All BF4 Field Upgrades Explained, What Do You Think? (Battlefield 4 Gameplay/Commentary)

Sdílet
Vložit
  • čas přidán 24. 07. 2024
  • Battlefield 4: bit.ly/13yJ7iK
    Hey guys today I have information on all of the Battlefield 4 Field Upgrades.
    LevelCap's Computer Hardware: astore.amazon.com/leve0f-20
    Get a LevelCap t-shirt: levelcap.spreadshirt.com/
    Streaming: / levelcap
    Twitter: / levelcapgaming
    Facebook: / levelcapgaming
    CZcams: / levelcapgaming
  • Hry

Komentáře • 2,6K

  • @Thamac15
    @Thamac15 Před 3 lety +95

    When you’ve played for 7 years and just realized you never changed these lmfao

  • @videoshack12351
    @videoshack12351 Před 9 lety +49

    A five man squad with a spec ops squad leader, sniper with sniper perk, support with indirect fire perk, engineer with anti tank perk, and assault with combat medic perk, will create the ultimate squad in the history of battlefiled, provided you work to get her and don't get wiped :p

  • @thefiresworddragon927
    @thefiresworddragon927 Před 7 lety +87

    Now I understand what the "last man in squad" thing is all about. I thought you lost your upgrades if you died.

    • @thefiresworddragon927
      @thefiresworddragon927 Před 3 lety +1

      @Heath Jon What does that have to do with anything, bot?

    • @thefiresworddragon927
      @thefiresworddragon927 Před 3 lety +1

      @Finnley Tucker Like, what does what he said have to do with Battlefield 4?

    • @Swartzy98
      @Swartzy98 Před 3 lety +1

      @@thefiresworddragon927 Those are bots

    • @thefiresworddragon927
      @thefiresworddragon927 Před 3 lety +1

      @@Swartzy98 I'm taking shots at them. My mother loves messing with scam calls, I do the same.

    • @thefiresworddragon927
      @thefiresworddragon927 Před 3 lety

      @@Swartzy98 Besides, I've seen how many comments about "I hacked my girlfriend's Instagram", on about a hundred videos in the past month alone.

  • @JosephCollin
    @JosephCollin Před 10 lety +14

    The removal of scope glint can work. what people are freaking out about and not realizing is that if it were a level 4 unlock, you WOULDN'T get it if you a campy bitch sniper, you will get it if your a mid range sniper supporting the team getting squad points and mav assists etc. being some loser half way cross the map you wouldn't be rewarded . And even if you were mid range sniping you can still be seen by bullet trails, so level caps idea is reasonable.

    • @francescobarbera4218
      @francescobarbera4218 Před 10 lety +1

      Whats stupid about the scope glint is that even though im in a dark area and indoors there is still a huge bloody glint which makes no sense but i like the idea of the glint in general

  • @satamique
    @satamique Před 9 lety +85

    The squad perks in BF3 are more simple and easy to use i think! :(

  • @jasperl5291
    @jasperl5291 Před 9 lety +17

    Tell neebs about the scope glint perk, dice listens to him.

  • @blinky450
    @blinky450 Před 8 lety +14

    5:23 Look at the primary weapon, and then at the logo. I don't remember SMGS looking like Sniper Rifles?

    • @lukechen7931
      @lukechen7931 Před 8 lety

      Lol

    • @casuticsucc5874
      @casuticsucc5874 Před 8 lety +1

      This when it first came out and the kill cam and the weapon models were messed up

    • @RogueLuna1642
      @RogueLuna1642 Před 5 lety

      That logo looks lime it is the M98 B, or the L115

  • @Volatile9747
    @Volatile9747 Před 11 lety +1

    very nice LevelCap been wondering about the specialisations and what they have now

  • @crazybear8404
    @crazybear8404 Před 7 lety +4

    Clicked the right video cause I had no idea about any of this

  • @neonate4406
    @neonate4406 Před 10 lety +41

    The Field Upgrades should be customizable. It may end up being OP, like selecting every good upgrade in one. But maybe change the order of the upgrades.
    I still kind of prefer BF3's perk system.

    • @Jhon240Yah
      @Jhon240Yah Před 10 lety +1

      u mean it may end up being COD XD
      but u r right ... if we could customize it that would be very useful
      and it would be most important thing in the loadout

    • @nicholaspuchta
      @nicholaspuchta Před 10 lety

      They could make it so only certain perks can be used on certain levels but can be used on a lower level if not used in conjunction with a different perk. Like, you can't have +10% health AND the two medic bags UNLESS medic bag is 1 and health is 4 or vice-versa. Something like that would work I think

    • @Jhon240Yah
      @Jhon240Yah Před 10 lety +1

      ArmyOfNike Ninjas
      there is a way to make it like i said and keep the levels right ....
      they can make is lvl 1 perks , lvl 2,3,4 perks
      and we can chose what ever we want from them
      so they can but the over powered perks in number 3 or 4
      but we can get what we want for our loadout ... so every one would be happy XD

    • @Muciatneh
      @Muciatneh Před 10 lety

      I agree with +Jhon240Yah and his first comment, it would literally become COD's perk system: chosing whatever field upgrades we WANTED would be a clone of COD's perk system (except that they have over 30 different ones)

    • @thefiresworddragon927
      @thefiresworddragon927 Před 7 lety

      Jhon240Yah So Recon is made obsolete cause everyone runs the defensive field upgrade's unique upgrade that reduces 10% of body damage? Yeah, I don't think so. If it's restricted, good.

  • @Kprawl291986
    @Kprawl291986 Před 11 lety +1

    I like the way how dice setup the specialization now, finally you don't have to play with random players like on BF3 using the same squad specialization.

  • @Wimpoman
    @Wimpoman Před 11 lety

    I had another upgrade idea that I'd like to share that I shall call "Spot Awareness". How I envision it working is that with the upgrade you get some visual sign (maybe areas of your HUD turn red, or a small icon on your HUD) that indicates that you have been spotted and are currently visible on the minimap and HUD (if not hardcore) of the enemy team so need to move. I think this would go well in the Shadow tree instead of Sprint, and in the Sniper tree instead of Cover.

  • @jadedsoul8148
    @jadedsoul8148 Před 10 lety +8

    support class and you get more ammo... worthless perk ... I already get unlimited ammo.. they really didn't make these perks all that awesome. Does anyone use anything other than defensive ?

    • @peepsyogi
      @peepsyogi Před 7 lety +1

      J Turner As a medic I us the one where I can deploy 2 since I really hate the timer for me to wait and deploy other one

    • @josendrado
      @josendrado Před 4 lety

      offensive and shadow, u dumb

    • @taylormay9938
      @taylormay9938 Před 2 lety

      @@josendrado And Mechanic when I'm in a tank... But yeah, he dumb. 😂

  • @knoxlam1938
    @knoxlam1938 Před 10 lety +6

    REMOVE THE DAMN CHEST ARMOUR!

  • @3xclusiveEntertainment
    @3xclusiveEntertainment Před 10 lety

    You had great suggestions for each of the classes. Great ideas

  • @calv1nandhobbes
    @calv1nandhobbes Před 10 lety

    The levels would continue to stack. For example let's say you have the offense class, you would start out with more armor, then you unlock the cover upgrade, you would then have both the armor and the cover upgrades active at the same time once you unlock them.

  • @MagicalProductionFIN
    @MagicalProductionFIN Před 10 lety +3

    I think the field upgrades (or what ever they are called) were better in BF3.

  • @brandtm721
    @brandtm721 Před 10 lety +8

    Is that LEGIQN in the gameplay??

  • @Jociaoftrades
    @Jociaoftrades Před 10 lety

    Thanks for the explanations. Also I agree with your tweaks and balancing issues.

  • @JohnTweedlie
    @JohnTweedlie Před 10 lety

    Good info here with enough for each player to make their own mind up. One thing I still don't know though - when your squad upgrades in game does that give YOU the perk, the one that you have chosen, or does that give your WHOLE SQUAD the perk have chosen as well? So sprint, extra grenades, ammo for everyone

  • @bruhhhh625
    @bruhhhh625 Před 9 lety +15

    The kill flash should be an attachment I think

  • @McC1oudv2
    @McC1oudv2 Před 10 lety +3

    Support Perimeter Defense level 3 doesn't work.

    • @jesusduarte1271
      @jesusduarte1271 Před 8 lety

      It works when it wants too. I like the play style with 3 claymore a but that shit never works

  • @lukemiddlestetter1340
    @lukemiddlestetter1340 Před 10 lety

    really like this new squad field upgrade points it really makes you be communicating with your squad

  • @TheHippotail
    @TheHippotail Před 10 lety

    In BF4 the gadgets can be used in both slots (ammo can be used in slot 1 or 2, etc. etc.), so Support can choose to replace ammo with something else, like mortars or grenade launchers.

  • @doglue2894
    @doglue2894 Před 10 lety +4

    I think the so call "Squad Perk" is shit because 95.9% your squad WILL NOT repeat WILL NOT work together (unless friends or clans) I mean this is unless I don't see people working together. Why DICE, give us player the same perk system like BF3 because this is JUST FKN DUMB!

    • @buttered__toast_2899
      @buttered__toast_2899 Před 9 lety +1

      Yeah seriously lol me and my battlebuddy out perform full squads of randoms

  • @playboyfan001
    @playboyfan001 Před 10 lety +37

    This new perk system.... I really hate. Battlefield 3 had a PERFECT system, 1 per person.... Work hard to get it... And you get to keep it. . Here your forced to work with someone else.... Very unlikely to work out good.... And it resets every match. .. That's just BULLSHIT, bf4 just took a step back with this....

    • @iAMDarkFury
      @iAMDarkFury Před 10 lety

      Angad Virk
      The problem is, it's not really worth it if you're playing a gameplay like TDM, unless your whole squad or at least one of your squad members is camping and not getting killed while the rest dies, so you won't lose the field upgrade.

    • @duhelloo0o00o
      @duhelloo0o00o Před 10 lety

      I really think bf4 took a step back this new perk system too. It's really stupid and usually not worth leveling up. The perk system in bf3 was awesome...

    • @boydofzinj6102
      @boydofzinj6102 Před 10 lety +1

      Unlike COD - Most of BF is meant to be played as a squad and ... the best squads are friends, or gamers you played with before... maybe on vent, team speak, mumble, or what ever voice chat your consoles use.

    • @nicholaspuchta
      @nicholaspuchta Před 10 lety +3

      BoydofZINJ So, because of that, they should punish those that DON'T have people to play with or just prefer to solo it? Would be a better system if the level accumulated over the course of your session but took longer to earn. Even better with a party system for people who don't play solo.

    • @iAMDarkFury
      @iAMDarkFury Před 10 lety

      BoydofZINJ You are right, but that basically applies mostly for PC. On consoles doesn't really apply because remember that most people don't have a mic or don't bother to spend money on one, and since there's also no chat system on console, communication between players in a squad or entire team for that matter is almost non existent. On a PC you can text chat if you don't have a mic, if you're playing on a laptop it already has a mic built in, and it's also cheaper to get a mic for a PC (you can get one for $5).

  • @NOOBIFIER1337
    @NOOBIFIER1337 Před 11 lety

    Awesome video. This is why I am subscribed. Keep up the great work. It helps a lot.

  • @muazrajab4310
    @muazrajab4310 Před 10 lety

    Great video, I was so confused about these field upgrades.

  • @grimblegrumble
    @grimblegrumble Před 7 lety +4

    Okay, but why aren't these things explained within the game? Is it expected of you to know the specifics (meaning detailed description of how things correlate with each other) from having played the previous BF games? The game doesn't exactly comes with a manual........... Shit like this fucks me up...

  • @floridabrn
    @floridabrn Před 9 lety +10

    This whole concept sucks. Its stupid to make these reset after every match. Once an upgrade is achieved, it should stay that way permanently. Like gaining points to unlocking new weapons and equipment for them. Its actually pretty pointless for anyone but a hardcore team to even bother selecting one of these.

    • @peepsyogi
      @peepsyogi Před 7 lety

      Trowa When I pick one I only really think about the first one since why the others ones?

  • @tacticalfall4505
    @tacticalfall4505 Před 3 lety +2

    1:37 That Chinese assault is looking pretty beefy

  • @xXxTripleHxXx
    @xXxTripleHxXx Před 10 lety

    as far as i know know the total squad points count meaning that even if only 1 player of the sqad scores points it will still slowly rank up your field upgrades

  • @Buggyismellow
    @Buggyismellow Před 9 lety +3

    After seeing this, did they even plan the field upgrades...

  • @iwi3434
    @iwi3434 Před 8 lety +7

    6:06 that is not the mx4

  • @Youtube_Heros_Police_Force

    I'm glad to see that DICE listens to the community. The Shadow upgrade was a community voted upgrade system, chosen by a poll on their website.

  • @ExpIoid
    @ExpIoid Před 10 lety

    I definitely agree with kill flash being thrown in to the recon field upgrades. That would be great for anyone who likes to snipe from time to time

  • @smesaric
    @smesaric Před 8 lety +6

    field upgrades should be permanent

    • @vladflaucher1356
      @vladflaucher1356 Před 8 lety +4

      this isn't COD

    • @smesaric
      @smesaric Před 8 lety +5

      Vlad Flaucher so? perks were permanent in BF3

    • @vladflaucher1356
      @vladflaucher1356 Před 8 lety +1

      +herobrine_trolo I prefer this system

    • @smesaric
      @smesaric Před 8 lety

      Vlad Flaucher just curious, but why?

    • @vladflaucher1356
      @vladflaucher1356 Před 8 lety

      +herobrine_trolo well you see if for example the perks didn't go away and everybody had the defensive perk every gun will kill a bullet later changing the whole meta

  • @ScurvyMcGruff
    @ScurvyMcGruff Před 10 lety +11

    I don't like any of this.

    • @Xtremmeee
      @Xtremmeee Před 10 lety

      its shown to u on the little green bar in the left of the screen (above the minimap)

  • @jdslipknot
    @jdslipknot Před 11 lety

    as for the scope glint, imo it should only occur when the sniper is pointing at you directly. you can see the glint doesnt matter what angle you're looking the sniper at.

  • @tuvman300
    @tuvman300 Před 11 lety

    I agree, a kill flash would be amazing for a sniper because there are just too many times people get killed because of the glint. Or since a kill flash could be an attachment have reduced glint, the reduced glint being invisible at long ranges to encourage long range sniping. And for all the all

  • @algag1583
    @algag1583 Před 8 lety +16

    LevelCap, you sir are too useful and helpful, you must not be american.

    • @theshermanator5156
      @theshermanator5156 Před 7 lety +3

      Xbox is better than PS4 console peasant. PC is better than both.

  • @corinvlack2378
    @corinvlack2378 Před 11 lety

    scope glint is only thing that will reveal camper in dark with dark camo. Same in TF2, but there is laser on cursor with sniper rifles. It's really essential.

  • @gamingwithpurg3anarchy157

    i cannot see my perks on my crap t.v so im glad i found your video for help. i subscribed for the perks help:)

  • @sinbad269
    @sinbad269 Před 11 lety

    Scope glint occurs when any light reflects off the front of the lens, much like any other form of glare. So it should only happen whenever there's light.

  • @RubberDucksss
    @RubberDucksss Před 11 lety

    Very informational, thanks! I do actually agree with pretty much everything you said there, especially with the support having an ammo upgrade even though the support has unlimited ammo..

  • @parkerandcoletrane
    @parkerandcoletrane Před 11 lety

    For the anti tank upgrade tree there should be an upgrade that reduces the trail that missels leave so it's harder to trace them.

  • @nohkuriify
    @nohkuriify Před 11 lety

    Really nice video and GREAT suggestions!

  • @mstarks4490
    @mstarks4490 Před 11 lety

    I think that you may be right about what you said in the video. There is still a great chance that all that dice has set up will work perfectly. when the open beta lunches the feed back that we give then, I believe, will have a monumental effect on the last minute changes dice will make.

  • @AlutaShade
    @AlutaShade Před 11 lety

    I am actually kinda excited about the shadow perk set though. I wish they would add a "light stepper" perk or something though, so your footsteps are not as audible. That'd be nifty. I like the staying off motion sensor aspect too!

  • @ShadowreignGaming
    @ShadowreignGaming Před 11 lety

    Great suggestions LC, I think what you say would greatly improve upon what DICE has started. Thanks for the info!

  • @TheJoruto
    @TheJoruto Před 11 lety

    When i remember correctly there were these throwable motion sensors in BfBC2 and when you already had one deployed and threw the next one, the first one would disapear.
    I hope it works like this in BF4 so that its more like a secure way to look behind cover than a thrown Tugs

  • @Grehund
    @Grehund Před 10 lety

    Thanks for the Vid, LC. Are these Upgrades for the entire Squad or just the individual player? The "Ammo" for Support class would make sense if it's for the entire Squad, but otherwise I agree with you.

  • @doctordiv
    @doctordiv Před 11 lety

    Great breakdown. Probably agree with all of your comments about the upgrade setup. Although, I can understand why DICE balanced out some of these classes with imperfect upgrades and/or progression. Especially that they didn't kill the flash of snipers since it's already a quite effective class with anti-infantry and anti-tank capabilities as you mentioned.

  • @GremlinSciences
    @GremlinSciences Před 11 lety

    or just add those as a new type of scope, most newer military scopes have this piece that looks like a strainer or window screen that prevents the scope glare, the scope flash doesn't really matter except on the really high power rifles with laser-flat trajectories and in close quarters since you're not aiming AT the enemy, you're aiming ABOVE them, and I think they fixed the glare mechanic anyway so you only cast a glare when light hits your scope at just the right angle

  • @B-ManTheNeighSayer
    @B-ManTheNeighSayer Před 11 lety

    I agree with implementing kill-flashes as field upgrades but They could also make it an attachment or have a scope with a kill-flash

  • @xXxTripleHxXx
    @xXxTripleHxXx Před 10 lety

    you can create a spec ops class by using the right field upgrades of the recon and use a siclenced carbine.

  • @rickybobby144
    @rickybobby144 Před 11 lety

    that is the perfect compromise, Dice wouldn't have to change the code all that much to add 1 attachment compared to rewriting the part in the field upgrade section to include it

  • @Zaspor
    @Zaspor Před 11 lety

    A quick over-haul of the perks classes would be good, I agree that there are quite a few they could have done just a bit better on.

  • @PhoenixDwn75
    @PhoenixDwn75 Před 10 lety

    I would suggest that they change the indirect fire's Ammo to either Grenades or Flak; considering this package is explosives centered. (Grenades being a integral part of area of denial or room clearing, essentially forms of indirect fire.)
    I would also like to see the Perimeter Defense's Ammo changed to Armor; this makes perfect sense. You are holding the line so its inevitable you will soak up more bullets. It will allow you to hunker down a area more effectively with that advantage over OpFor

  • @pinglingchao
    @pinglingchao Před 11 lety

    I think that the advanced spot thing should let you spot people without going through the animation so you can spam the spot button while scoped

  • @j.dubyou
    @j.dubyou Před 10 lety

    Killer bro. Thanks for droppin that knowledge

  • @MrHybusa13
    @MrHybusa13 Před 11 lety

    Turn scope flash into something more of an attachment type, like a scope cover to hide the flash of the scope.

  • @BudoBoy0007
    @BudoBoy0007 Před 11 lety

    You can only choose one field upgrade at a time, which (i think) only will effect you. This field upgrade have 4 levels however, and they can be unlocked by cooperating with your squad. Not yet confirmed how it works for lone wolfs...

  • @BrianGivensYtube
    @BrianGivensYtube Před 11 lety

    Whats also cool is you can have a DMR(semi-auto sniper rifle) in any class in BF4.

  • @DracoAvian
    @DracoAvian Před 11 lety

    It is more complicated, but I like the change. I thing I love about them is that these allow you to more easily settle into a subclass now.
    If they so choose, this gives them another format upon which to balance classes. They could very easily change the code in one field upgrade to make the body armor stop 15% of damage instead of 10% in order to buff a class or playstyle. Or they could make sprint's bonus to movement 5%.to nerf a class or playstyle.

  • @ref4nej2
    @ref4nej2 Před 10 lety

    The reason why I wouldn't call it the definable infantry killer is because it's not the bread and butter solely because of its infantry killing power, but because of its ability to keep an infantry force up and running.
    I would call it the mesh needed to hold an infantry force together, because of the heals and rezzes.
    Engineers have good infantry killing power, just like assault, but they also have AV/AA. Which is more prominent? Similar trait or unique one?

  • @Nukem2Bits
    @Nukem2Bits Před 11 lety

    I agree with your level 4 Sniper Suggestion. As a sniper if I manage to keep my squad alive to get level 4, I AT LEAST deserve reduced scope glint.

  • @sirharstad
    @sirharstad Před 10 lety

    thanks for the good info. keep up the good job :D

  • @DeadlyShadow7
    @DeadlyShadow7 Před 4 lety

    awesome suggestions regarding rearranging or replacing stuff ^^ even if it doesnt matter (anymore) anyway, i liked the vid =)

  • @PHATERTL
    @PHATERTL Před 10 lety

    I think it'd make more sense for the killflash to be an attachment. Maybe it can go in the slot the rangefinder/zeroing attachments have?

  • @luisda1096
    @luisda1096 Před 11 lety

    Im agree with all the modifications that u said about changing the levels, except for the one that u told of eliminating the lens glare of the snipers, nobody will know where the sniper is shooting at...

  • @jacobeader60
    @jacobeader60 Před 10 lety

    I really like your idea about the level 4 sniper. I have sniped in every game I have played and became rather good at it. I don't really need to long of a spot because I can kill that person quickly. I had over 20 thousand kills with the sv98 in bf3. So I did also notice that the drop in bf4 is different. It doesn't start to drop for a long time but when it start it drops fast.

  • @personaerrante
    @personaerrante Před 8 lety

    Kill flash was an amazing idea!
    Would love to see that in the game

  • @fishguydan
    @fishguydan Před 10 lety

    My thought for the support perimeter defense. Maybe increase near by squad mates suppression by %25

  • @DracoAvian
    @DracoAvian Před 11 lety

    I agree with you on the point that an individual field ugrade should be slightly altered for each class. I feel that the recon's spec ops path should offer faster movement than an assault who is carrying extra flak armor. But perhaps that is exactly what they could do with balancing? An extra 5% here or 5% less there could be very easy to implement if DICE finds the classes unbalanced.

  • @LakaiLegend69
    @LakaiLegend69 Před 10 lety

    A flash is a reflect light from another source: to reflect light suddenly or briefly, or make a source of light reflect from a surface. The glare on the scope of the sniper does not shine suddenly. Its shines as long as the player is ADS,(Aiming.Down.Sights.) Therefore is a glare and not a flash.

  • @marksimus2006
    @marksimus2006 Před 11 lety

    Also, I hope there is an option later on that allows u to customise your own perk path. With all the new customisation I can't see why they would then take away the option to customise such an important part of your game play. With so many new options in the perks(even though some are lame) be good to see people's own personal choice.

  • @MeowhammadAli
    @MeowhammadAli Před 10 lety

    I think that the point of increased ammo capacity is for when you are on the move and you don't have the time to stand in one spot and resupply

  • @xDdbzFanxD
    @xDdbzFanxD Před 11 lety

    well if you're camping on the edge of the map then you can't even get kill flash because you're not assisting your squad, so you don't get the field upgrades.
    It would actually support recon snipers actually doing their job to spot and suppress along with giving covering fire.

  • @vaguelydemented
    @vaguelydemented Před 11 lety

    Kinda makes sense why support gets ammo as an upgrade, makes it easier to focus on resupplying your team other than just resupplying yourself, which a lot of bad supports tend to do. Hope they improve the mortar though, was effective but dull in BF3.

  • @Orudaiken
    @Orudaiken Před 11 lety

    I agree on the questionably added support ammo upgrade. Support really needs to play with ammo packs! I think Suppression, Flak, Armor and a combined Claymore/MPAPS would be much better for Perimeter Defense. (Combining a perk like that is no problem, especially considering it was already done for the Mortar and XM25.) For Indirect Fire: Ammobag, Indirect Fire, Hand grenades, and Resupply Unit would be a more effective path. Right now support lacks luster, trying to play without ammobags.

  • @Gottaculat
    @Gottaculat Před 10 lety +1

    I never understood how the upgrade progress worked. Now I have even more reason to hang back with my M60+bipod+ACOG. My squad seems to do better when I do that, even though I don't necessarily get a badass score or kill count. Now I know why that is. Thanks!

    • @Gottaculat
      @Gottaculat Před 10 lety

      Side note: I love the indirect fire upgrade for giving long range LMG and XM25/mortar support. I rush forward, drop an ammo crate for my squad, rush back, deploy bipod, spot targets while giving suppression fire, and deploy that second crate before my ammo is depleted. Two ammo crates is so useful!

  • @NoPriorRecords
    @NoPriorRecords Před 10 lety

    I think like the Anti tank field upgrade the way it is setup for the most part but I think it would be nice to have the option to customize it.

  • @landen1234
    @landen1234 Před 10 lety

    charge up speed would be the charging speed of the defib is half the time to get to 100%
    the vehicles upgrade will mean teamates near the vehicle, and in it, will all get healed, it works just like bf2 as far as i am aware.
    same goes for the repair unit. love it. I love it because it will force people to have the co ordination to take out armor
    support ammo upgrade is good because it reduces the number of times you need to resupply. its annoying tossing a bag at your feet a few times nownthen

  • @jarvismcnamara1248
    @jarvismcnamara1248 Před 11 lety

    they could fix that by increasing muzzle flash when that squad upgrade was active making it not as impossible to find campers

  • @BrianGivensYtube
    @BrianGivensYtube Před 11 lety

    5x is basically acog and scope glint starts at 4x, that would made it underpowered.We are going to be able to use 40x and what I hope is we can use 40x plus 2x modifier to make it an 80x scope zoom.

  • @runningwitsciss0rs
    @runningwitsciss0rs Před 11 lety

    for scope glint i dont think you should be able to get rid of it altogether but it should depend more on the position of the sun.if it was front of you it would give off scope glint but behind you it wouldnt

  • @gavinw77
    @gavinw77 Před 10 lety

    Well, I agree, but you can pin-point the sniper with other signals, such as impact point and bullet trails. It would mean you would have to see an incoming shot or be very rational about his likely position. It would make it tougher, but the glint is a stupid giveaway, and I don't even play sniper.

  • @theenglandguy
    @theenglandguy Před 11 lety

    I really hope DiCE is listening... these suggestions were very well thought, good job LevelCap

  • @TheWoahman22
    @TheWoahman22 Před 10 lety

    in bf4 when you are getting suppressed from incoming fire it reduces ur accuracy and your gun goes all over the place when trying to shoot to that upgrade with decrease that effect

  • @sheakiah
    @sheakiah Před 10 lety

    Ammo perks for support is very useful ... because your team can't always be near you for ammo, so it helps support them more then yourself. That is my opinion of it

    • @FutureElite5thRecon
      @FutureElite5thRecon Před 10 lety

      When you get field upgrades, it's you only . Your squad does not benefit from your upgrades unless you use them to help others

  • @maysonhankins6286
    @maysonhankins6286 Před 11 lety

    Add a golly suit to the snipers because I can spot snipers when they're prone on the ground and I'll walk right by them and notice them right off the bat. The only time that I think snipers shouldn't have a Gilly suit is when they are in a city or something of that nature.

  • @maxgrave96
    @maxgrave96 Před 9 lety +2

    they should add an auxiliary upgrade for sniper rifles to remove the scope glint

    • @zephyr2278
      @zephyr2278 Před 9 lety +1

      dice plz
      it would be cool if it slightly changed the tint of the scope, like slightly greenish

  • @bqLRobster
    @bqLRobster Před 11 lety

    Hey LevelCap, the reason i think why the support class is getting +50% ammo in indirect fire is because you are not going to have unlimited ammo. you can just throw a certain amount of boxes, so you want to throw them for your mates, not yourself, thats why you need more ammo

  • @AdonnysPichardo
    @AdonnysPichardo Před 11 lety

    In response to the Kill-Flash I have this to say. In BF3, you only got the glint off your scope if you used the 8x ir higher zoom scopes. Personally, I used the JNG-90 with the 7x Russian scope which is the highest Zoom scope that doesn't emmit the scope's glint...
    I wonder if in BF4 they'll have those same game mechanics regarding scope glint.

  • @japkap
    @japkap Před 11 lety

    I think the glimt thing might be an issue some snipers are good but once you add the zeroing in factor in the new rifles and you can zero the rifle then even some midrange snipers can become good at it, and then we have the glare issue.
    If they did add that no doubt i would just focus on my recon class because it would be a insanely nice field upgrade.

  • @imTEHninja1
    @imTEHninja1 Před 3 lety

    Man looking back I'm so glad his recommendations didnt take hold

  • @jacobeberhardt1649
    @jacobeberhardt1649 Před 11 lety

    at 9:08 if you look at the level 3 claymore, it says maxium not maximum

  • @BrianGivensYtube
    @BrianGivensYtube Před 11 lety

    Yeah thanks, I also thought of different bullet types for all guns for different damage and bullet velocity.

  • @mrtrippingballs
    @mrtrippingballs Před 11 lety

    glint should only happen when facing the sun. maybe a tradeoff where by getting glint reduced you don't get the suppression cover. or when firing, your dorito (arrow) on the enemies minimap stays up for one second as the sound carries.
    what is with those perks for team mates near vehicles...?