Creating a Photoshop Puppet (Adobe Character Animator Tutorial)

Sdílet
Vložit
  • čas přidán 27. 06. 2024
  • If you've ever wanted to create your own animated puppet with Adobe Photoshop and Character Animator, this step by step guide will walk you through customizing a template character and turning them into whatever you want! Today I'll be taking the free "Blank" example puppet (from pages.adobe.com/character/en/...) and turning it into a new female character with eye / mouth / hand triggers, physics-enabled hair, basic arm structure, and more!
    0:00 Intro
    0:45 Getting Started
    10:56 Mouths
    14:19 Eyebrows
    19:52 Eyes
    31:44 Hair
    40:17 Body & Arms
    44:53 Triggers
    53:36 Troubleshooting
    Download Character Animator: www.adobe.com/products/charac...
    Get free puppets: adobe.com/go/chexamples (official adobe puppets) / okaysamurai.com/puppets/ (okay samurai puppet pack)
    Check out the official forums: adobe.com/go/chfeedback
    Share your creations on social media with #CharacterAnimator!
    Subscribe on CZcams: czcams.com/users/subscription_c...
    Twitter: / okaysamurai
    Website: okaysamurai.com
  • Jak na to + styl

Komentáře • 558

  • @SantiYounger
    @SantiYounger Před 4 lety +53

    Great video, thank you so much for doing this! Here, I'll put here some of my notes: ( I also added the ones in the description so that it's more complete)
    00:45 Getting Started
    10:56 Mouths
    14:19 Eyebrows
    19:52 Eyes
    31:44 Hair
    35:27 linking artwork and fix for unlinked issues
    35:40 hair movement
    40:17 Body & Arms
    44:50 triggers
    51:00 advanced triggers
    53:00 fixing movements
    55:00 Jaw movement
    57:00 mouth cycle layer
    58:00 Arm movement
    1:00:05 Arm advanced fix

    • @TimsNeggs
      @TimsNeggs Před 3 lety +1

      I hope you get your stimulus check first 🥲. Thanks for this

    • @MarkSottek
      @MarkSottek Před 2 lety

      Thanks!

  • @CoreyMcKinneyJr
    @CoreyMcKinneyJr Před 4 lety +42

    I am so blessed...to have found your page during the Quarantine...THANK YOU.

  • @megane_ch
    @megane_ch Před 4 lety +2

    Your movies never cease to amaze me!
    I am relying on you the most in regards to this matter.

  • @spascuzzi
    @spascuzzi Před 3 lety +2

    Your instructions are so clear and concise. Thank you, I think I love you.

  • @aluckyshot
    @aluckyshot Před 4 lety +6

    I am happy, made a character using Adobe illustrator and Character animator for a family member with a growing CZcams channel. Seems fairly popular on his channel and looks cool! Fun program for sure.

  • @11dimensions71
    @11dimensions71 Před 4 lety +2

    Holy crap, this tutorial was amazing! Thank you so much this is the PERFECT tutorial.
    Definitely subscribing!

  • @willw.9250
    @willw.9250 Před 2 lety +2

    Hello. Just wanted to say I love you and the way you create. Very clear, precise, and aware of the limitations of man with regards to time... Pro level to the bone. (platonically of course)

  • @VacFink
    @VacFink Před 4 lety +6

    I always learn something new, even on the basics. New layer style was something new and much easier than what I was doing. I'm also very appreciative that there wasn't music. Its always welcome when there isn't speaking but when its instructional it makes such a difference for me. Everything is clear and and easy to understand. Thanks Dave. I hope we'll see new community spotlights and advanced techniques. I'm especially interested in Midi control for recording and live performance.

  • @gisellemarte
    @gisellemarte Před 4 lety

    Wow this video is just so clear and easy to understand. Thank you!!

  • @maryrosenelson2121
    @maryrosenelson2121 Před 4 lety

    ok ur are so good at explaining things. i cant stop doing this. thank you

  • @boneschapel
    @boneschapel Před 7 měsíci +1

    Really appreciate you making this video! It was great info for me as I am beginning to us Adobe Character Animator and I have a project coming up where I have to make several puppets and animated them. Thanks man! \m/ You Rock!!!

  • @deweywynn
    @deweywynn Před 4 lety

    just started. very excited!!

  • @MrConduct
    @MrConduct Před 3 lety

    OMG dude this is incredible!!! Great tutorial. Thank Youi

  • @jimenezfamily7988
    @jimenezfamily7988 Před 3 lety

    Thank you so much, you helped me so much getting started.

  • @user-or1yh5tv6b
    @user-or1yh5tv6b Před 4 lety +1

    Always thank you so much!
    Best Tutorial!

  • @Eng.Falafel
    @Eng.Falafel Před 3 lety +1

    Amazing! Thanks for the hard work.

  • @notconvinced2204
    @notconvinced2204 Před 3 lety +1

    I just finished making my first puppet using this tutorial, except mine looked like Freddy Krueger. I don’t know how I would have done it without this video. On to the next one!

  • @rockbottom1950
    @rockbottom1950 Před 4 lety

    Thanks for another great video Dave!

  • @1fatkwan
    @1fatkwan Před 4 lety

    Great tutorial video, u just help me a lot to make my first animated video omg. I am learning from a total beginner, rly thx so much

  • @Quizwhiz010
    @Quizwhiz010 Před 4 lety

    He is real man. Attractive voice and good way to speech delivery

  • @szilardpop1774
    @szilardpop1774 Před 3 lety +1

    Excellent! Thank you! Now I have to make a new one and make the 2 interact in an educational 15 sec animation. :D

  • @tiffanylabelle
    @tiffanylabelle Před 4 lety

    So helpful, thanks so much Dave!

  • @malithbandara393
    @malithbandara393 Před 4 lety

    Such a amazing tutorials I ever seen! great!

  • @YoungBeatent
    @YoungBeatent Před 4 lety

    I REALLY LIKE THIS TUT. THX A LOT BRO... @Okay Samurai

  • @rgarlinyc
    @rgarlinyc Před 4 lety +31

    Now *that* was a perfectly executed tutorial! You, sir, are the perfect teacher. Thanks a gazillion! (now to find someone exactly like you but for After Effects!)

  • @shikharsharma7474
    @shikharsharma7474 Před 4 lety

    That helped a lot
    Your channel and all your videos has really helped me
    thanx a lot

  • @Masco_Ke
    @Masco_Ke Před 4 lety

    I am learning very first you are a great teacher i am on your word step to step

  • @1Robertwaterworth
    @1Robertwaterworth Před 4 lety

    I love this program so much!

  • @marmeecruz6191
    @marmeecruz6191 Před 4 lety

    Great tut, thanks!

  • @kokichiouma1735
    @kokichiouma1735 Před 4 lety

    This was interesting thank you for sharing with us.

  • @MADB0X
    @MADB0X Před rokem

    Thank You, this was my very first day with character animator, starting out with some frustration that anything doesn't work, slowly step by step getting my first character design ready for some basic animation! Thanks a lot, it was made thanks to you!

  • @MM-bw1lo
    @MM-bw1lo Před 4 lety

    Very helpful, I learned a lot

  • @BlockchainBuddies
    @BlockchainBuddies Před 2 lety

    Thanks SO much Dave!!

  • @99MrJ99
    @99MrJ99 Před 3 lety

    This is incredible. Thank you so much

  • @DopeMagazineDigital
    @DopeMagazineDigital Před 4 lety +1

    I’ve been waiting Master Splinter👀👀👀😁😆🤘

  • @vibesquadmtb8880
    @vibesquadmtb8880 Před 3 lety

    You helped me so much
    Thanks alot
    :)

  • @ArtChickTV
    @ArtChickTV Před 3 lety +1

    Great tutorial ... I created a character... thank you! :)

  • @kabylieindependante4902
    @kabylieindependante4902 Před 4 lety +2

    Thanks for the video ! Respect from Kabylia ( north Africa)

    • @AyoubPeter
      @AyoubPeter Před 4 lety +1

      where is kabilya ? ahahhaha wech bik a 3isa golo dzayer w haninha

  • @infographie
    @infographie Před 2 lety

    Excellent

  • @ArianaChica
    @ArianaChica Před 4 lety

    Great video and tips

  • @freedemocrat1207
    @freedemocrat1207 Před 4 lety

    thank you sir. you are a great teacher

  • @florinadumitrache5771
    @florinadumitrache5771 Před 4 lety +1

    Great video! This was my first video tutorial and I made my first animation with it. Excelent job! Thank you very much! I love all your videos and I am sure that I will learn a lot from you! Thank you thank you thank you sooo much!

  • @rawananas886
    @rawananas886 Před 4 lety

    thank you i hope i can build a full animation scene after watching your tutorials

  • @Riches-and-Dungeons
    @Riches-and-Dungeons Před 4 lety

    谢谢🙏,Dave!

  • @JengsterEnt
    @JengsterEnt Před 2 lety

    10/10 brother! Thanks a lot

  • @joonasfilms
    @joonasfilms Před 4 lety +1

    Amazing!★

  • @d.boubekeur5630
    @d.boubekeur5630 Před 4 lety

    Thanks a lot !

  • @aaqililham5802
    @aaqililham5802 Před 3 lety

    Thank u!

  • @spiritandlife
    @spiritandlife Před 4 lety

    Always wondered what that software was used for.. I will be diving straight in. Thank you

  • @RedDFilm
    @RedDFilm Před 8 měsíci

    Great video. When I make changes to one of my layers, PS states 'must be rasterized' - will this still work later?

    • @okaysamurai
      @okaysamurai  Před 8 měsíci

      Yes, raster or vector/smart layers will both work in Character Animator.

  • @DigitalTee
    @DigitalTee Před 4 lety

    Hi Dave thanks for the tutorial. really helpful. Can you please show how to animate dialogue between two characters? thanks

    • @okaysamurai
      @okaysamurai  Před 4 lety

      This shows how to do it with dynamic link in AE: czcams.com/video/RMo-z8hO2HM/video.html. Otherwise, inside CH just drag as many puppets as you want into a scene timeline - whichever one you arm (red dot) is what you'll be recording.

  • @BET-YOU-DIDNT-KNOW-123
    @BET-YOU-DIDNT-KNOW-123 Před 3 lety +1

    Great step by step informative tutorial! I do have a question though. How do you get a character facial expressions if your using pre-recorded vocals?

    • @okaysamurai
      @okaysamurai  Před 3 lety +1

      You would disarm everything except triggers and do a pass on emotions like mouth swaps, eyelids, etc. See czcams.com/video/VhCKD5vl848/video.html for more info on how I record triggers.

    • @goodjob769
      @goodjob769 Před 2 lety +1

      @@okaysamurai Nice 👍

  • @Cwichita
    @Cwichita Před 4 lety

    All your tutorials are so helpful. I wonder if you could do a video tutorial on the intricacies of head turn positions? Thanks.

    • @okaysamurai
      @okaysamurai  Před 4 lety

      Good idea! Will consider it...

    • @Cwichita
      @Cwichita Před 4 lety

      Specifically the construction of the head and subtleties in this area. Thanks again.

    • @okaysamurai
      @okaysamurai  Před 4 lety

      For the time being I would take a look at Samurai Steve on adobe.com/go/chexamples - he has super subtle head turns but it's a really cool effect (and he's a pretty complex character).

    • @Cwichita
      @Cwichita Před 4 lety

      Samurai Steve is a beautifully done puppet. I’m in awe of his brow, eyebrows, lids, highlights. Really well done. But yes, extremely subtle head turn.

    • @henkvisser9342
      @henkvisser9342 Před 4 lety

      @@Cwichitamaybe try the cooker : czcams.com/video/sjI3YiU2wac/video.html

  • @jimcrick4429
    @jimcrick4429 Před 4 lety

    Thanks for the awesome vid! I look forward to these each month! Do you have a presence working with AI or PSD? I have been using AI because of vector and worry about pixelation with PSD files. Thanks again!

    • @okaysamurai
      @okaysamurai  Před 4 lety +1

      I tell people to go with what they feel comfortable with. CH is optimized to run both PS and AI, and there is no significant advantage to using one or the other. I get around the pixelation by just making bigger canvas sizes in Photoshop - for the 1920 x 1080 videos I'm usually making, a 2500 x 2500 character is more than big enough, even for closeup shots. If you're more comfortable in AI, go for it!

    • @jimcrick4429
      @jimcrick4429 Před 4 lety

      @@okaysamurai Thanks!

  • @freedemocrat1207
    @freedemocrat1207 Před 4 lety

    I will share my composition with you after this lesson

  • @stephanieclarke1443
    @stephanieclarke1443 Před rokem

    Your tutorials are amazing! I would love the third robot dude, I need a sideview, but I can't find him in Character Animator 2023, or on your website or Adobe website.

    • @okaysamurai
      @okaysamurai  Před rokem

      Which robot is this? I make a lot of robots :)

  • @ethelynray119
    @ethelynray119 Před 4 lety +6

    MAY THE GOOD LORD BLESS AND KEEP YOU AND US ALL AMEN, I AM A ARTIST YOU HAVE MADE MY DAY BRINGING MY ART TO LIFE THANK YOU,

  • @MutantMedia
    @MutantMedia Před 4 lety +2

    Your videos are amazing. They were monumental in helping me launching my cartoon gaming channel. I'd never touched Adobe software before and you made it so easy I learned everything in 2-3 month. Thank you!!

  • @rudranil-c
    @rudranil-c Před 3 lety +1

    Hi OkaySamurai. Thanks for putting up these amazing tutorials. I have instantly got started with character animator and now I find it very intuitive. A quick question though. When I use the jaw tagging like you did, for my own puppet, the whole body below the jaw starting from neck starts going up and down very slightly, with the jaw.
    I want to get rid of it. Any suggestions why this could be happening?

    • @okaysamurai
      @okaysamurai  Před 3 lety +1

      If the whole body is moving, the jaw was probably put on a non-independent layer. Make sure the jaw goes on a group or layer with a crown icon next to it, and that the Body group doesn't have a crown and is fixed to the ground. Refer to the main Blank puppet example to see a working version of this in action.

    • @rudranil-c
      @rudranil-c Před 3 lety +1

      @@okaysamurai understood. Will give this a try.

    • @goodjob769
      @goodjob769 Před 2 lety +1

      @@okaysamurai I Am Making My Own Cartoon Show And A Video Game One Day

  • @simonalberto
    @simonalberto Před 3 lety

    Thanks for sharing this! I'm trying to learn how to use this amazing tool... Let me ask u something. When you finish everything on Photoshop... How do you export the file again into Character Animator? I was looking for an option to save it as a .puppet but PS does not show that option. I'll appreciate your answer!! Thanks again!

    • @okaysamurai
      @okaysamurai  Před 3 lety

      In Character Animator just go to File > Import, and import your PSD file there. That will turn it into a puppet essentially. Hope that helps!

  • @totlenmoingay
    @totlenmoingay Před 8 měsíci

    I am a simple person. I see Dave's video, I click Like.

  • @StudioNicomedia
    @StudioNicomedia Před 3 lety

    thanks for these awesome sources, i wondered in project panel all the previous works stays there, how to clean it ? I mean when i select and just delete, it deletes all data connected it.

    • @okaysamurai
      @okaysamurai  Před 3 lety +1

      I wouldn't clean the project panel unless you're not using the asset anymore. I would make a new project instead. Similar to After Effects, you need those project panel references for CH to work properly.

    • @StudioNicomedia
      @StudioNicomedia Před 3 lety

      @@okaysamurai oh my bad, thank you.

  • @yapanwolf
    @yapanwolf Před 4 lety

    Hi, thanks for videos. I have a question to U. How long and how many people work to create 2 or 3 characters and 1min animation with them in Character Animatior in commercial studio?

    • @okaysamurai
      @okaysamurai  Před 4 lety

      It really depends on the character complexity. For me I'm probably able to make a decent character in a day, maybe 2 if I add a lot of bells and whistles. If the character is set up properly and you have the voiceover, a 1-minute animation should be pretty quick too - maybe another day? It varies greatly depending on the character - a character like I'm showing here was done very quickly, but a more advanced one like Tull the Cat or something took me longer.

  • @imamhossain4467
    @imamhossain4467 Před 4 lety +1

    Adobe Character Animator CC 2019 Version - Don't Have a Stapler Button, Where I Can Find It? Please Tell Me.

    • @okaysamurai
      @okaysamurai  Před 4 lety

      The staple tool is long gone, replaced by auto attach. In this tutorial when I move the arm origin to the shoulder, that's essentially doing the same thing that the staple tool used to do (much easier)!

  • @goodjob769
    @goodjob769 Před 2 lety +1

    Awesome Good 😊

  • @hxproof7463
    @hxproof7463 Před 4 lety

    Great Video! I have a question though! when I try and import my blank puppet file (freshly downloaded and unedited) I get an error saying that the file format isn't supported! Any idea why that would happen?

    • @okaysamurai
      @okaysamurai  Před 4 lety

      CH should be able to import all .puppet files, unless you're on a much older version. Make sure you're up to date with the 2020 version. You can also try other example puppets to see if it's an isolated case or not.

  • @Kineticartist
    @Kineticartist Před 3 lety

    so... question when working with the photoshop puppet you want to use the vector type tools rather than the raster type tools? pen vs brush?

    • @okaysamurai
      @okaysamurai  Před 3 lety

      Doesn't matter - any PSD becomes rasterized on import into CH.

  • @whoozie
    @whoozie Před rokem +1

    great video explaining everything and you sir, are a great teacher who actually knows what you're doing!

  • @markellalinagkorou7745

    Congrats Amazing Video!!! I have a question though, I don't have at Photoshop the option "Graphic and web" mentioned at 09:38'. Please can you help me?

    • @okaysamurai
      @okaysamurai  Před 4 lety +1

      Hmmm strange, that should be a default option. Well, any other option is fine too - you can drag the tabs around to rearrange panels and customize it however you want. For me, having a big tall Layers panel is the most important thing for CH puppet making.

    • @markellalinagkorou7745
      @markellalinagkorou7745 Před 4 lety

      @@okaysamurai Thanks so much for your immediate response!!!! I'll try it. Congrats once again :D

  • @KABADOtv
    @KABADOtv Před 3 lety

    You teach us how folders work and how its done..thats all i need

  • @nadinekovalchukart
    @nadinekovalchukart Před 6 měsíci

    Thank you for the video! It's very easy for understanding for a beginner with Character Animator like me :D
    I have a question - for what purpose a + sign is used in photoshops layer's name? I'd really appreciate if someone brings light for me 🙏

    • @okaysamurai
      @okaysamurai  Před 6 měsíci +1

      The + is used to make a part "independent" - aka a crown icon in the Character Animator app - to let it move on its own. You don't have to do this in PS or AI - you can do it in the CH app, but it's a nice file setup treatment that can make your life a little easier later on!

    • @nadinekovalchukart
      @nadinekovalchukart Před 6 měsíci

      @@okaysamurai thank you 🙏🏻

  • @beautyofliving2076
    @beautyofliving2076 Před 3 lety

    Good

  • @madanakumarvasantha1332

    U R A GOD

  • @khmerzoon302
    @khmerzoon302 Před 4 lety

    Thanks!... Please will you teach more how to make a scene with two pupets!..

    • @okaysamurai
      @okaysamurai  Před 4 lety

      I show a little of that here in Evan Flamethrower with linking in AE: czcams.com/video/RMo-z8hO2HM/video.html. Otherwise just drag as many puppets as you want into a scene timeline.

  • @ronfree
    @ronfree Před 3 lety

    When importing artwork or other content into a Photoshop puppet project should 'place embedded' or 'place linked' be used?

    • @okaysamurai
      @okaysamurai  Před 3 lety

      Personally I prefer embedded - then it's all in one place. Otherwise you can lose the links.

  • @arr22203
    @arr22203 Před 4 lety

    Thank you so much!!!! I only have one problem, the mouth movement doesn't show up, everything works perfectly but i can't find the solution for mouth movement

    • @okaysamurai
      @okaysamurai  Před 4 lety +1

      Usually this means the mouth isn't rigged/tagged right, the lip sync behavior is off, or your microphone isn't set up properly. Check all of these and if you still need assistance, for more direct help please post a screenshot, video, or file > export > puppet to adobe.com/go/chfeedback.

  • @jbghumanjr
    @jbghumanjr Před 2 lety

    Do you by chance have a Tutorial on how to turn a Photoshop file that's made in layers "into a puppet" once imported?

    • @okaysamurai
      @okaysamurai  Před 2 lety +1

      The Fresco tutorial on this channel might be the best bet - it will show all the organizing in Fresco and PS, but all the rigging in CH.

  • @dreampathvisuals4908
    @dreampathvisuals4908 Před 2 lety

    New Subscriber! I just wanted to know is the blank puppet psd in this video created from the blank template on your site? basically I would create my puppet in photoshop first. If that's the case thank you ADOBE is not doing this for us....Your the G.O.A.T.

    • @okaysamurai
      @okaysamurai  Před 2 lety

      Yes, the Blank here is the same one on adobe.com/go/chexamples.

  • @sanderg6781
    @sanderg6781 Před 3 lety

    Hello! Is there a way i can edit the character "Linden" in photoshop like i can do with "Blank"? Whenever i edit original on linden just one layer opens up. (while blank has a bunch of layers for his face, nose, body etc)

    • @okaysamurai
      @okaysamurai  Před 3 lety

      I believe Linden was made in Illustrator, and unfortunately AI files don't translate layers when opened up in Photoshop. But you could open him up in Illustrator and edit there, or manually copy and paste layers into a PSD doc.

  • @user-qk1fh7sr5l
    @user-qk1fh7sr5l Před 4 lety

    Thank for tutorial. How can you control pupils range ?

    • @okaysamurai
      @okaysamurai  Před 4 lety

      Usually this is just the size of whatever is in your "Right Eye" and "Left Eye" groups. If you want more precise control, name a layer "left eyeball" or "right eyeball", which gets auto-tagged as "left pupil range" or "right pupil range" and the pupils will be constrained to that.

    • @user-qk1fh7sr5l
      @user-qk1fh7sr5l Před 4 lety

      Thank you

  • @NeejSawv
    @NeejSawv Před 3 lety

    hi there, is there a way to set up the character so that when you move your hands the character automatically moves the hands as well?

    • @okaysamurai
      @okaysamurai  Před 3 lety

      Not yet - hopefully one day! Currently you use the mouse or fingers on a touch-enabled device.

  • @mibevan
    @mibevan Před 3 lety

    I have two variations of my own character. For the sake of example lets say one version is like the one you have here and the other is completely black (with the acceptation of the eyes for a shot in the dark) how would you recommend switching between these two versions? One thing I tried doing was duplicating the puppet and then relinking it to a separate file with this version. Namely because I wanted to avoid relinking every trigger. It worked at first but then had some errors (something about paths and stuff). I can imagine triggers would play a role for switching.

    • @okaysamurai
      @okaysamurai  Před 3 lety

      The method you suggested of duplicating and relinking is exactly what I would recommend, but it's not foolproof depending on what gets changed. If it's just color stuff I don't know why it would bring up errors though - that should be the same structure. If it persists, please post a screenshot, video, or File > Export > Puppet (.puppet file) to adobe.com/go/chfeedback for more help.

    • @mibevan
      @mibevan Před 3 lety

      @@okaysamurai well The thing is I kinda get what the issue is. Some of my puppets have a glitch where the layer styling changes do not transfer into CH. i found a way around this by turning layers into smart layers. I think that might be the cause of said errors since the pre made paths changed in that puppet

  • @Kevfactor
    @Kevfactor Před 4 lety

    When i edit original, it won't open in photoshop. i tried opening directly in photoshop but it says this isn't a photoshop file. from what i can tell no puppet files open in psd. But the home example puppet files work fine in opening in photoshop. Any suggestions?

    • @okaysamurai
      @okaysamurai  Před 4 lety

      A puppet is the original art - usually PSD or AI - plus the CH rigging, so it only opens in CH. Try tip #20 here to see the original artwork - czcams.com/video/sv--jURQOGc/video.html.

  • @TanukiGaming
    @TanukiGaming Před 4 lety

    oh man- im not even using swap sets at all. just been doing triggers and "hide other layers when active" check box.

    • @TanukiGaming
      @TanukiGaming Před 4 lety

      but im not here for that- im lookin gfor how you add a texture to a body! haha

  • @timothybolton7852
    @timothybolton7852 Před 3 lety

    How about quick change outfits?! Can we make triggers for something like that?

    • @okaysamurai
      @okaysamurai  Před 3 lety

      Yes, you can trigger different layers for clothes.

  • @milenatos
    @milenatos Před 2 lety

    Hi. I have a character I made long time ago, before the character animator existed lol, and I have all the limbs separate and patented. I was wondering if I can use those limbs or is this "hose" style the only possible option in animator?

    • @okaysamurai
      @okaysamurai  Před 2 lety

      That should work - you just need to add hinge attach styles to the independent arm segments. This character is an example of it: drive.google.com/file/d/1haNr6TfXKCpQocTgtdjtCdulHewifZrS/view?usp=sharing, and here's a video: drive.google.com/file/d/1WOnOpvOJ_aE5h3Hpfzv6koFgX9lJ5IxH/view?usp=sharing

  • @kordell_Sorensen
    @kordell_Sorensen Před 2 lety

    I'm having an issue. anytime I make save a puppet and go back to Ch the puppet adds all the instruction layers (like hair styes) and even the background and it all moves as a blob. Im not using this same blank, but another. I clicked edit original and I cannot find the fix.

    • @okaysamurai
      @okaysamurai  Před 2 lety +1

      All artwork is treated as part of a "mesh" - so if you don't want it, delete it from the PSD file. You can also try making those layers independent (crown icon), which will make them move on their own. If the problem persists, please upload a screenshot, video, or your File > Export > Puppet file to the official forums at adobe.com/go/chfeedback so we can take a closer look.

  • @bogandiary
    @bogandiary Před 4 lety

    Great Tutorial Bruh...thanks a ton...but When I import the puppet it says the file format its not supported..any leads pls...is it beacause i am using windows OS?

    • @okaysamurai
      @okaysamurai  Před 4 lety +1

      You might need to update your copy of CH? We are on CH 2020 currently. Older versions might not be able to open up a newer filetype.

  • @Bubu-nd4st
    @Bubu-nd4st Před 7 měsíci

    Hello, when I go for color overlay of left blink it is colouring the stroke as well. Can you help me how to save the black stroke?

    • @okaysamurai
      @okaysamurai  Před 7 měsíci

      You can experiment with different blend styles to see if one works better with the stroke. Worst case scenario, find a way to separate out the stroke into its own layer outside of / above everything else.

  • @tarat7943
    @tarat7943 Před 2 lety

    Is it possible to import vector hair? Would it have to have multiple angles?

    • @okaysamurai
      @okaysamurai  Před 2 lety

      Yes, Illustrator works great too: czcams.com/video/JL024_E1AUk/video.html

  • @PictorshopStudio
    @PictorshopStudio Před 4 lety

    When I select puppet in CA project panel and clicked "Edit Original" from the "Edit" menu, it is not opening Photoshop!

    • @okaysamurai
      @okaysamurai  Před 4 lety

      Search for "changing the default app" for Mac or PC - it sounds like you might not have a default program for PSDs.

  • @Bufillustrated
    @Bufillustrated Před 3 lety

    I love how when I open the puppet it records Dave's audio and matches the mouth movements from CZcams

    • @ceegeetv96
      @ceegeetv96 Před 3 lety

      how did you open the .puppet file? I cant open the puppet files... it shows up something like "the file you wanted to open cant be read" ... any ideoas to fix it?

  • @napnide
    @napnide Před 4 lety

    How do you open the puppet file in Photoshop? Mine won't let me do it because it is not a psd file. Thanks!

    • @okaysamurai
      @okaysamurai  Před 4 lety

      You can go to Edit > Edit Original to do the same - the PS, AI, or generic image button you'll see down there is just a shortcut.

  • @ShooterandtheStache
    @ShooterandtheStache Před 4 lety

    No matter what size I make characters in photoshop I always get jagged edges. Is there a way to smooth edges in either program or is illustrator my only option?

    • @myDaam3
      @myDaam3 Před 4 lety

      Same here

    • @okaysamurai
      @okaysamurai  Před 4 lety +1

      Hmmm, the only reasons I can imagine you would have jagged edges would be layer properties or transform behavior scales over 100%, or the scene zoom level is above 100%. If it persists please post a screenshot of what you mean in the official forums and we can take a closer look: adobe.com/go/chfeedback

  • @goldenheartstudio8617

    Can I convert the Linden Illustrator characters to photoshop puppets? With the replays? I can't and don't plan on learning Illustrator and would like to start with that.

    • @okaysamurai
      @okaysamurai  Před rokem

      Unfortunately PS to AI conversion isn't easy outside of manual copying and pasting layers. I would recommend finding a PSD puppet to start with instead.

  • @WalrusesAreTheOne
    @WalrusesAreTheOne Před měsícem

    I want to make a walrus. So I should pick a template that has a similar shape and not the blank person template, right?

    • @okaysamurai
      @okaysamurai  Před měsícem

      That's probably the best way to start, especially since the body structure is so different.

  • @Benzika_TV
    @Benzika_TV Před 2 lety

    Is it possible to import previously drawn characters (let's say they're drawn in paint) to adobe character animation and use them as puppets? By the way, I can't seem to find blank puppet anywhere on the internet page you suggested. Any help? Thanks for all the tips

    • @okaysamurai
      @okaysamurai  Před 2 lety +1

      Yes, if you can separate them into parts in a PSD or AI file, you can animate them in CH. I do that in the Fresco tutorial: czcams.com/video/eOUkhY7vhc4/video.html

    • @Benzika_TV
      @Benzika_TV Před 2 lety

      @@okaysamurai thank you so much!

  • @ummundoalemdoobvio9257

    Hello, thanks for the tuttorial, you are dedicated, I'm Eduardo from Brazil, and I can't open it, inform that the format is incompatible

    • @okaysamurai
      @okaysamurai  Před 4 lety

      Make sure you're using the latest version (CH 2020, Version 3.1). If you go to File > Import and find the puppet file it should work. If not please let us know what error you get in the official forums at adobe.com/go/chfeedback.

    • @ummundoalemdoobvio9257
      @ummundoalemdoobvio9257 Před 4 lety

      Thanks for the answer, yes, the version I use is 2018. a hug

  • @MarisolRamirez-qt3ci
    @MarisolRamirez-qt3ci Před rokem

    hola Bien samurai, primero que nada gracias por tu video fue de gran ayuda, para realizar mis trabajos de clase, solo tengo una duda, como o donde encuentro “Todos los títeres” u “All Puppets” para localiza el modelo llamado Blank, no me aparece esa opcion.
    espero tu pronta respuesta.

    • @okaysamurai
      @okaysamurai  Před rokem

      Blank should still be available here: okaysamurai.com/puppets/Blank.zip

  • @terrijohnson459
    @terrijohnson459 Před 3 lety

    Hi Dave...I'm BACK!!! First let me say, another AWESOME tutorial. Now I have a two questions.
    1) After creating my puppet in PS I go into Ch to do any rigging, recording, etc. When I make changes in the rig mode, how do I save the file so that if my system shuts down on me for some reason or other, I don't lose the changes I've made.
    2) I know how to export to Media Encoder, or to save it as a Puppet file. I have used the History panel A LOT!!! My question is...under the File tab, I see Saved Project (always saved) shaded. Does this mean that the system is constantly saving the document as I work on it, and that I don't have to worry about losing any changes/corrections?
    I can't tell you how much I appreciate your help, patience, the fact that you respond to comments, and your very cool temperament. Be BLESSED and SAFE.

    • @okaysamurai
      @okaysamurai  Před 3 lety

      Yes - CH should auto-save everything, and the history panel reflects that. But you can always File > Export > Puppet to save a separate copy of your artwork + rigging as a backup.

    • @terrijohnson459
      @terrijohnson459 Před 3 lety

      @@okaysamurai I love you!!! Your customer service is worth the monthly subscription alone. Have a great evening...thanks!!!

    • @terrijohnson459
      @terrijohnson459 Před 3 lety

      Hi Dave. You've rescued me so many times...I need another. I'm taking the time to really understand what's going on. I find the eyes quite challenging. So I go into PS and try to really dissect a puppet. Thought I was doing something until for some reason I can no longer select a piece of the puppet and resize it by dragging one of the boxes that appear up or down, side to side. HHEELLPP!!!!! I have uninstalled and reinstalled, I have opened other puppets in PS to see if I can get the boxes to appear and I can't. I've looked at other PS Beginner tutorials explaining the tools, but still to no avail. Can you advise me on what I'm doing wrong? Thanks in advance.