Doctor Plays Dead Space Remake
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- čas přidán 20. 08. 2024
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Dead Space is one of the greatest games of all time, but I've never actually had the pleasure of playing it. The brand new remaster of the original game on my PS5 has not disappointed and definitely freaked me out. That being said, I was also intrigued by the medical aspects of Isaac Clarke's journey, whether it be the countless accidents, anatomy of the necromorphs, or even the hallucinations that appear to be happening on board. Let me know down below what game you like me to play next!
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Executive Producer: Doctor Mike
Production Director and Editor: Dan Owens
Managing Editor and Producer: Sam Bowers
Editor and Designer: Caroline Weigum
Editor: Juan Carlos Zuniga
* Select photos/videos provided by Getty Images *
** The information in this video is not intended nor implied to be a substitute for professional medical advice, diagnosis or treatment. All content, including text, graphics, images, and information, contained in this video is for general information purposes only and does not replace a consultation with your own doctor/health professional ** #deadspace
PLEASE do a full play-through, the game gets much much scarier as you go on.
Also, it gets more technical with science stuff 👍
Yeah, Doc. Dead Space 2 has some eye stuff that's pretty cool.
@@The_Draganox in my opinion dead space 2 is better than dead space 1 Lol so i agree he should def play it
@@Loguigi I don't think it's better per say ... but it's longer and more detailed than one. It was by far my favorite of the series!
Doctor Mike x Alain Aspect or Allen Bard LOL
please dont.
I‘m gonna say it: this could have been way longer 😅
Nonsense, this SHOULD be way longer
Yeah I was a little bummed when it ended so soon. I want to see more of doc Mike reacting to medical aspects of games!
Yeah it feels the video's are getting shorter
It was sponsored by EA what do you expect
The Windows behind him get darker throughout the video lol
Isaac knew how to build the plasma cutter, because it's his job. He's an engineer and was brought on the mission to get the space station back online. This is the reason why most of his "weapons" are really improvised maintenance tools. A plasma cutter is something he'd use in his day-to-day work cutting open panels and other surfaces to access the inner mechanics he's supposed to work on.
If I recall, the plasma cutter can actually be used as a medical device. I’m basing this of that in the second one, it was being used in the surgical operation. It’s probably used for both fields
lol, why the hell all of the security team didn't use the plasma cutter instead....
@@saddocatto9245 I mean, you see a random alien monster you're probably gonna reach for your standard firearm, not a repurposed tool
@@saddocatto9245 pretty much no one really knows how to kill necromorphs because they don’t really survive for that long to figure it out, once they do their survival goes way up while their sanity starts playing on the seesaw. Info is also lock tight of what happened their as well so they couldn’t really prepare
@@saddocatto9245 Well first of all, cause they weren't expecting to deal with something no one has seen before. They thought they'd be giving maintenance to the ship and threw some security in just for protection in case there was a mutiny or something. So they are carrying actual battle rifles, which you get later in the game cause you are separated from the team.
Fun fact: original dead space devs was actually had to look at photos of corpses from car accidents to create design for necromorphs
Here's the article:
"This sounds horrible, but we had to go look at pictures of car accidents and war scenes and things like that because we had to get it right; we had to portray scenes of terrible carnage and realism. It’s a big part of making that experience convincing. The corpses that we ended up making are just horrible. When you see them like that, they’re pretty disgusting."
Sound’s traumatizing
Dr mike pin this comment or react to five nights at Freddy’s injuries
Remind me of that recent discovery where half life 2 devs literally used the image of an actual dead person for the texture face of a dead body
The official artbook actually says that's false, and they instead examined a goat carcass.
Said it for me 👏
4:00 "How does he know that piece attaches to that other piece"? You have no idea, Issac is a genius engineer throughout the game. I wish my engineering undergrad prepared me to do even half the things he does without a second thought, like rewiring antennas or reinstalling broken generators.
I mean, it's just a partially disassembled plasma cutter with ammo right next to it, all he did was assemble it again.
That is the problem, none of it is actually engineering. Issac is a mechanic.
@@AaronShenghao Fair, my bad. IMO, my point still stands about wishing my undergrad prepared me to do a wider variety of real world things though 😂
Tbh In lore Isaac has the highest IQ
Whooping 280 to be exact and he have amazing resourceful skill.
@@Hugo_Wallner hes probobly seen and used hundreds of them
My kid is playing this game. The startled screams followed by nervous laughter from the next room are hilarious.
Can’t wait for my future kids to experience these games😅
you're a terrible mother. The game is rated M. M means 18+, it doesn't mean PG
@@TraceguyRune dude, not that it’s any of your business, but they’re 18. So sit down before your hurt yourself.
@@moonraevyn6006Gotta love it when soyboys attribute Mature games to violence. Half our generation grew up on San Andreas lmao💀
@@acecun6202 Imagine bashing on soy when it actually helps with testosterone as opposed to drinking milk...
Man, Dr. Mike's so smart he basically pieced together so much important things in this game on the fly.
Especially the delirium part at 7:51. 🤯
So is everything the MC sees a hallucination?? I have never played
@@ljeans531
The MC is having a ... directed hallucination. There are some things that are 100% in his head, unfortunately they were put in his head.
Pretty sure that part was never in the original.
Isaac never met Nicole that early in the game at least.
@@araisikewai he jumped right to the ending of the game for some reason. That scene is from the last 2 hours or so
@@ljeans531 Some things ARE hallucinations, but the Necromorphs aren't. Neither is the Ishimura.
The Artifact responsible for the Necromorph outbreak is simply called "The Marker". It's an ancient object that looks sort of like a spiral obelisk.
It essentially radiates waves of energy that can cause dementia, hallucinations, and eventually, Necromorph transformation. If your mind is strong enough to resist the Marker, you won't transform.
The Marker has a counter for this scenario as well. It creates creatures that act like a Wifi booster. They stab their proboscis into the head and radiate strong waves from the Marker directly into the brain. There is no way to resist this. Victims of this transform within seconds.
The goal of the Marker is to assimilate the entire galaxy. It does that by using all of the biomass on the planet it takes over and turns the ENTIRE thing into a living radio broadcaster. It also has the ability to move. They're called Brethren Moons. They're so dangerous that being within the same system as one WILL cause hallucinations and most likely transformation.
The only way to stop the Marker from spreading throughout a planet is by freezing the entire planet, which can be seen in Dead Space 2. Freezing all life on a planet will render the Marker's efforts useless.
For knowing nothing about the series, you got it pretty close. Well done, Dr. Mike. 👍
I'm going to offer a question... Does this speak more to Dr. Mike's intelligence/education... OR is it more a recognition of the research done in support of the story/plot??? ;o)
Why not both?
@@patriksvensson2360 Thrice the charm!
Whenever a doctor plays Dead Space, I get all hyped and giggly
Yes!
How many times has this happened?
Thought it was theradbrad for a sec
@@cd8048 I did too
@@cd8048 same
I LOVE that his first idea of explaining the necromorphs and "virus" was radiation, which is exactly how the marker does it.
Btw, the two little arms are the actual arms prior to the tranformations, the big ones with the scythes are rearranged muscles and bones from the shoulder blades. When you dont need to protect organs why not make use of them.
That is true for some necromorphs, but in the ones pictured it looks like the blades are coming from the hosts original hands and the smaller secondary hands are made from repurposed intestines.
@@fungicide9244Yes.
Those little arms are intestines
I believe there are variations. Some have blades (forearms) in their hands whereas others have re-purposed shoulder blades
True, but thier is a viral bacteria as well
Fun fact, I was a model for a FX makeup artist student once and she turned me into a necromorph 😜 it was one of the coolest experiences ever!
Do you still have any photos of the end result? Because that sounds awesome and would love to see it. Also do you remember how long to process took? Most FX requires people to sit/stand for long periods of time.
That's sounds amazing!! I bet it was fun
I love how his heart rate goes down when he is explaining the scientific plot holes in the game. Lol
Crew: "Maybe the communication array is busted"
Doctor Mike: "Or maybe it's Evil Zombies?"
Also Doctor Mike: "You got to think Horses, not Zebras."
10/10 comment hahaha
Lmaoooooo
House would have a field day with this guy.
i love to see how he actually guessed a lot of things right just by paying attention and thinking about it openly, this shows that he rly is engaged with the game and that makes me so happy
Would honestly like mike to react to a video explaining and or showcasing the necromorphs, how they function, what reason their made for, etc. Also about how the markers affect people's minds
you mean like roanoke that already did it perfectly?
@@RowBlanka Yes actually. Perfect vid about necromorphs, he didn't cross my mind so thanks.
Would be interesting.
Like the fact that the marker creates necromorphs through an electromagnetic signal that induces insanity in the living, and manipulating necrotic tissue on the cellular level.
4:13 He's so right about how the flashlight makes things more scary. Ghostbusters: The Video Game (2009 and 2019 Remaster), Resident Evil, Dead Space, and many others have utilized this.
I remember the library level from ghostbusters really frightening me as a kid
I'd love to see Dr Mike doing streams of playing horror games and then explain the potential health issues 😆👍
Yes! Dr Mike should also become a gamer
That’s the way
Top tier humor, top tier human. Gotta love doctor Mike 😊
You're actually on-point with the artifact being "radioactive". It doesn't send out ions, like nuclear fuel, but it does emit some kind of a field.
Okay, you need to play more horror games, this was too good
I vote ResE7. Would love to see his reaction to the... hygienics of that family
I would love to see a complete playthrough of this with Dr. mike!
5:43 "This isn't a quarantine, this is an isolation. Quarantine is when you aren't sure. Once you're already sick, now you're on isolation" So the accurate title would be Necromorph: Isolation (taking a page out of Alien: Isolation)
Always entertaining Thank you Dr.Mike!
I love watching a fully licensed doctor play a legit game. It makes me so happy!
This is a fun twist. Let's appreciate Dr. Mike can actually play the game and knows how to use the right analogue.
Look at how intently he's watching at the first 30 seconds.. now that's a real reaction! He's so into it!
And there's something so magical about being deeply immersed in a game like that, And it's a real talent being able to do that on camera!
My favorite thing about people who are scared of horror things, is watching them get scared. 😄 This was so entertaining! Play more. 😁
Fastest playthrough of Dead Space ever. Beginning part he's in the start and end part he's at the climax of the story. Damn.
Love to see the focus , dedication and attention you are showing Mike 😉😁
Gaming Dr. Mike is the Dr. Mike I didn’t know I needed
What I love throughout this game, is that Issac looks at everything that’s going on. Like he will watch the holographic projections and follow them with his head. Same with the Necromorphs. I noticed it and love the little detail.
Yes, the attention to detail in "Dead Space" is definitely one of its strengths. The fact that Isaac Clarke interacts with his environment in a believable way, such as by looking at holographic projections or following the movements of Necromorphs, helps to create a sense of immersion for the player. These small details help to make the game world feel more alive and believable, and they can also add to the tension and atmosphere of the game.
It's clear that the developers put a lot of thought and effort into creating a world that is both believable and terrifying. The attention to detail in the animations, sound effects, and environmental design all contribute to the overall experience of playing "Dead Space." These little details help to create a sense of immersion that draws the player deeper into the game world, making the experience all the more memorable and impactful.
@@WilliamEllison I’ve been playing with the music turned all the way down and it’s honestly way better and creepy. Just hearing all the small background sounds , small things that would of been drowned out by the music.
The fact that doctor mike can make any situation medical
A doctor Mike video always cheers me up.
Same ❤ too tier humor, top tier human
I hope you play through the entire game and enjoy it! Roanoke has a lot of videos that break down the more realistic parts of the game as to the "How" this happened. And, also the lore, which is WAY more complicated then what I got when I played through all the games.
I'm so glad they did this remake. It's gorgeous!
I can just imagine him creating a stand alone channel for game reviewing revolving around medical stuff lol
When he said it looks like a lizard and so it looks more like a human got me laughing so hard!!!!! 😂🤣
For those that are currently playing dead space: there are doors that you can open magnetically with your gun. If you look at the ground, you can see sliding rails for a sliding door. The ground under the door will be a different color. And most importantly, these doors open to a treasure room.
We need more 15+ of you playing this game.
Good work! Visually a very beautiful game. The sound in the game is awesome. When you play it, stop and remember this beautiful moment. This is one of those moments in life when you paid money for a great product - appreciate it!
Wow, I always thought I had bad cardio because my resting heart rate was around 90. but dr Mike is really in shape and has the same!
Give us the uncut! I would watch the heck out of the full gameplay
This fame was all my friend could talk about for the past two weeks, and the fact that everyone's favourite doc is playing it feels surreal.
glad I can fine content that’s educational and funny 😂💓much love Dr. Mike!
Definitely want to see a part 2 because this one wasnt long enough! Maybe even get someone else to play so youre free to focus on the commentary about the medical aspects of the necromorphs and injuries? Just a thought for next time.
Wish we could see a full playtrough of this!
I would love to see doctor Mike review some of the injuries in Arcane, especially Vi’s bar fight
I like that we can see your heart rate here, and how it is changing during the play 😊
The break I didn't know I needed. 😂 This was fun. Thanks, Dr. Mike!
What makes DS so interesting is how the Marker knows how to use you to its advantage, dead or alive. If you managed to survive alone for so long in the middle of an outbreak, chances are the Marker is letting you live to do what it wants. If you're dead, it can have so many uses for your body, and if your body is too damaged it will just fuse what's left of you into something bigger
Better yet is how it infect dead tissues, it doesn't use viral spores or something like that. It uses radiation that turn dead tissues into necromorph tissue (which can also infect living tissue), and give living people hallucinations which often turn them against each other. With those 2 factors, the Marker can spread like wildfire.
Its honestly a really neat concept and unique way to reinvigorate the horror genre because it mixes standard (but very well done!) slasher and body horror with heady concepts about existentialism, Gods and free will.
I totally understand why John Carpenter was considering heading the film adaptation when the original released.
I would never had imagined this
You should do a full play through! Your commentary was getting good and then it ended.
I would be curious if you would be able to do a video on fear in games like this. Why some people are terrified of playing a horror game but can watch a horror movie without issue, or vice versa. Or, just don't feel fear from either of them. What makes one game scary while another similar game is not?
I love playing Dead Space, but it's never been scary to me. I just chuckle and shoot all the things that want to hurt me.
The reason why horror games can feel more or less scary is because of immersion, you are in control of what is going on and going to happen.
@@sandeboe While that is true, why are some folks like me seemingly immune to it? Horror games, movies etc... are some of my favorite things but I've never found them scary while a friend of mine, the second a necromorph shows up he's screaming his head off. I've always been fascinated how everyone handles these kinds of things differently
"The only thing that can remodel biomaterial like that is maggots"
Protomolecule from The Expanse: "Am I a joke to you?"
That pulse detector was really interesting...
He didn't go up in pulse by loud noises or gore, but when he talked about medical stuff that seemed to really "scare" him, the pulse went up...
Except for that first Necromorph 😅
Hey Dr Mike, that gameplay was funny!! You should play some more horror games! 🤭
Your videos are so interesting Doctor Mike ✨
"How does he know those pieces go together?!"
(Game caption: *Crew member: sobs*)
Me, also sobbing: "Because he's an engineer!!!"
I'd actually would love it if Doctor Mike has more gaming content with these kind of genre.
Watching Mike mildly freak out is weirdly cathartic.
Lol why?
Hello there my friend
Hey Aidan, how you doing
@@cardboard_hat good thanks 😊 how are you
@@aidanhawkins I'm doing great too man
I found you once I lost you for two years and now I found you again thank you CZcams recommendations
Cool fact they actually looked at car crash victims to help with the design of the necromorphs. Makes it so much more creepy knowing that the designers had to see such gruesome images to design them.
Trying to watch Dr. Mike's reactions but also his heart rate in the opposite corner of the screen 😭
Do you not like horror because you've been in the medical field for so long? Or does horror scare you and linger in the back of your mind?
The most hilarious thing about him trying to diagnose the necromorphs, is that that they are totally and utterly dead. Just puppeteered by the marker.
Isaac Clarke is an engineer, that's how he knew how to assemble the plasma cutter. The "marker"(the alien artifact) emits a signal that drives people insane and makes them extremely violent. This creates more "biomass" for the necromorphs. At least, that's how the lore goes.
Good job Mike, you predicted the big twist.
HEALTH QUESTION: Is doing chest compressions incorrectly (because you don’t know how) more effective or more harmful than doing nothing at all?
The door at 6:05: Continuously slams and opens
Subtitles: MACHINE GUNS FIRING
So, hi Mike ... you should check out "The Surge" - the first game you start as a character in a weel chair, that gets a job on that would provide him with an exo-skeleton that would allow him to walk, but of course everything goes to hell ... but the scene installing the gear, i`d like to get your take on it.
I love it when Doctors decide to play games especially games like Dead Space which holds a special place in my heart as I grew up with the OG Dead Space playing it over and over again with my brother back when that was the only game we had for our PS3 since we were broke lmao but still this game made me fall even deeper in love with survival horror games
Should've played this game in the dark at night to feel the full effect.
Makes it through the introduction:
"OK that was scary, moving on!"
My man, it just getting warmed up! Try this in a darker room too
The 'bee-whoop' to cover up the f-word was just too funny 🤣🤣
There is an option in the menu that not only tells when a particularly violent or disturbing moment is coming, but also obscures the scene entirely when it happens. I understand the intention, but it doesn't make sense for 2 reasons:
1. It's Dead Space, so you should already know what happens when you opt in.
2. Many of these moments are plot-important or give clues on what to do next, so the audio is left intact, meaning you hear everything but don't see it.
The censor effect at 7:13 sounding like "PIOONG" cracked me up! 🤣
If you are interested about the anatomy, then you should watch few of roanoke gaming dead space videos, since he made quite some for where he talked about the anatomy of the necromorphes
The reason they are so casual about a distress signal is because it was a maintenance distress call. The spaceship equivalent of calling a plumber
That calmness is deliberate. Especially in space but in any emergency situation, you want the responders to stay calm. Panicking can cause a responder to become a victim. And when a potential patient is already stressed you want to remain calm so they have confidence in you. This helps them focus and listen. If you show stress they get more stress. This is taught to anyone who has been trained in first responder.
Fun fact Apollo 13 was over dramatized because if they had portrayed the actual way everyone involved acted (they actually had recordings of everything) the audience would have slept through most of the movie. The astronauts and ground crew all remained calm and professional throughout.
Fun fact, necro tissue can be considered nearly 100% muscle, and there are no mental limiters placed on the use of said muscles, since they control themselves by cosmic means.
Thus, every necromorph has the strength of like a bear or a gorilla or something
I love the heart rate monitor in the corner. haha. This game is SO fun to play and probably even more fun to see your reaction!
7:20 C'mon doc, you know we ALL consume dead tissue for energy 😂
Nothing is added to the body’s mass when a corpse is turned into a Necromorph. Instead, the existing tissues and bones are recombined and restructured into the horrific monstrosities you see here. The games even have collectible documents and audio recordings where some people describe watching the process of corpses turning into Necromorphs. They describe the sight of their bones, muscles, and tendons being twisted into claws, tails, etc.
Also, the Necromorphs aren’t sick. They’re dead. They’re basically space zombies.
So him more pictures of the necromorphs and have him analyze them
Pretty nice deep dive in how short it was! I'm also super curious if Mike knows that biologists weighed in on the series for years in terms of how scientifically possible and/or unfeasible the necromorph infection is. Roanoke Gaming comes to mind, and I'd be super interested to see Doctor Mike have a take on those analytical video essays!
You are always the first we want more Mike
The delirium is close but the marker leaves its mark on people's minds when they are exposed to it, it heavily imprints itself onto its victims only way to really resist is to have a natural resistance/immunity or to be smart enough to withstand the hallucinations and in that case it will heavily scar your mind to the point you may consider building your own marker with the blueprints the marker has basically downloaded into your mind to help the spread of nercomorphs to eventually lead to convergence and create a brethren moon which is the end goal honestly its quite interesting how they work especially considering humanity is basically the last to be hit with this scourge
I love watching you play video games and dissect them medically, keep them coming!
In terms of the marker:
In the lore, the marker was sent to earth by aliens (to simplify). It was responsible for the end of the dinosaurs if I recall correctly, and directly influenced life on the planet.
The idea is that the marker in general are used to "guide" a race to a certain point where they need more energy (due to overpopulation ect), so when they then find the marker, they want to use it as an energy source.
But at the same time it emits an energy field (so the radiation theory does hit the mark) that does cause issues. Most people start to have issues sleeping, start becoming paranoid and aggressive due to hallucinations, basically either killing others or themselfs at some point. The marker can then turn those dead people into necromorphs, also creating the infectors to increase the number of necromorphs faster.
I also saw other videos where there is some talk about how the necromorphs could form from a human body, obviously its not completly logical, but overall I find these analysis interesting.
that last clip was from pretty close to the end of the game? Did he play the whole game? Goddamn Doctor Mike! Hell yea!
"How does this guy know those 2 pieces go together?"
My dude....he's an engineer. >.>
4:01 Isaac Clarke is an Engineer so he knows, that pieces go together
Please make this a full playlist of this games PLEASE 🙏🏼
He’s a engineer that’s how he knows technology and the object they are talking about is cosmic horror in nature
People who are secretly terrified, but still love, Dr. Mike while covering the screen because they don’t want to get jump scared.
👇
I have an ortho practical exam on monday and you reminded me to ask about caffeine or exercise 30 mins prior to a vitals assessment, based doctor advice
Dr. Mike when playing a horror game where some surround sound headphones to get best horror experience. It becomes way more terrifying that way 😎
his aim made me crack up insane XD
3:11 Blood, Guts and Dinner for Dead Space Extraction remake