The DEATH of Pac-Man in ALL Pac-Land Versions (+ Game Over Screens)
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- čas přidán 3. 06. 2024
- ✅ Evolution of the animations of Pac-Man dying and the Game Over screens of all versions of the popular side-scrolling platformer Pac-Land / パックランド (Namco 1984).
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00:00 Intro
00:15 Arcade (Japan) (1984)
00:31 Arcade (World) (1984)
00:48 NES / Famicom (1985)
01:04 NEC PC-8001mkIISR / NEC PC80mkIISR (1985)
01:20 Commodore 64 / C64 (1988)
01:37 Amstrad CPC (1988)
01:55 Amiga (1989)
02:07 Atari ST (1989)
02:19 TurboGrafx-16 / PC Engine (1989)
02:38 ZX Spectrum 48K (1989)
02:54 ZX Spectrum 128K (1989)
03:11 MSX (1989)
03:28 Atari Lynx (1991)
03:44 Sharp X68000 / X68K (Video Game Anthology Vol. 11) (1994)
04:02 PlayStation / PS1 (Namco Museum Vol. 4) (1996)
04:19 Windows, Nintendo Switch, PlayStation 4 / PS4, Xbox One / XBO (Pac-Man Museum+) (2022)
The game is also available individually in the Arcade Archives series for PlayStation 4, PlayStation 5 and Nintendo Switch. This version is exactly the same present in compilation Pac-Man Museum+.
Which are your favorite ports or conversions?
#retrogaming #retrogames #oldgames - Hry
1:47 That's some sketchy collision detection.
3:57 Blinky: "Oh shit, what have I done?"
hahaha. The collision detection of the C64 version is also really bad.
Amstrad CPC Blinky: “DIE PAC-MAN!”
Clyde, Pinky, Blinky, Inky, and Sue liked this.
Not, is Blinky, Pinky, Inky, Clyde and Guzuta
Along with 113 other ppl
@@sonicthehedgehog_1234offiNot according to the cartoon!
What about tim and funky and spunky?
In CZcams we dont use comas 🤓
I played this a lot in the arcade bur forgot about it until now. core memory unlocked. Music / sounds is similar to the New Zealand story
0:32 He’s wearing the same hat from the Hanna-Barbera cartoon.
Yeah that’s why the US/EU version was reskinned
The way the death music plays, it sounds like its saying "what? How did this happen?"
1:47 i can imagine people raging from this happening since they didn't touch the car and still died
0:24 Sounds like Sega Genesis. 💀💀💀
The arcade, PS1 (a port since emulation at that point was done by Digital Eclipse on the PS1, but was earlier arcade games as seen in the two collections, Midway Presents Arcade Hits 1 and 2 and Midway Arcade Hits The Atari Collection 1), and PC Engine versions obviously. The FC version was ported far too soon, before better memory mappers came out for the console a few years later, and would've made for a far better port.
None of the Namco Museums on PS1 were emulation, all were ports redone from the ground up by Namco themselves.
How did you run the PC-8001mkii version?
1:33 This version sounds pretty cool
How do you get your Amiga footage so crisp? Also, have you considered making a collage where all the versions are displayed on screen at once?
I used the fsuse emulator to run the Amiga version and recorded the gameplay with the utility that comes with the Nvidia drivers. Regarding the collage I tried once but my After Effects crashed every time. I guess I put in too many versions at once, hahaha.
@@retrosutra ah thanks for the tip, I haven't yet Fuse. I've just started using davinci resolve and it's got a collage filter that supports up to 25 video streams simultaneously
4:34 estás bien Clyde?
this game is a workout for your fingers; you move faster by pressing the move button quickly
at least, that is how the arcade and switch (pac-man museum +) versions work since im sure some versions work more like super mario bros. and use the d-pad to move pac-man
Can you please do a versions comparison on life force/salamander next? That would be so cool!
yea that would be cool
Why hasn’t that been done yet that should happen
Dude YES. That should be next vid
Amazing
Lynx and turbo grafx 16
When i was a kid i couldn't finish the first stage in nes XD
3:22
Please make a video of some clones and unofficial ports of lemmings please
Forgot the collection "Pac-Man Museum (2014)".
Man that got box on some of those versions especially the Amstrad... 🤦
Mi favorito es el de TurboGrafx-16 / PC Engine (1989) 2:19.
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It's a retro sutra in mines
PAC-MAN museum plus pac land got behind the game. what is still good about it?
PAC man museum +
Aint letting anyone say first without a first pass!
I Like the NES in outward BGM in arcade japan version 🎉🎉🎉❤
no sabia que pac-land estaba en msx
If you hurt an ghost,we are dead. 😭😇
Can you do Galaxian first, and then Elevator Action?
Sorry, I already started several videos a while ago. I'll finish them first and then I think I'll make Galaxian.
@@retrosutra Okay, cool.
i may remember this wrong, but wasn't this game made after the show?
2 years after, Namco were inspired by the cartoon, which was inspired by the original Pac-Man game. I believe it is the first video game adapted into a cartoon, not long after CBS put out Saturday Supercade, which was a bunch of cartoons based on video games. Then not long after that, Dragon's Lair was made into a cartoon with animation done by Don Bluth, who did the arcade laserdisc game's animation, as well as it's sequel.
when I got on I was 256 likes
80s Pacman World
Ahora sí te faltó la versión de TurboGraFX-16 es la que yo jugaba de joven.
La versión de TurboGrafx-16 sí está, en el minuto 02:19
@@retrosutra Minuto 02:19 ahh órale no se en que momento se me paso, para mí aparte de la Original osea la ARCADE está la TurboGraFX-16 es la mejor, saludos y disculpas.
@@cesarvalleys901 no pasa nada! Sin duda es una de las mejores conversiones.
para mi la version de comodore 64 es delas mas unicas
Probably the Aracde idk.
No no 😢 gabe out
The Atari Lynx one looks good
Wait a minuteZx Sprectum is a RIPOFF cpc
C64
Probably the pac man game I hate the most
Reason: controls suck and no tips on how to get past the damn water
Controls are fine, the Namco Museum Vol 4 version has customizable controls that you can set to traditional controls, and the TG-16/PC Engine version also has customizable controls. Famicom version isn't all that great, but playing the second controller side also lets you use regular traditional d-pad control.
hes dead bro
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