Miketar2424
      @Miketar2424 Před rokem +3

      @@verssek9896 IKR, we get a better looking Call of Duty.

  • @naomushi3218
    @naomushi3218 Před rokem

    このCGを一台のPCでリアルタイムに表現できることは本当に凄い事だと思うけど、この素晴らしい映像がどれほどの純粋なゲーム体験を私達に与えてくれるのか疑問なのです。

  • @zexean
    @zexean Před rokem +1

    New game engines such UE5, IW, Source2 reached peak of graphics. The only way games can evolve is animations. You saw games like Unrecod, its impressive becouse of animations.

  • @nicohall99
    @nicohall99 Před rokem +89

    This is truly mind boggling to watch! The realism of every aspect of this demonstration in terms of shading, lighting, and sound is unreal. Seeing them edit the environment in real time was so cool too!

  • @darkknight4353
    @darkknight4353 Před rokem +334

    Imagine games like no man's sky and elite dangerous would use this engine in future.. for example the sequel of those games... It's just crazy

    • @Glaccius
      @Glaccius Před rokem +31

      Space games in general are gonna look even better

    • @AngryApple
      @AngryApple Před rokem +4

      did Unreal switched to 64bit transforms? Space Games need these high precision coordination systems to work

    • @Redsword603
      @Redsword603 Před rokem +4

      @@AngryApple Without 64bit for the engine, those type of space games won't be possible.

    • @AngryApple
      @AngryApple Před rokem +4

      @@Redsword603 not necessarily true. 64bit makes it easier but you could always a floating world origin that is centered around your player.

    • @mad616
      @mad616 Před rokem +2

      @@AngryApple Cant you make the position contextual? Like the position is only measured from the big world grid cells that have no measurement, just a grid number.

  • @Doggowoofenbark
    @Doggowoofenbark Před rokem

    Looks great. Almost as nice as 32 bit bump mapping

  • @icesagex4
    @icesagex4 Před rokem

    Such a great video. Such a failing of posting this at only 1080p.

  • @3ormorecharacter
    @3ormorecharacter Před rokem +69

    The added dust on the side of the truck after the opal colored changed was mind blowing, The 3D affects and all

  • @CyborgNinjaGaming
    @CyborgNinjaGaming Před rokem +342

    Let's have Snowrunner with these graphics ❤

  • @millsshumps1968
    @millsshumps1968 Před rokem

    Driving under the fallen tree, no shadow or light refraction from the onboard and external view as it drives under.

  • @ivicron
    @ivicron Před 2 měsíci +1

    Unbelievable Graphics
    Sincerely, Ivicron

  • @MWisz77
    @MWisz77 Před rokem +81

    Jaw dropping! Mind blowing! The engineering that has gone into this is beyond impressive. Absolutely superb

  • @Triannosaurus
    @Triannosaurus Před rokem +4

    3:15 looked insane

  • @SlightCrescent4
    @SlightCrescent4 Před rokem

    We need all future racing games to use this engine, especially for off Roading and rallying

  • @MsJaf11
    @MsJaf11 Před rokem +1

    Excellent work, really from another planet, but remember that in the end what we need is game quality.

  • @byGDur
    @byGDur Před rokem +23

    So much detail in *realtime* on one graphics card is crazy impressive!

  • @Tara-nd3id
    @Tara-nd3id Před rokem +58

    From 2006 games really started getting amazing with grapichs imagine another 15 years phew

  • @philomorph7
    @philomorph7 Před rokem

    This is impressive as heck. Though it's telling how they show us the opal layer while standing still, and talk around the fact that even their high-end system couldn't run the demo in real time with that substrate on the truck. Instead it's intended for "cinematics" (e.g. pre-rendered scenes).

  • @Ixarus6713
    @Ixarus6713 Před rokem +1

    Saw the car in the thumbnail and went: "oh, they're gonna show a car driving here aren't they?"
    Literally unreal. And to think, in 15-20 years when 4090's are cheap, this will be commonplace...

  • @geoffchat
    @geoffchat Před rokem +17

    Imagine being able to test drive cars in VR using this tech and level of detail to the car.

  • @neloviolence
    @neloviolence Před rokem +58

    Now this would be quite the VR experience

    • @MelvilleG
      @MelvilleG Před rokem +4

      Why not. In some 50 yrs when the hardware of the VR sets will be powerful enough to handle this scene.

    • @JustSkram
      @JustSkram Před rokem +4

      And the games will still be just as mediocre

    • @RACAPE
      @RACAPE Před rokem +3

      @@MelvilleG 50 years? Hahaha. Evolution happens so fast that they will be able to make this possible in the maxim of 6-7 years

    • @lucasRem-ku6eb
      @lucasRem-ku6eb Před rokem

      @@MelvilleG The VR gear now is for kids only ...

    • @grizzlybearking1878
      @grizzlybearking1878 Před rokem

      ​@@MelvilleG Huh? If you on PCVR/Psvr2, the console and or pc is the "power" not the headset. The headset is merely a tv on your head.. There are already unreal 5 vr games in development.

  • @N1h1L3
    @N1h1L3 Před rokem

    This, plus powerfull stand alone VR/XR/AR headsets within a few years

  • @Varganator
    @Varganator Před rokem

    WOuld be nice to see a Unreal Tournament with this graphic

  • @muhammadyousuf5441
    @muhammadyousuf5441 Před rokem +225

    Looks like a perfect engine to make next uncharted game

    • @perfectoryt9118
      @perfectoryt9118 Před rokem +26

      naughty dog already as a built inhouse engine for their games, there is no need to switch engines

    • @iamdmc
      @iamdmc Před rokem +6

      @@perfectoryt9118 Naughty Dog's "OnRails" engine is far superior to anything procedurally generated...

    • @coreypasternak9435
      @coreypasternak9435 Před rokem +12

      they said they were moving on from uncharted series dude

    • @betraid
      @betraid Před rokem +6

      Tomb raider, Witcher, Stalker etc...

    • @ThirsttyRecon
      @ThirsttyRecon Před rokem +4

      It wont look like this, at least not without insane smoke and mirrors. The PS5 is carrying what is basically a 2070s. Naughty Dog is a Sony studio and will have to publish exclusively for the Playstation 5. So its limited to whatever hardware the console can support.

  • @infntegaming
    @infntegaming Před rokem +151

    These level of graphical details are absolutely stunning! Game libraries are gonna get huge ❤🎮✅

    • @Bareego
      @Bareego Před rokem +10

      The thing is, he said that it's deterministic. So if you only had a that small section in the middle made by a human, the rest could be extracted by just some basic parameters and generation tool. You wouldn't have to ship the whole environment, just the hand made stuff and the parameters for the rest.

    • @SayHelloToTheRobots
      @SayHelloToTheRobots Před rokem +2

      ​@@Bareego It's like a new level of demoscene

  • @commodore7331
    @commodore7331 Před rokem

    3:40 wow glad the computer is having fun

  • @SaeedKhalifi
    @SaeedKhalifi Před rokem

    This is on another level! great job

  • @stephenhartford6697
    @stephenhartford6697 Před rokem +205

    This is unbelievably incredible. I’ve waited for this technology since the ninetendo days and can’t believe I’m finally seeing them now.

    • @WhatisReal11
      @WhatisReal11 Před rokem +6

      what does that even mean? you have waited for this specific thing since Nintendo days? Nintendo still exists. Graphic progression is just what has happened long before and after the "Nintendo days"

    • @trowabarton7250
      @trowabarton7250 Před rokem +43

      @@WhatisReal11 chill its not that deep

    • @morgancook4288
      @morgancook4288 Před rokem +13

      @@WhatisReal11 "Graphic progression is just what has happened long before and after the Nintendo days" 🤓

    • @reabsorb6775
      @reabsorb6775 Před rokem +16

      @@WhatisReal11 you want to seem intelligible so bad, yet you can't comprehend imagining something improving.

    • @berkekadircelik6282
      @berkekadircelik6282 Před rokem +4

      @@WhatisReal11 That was unnecessary..

  • @trycewilldie1614
    @trycewilldie1614 Před rokem +18

    absolutely amazing , imagine this environment while playing with vr-glasses!

  • @Mr.D.K.
    @Mr.D.K. Před 7 měsíci

    Такой уровень дитолизации делает почти неотичимой реальность. Это потрясающе. Можно в скором времени делать виртуальную реальность с такими технологиями неотличимую от реальности.

  • @WhitedevilEE
    @WhitedevilEE Před rokem +1

    All these high end PCs running this in real time. Then, there is my PC, almost catching on fire ony looking at this Video... damn...
    This Technology is amazing.

  • @oldmatttv
    @oldmatttv Před rokem +78

    This is all very exciting. The big one for me on this presentation was the metahuman animation bit and how easy it makes that process.

  • @Ink_25
    @Ink_25 Před rokem +59

    That was absolutely mindblowing! Superb work from the teams behind all of that!

  • @UkraineWarAwareness
    @UkraineWarAwareness Před rokem +4

    Simply beautiful, it seems like it finally overtook CryEngine V (5.5), I wonder if CryEngine 6 (confirmed to be in development) will be able to outmatch this!

  • @adriankoch3447
    @adriankoch3447 Před rokem

    Can we get a 4K version of this video please :)

  • @RyanHellyer
    @RyanHellyer Před rokem +63

    That auto-generating stuff is awesome. That should hopefully make for much more rapid production of huge maps.

  • @TheFortytillFive
    @TheFortytillFive Před rokem +9

    video games always blow out of proportion how reflective cars are in shadows and how shiny they are in light

  • @Letsbenumbforever
    @Letsbenumbforever Před rokem +2

    literally can’t imagine what’s gonna be going on in 15-20 years from now

    • @Denomote
      @Denomote Před 8 měsíci

      nothing, this is the closest thing to photorealism that we can perceive
      this is slightly worse than what's already possible with real pathtracing engines that are used in VFX studios, to save on performance of course

  • @wladimiroff7841
    @wladimiroff7841 Před rokem

    1080p is the best resolution for such demonstration!