How to Make 3D Game Assets with AI (Free and Easy) - Stable Diffusion + Blender Tutorial 2022

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  • čas přidán 19. 06. 2024
  • How to Install and Use Stable Diffusion (June 2023) - Basic Tutorial
    • How to Install and Use...
    Other options for using Stable Diffusion: / dreamers_guide_to_gett...
    CHAPTERS
    0:00 Intro
    8:30 Iterating Results in Stable Diffusion
    19:04 Blender
    22:17 Adding the Texture
    50:53 Cleaning up Mesh and Textures
    55:40 Baking the Texture
    58:36 Editing the Texture in Stable Diffusion
    1:01:29 Texture Painting
    1:03:40 Creating a Normal Map
    1:05:02 The Final Result
    ----------------------------------------------
    Did you like this vid? Like & Subscribe to this Channel!
    Follow me on Twitter: / albertbozesan

Komentáře • 112

  • @eugbondarev-private
    @eugbondarev-private Před rokem +40

    This is so incredibly helpful for solo game devs, I'm so glad I've stumbled upon your channel! Keep it up!

  • @sumitrawat167
    @sumitrawat167 Před 5 měsíci +3

    handpainted details are pain in the ass if you are not a digital painter or illustrator. but with the power of AI and your tutorial it become easier. thank you

  • @michaelperkins1119
    @michaelperkins1119 Před rokem +4

    This is so cool. Especially like the idea of bringing the baked UV map back to Stable Diffusion. Thank you very much!

  • @eldonfrascoverde1
    @eldonfrascoverde1 Před rokem +2

    It's amazing the work you're doing with this video series on how to implement Stable Diffusion into your workflow. Thanks

  • @mirkoemir
    @mirkoemir Před rokem +4

    Incredibly detailed and neat ... I love your tutorials. I couldn't deploy Stable Diffusion in my computer yet, but definitely I'll do it.

  • @deluxe_1337
    @deluxe_1337 Před rokem +1

    Yes, glad to see the video made!

  • @danelokikischdesign
    @danelokikischdesign Před rokem +2

    This workflow is amazing! Thank you for the great tutorial

  • @alan83251
    @alan83251 Před rokem +3

    This is awesome. Can't wait to see how tools that make this process easier continue to develop!

    • @Punisher1992
      @Punisher1992 Před rokem +1

      i think in some time soon maybe 1 year we get Dreamfusion to work, its prompt to 3d, its already in google colab, but very slow and many errors.

  • @tallyman138
    @tallyman138 Před rokem +2

    Absolutely fantastic workflow! Thanks for the inspiration...

  • @erobertwald
    @erobertwald Před 10 měsíci +2

    Wow. Thank you so much for this. As an illustrator, I was initially against AI generated imagery. Your game assets videos have really opened my mind to possibilities on how to use AI as a collaborator and not just a tool. Looking forward to seeing more of your videos!

    • @albertbozesan
      @albertbozesan  Před 10 měsíci

      Thank you! I’m so glad I could show you some of the potential. Even though AI is very powerful, it won’t replace anyone with a fundamental understanding of art and creative business as long as they’re open-minded.

  • @user-gh6sn3wd7v
    @user-gh6sn3wd7v Před 4 měsíci +1

    amazing stuff!

  • @MegaBlight
    @MegaBlight Před rokem +7

    this is great stuff ! cant wait to see what stable diffusion does next, and what you will do too ! keep up the good work :)

    • @albertbozesan
      @albertbozesan  Před rokem +2

      Thank you!! I’m glad you enjoy it 😄

    • @MegaBlight
      @MegaBlight Před rokem

      @@albertbozesan I honestly been wanting to get my ideas 💡 out there and sometimes the hill is steep for having more ideas than skills ^_^ theses are amazing tools. I think all I'd truly need beyond this is blender/unity classes :)

  • @Bad_Chad
    @Bad_Chad Před rokem

    Incredibly useful approach! Thank you for sharing.

  • @MONOBLACKGAMING
    @MONOBLACKGAMING Před rokem +2

    This is also great for texturing faces, you can just screenshot the face from the front and then let stable diffusion make the face look good and then project it back :)

  • @mohammedabdillah7418
    @mohammedabdillah7418 Před rokem +1

    Thank yoooooooooooooou
    That amaziiiiiiiiing
    I was waiting for videos like this😁

  • @zaaokk_fn1900
    @zaaokk_fn1900 Před rokem

    Respect to your good work, thanks a lot

  • @miguelvillagracia7157
    @miguelvillagracia7157 Před rokem +1

    all work thank bro, you are the best!

  • @guyginat
    @guyginat Před rokem +1

    It’s so fun to see what you do, you are actually the first person I see that make these kinds of videos 😁
    One thing I would really love to see is how to make sprite sheets using stable diffusion, think it’s possible?
    Keep up the great work!

    • @albertbozesan
      @albertbozesan  Před rokem

      Thank you! I don’t think sprite sheets are possible yet, because SD makes wildly different results for different perspectives. It would take so much manual work that one might as well just do it the old way.

    • @hipjoeroflmto4764
      @hipjoeroflmto4764 Před rokem +1

      @@albertbozesan " a sheet of paper with a sprite cola logo on it , by Greg rutowski"

  • @TrentSterling
    @TrentSterling Před rokem +1

    Solid blender tutorial! Try playing with higher CFG values and lower denoise to get more interpretive results that don't deviate from the original shape/silhouette! (high cfg is like screaming the prompt at the AI)

  • @zilibabwei
    @zilibabwei Před rokem +1

    You did it, you genius! TY!

  • @dixongalaxy3610
    @dixongalaxy3610 Před rokem +1

    it works perfectly! Thanks buddy

  • @Rosties
    @Rosties Před rokem +3

    Yesssssss. I love you bro thankskkkkssss

  • @lilowhitney8614
    @lilowhitney8614 Před rokem +3

    I was just thinking of trying to mix Blender with Stable Diffusion. What timing!

  • @hammagamma3646
    @hammagamma3646 Před rokem +1

    Awesome thank you

  • @OnigoroshiZero
    @OnigoroshiZero Před rokem +4

    Your workflow with this is amazing. Thanks for making this, it's really informative.
    ps: I think that by the time I upgrade from my GTX 970 to be able to use Stable Diffusion (or maybe some other A.I. software), it will probably already support "text to 3d" or "image to 3d" in blender.

    • @albertbozesan
      @albertbozesan  Před rokem +1

      Thank you! I’m glad it’s helpful. I can’t wait for this to be easier, too!

  • @lucianosampaio989
    @lucianosampaio989 Před rokem +1

    Worked, thx

  • @cmomoney8986
    @cmomoney8986 Před rokem +2

    Create a roughness map to make the normal map pop more.

  • @ariescar
    @ariescar Před rokem +1

    very useful. need more one-click plugin!

  • @zilibabwei
    @zilibabwei Před rokem +2

    Thanks!

  • @user-cx6oq9pn7m
    @user-cx6oq9pn7m Před rokem +1

    Amazing

  • @Jfreek5050
    @Jfreek5050 Před rokem +1

    I figured out how to this with Maya, by referencing this tutorial. Great help, thank you!

  • @GoodguyGastly
    @GoodguyGastly Před rokem +2

    This is so fking cool.

  • @dinoutous1036
    @dinoutous1036 Před rokem +1

    I liked the video.Thanks to the author

  • @Qewbicle
    @Qewbicle Před rokem +2

    The problem with your blade, it's trying to create a "sword", which naturally contains a handle, even if you say "sword blade", since those two words are not a single phrase, but two tokens, "sword" and "blade". You would need to add "handle", "grip", etcetera, to your negative prompts, to be more explicit, so it becomes more likely to do a "sword blade", instead of "sword" (which includes a handle) and "blade" (which could be construed as a "flavor" rather than a thing).

  • @elcalvo85
    @elcalvo85 Před rokem +1

    Every video is better than the previuos thu so much

  • @milindpatil5816
    @milindpatil5816 Před rokem +1

    thank you so much dude you're a god

  • @johanntaberlet7711
    @johanntaberlet7711 Před rokem +1

    Awesome content thank you!
    Because of my lack of skill and patience doing 3D modelling, I prefer to wait one or two weeks and let SD spits some awesome 3d model :p

    • @albertbozesan
      @albertbozesan  Před rokem

      Thanks! Yeah this was way more work than I was expecting. I’m excited for the simpler solution that should be arriving soon!

  • @MemeGene6969
    @MemeGene6969 Před rokem +1

    i am inspired!!!
    gonna try making characters witht his, gonna take a good time!!

    • @albertbozesan
      @albertbozesan  Před rokem +1

      Check out this other technique, too! It goes “the other way” and could help you:
      czcams.com/video/zukojwUkHz0/video.html

  • @roelvanhout5449
    @roelvanhout5449 Před rokem +1

    What you called 'back of hilt' is called the 'pommel'. Really useful tutorial, thanks.

  • @donaldcanonoy3312
    @donaldcanonoy3312 Před rokem +1

    Thank´s ;)

  • @madlookzvfx
    @madlookzvfx Před rokem +1

    WOW!

  • @sunzychi1387
    @sunzychi1387 Před rokem +1

    worked

  • @krozareq
    @krozareq Před rokem +1

    With ControlNet SD/A1111 extension, this is going to be so much easier.

  • @Squabbie13
    @Squabbie13 Před rokem +1

    Let's Goooooo

  • @lilowhitney8614
    @lilowhitney8614 Před rokem +6

    This video shows a lot of ways to automate the process if you're interested: czcams.com/video/RztJGuhC5so/video.html
    Also, I'm wondering if there's a way to make an "asset" of sorts for Stable Diffusion. Like say, you want to create a few seperate pictures with the same prop or character, and have the prop/character looking the same in each pictures.
    I know it's possible to train the AI to recognize it specifically and be able to recreate it, but that's very effort intensive and requires already having a bunch of photos of the thing. Surely there's a more efficient way to go about it. Maybe by making it into a 3D object that would allow you to manipulate it into different poses and angles easily? At least that's the direction my mind goes.

    • @albertbozesan
      @albertbozesan  Před rokem +1

      Great stuff, thank you!
      I did try doing this the other way around - making a 3d model first and then feeding that to SD. But the issue you mention did come up, that different perspectives don’t have a consistent style. I’m mostly waiting for SD to catch up, because that sounds like something we will get in the near future.

    • @lilowhitney8614
      @lilowhitney8614 Před rokem +1

      @@albertbozesan With the speed stuff had been coming out? Definitely. I feel like the bottleneck (so to speak) is less on the tech side and more in that there doesn't seem to be a lot of artists trying to figure out how to make an integrated workflow this way.
      Though this reminds me that recently a feature for mixing two prompts came out so maybe that could help? It would be interesting to try combining an image of a pose with a character image. It probably won't work because perspective seems to be a consistent weak point for AI art so far, but may be worth trying something in that direction.

  • @timetorelaxfocus9642
    @timetorelaxfocus9642 Před rokem

    Thanks for the video, I had another version of SD and prefer this much better. One issue I have is the sword gets cut off on the top and bottom. I have "centered" in prompt and even cropped the image in a photo editor and drew back in the cut off parts and added image back to SD but it cut off the image again. Any ideas?

    • @albertbozesan
      @albertbozesan  Před rokem +1

      How close does it get to your input image? If it goes beyond the borders despite your input not doing so, try lowering your denoiser strength.

    • @timetorelaxfocus9642
      @timetorelaxfocus9642 Před rokem

      @@albertbozesan It goes beyond the border, I will lower the denoise.

    • @timetorelaxfocus9642
      @timetorelaxfocus9642 Před rokem

      @@albertbozesan It worked, thanks!

  • @jtmcdole
    @jtmcdole Před rokem

    Come back to this video after a long time and @24:27 was 🤯

  • @ene_77
    @ene_77 Před rokem +1

    at the end you should change the model the 1.5 inpainting one to do the textures in img 2 img for better results!

    • @albertbozesan
      @albertbozesan  Před rokem

      Not sure I understand. What do you mean?

    • @ene_77
      @ene_77 Před rokem

      @@albertbozesan runwayml released multiple models, one of them is called stable diffusion inpainting, that one yields better results for inpainting/img2img, hope it helps!

    • @albertbozesan
      @albertbozesan  Před rokem +1

      @@ene_77 I see, thanks! Good tip.

  • @shokew2241
    @shokew2241 Před rokem +1

    this is amazing please make a video like this but for a full game character would be great!

  • @Rinka17
    @Rinka17 Před rokem

    i follow how to install stable diffusion
    why unable to one klik?
    so complicated like bureaucracy
    i dont know how to continue

  • @drawmaster77
    @drawmaster77 Před rokem

    so much work for a puny sword! I dont have the patience to drag all these verts around lol

    • @albertbozesan
      @albertbozesan  Před rokem

      I nearly went nuts a few times figuring out the right way to do it. This is still one of the easy ways 😅

  • @PETRONICUS10
    @PETRONICUS10 Před rokem +1

    Is this ok to use in commercial games?

    • @albertbozesan
      @albertbozesan  Před rokem +2

      The jury is out for a final verdict, but all providers of these AI tools claim yes! Styles cannot be copyrighted. I wouldn’t see why you couldn’t use what you created :)

  • @DatCameraMON
    @DatCameraMON Před rokem

    Using GIMP instead of Photoshop and I have no idea what you did with the brush step.
    I'm trying to make a character model and I have no blender experience, so . . .

    • @albertbozesan
      @albertbozesan  Před rokem +1

      In Photoshop I just mask over the images to reveal what I want. Painting white into the mask reveals part of the image, black hides it. Does that answer your question?
      Reg Blender: I heavily recommend learning more basics like the donut tutorial before trying character art, or you’ll get super super frustrated.

  • @lord12790
    @lord12790 Před rokem

    We have dreamfusion that can make 3D meshes that can be imported to blender with textures. It's still a work in progress.

    • @albertbozesan
      @albertbozesan  Před rokem

      Yeah I tried it out, the results are where the images were about two years ago. It will get better I’m sure.

  • @fernandourrutiasalazar2875

    For once, the software is actually really useful

  • @WarlordMegatron
    @WarlordMegatron Před rokem

    Your UI is different than my UI. How'd you get that UI?

    • @albertbozesan
      @albertbozesan  Před rokem

      It should be the default Automatic1111 UI. Did you follow the instructions in the description?

    • @WarlordMegatron
      @WarlordMegatron Před rokem +1

      @@albertbozesan yes I did, but I found a different instruction set that gave me the same UI, so I've got it working now! Haha

  • @themrfj
    @themrfj Před rokem +1

    I believe the back of the hilt is... A weird pommel?

  • @GeorgeKarala
    @GeorgeKarala Před rokem +1

    People talking about dreamdiffusion but its limited and you have to pay
    well I cant use diffusion because I dont have enough credit and I cant set up this engine too

    • @albertbozesan
      @albertbozesan  Před rokem

      Check out Mirageml.com, you get free credits every month. But yes, the result quality still needs to be developed. Not quite there yet.

  • @noname-ky9hu
    @noname-ky9hu Před rokem

    Das ist ja mega aufwendig

    • @albertbozesan
      @albertbozesan  Před rokem +1

      Puh, also früher hätte sowas ein paar Tage gedauert. Im Vergleich sind knapp zwei Stunden schon sehr gut.

  • @zzsemirzzx6878
    @zzsemirzzx6878 Před rokem

    Plese teach me how to install Stable Diffusion in my computer

    • @albertbozesan
      @albertbozesan  Před rokem

      The best way changes regularly, so I recommend checking out the guides in the video description :) if any concrete questions pop up then, feel free to reach out!

    • @zzsemirzzx6878
      @zzsemirzzx6878 Před rokem +1

      @@albertbozesan I installed yesterday thank you

  • @mutavfx6859
    @mutavfx6859 Před 8 měsíci

    IS AI GENARETED TEXTURE ALLOWED IN UNREAL MARKET

  • @viaMac
    @viaMac Před rokem +1

    AI is magic

  • @whatman65
    @whatman65 Před měsícem

    why not inpaint instead of photoshop?

    • @albertbozesan
      @albertbozesan  Před měsícem

      Inpainting was not as reliable at the time I made this video. Today I would inpaint.

  • @lilyofluck371
    @lilyofluck371 Před rokem +1

    Bro named the guard the hilt 💀

    • @albertbozesan
      @albertbozesan  Před rokem +2

      I named a flail a mace in my last video. Totally helpless when it comes to weapons.

    • @lilyofluck371
      @lilyofluck371 Před rokem

      @@albertbozesan I only know because I watch shadiversity so...

    • @tacklemcclean
      @tacklemcclean Před rokem

      😂

  • @SW-fh7he
    @SW-fh7he Před rokem +1

    Did you create a game yet?

    • @albertbozesan
      @albertbozesan  Před rokem +1

      I’ve dabbled in 2D and some VR experiments.

  • @mikealbert728
    @mikealbert728 Před rokem

    Dreamfusion can already make 3d objects from texts

    • @albertbozesan
      @albertbozesan  Před rokem

      Yes, but it has the disadvantages I mention at the start. Not really usable yet.

  • @UhGoomba
    @UhGoomba Před rokem

    I don’t understand how people can see this as a good thing

    • @scarm_rune
      @scarm_rune Před rokem

      i dont have to pay a redditor 20 dollars to make me something

    • @UhGoomba
      @UhGoomba Před rokem

      @@scarm_rune make it yourself. if you support AI replacing certain jobs it's not going to stop for you