How NOT to Make a Story for your Game
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- čas přidán 15. 05. 2024
- 👀 Wishlist Cosmic Pebble on steam:
store.steampowered.com/app/21...
👨👩👦 Discord Server:
/ discord
🎵 Music used:
All music used is made by Chris Doerksen. In order of appearance:
- Chris Doerksen, Penpal
- Chris Doerksen, New Beginnings
- Chris Doerksen, Re-Introduction
- Chris Doerksen, The Sewers
- Chris Doerksen, Lost
- Chris Doerksen, The Polyhedron
- Chris Doerksen, Underground
- Chris Doerksen, Madness
- Chris Doerksen, Journey
- Chris Doerksen, We Made It
- Chris Doerksen, Perspective
- Chris Doerksen, Conclusion
- Chris Doerksen, Summoning Salt
- Chris Doerksen, Stardust
🎬 Footage used:
- Wandersong by @PlayFramePlus
- Chicory: A Colorful Tale by @Throneful
📈 Timestamps:
00:00 - Intro
00:38 - First Steps
02:44 - Old Plot (skippable)
03:57 - First Year
06:24 - Rock Bottom
09:01 - I had an Epiphany
10:05 - Second Year
12:37 - Writing the Ending
17:08 - Verdict
20:00 - Outro
🙏 Thanks for watching! - Zábava
By the way, all the music in this video is made by Chris Doerksen. They're kind enough to allow use of their music in creative projects, so please check them out if you like!
bandcamp: chrisdoerksen.bandcamp.com/music
soundcloud: soundcloud.com/chris-doerksen-1
I feel your pain, ive had to restart 3x, currently taking a break
I'm making my own little game as practice and I can already tell getting into story and inventory and just the whole process has to be one of the most code intensive and It's painfully obvious having a ton of experience in actually just ORGANISING a project and having it planned out based on that experience would be invaluable.
@@mistermelancholy7698 it's why studios have producers, plans always change during development, keeping a handle on that is a full time job. It's why a lot of solo dev projects spiral rapidly out of control and take far longer than they should. You kinda need someone there to tell you no, and to keep you focused on the task at hand. If you're solo, _you_ have to become that person. You gotta get good at telling yourself no, and recognising when a good idea isn't a good fit for _this_ game etc.
In a meta way it's strange to see a story about having issues writing story delivered as a compelling story.
I'm not that much into platformers but now it feels like playing the game would be the next step in the story I just witnessed by watching this video.
Good job.
Damn well worded, when’s this gonna be on steam?
It reminds me of how two of Natasha Bedingfield's most famous songs ("Unwritten" and "These Words") are about struggling to write a good song.
I'm having trouble thinking that your story was ever "not good"... or maybe the storytelling practice paid off, because the way you tell the story of telling your story is captivating and heartfelt. It makes me really look forward to playing it, and I hadn't even heard of it before I clicked on the video.
You're doing something right.
Thank you, I really appreciate that!
I'm sure the practice helped a lot, and fortunately the story of the game's story happened to have a very convenient story structure on its own (adventure starts, ends in rock bottom failure, then main character has realization and tries again, then faces a final challenge for the climax and sorta succeeds). It almost wrote itself really 😅
Oh, and the music was a game changer as well!
I completely agree with that :D
"Fuck. Well now I have to do it."
Congratulations, you're a writer now.
No, I mean that. No matter what anyone says, you did the work. You put in the effort. Even if it's just for a "silly game" you devoted two years of your life to do the thing. That makes you a thing do-er. (Do-er is a word now, don't question it.) Just like how you're a game developer now. You're also a writer now.
Damn. This comment hit me a little differently. I still have a hard time convincing myself. Even if I'm not sure I want to write anything in the near future, it still means a lot. Thank you.
This dude just went and told an extremely compelling story about how he wrote a bad story...
If you can make a video this good, there is no doubt in my mind that your story has a soul
Danm i watched this whole video thinking this was an account with atleast 10k+ subs
🙏
me too xd
only 257 subs much lower than i thought
Now 317, I hope 10k soon
Yeah, a lot of really good underrated creators are popping up lately, @BlackSpeciesGames, i wish you good luck in your CZcams career
With a video about writing a good story, I’m so unbelievably happy there was a brief outer wilds cameo
Outer wilds my beloved ♥️
As someone who’s making a story that will eventually (hopefully) be turned into a game, it felt really good to hear it from this perspective!
In about 5 days (as of this comment being written), I’ll have worked for 3 whole years on this story. It started off as an interesting pandemic project, and I’m incredibly surprised at how far it’s gone!
I still have a ways to go, don’t get me wrong, but I’ve got a good plot going, and I’ve got a couple of people helping me behind the scenes. Needless to say, their help is greatly appreciated.
That's great to hear. 3 years is a long time! And having even a couple people lend a hand can go a long way. Best of luck to you!
@@BlackSpeciesGames Tell me the Spoiler, did the MC get bitches?
Bro just goes trough a whole mental breakdown and psychological process of questioning his existence to know who he is and what he wants 💀
💀💀💀💀💀💀💀
Ive been working on an RPG maker project for about 5 years now. It started as a silly inside joke with my friends and has since spiraled into something much bigger than initially intended. Still not done with it, but getting there... Hearing about you taking breaks from the process to gain inspiration is incredibly relatable to me. So many times ive thought "oh god, my friends arent gonna like this game" only to be so astonished and proud of what i've accomplished when i eventually return to the project.
Hell of a creative method of advertising as well as a peek into the indie dev process.
I only listened to this video, audio only, during my lunch break, I haven't "watched" it with my eyes yet. But I just needed to say: Dang dude. As someone who's been a hobby dev for 20 years, sick of these YouTubing devs putting out garbage on a regular schedule. It's refreshing to hear such maturity in video. CZcams need more creators like you... or more of your videos. Well done.
I'm a writer and I'd want to get into game development some time in the near future. It was really interesting to hear a perspective completely opposite to my own.
And as a writer, you know what I'm gonna tell you? It doesn't matter if your story is good or not. It's subjective. You're not gonna be able to please everybody. Maybe it's flawed, but what really matters is that the story is meaningful for you and was enjoyed by your friends.
Also, come on, the storytelling in this video alone is great and captivating. I watched it all the way through, always wondering what happends next. You sure know how to make people care about your story.
Game good. Story 10/10 mechanics 10/10 eredan reference 10/10
Video good. Editing 10/10 Purpose 10/10 no eredan reference 0/10
this was very well edited, quite profound, and i've been inspired to actually go through with making the stories that mean something to me... good work!
Not because you can create amazing art,
Not because your gameplay design is perfect,
Not because your performance as a game developer is great...
I want to follow this channel because you saw the big questions and you answered them. That peace of mind I admire and seek.
Dang this video and your journey is painfully relatable. I don’t know anything about game dev but I’ve always wanted to tell stories the way I know how which is silly doodles! Learning animation has been torture honestly spending weeks or months on just a few seconds and it feels horrible. But Cosmic Pebbles is something I’m looking forward to, and it gives me hope that I’m allowed to take my time for projects I’m passionate about.
It’s so freaking cheesy in a comment but thank you man, even if this video doesn’t achieve the thousands of subs and recognition you deserve you’ve really inspired me. I hope the best for Cosmic Pebbles :)
I've recently tried to start getting into writing as a hobby, and it's good to know how many of your struggles are relatable. I'm writing episodes for an animated comedy series I've had the idea for, for 10 years. That's how long it's taken me to start. I recently finished a draft for an episode, the first I've ever written. After reading it for the 100th time, I no longer know if it's funny or not. You'll never really know if what you write is truly good, because that's a relationship between you and your audience, and it's fucking nerve wracking. What I will say though, like many other commenters, is that you've clearly put everything you have into this project, and refused to give up or take the easy way out. Being able to burn everything you've written, then come back to write it again better and stronger, is one of the skills of any creative work. You are honest and heartfelt, and it will reflect in your work, and you should trust that your audience will appreciate it. Sorry if this has gotten too sappy, but actually finishing a project is an incredible feeling and I hope you're proud of what you've worked so hard for. I wish you all the best for your game and whatever comes after!
Thank you so much, that's really sweet! Good luck on your own project as well, I hope everything works out.
i'm proud of you for asking the proper questions "what is my story about?" and "why am i writing this story?" because those are 2 of the most important questions when writing.. don't give up, i believe in you..
Man im not even a game dev and im inspired to make stuff right now. This video is proof you know how to write.
I added this video to my watchlist like "yeah whatever" but this video ended up being more helpful on story writing than any other video i watched.
Specially the "writing story for sake of having story in game" part, because that's the biggest mistake i made, and i understand it now.
Damn, this was an incredibly inspirational video. This not only made me want to play your game more than any trailer ever could, it also made me want to put my full heart into the weekly art/writing/worldbuilding project I started this year.
As an experienced writer of fictional stories, I have the utmost respect for your perseverance to stay true to your vision and your commitment to make the story the best version it could be. I'll wishlist the game and maybe review it for my channel, it looks like it could fit with my crowd to an extent. Best of luck in your future!
Having story for a game is like making an additional game by itself.
I think you really hit the nail on the head with good advice for beginners. And it really applies to anything you do. The first time you do something you are not going to be good at it and you should not get stuck in obsession over the first attempt of anything being the best. Imagine someone expecting to be great at football the first week of training. Its just not going to happen. And its the same with writing and everything else. You just have to do it over and over again until you grow and become better at it. And i think too many CZcams solo devs forgets about this. Don't get stuck on a project when you have learnt everything you can from it. Its better to finish and start a new project to learn something new. Sometimes good enough is better than perfect, just so you can move on.
I totally agree with this and how it applies to everything- but I want my story to be part of a game- and, it is discouraging to know that my whole game will not be as good as I want it to be because I can't make a good story for it- So I have to make simpler games with simpler stories in order to get good at it before i make the game i actually want to make?
@@NoVIcE_Source well not necessarily, but it is a good idea to do so. There are multiple ways to build up your skills. Though its a proven way to learn to fail fast to learn fast. One way of doing that is make many games. Your first games are most likely not going to be what you are originally thinking or even happy with, but you will learn from that to make the next one better. I think too many people are too focused on their 'dream' game and i find it completely unrealistic. Authors don't try to write their 'dream' book, or painters their 'dream' painting. They practice to become better and make better art over time.
But it is also important to remember games are multi disciplinal. Most people are not going to be able to make an entire game to the standards they imagine in every aspect so you have to make sacrifices. Either if its in programming and mechanics, story, graphics, sound or whatever it is.
Know what you can do and improve on, and know if you are working with people, then you also have to do sacrifices to keep a common vision for the game that everyone is happy with
@@Roockert Yeah-
But I don't know how to not find that demotivating.
I keep telling others that the reason I do what I do well is because I started dabbling with the things and after a while I just naturally got better at them, instead of trying to do a big project from the beginning and burning out, but now I cant follow my own advice aha
Like, how to want to do a simple story? The only thing I wanna do is my story that I already care about-
To think of 5 stories just for the sake of finally being able to properly flesh out the story that I actually wanna make.. doesn't seem like the right way to go about things. You gotta enjoy doing every single one of them, otherwise it would be a chore, and then you gotta ask yourself why are you doing that in the first place if you're not enjoying it-
Wait, maybe I can make the same story over and over again but first starting simple and then becoming more complex?
this comment is kind of a rant sorry
@@NoVIcE_Source making the same game over and over isn't theoretically that bad of an idea. You could kind of say Yoko Taro have been doing that for years until he managed to make the game he wanted. Most writers do also re-write as the first draft isnt always perfect or even good
@@Roockert Yeah. Also could write different stories but they all having the same core feeling that I wanna convey- since its what I actually care about.
Thanks for your time dealing with my rants lol
I am absolutely going to wishlist your game. I have no idea how good the story in the game is - but the story of the game’s *development* is fascinating, and I need to have closure on how it ends!
I'm really struggling to write a story right now, wanting to create something expressive but not knowing what I could express. The game is gonna have choices but i want to avoid a generic hero or villain choice, i want to demonstrate how being "good" is not so easy and be "bad" is not so simple, I want to drag players don't whatever path using choices they would realistically make, force them to make hard decisions, drawing inspiration from the trolley problem, and not individually reward or punish the player for their choices, it's meant to be an experience. But i have no idea what im theming it around , what i want to express or who i want to express to. I'm saving the ultimate thing I want to express for my eventual dream game, depression, when I'll actually go incredibly deep into it, as im someone with chronic and existential depression who grew up not knowing I had it or why I always felt empty. This is meant to be my first proper game, I don't want to spend 6 years on it, I've planned out all the game design and programming, I can't plan art until I know what I'm drawing.
I do have some theme ideas though. I know it should be something personal to me, I got into gamedev as a form to express myself as I've always struggled with that, so my first idea IS self-expression but that's quite difficult to write about. I mentioned how my games is gonna have difficult choices, maybe I express a different part of my protagonist through each choice and the most neutral ending can end with the protagonist finding their balance. But then how do I express that the character is bottling up everything and avoiding self-expression in the video game format. Random outbursts, inner monologue? How would you play inner monologue using only text without disrupting the player, I don't want people to skip through it. Maybe tie it into the actual gameplay (pyromancy), that becomes very difficult for me as I'm not an artist but I guess I don''t really need to be for changing the emotional expression of pyromancy, but it still is more animating then i want for the scope of the project. Okay maybe a different theme then.
Perhaps "change", I hate change and I did want this game to be an adventure of sorts, being forced out of your home and your comfort to venture into a world that doesn't like you. I don't think my ideas are bad, I want to use them, I just don't know how to realistically use them. This is my first game.
Writing is hard lol
There are a lot of interesting ideas here. You did mention a lot of things and I don't know exactly what you are gravitating towards, but if you want to connect difficult choices with something like self expression, maybe you could force the player to choose between expressing themselves and helping others, so it's practically impossible to do both. That could even have gameplay implications, for example choosing self expression can make you stronger or unlock new pyromancy spells, but that comes at the expense of others or the world.
Just an idea, although it's probably a bit complex for a first game. If you're making the game on your own, chances are you are underestimating the amount of work and time it will require, so maybe just make a simple pyromancy game without too much story, or make a simple story game that's solely focused on choices.
Or do something else entirely. It's up to you. Whatever you decide to do I wish you the best. Stay strong!
@@BlackSpeciesGames i know for a fact i am underestimating the work lol, i just dont know how to accurately predict it. But i have done a lot of the programming before so i can write that off as easy, game design, sound, art, story, all new to me, and i have to tie it all together. Idk... if people can do all of that during a game jam, im hoping i can do all of it in under a year. I just need confidence and commitment, if i second guess myself, i'll end up dragging the process out way too long. It's quite ambitious for sure but i have the time to waste, it''s all just a learning experience, even if it takes me 6 years.
"why am i writing this story" is indeed a really good question. i think that might help me too. a lot, actually. thanks
Awesome to hear about your progress! Definitely give yourself credit for trying to learn new skills while creating a project that means a lot to you. It's hard stuff.
And don't be afraid to reach out to potential collaborators to help out in the future if this project goes alright and you're looking to make more!
Thank you 🙏
While mostly working on your own has a lot of nice benefits and allows you to learn a ton of skills, I definitely would not work on another project alone. It can be quite isolating, you have to be the one to motivate yourself, and games are too complex for a single person anyways.
And hey that computer science degree isn't gonna get itself, so I'll focus on that after this project 🤓
As a fellow D&D player I have to say: Each game with a double jump get's a +5 on their D8 roll! Truly one of the coolest things that has been added to gaming!
Not only is this inspirational for making game stories, this is inspirational for story writing as a whole as well! Thank you for sharing your journey, it is a huge inspiration, and hey good luck on your channel dude! I thought you were a professional before watching but dang your editing is great! Again, thank you for changing my perspective in how to write a story
Your journey many game dev who aspire to be a writer go through. Writing seems easy, until I actually try to write a good sorry, thank you for sharing your story. I relate to it so much.
Its wild that "yeah that's what Marvel does with their stories" is now a huge blow to your ego instead of the opposite
Nice video about the struggle we different artists go through during the creation process. I wish your game great success! :)
(PS- this video was it's own story so if that's any indication of your writing, I think you'll be fine)
Loved the video!! you’ve shown the struggles of working on a project in such a real and relatable way, and as a gamedev and artist myself seeing your tough realizations about writing and cutting your losses are really comforting to see ❤️ Wish you success with the game!
"i had an epiphany" segment reminds me about how miura made his "berserk". He tried to make a generic dark fantasy shounen, but it was boring, no one really wanted to read another one edgy idealess manga and writing it this way was boring even for him. So he decided to write story about how he saw his friendship with "irl griffith prototype", make a story, that means something for him. And now a large segment of modern culture made around his unfinished magnum opus.
Your work maybe not the best in the world, but i still kinda proud of you finished it somehow. I made my way exatly like you, but i'm stuck at "writing stage" for too long, kinda 7-8 years i guess. You gave me a good idea to straightly think about main ideas and from it started working further.
Way more useful video, than most of other gamedev's vids
I am really impressed that you spent 6 years working on your game and finished it. I don't think I have put that much work into any project I did for myself.
Well, it's not finished quite yet :) But we're getting there 💪
I've spent over 2 years working on my own game (well, only the music, worldbuilding, lore, characters, story, boss concepts, and gameplay concepts/mechanics). I'm finally writing out the story I've been thinking in my head for over 2 years now, and I've changed it quite a lot as I kept thinking. I'd say yeah, it's important to know WHAT your story is going to be and having it be apart of the development of your game. I think it flows better that way.
Found new appreciation for good stories in video games
I love that you made a video about your difficulties with this sort of tone and presenting what you learnt from it as a lesson, a lot of devlogs struggle with that sort of thing and I think this is really really amazing!! im 12 minutes in rn so im gonna keep watching but I just really wanted to say congrats!!!!!
wonderful video, im in the process of writting a story for a game, and i feel like these experiences are invaluable. i was thinking about writting a story cause its a game, needs a story, although is a chore, but now i realice that was messed up. its an opportunity to really bring everything to life, and make it meaningful in some way, at least to me.
thanks for the video, and wish you all the luck with your game!
Thanks for sharing your story, this was awesome. I'm having a similar-ish experience because I hugely underestimated how difficult writing is but so it goes. I'm learning a lot in the process. I'm looking forward to playing your game!
Thanks for making this video. I love seeing how creators go through their creative process. It's always inspiring!
I think the secret sauce is that you have to deeply care. And making it personal is one way to help get to that point
What a great video, it was really fun to sit through, couple months ago now i was working on a comic so i can definitely relate to the struggles of writing for the first time!
Awesome stuff, thankyou for making this video mate, helped heaps.
You just earned a subscriber. Thank you for this video. This gave me the inspiration that I needed for my upcoming attempt of being an indie developer. Going to wishlist your game and try the demo.
super well structured vid 😎 love it 💖
Dude this video is great! i haven't even finished it yet but it's inspiring me so much to work on the story of my current game (that I haven't even began programming). you're very passionate about what you're talking about, and after this I'm definitely checking out your channel and your game. Rock on!!
Thank you for sharing your experience with us!
such amazing work man ! it really inspired me to push through and try to make my vision come true despite the hardship, hope you find all the success you deserve 🙏
This is a very good video. It got me reflecting on my own things when you start to question why you make stories and such. Maybe this could help me in the future for character designing and drawing.
You've got me thinking about my own game now, hah
My father was an Air Force member for a long time, and we moved around a lot to wherever he was stationed in - as a result, I didn't hold onto many friends that I made in my pre-school and elementary school years, having to try and focus more on how to acclimate to the new environment
And I think I could say that's what I want my game's story to be about - acclimation to a new place
This way beautifully edited man. You can be proud of both the game as well as this video
this video touched me in a way I was not expecting when I clicked it. I like to watch these kinds of videos to learn from others mistakes and try to avoid them myself.. but this one had a more profound effect on me. more than what not to do, it made me really think deeply about what I SHOULD be doing. what kinds of stories I WANT to tell. I have to be fully honest, if I just saw your game on the Steam store or something, I wouldn't experience any interest based on the visuals. but this video has made me genuinely excited to play it. thank you
The fact that you were able to tell you struggle in making a story is the simple confirm that you are a great storyteller. I related to you a lot, "don't write if you don't have something to say". Good point
loved this video!! i started writing recently after about a year of burnout from school, and i can really relate to your struggles rn lol [: you have gained a new subscriber!!!
This video is nothing short of fantastic. Inspiring to the point I almost stopped watching early to get back to work on my project lol. Youve got a great way of contextualizing these key perspectives to doing it right. Earned a sub
This channel is criminally underrated.
Underrated channel. Immediately subscribed and wishlisted :)
Whoa, the timing of this video is perfect. I'm just starting on my first video game, I have a basic outline of the plot, but I'm about to start writing and implementing the story in full detail.
Your game looks awesome by the way. Can't wait until the full game releases!
Thank you! Good luck to you as well, you got this 💪
I really do not appreciate the random violence towards the innocent notebook, good sir! >.>
I haven't arrived at this particular struggle yet, still doing mostly prototyping for my gamedev aspirations when I can, but I do have enough general projects (code as well as physically built stuff) under my belt to know how hard it can be. Your game does not look at all like it'd be something I'd enjoy (the only platformer I ever liked being Mirrors Edge) but I am still happy that you stuck with it all the way.
Bringing a project to completion is more than most people accomplish (trust the dude who recently started the *sixth* complete rewrite of his webframework) - and you didn't just see it through to completion but also didn't shy away from completely redoing a large chunk of the project when it wasn't up to your vision. You should be very proud of such an accomplishment!
Thank you for sharing. Great video!
so glad this got recommended to me! I'm excited to play your game when it's released and also this video is a good story in itself but your own personal one with writing. i hope your channel takes off and you get the recognition you deserve :D
Man... I really wanna thank you.
I'm about to start for real my game dev career. Trying to figure out what I can start with, how to start, and learn about the problems I could have.
But the hardest thing for me have been the courage to start. I don't wanna just make a game. I want this to be my life. And I'm so scared. Trying to start this. To let it be real. I'm still in college, so I've got time to fail yet, but not for long.
So seeing people like you, who tried, faced the challenges, and rose victorious really inspires me. Thank you.
Beautiful video, it hit home and I like the message you conveyed.
Ironically this video tells a great story and has a great character!
amazing video man can’t wait to see what you do next!
You’ve taken a huge step. You’ve written something. I think you know it’s not something you are fully satisfied with. But I want you to know you did a phenomenal thing here. You need to make mediocre to find your masterpiece. And I’m proud of you. I hope someday I’ll be able to join you. But until then let’s keep creating. You did good.
One of the best Devlog i've seen, and i've watched a lot of them haha
I think you are on a good way and i am sure your decision to redo everything will definitly be worth it :)
It's always hard to share personnal stuff in art but i trully think this is one way to really connect with an audience
Imagine how you will feel when people connect with YOUR personnal story, i'm sure it feel amazing :)
Good luck !
yeah this is familiar and relatable. hope you write more stories with very robust characters
An incredible journey in itself. You told the story of writing the story so well, I'm sure the game's story is gonna be awesome!
Awesome video. Congrats, plenty of emotions flowing
Thanks for this video. It’s very relatable and helpful for me to see other creatives dealing with the same issues. Thanks for being vulnerable and honest.
just from this video i can tell you're a fantastic storyteller. super excited to see what u do next!
This video was beautiful. I wishlisted the game because your journey spoke to me, well, it just sounds fun. Thank you for doing this video because having the pressure of wanting to make the perfect story your "write something you care about" message? it stuck with me, I just know you changed something in me lulz
Bumping for the algorithm, wishlisted on steam, excited to see what you've been cooking up!
Man I liked this, the humor the heartfeltness, the in-between nature of self-belief and being self aware of being pompous. All with advice based on experience. Great stuff man.
Great video! Incredible editing! Hope the launch of the game goes well!
Thank you for this video and story. Best of luck!
one great reference on making a good story is actually reading fanfics of an existing IP.
I'm not kidding, some fanfic stories are actually interesting to the point where you could use its plots and combine them into a nice addition to smoothen your existing plot
Trying to become a writer myself, this video was one of the more personal ones I’ve seen in quite some time. It’s nice to have someone explain similar feelings of frustration over how sometimes a piece of writing can just… not work. Stepping back to look at your own creation and wondering if it’s conceptually flawed and has just been a massive waste of time is such a dreadful feeling and being able to move foreword after takes a lot of willpower. I’ll definitely check this game out, and I’m sure I will enjoy it as it seems you enjoyed making it. This was very inspiring to me and hopefully I can make a story like yours. While I’m sure they’ll be nothing alike in terms of plot or characters, if I can make something that I truly like, warts and all, then I should be proud. Thank you 👍
Good to see you stuck with it in the end, and didn't give up! Storytelling just like any other creative work is a long & confusing frustrating process, but it feels great to see it all come together nicely afterwards. Personally I started out over dozen years ago with a story universe first for my own WIP games, and crafted it all in a way where I rarely ever can run out of fun story ideas. A lot of folk try arguing that gameplay must come first before everything, and while that can depend on different things, but overall I don't agree with that mindset! As you implied real stories shouldn't be a mere afterthought tossed into a game haphazardly, and it is indeed always better to make it at least alongside everything else at the same time.
oh my gosh! this is so well made! you certainly aced the video regardless~
hope you get due recognition for everything you've made here!
Amazing video man!!🔥🔥🔥 I love it sm
Extremely well made video. I expect this channel to blow up soon!
Subbed, wishlisted, will buy.
Loved the essay!
This video was amazing and quite motivational. If it means anything to you, judging from the execution and delivery of this video, it sounds like you have talent with writing clear and compelling stories. I'm interested in checking out this game and as well as (possible) future works. Thank you for the inspiration as well!
Keep up the good work man! You inspire me to make game
Thank you! I have been listening to some videos that refreshed my motivation, and your video was one of them. I hope all success for you, man. Thank you
I'm really glad I could help! I wish you the best.
I almost burst into tears while watching. Too goddamn relatable
Nice Video and I love your accent! Don't know what people have with British and French accents, this right here is IT! 🔥
I love your passion. Thank you for inspiring me today
16:09 that tier list, even if it's meant as a meme, is actually true! Not only because it is, but also because each step higher requires a deep look and link into all things below it.
Completely subjective tier list, everyone will have a different one most likely but hey, glad we're on the same page 💪
You seems to be a great person, thanks for sharing your experience, cheers from france!
I am so happy to see another greek game dev, I am just starting to look into making a game myself and it is very helpful to peek into your process to writing a good story
Thank you for this video
This advice, it'll genuinely help me a lot and made me rethink some things, thank you for this video, and wow your game looks awesome :D