Bob-Omb Battlefield - Super Mario 64 DS - Deconstruction with Oscilloscopes
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- čas přidán 12. 09. 2024
- This video deconstructs the Bob-Omb Battlefield theme from Super Mario 64 DS in the form of oscilloscopes, notes, and separated sounds to get a better understanding of what is included in this song.
Original track is composed by Koji Kondo.
I felt like branching out a little and doing a game that wasn't MKDS, even though SM64 DS is still technically a Mario game. Nonetheless, I had my fun making this video and can see more coming out in the (probably distant) future.
Thanks for watching!
I have original tracks too! Most of them are chiptune:
/ @digipea6506
/ digipea-532799239
If you want to make a video like this on your own, hopefully these steps can help out:
1. I used vgmtrans to extract each song from the rom
2. Exported the songs into the highly compatible midi format with sf2
3. Deconstructed the channels to my liking in a generic music software and exported each one into a streamed sort of file (mp3, wav, etc.)
4. Put each file into SidWizPlus which does all the oscilloscope work. If SidWizPlus doesn't work that well I've heard of Corrscope but haven't given it a try. It may take some time to render.
Hope this helps, if you have any questions I'll try my best to answer them
You can use this method to mute every channel but one you want?
@@certifiedfridge You can mute and unmute any channel to your liking, yes. You could have them all muted if you wanted to
Cool! Very helpful information! Thanks for sharing
what is sf2?
@@cocosgdSf2 is SoundFont2, and works in tangent with midis. Think of a midi file as the sheet music, it has all the notes and information of how to play. The soundfont is effectively the instrument that makes it sound correct.
It sounds like a Mario Maker background music to build at times!
Super Mario Maker 3D.
beat me to it lol
the waveform on the bass is so satisfying.
Channel 3
I agree. The way it strikes is just... I can't, it's too good
I liked that a lot. It's amazing how simple the tune is once you break it down!
Koji Kondo's compositions are like that.
It's also amazing that you actually start hearing different instruments you couldn't hear before
@@CinderTheSkulldog Yeah, it really shows how interesting the songs are, even if they're simple.
A classic, that in my opinion has aged very well! I still love this tune 😁
It's good to see you again Tungsten! SM64 is indeed a classic, one of my favorites.
0:03: bajo, platillo de batería, platillos de batería y batería
1:11: trompetas, ese instrumento raro y guitarra eléctrica
2:19: guitarra eléctrica, bajo, platillo de batería y platillos de batería
3:27: trompetas, guitarra eléctrica, bajo, platillo de batería, platillos de batería y batería
4:35: todos
creo que el instrumento raro es voz de sintetizador
@@lankyboi2521 dudo mucho que sea una voz sintetizada especialmente teniendo en cuenta que la tendrías que hacer desde 0 para usarla en la n64 solo que tu cerebro que le encanta encontrar patrones humanos en el universo le suena parecido
A mi me recuerda a un synth de cristal con un toque de viento en vez de percusión
@@J3ff_K1ng Se refiere a que simplemente es el típico "synth voice" genérico, no que sea realmente una voz sintetizada. De hecho en el MIDI de la canción esa pista aparece con el instrumento MIDI Synth Voice
That's so cool! I'd love to see what are the separated instruments used for Rainbow Road from Super Mario Kart!
How tf does this not have more views?! You did a really good job deconstructing this song, and listening to the harmony/melody by itself makes me love this song even more. Keep it up!
After SM64.z64, I almost had a heart attack hearing that first segment.
Bro i watched all your video's today and i need more. This is really cool
hey! nice to see you again!
definitely going to check out your soundcloud ;)
Haha thanks! Glad you've stuck around as well
Glad to see that this channel is back!
Good to see you back!
Thanks! Means a lot
Love these videos, it would be awesome to see Slider visualized like this. I don't think the music in Smash Bros. Brawl is sequenced, but if it is, there's plenty of interesting song choices there too. Bramble blast would be awesome, or even the og stickerbush symphony from donkey kong country 2 on the snes.
I think the reason these have different channels is because they're midis that use different samples. Any MIDIs in brawl would probably be just like this, but the orchestrated tracks are recorded live.
love looking at all the different waveforms! wow, this is amazing. Thanks for sharing!
Ive always wanted to hear music deasebled and i just found this channel! It great!
One track I would love to hear deconstructed is the star man for NSMB ds. Hope to see that someday!
So the wing cap theme basically?
@@pengo2418 yes but nsmb ds uses different instruments compared to the n64 version
its from sm64ds actually
@@Koishi97 but like 90% of tjr instruments are the same
3:11 this gives honeyhive galaxy vibes change my mind
This is amazing!! Please keep making such incredible content!
never knew the pluck was so... everywhere
Congrats on 1K subs!!
Absolutely love this content! What game systems are you limited to? I’d love to hear some PS1 or Genesis tracks, along with any NES or SNES tracks you would interested in as well! Please continue this content however you want, I love it regardless!
Unfortunately, PS1 music decompiling is impossible since most games since most used pre-compiled tracks burned onto the disk.
Good to have you Back 🙂
Hell yeah you’re back!
Finally New video :DD
Has anyone else realized that this soundtrack, the cool cool mountain soundtrack, and the slider soundtrack are the same soundtrack but different? Listen to the main melody of all three (and any others that sound similar that I forgot to mention here) and you should be able to hear it.
I really love these. Please do Inside The Castle Walls!
OBJETIVE
GET STAR
Yo these are fuckin rad 💯💯 super interesting and helpful for music production 💴
Nice
it feels like the electric guitar is being choked out most of the time
I don't know of I'm too late to make a request, but I think it would be neat if you deconstructed a pokemon song. Maybe something like Veilstone HQ from diamond and pearl. Cool video btw
Just found this channel, and I love it. If you're doing requests, could you do some music from either gen 4 pokemon or mystery dungeon?
2:49 Obj⬛️⬛️⬛️: GET ⭐️
This actually fits perfectly in a Genesis song. 6 channels and noise.
Could you possibly do a deconstruction vid on the mk8dx rendition of mushroom gorge?
Rad video!!!
Please, do you think you could do that with GBA Sky Garden from Mariokart Super Circuit /DS? I absolutely love this song and there isn't any deconstruction of it on CZcams 🙏
This is good and i love it but if only the audio quality was better.
becomes seinfeld without the trumpet
Could you do some Mario RPG ones? Love the mellow tunes from taking away the leads.
i hope you do some of the other mario games ! look forward to sunshine and mkwii
I’d love to see you do some DS Pokemon games! “Vs Champion Iris” from Black 2 and White 2 is one of my favourites
Somehow relaxing
Channel 0 - Brass Section
Channel 1 - Synth Voice
Channel 2 - Electric Guitar (Jazz, Clean, Muted, not sure)
Channel 3 - Slap Bass
Channel 4, 5, 6 - Percussion (they shouldn't be separated, right?)
pretty much all you need is channel 0 and 1 to play bob omb battlefield
If Super Mario Maker 3 adds a Super Mario 64 theme, this would be the editing music
I would love to hear the Credits Theme deconstricted if you ever wanna do more Mario 64 Music
Oh, sounds compressed
2:20 that part is so good
You should do "Maple treeway" from Mario kart Wii
Wait, so this track used 7 channels?😮😱🤯😶🌫️ Nice, I thought it used more than that since it was made in the 5th generation of video games!😄🤩😎👌
Man this is great 1:11 dudududududu
Can you try and deconstruct tracks from Full Auto 2: Battlelines? I would love to hear what they have changed in their tracks from the first game.
great
Dude.
You need to do Yoshi’s falls from MKDS.
There’s alot of cool drums in that song.
Can you do this process for any song, or does it only work for songs with in-game midi files (for example, could I do this with a Breath of the Wild or Metroid Dread song?)
0:38 Peg!
I would love to see the twistem metal black soundtrack to be disected, but i feel like it might be impossible or very hard to do
What a coincidence, i was just playing Super Mario 64!
I’d love to see some Super Metroid or Metroid Prime tracks! Especially Brinstar Green.
Can you deconstruct super bell hill? It would sound amazing
creepypasta modders: It's free real estate
Would love a zoom in on the notes part
I’d love to hear some music from Spyro 2! ❤❤❤
Hey, whenever i try to put anything else than .nds files into vgmtrans, it doesnt give me anything, ive tried it with wii music file (bc i really wanna do them) and some other like snes music files, it just doesnt work, can you help me out please?
please do esaka (KOF 94) from king of fighters
or at least make it without the sample sound effects pls
Do it for the staff roll
Pls Deconstruct the Mario Kart Wii Menu and WiFi music
00:01 Bob-Omb Battlefield but you forgot Bob-OmBattlefield
Channel 2 sounds like someone who doesn't know how to play their instrument with any confidence lol
Wii Play has sequenced music
sm64.z64 but music isn't slowed down be like:
Mario maker 3 leak
Coconut mall mayhaps
I have a suggestion: could you try to do the temple of time theme from legend of Zelda ocarina of time?
do scribblenauts music
Request: Mario 64 Slider theme
Hazy maze cave next? It's always been one of my favorites next to dire dire docks
Bro i watched all your video's today and i need more. This is really cool