04 - Breakthroughs - Rags to Riches - 2024 Let's Play Space Engineers
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- čas přidán 10. 09. 2024
- An intact battery is just what I needed to solve my transportation issues. Finding enough computers to make a basic assembler is almost a reality. Production is about to take off.
Nice. New episode.
Another good video
I expected you to turn that into a rover, but it flies surprisingly well with just a handful of thrusters!
Yeah, when the cargo gets full, however, it does strain the limits of those current thrusters. I almost crashed a couple of times because I couldn’t stop the downward momentum.
Your stuff might still be in the containers at the station, you were in the connected containers mode which doesn't work for blocks you don't own. You need to have the helmet icon selected on both sides.
Oh dang. I’ll have to check again. Thanks for the heads up.
great episode, the difficulty in the game is the frequency of those random fly byes
Yes! Once put some distance between me and the enemy station, in hoping it will be a bit safer.
@@PsychoTheBear13 i've been looking at other play throughs. it seems when you move around you spawn more enemy bases. i built a base and have had at least four ships drop on or near me. they've blown my power apart each time
🤣🤣🤣
Haha, good to know. I’ll have to stay nearby until I have some defenses, hopefully I can take down that close base eventually
thank you
😆
Few armor blocks and a couple battery's on the end work well for pivoting vehicles. I am curious, why not make a rover to bring the materials back?
Good question. The problem was power. I didn’t have a mobile power source until I got that hired gun ship to crash. Once I had that battery, I had enough materials to make the ugly ship, so I didn’t need a rover because the ship will be faster I think. I’m hoping to rebuild it as a grinder ship after I move everything.