The Evil Secrets Behind Free to Play Games
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- čas přidán 5. 06. 2024
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We know that mobile games are bad, right? But I had no idea just how poisonous
some of them are. And that’s because I’ve been secretly talking with developers
from big companies and I was told exactly how these games exploit the players
psychology to get them to spend money.
Relevant Links
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Twitter: bit.ly/3wGQ1TR
Discord: bit.ly/3wI5ovB
Useful Resources
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NATIONAL PROBLEM GAMBLING HELPLINE: 1-800-522-4700
Let's go Whaling: • Let’s go whaling: Tric...
Video Contents
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0:00 Intro
0:34 Toxic Mobile Games
1:47 Sponsor Segment
3:15 The Industry
6:59 How They're Made
10:56 Abusing Attention
14:08 How They Getcha
19:11 Social Fear
Footage Used
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pastebin.com/bfHAZNxj
Special Thanks
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Twenty - Producer
TraZox - Co-Editor
Anubius - Community Manager
Will Hendrix - Subtitles - Hry
Install Raid for Free ✅ IOS/ANDROID/PC: clcr.me/MentalCheckpoint and get a special starter pack 💥 Available only for the next 30 days
ironic..
Is this not irony?
what
I'm sorry, but i find it very hypocritical of you to accept a sponsor of a mobile game filled with micro-transactions within a video about predatory mobile game marketing.
I thought the sponsor segment was satire too.
bro are you kidding
"The mobile games industry is inherently toxic and just wants you to give them your money. This message is sponsored by Raid Shadow Legends"
Thats the joke of that advert, since they seem to not even bother to check the content around which thier products are promoted
So true
ironic
I saw it now and instantly search for this comment 🤣
@@yis8fire I almost thought the raid sponsor was a joke. . .
I think it's comical how he is exposing the unethical ways mobile games make money and then there is the Raid Shadow Legends sponsorship, a game that does very similar stuff to what he's exposing in the video
I'm now convinced it was an intentional spite to the company. Well played lmao
the fact that he gave this comment a heart just makes it even more funny
i like how he liked the comment LMAO
That whole time I was like "there's no way this isn't a joke"
@@EZOnTheEyes He is going through and liking every comment that mentions how he's doing this to spite Raid. Obviously he can't take the money and say "haha this game is shit", this is about as close as he can get.
Getting sponsored by a mobile game while dissecting the despicable acts of gaming industry is definitely a 4D chess move.
"ah yes let me talk shit about p2w mobile games while being sponsored by a p2w mobile"
Edit: yes i understood the joke.
@@kimchia7206 bro what 😭
you can gem your way to be able to win clan wars and such
@@kimchia7206 og player like many here. After th 8, it's pay to progress ✌️
2:15 *talks about how addictive the pvp is*
Its called being a hypocrite but fanboys will fanboy
Man, this reminds me so much of PixelGun3D, back in the days of being 9 year of grade 3 iPad kid.
this was one of my favorite games ever. It's controls were so smooth, very easy to play with friends and a vibrant competitive aspect that I've never seen replicated. I became addicted to the game, going for a "doctor" themed character, using only support and healing weapons for other players.
I played all of the time with my friends, we made a clan that I owned, and I had so much fun using my support loadout on them. My main gun was the Good doctor, an unpopular gun with very slow but infinitely piercing bullets, which gave a poison-like bleeding effect that killed enemies over time, and healed allies if you shot them. it was called one of the worst guns ever, and as a 9 year old kid, I just used it for my doctor aesthetic I went for and it's healing abilities. however, once I got used to it, I was unstoppable with it, mowing down enemies left and right.
I started to get really good at the game. I was especially skilled at landing headshots, which dealt double damage, having a ludicrous 85% headshot percentage for kills. I still remember playing a 3v3 first to 4 wins match with my friends, where it was 3-3 and I won it by landing a triple headshot kill on my first shot. we all thought it was the coolest thing ever and didn't stop talking about it for days. I quickly advanced up it's league system, to the very top: Adamant league.
Then, I hit the pay to win leagues.
The guns that these guys were using were just blatantly stupid. most of them ranged between $50-$700, and a few even hit the 1k mark, and were just overpowered. I still remember one named the Engineering Exoskeleton, which costed a grand total of $430 dollars, which shot wallbreak lasers that killed in 3 seconds, gave you poison, had 0 reload time and lifesteal. These players were impossible to compete with.
Something else I noticed was that as new updates came out, the good doctor and my other support weapons leveled down? I thought I was just being salty at first, but then noticed every update or two my guns would decrease in power and firing speed. It became apparent when I went through 3 magazines with my good doctor, the gun that could one-shot with headshots, without the guy even losing his armor? I tried finding other guns, and upgrading it with everything I could, but nothing worked. they were useless.
This is all fine stuff, but now that I was such a high league, my friends were getting cued up with these guys, and my support loadout could do nothing against them. you could imagine my 9 year old sadness; I just wanted to play my favorite game with my mates, make this how they used to be, have fun talking to them about our past and future matches. I felt the pressure to make things be like they used to be.
Then, on my birthday, I received a $40 app store gift card. This wasn't enough to buy any gun straight up; however, there was a one time roulette event for a support weapon that could compete with them. Homing shot, fast fire rate, healing, I had the opportunity to fix thing and have the same old times we had before!
And so I spent it all, and didn't win it. it broke my little heart that I had wasted my birthday gift on something so useless, and I would never be able to make those good times come back. as a grade 3 kid, it hurt.
If you want to buy a mobile game, pay the premium price for a better game. It'll mean so much more in the long run.
Thank you for making this video!
Such a nice comment. I remember one of my friends telling me a similar story, about how this game is just all about spawnkilling with AOE weapons now.
I feel bad for you dude and can totally relate. This isn't what gaming was meant to be. Gaming was always supposed to be about fairness, competition, and most importantly having fun and playing with friends, but now it's all about money. Truly a shame.
I actually was able to get infinite gem when i was playing that game.
Super great stuff
@@PowerOutageGootraxianNot at all, in fact most people dont use aoe weapons anymore. There is a new meta called 3 cat spam, basically you can switch between 3 different weapons and spam them very quickly. It is still p2w as always.
man it must be hard for u, seriously nowadays i can't find any mobile games that feels entertaining , most of the games are trash and marketed targeting kids and they just suck, there is no unique concept and effort made, just micro transaction . back then in the good old days every game felt unique and entertaining , i just feel disappointed to open playstore because its filled with trash kids game which are inappropriate and ads spammer.
HE TURNED THE RAID SHADOW LEDGENDS SPONSOR INTO ACTUAL CONTENT
This is genius. He managed to get the sponsorship money while driving people AWAY from the game
Modern day Robin Hood
Raid's not happy about that :PP
I can't even, it makes this whole video absolutely hilarious.
I watched through the entire ad section because having it in the context of this video is just too funny.
notice that in the sponsorship he never actually said anything good about the game. He especially did not say it is good.
@@TheAmazingCowpig I was just too confused to skip because I didn't even know whether it was satire or an actual sponsorship XD
It's funny how Valve created both the best games and worst game practices.
Yea, but in recent years they made up for it with things like the steam deck or more prominently - Steam
It was all pretty fun and great when it was new, now we see these everywhere and how morally questionable they have become. Also let's not forget that these systems came included with Trade/Crafting to get better items.
*created the best games yet also _popularized_ the worst game practices.
@@ultimaxkom8728 ehhh, TF2 was the first to do loot boxes, but Overwatch is what made em' explode. Same with the battle pass; Dota started it, but Fortnite popularized it.
@@Garfieldcfc While it's true that Dota is the first to create Battle Pass, _as far as I know,_ TF2 is _not_ the first to do lootboxes. In fact, the first and early video games lootboxes appeared between 2004 to 2007, while TF2 added lootboxes in _2010._
I once fell into these mobile games' traps when I was about 15. I wasn't earning money back then and spent around 1000$, all of which were my parents' money. But as I grew up I started to realize that the strategies that big companies use to make their players spend money are really f**ked. Thank you so much for making this video, and hopefully youtube algorithm will feature this video to everyone that people will start to realize how bad mobile games are.
It's not just bad how mobile games are it's even worse that console games have this garbage.
Only half of console games.
@@EvilPhoenix007 and it is creeping into PC games as well. just look at the shit big companies sometimes spit out.
@@roberine7241that's because companies see mobile games revenue and want to reproduce the same in pc. If anything stupid kids and whales are equally to blame as these companies are
One game I would absolutely recommend is The Battle Cats. At first glance it seems like a typical gacha game that gets you hooked on using the in game currency to get super rare units, but it's done in a way that's extremely f2p friendly (all the best units in the game are either very common gacha units, or units you don't get from the gacha at all) with virtually no multiplayer interaction (stripping the game of its social pressure so you never have to worry about progressing the same way others do) and a rather unique core gameplay loop to boot. The early game is probably the most tedious part but once you get through the first few story mode chapters and the wider game opens up, you're in for a great time. (Also, if you *really* despise gacha mechanics you can just "cheat" and find your seed, tracking exactly what units you will get from rolling which gacha and when)
don"t support gacha
it is inherently a gambling system, predatory monetization is inevitable with that genre existing.
it needs to be killed off entirely
Another battle cats fan?
@@BigNazzer371 i used to play but stopped
the grindfest in tbc is a massive filter for me
@@RealSolerius fair
The raid sponsorship is absolutely hilarious, it's such a kick to the nuts of the devs
yup
Yes
I was waiting for him to say "just kidding guys" but no.😐
@@chaydanmorgan917 “just kidding” kinda ruins a joke, but some half a frame saying that it’s satire
@@insertpng6289 but I don't think there was one tho
I gotta say, the balls of raid shadow legends to sponsor a video about the scummy practices of mobile games is actually pretty cool. I have some more respect for them if they're willing to do that
Yeah but... wasnt it weird that he accepted?
Yes, he should have denied sponsorship like laserpig did with world of tanks
The thing is, they do almost everything that's being called out in this video.
@@Dachusttin I think the offer prompted him to make this video, not sure they knew what the video would be about 😂
To me it just looks like they don’t care
1:43 worst ad timing ever 😂
And prolly the funniest segment of them all btw
Wow he teached us to avoid it before he showed us the danger
Good job
LMAOOOOOOO THE SPONSOR THIS MAN IS PLAYING 100 D CHESS
nice logo
wow its the guy with a video that has 23m views imma like the comment yay i now contribute to the comment algorithm giving an advantage to verified users
@@NicolasA346 who hurt you?
Nice logo
hold the fuck up is Mental Checkpoint saying the rsl sponsor is a joke
Seriously, THAT sponsorship on THIS specific video is a masterplan
Lol right?
Man I miss the old days of apps being actually good.
I'm tellin ya, everything went downhill after 2016.
Probably one of my favorites has to be the old hill climb racing, and Drive Ahead; some of the best games I remember playing on my old Ipad.
Drive ahead sucks now, giving health to drivers instead of dying in one hit. Makes the game a lot less fun
Remember Dragon Fly?
Phigros is a really good rhythm game for those who are on a budget, it has 0 in app purchases and all content can only be unlocked from in game progression (or in older April fool's updates, changing your system date). It also has some of the best charts I've ever played in any rhythm game.
just wanted to comment Phigros! A thing to note is that mobile rhythm games are pretty expensive (arcaea drained me) and the fact that phigros manages to be on the same level as high quality RGs is just amazing.
Your profile picture also begs me to state that instead of purchasing every Cytus II and DEEMO DLCs you can actually pay for the Google Play pass on android or even collect it as a bonus with Play points (depending on your region).
@@ConeCats. Too late lol, I alr paid for all the Cytus 2 dlc (up to the release of Hans) 💀
Haven't bought any dlc since tho other than the honeykill and the devil will pray black market packs.
"I'm going to shine a light on these predatory schemes and the companies behind them... This video is sponsored by Raid Shadow Legends"
I woke up my family laughing at this.
I mean i think its fitting if you gonna do a video about slagging off free to play games you might as well try and take some money of the biggest offender XD
not like they dont have the cash to spare anyway
funny sponsor
SEe tHE jOkE iS He CAlLED EveryTHInG RAiD DoES
@@personman2346 yes
Promoted and shat on Raid at the same time
1.Make a game extremely hard.
2. Sell a product that makes the game less hard.
3.Profit.
"Hard" makes it sound like it's skill based, and as the guy in the video mentions, making it skill based is a mistake.
1. Make a game extremely boring and slow.
2. Sell a product that makes the game less boring and slow.
3. Profit.
@@anon6000 +2
@@anon6000 Genshin Impact in a nutshell.
Hard may not be the correct word, I prefer to say it like this:
1. Make a game with problems
2. Sell the solution to those problems
3. Collect the profit
Credit to Josh Strife Hayes for the terms.
@@Fakerulez707 genshin impact is a weird exception ,because I never seen a successful game that doesn't have pvp or either competing content as genshin, but the whales are still spending ton of money on characters while most of the game in nutshell is either sprital abyss (which does gives near to nothing gems ) or storyline . propably the secret is the way that mihoyo represent their characters or propably some psychologie tricks that make whales never be satisfied from the amount of characters they have .
Any game made by the developer Yiotro. Every single one is an amazing piece of work. The graphical style is pristene and the gameplay loops are fun and engaging while being so simple. Most of his games are free, but for the ones that aren't there is always a demo version of the game with a medium sized level collection that gives you a taste of what the actual game is like. And if you like it, you spend $2.50 on the full version. It always comes with an extensive level list, daily levels, and an editor. The only ads are when he releases a new game, and you get exactly one popup when you open the game after the release and then never again for the game. Perfect. Love them. Ty.
Yea, I personally did pay for all their games though, and tossed them a couple donations :P
I feel like this was one of the reasons why Among Us got so popular - the purchases were (and still are) only for cosmetics, and gameplay mechanics are unaffected by whether or not a user has bought something
Those games are best.
I mean, the entire social deduction genre (supposed to be) is like this. Other than cosmetics, what else is there to even sell? I guess town of Salem has the coven expansion but at this point not having that expansion is like playing a demo/free trial
@@thomaswang2223 i mean, you could sell new maps, game modes, roles etc as dlc... Anything really.
Dude the absolute balls of steel to talk about how toxic mobile games are and have a RAID SHADOW LEGENDS SPONSOR IS INSANE
the dude is just another youtuber doing anything possible to generate views and comments, he even ❤ your comments, fucken sad man lol
I LOVED the subtle detail of you explicitly saying, in the sponsor, all the things you then describe in the video. The challenge, the multiple currencies, the "don't miss out on it", the limited time offer, everything in the sponsor is in the video. I was actually mad at you for getting a RSL sponsor for this video, thinking it was the mother of all hypocrisies, but MAN I should've know better and actually watched the sponsor XDDD
I could hear his soul leaving piece by piece as he read the ad script word by word
By the way, you're already subscribed. Right?
@@insert1 why?
Bruh
@@kiyu3229 this guy isn't a bot, listen to what he says at 23:30 very slowly
'if you're not paying for the product, you are the product' - somebody smart
One game I really aprecciate for kinda keeping out these predatory tactics is brawl stars. It used to be very p2w but over time it became one of the most f2p friendly games I've seen. They removed lootboxes, gave players a bunch of free offers and even a whole currency dedicated to being able to get skins for free. I really aprecciate what their doing and hope they don't change (unlike the company's other game **ahem** clash royale *ahem*)
" MEGA EVOLUTION "
The game is still p2w because you can buy the brawlers
I can't help to think the people who are angry at him taking the sponsorship didn't watch the whole video, there's literally no possible way that someone who understood minimally what he said would even consider downloading it, it's genius
i just find it funny cuz like 2 seconds ago he is like mobile games are unethical then he says this vedio is sponsored by raid idk how they let this happen but i find it funny
HE HEARTED IT
It's still a little hypocritical, I mean they offer good $$ if you do it but I don't think this was the best type of video to sponsor raid on...I mean it's just too ironic to ignore
@@memeulesrift6008 lets be real why would you care this a great yotuber providing quality videos that are well edited and very very informative let the man earn his money
@@memeulesrift6008 raid, a money-grabbing mobile game, paid mental checkpoint to make a video exposing money-grabbing mobile games. it's actually genius, he takes money from the sponsor and exposes them at the same time
Guys, he clearly was just stealing money from Raid with the sponsorship. Chances are Raid has asked him about a sponsor before, but he only accepted on this video so people wont download it but he gets money anyway.
Haha, heart on the message. What a chad.
Yoooo i didnt even think about it. He is a genius
Still, feels a bit inappropriate for the viewers sake.
@@_-Lx-_ if viewers are supporting raid based on this video that's genuinely on them
4d chess
Data Wing is a short and indie game on mobile. No microtransactions, nice story, very good gameplay.
the music and style is great. best vibe of all mobile games ever, maybe excluding pc ports into mobile
That is one of the best f2p games I have ever played. I'm so sad that I finished the entire game
I finished that game in 2 days and was kinda sad when it was over, it was an incredible experience on mobile. No ads or predatory mechanics, and good gameplay suited for a touch screen. It's sad that games like these that aren't live service won't stay popular on Play Store for long. WE are the reason games are becoming worse. I hope the Data Wing developers are doing well, maybe I should redownload the game and see if there's any way I can support them.
Ain't no way the Raid marketing team actually looked at this video and was like "yep, let's put our predatory game in a video calling out our predatory practices indirectly".
holy shit, I have not seen a more effective way to rip some one off, than to just let them give you money to shit on them for 25 minutes
Facts
An interesting thing has happened recently, Rovio the company known for making the Angry Birds games removed a ton of their classic games from the Play Store which made a lot of people mad, even though all the games they took down had these predatory practices and would make them lose a lot of money. After this happened nothing happened for a while till one day they finally re-released the original Angry Birds, but this time it was different, they re-released Angry Birds at the price of $0.99. This might seem bad at first, but this re-release removed all micro transactions and delivered a classic Angry Birds experience. Now from a financial standpoint point, I can't understand why they would do this, sure there's a lot of theories you could make, but bottom line was, they could of kept the microtransaction filled Angry Birds they were using until now and be raking in tons of cash, but they didn't. In fact they fully removed it and replaced it with something that will only ever make them 99 cents once. This is quite mind blowing as the simplest explanation seems that, they saw the monster they created and realized this was the image of Angry Birds generations were growing up with now, this microtransaction filled monstrosity. So they did what was the best thing they thought to do, they remastered the original, clean of microtransactions to deliver the experience so many generations previously came to love. Now, maybe one day they'll bring back the free version with all the microtransactions, but I don't think so, I think this new mindset Rovio gained is here to stay, and it all started when they removed all those games, those games were beloved, but not by the state they turned into. All those games are still gone, officially not able to be played, but seeing what they did with the original Angry Birds, I don't have a doubt in my mind that them removing all those beloved games was the best thing Rovio has ever done, because I believe all of them will be back one day in their original beloved glory.
I enjoy your history lesson
I can only pray Rovio returns to their original tradition, but it's unlikely.
@@Old_Hickory_Jackson Why?
@@sertaki money
@@Old_Hickory_Jackson You prefer when companies rob vulnerable people?
As someone with over 600 hours of Brawl Stars, I can't recommend it enough for those who don't want to pay. Even though there are in-app purchases, you'd have to make lots, and I mean thousands of dollars worth of purchases to have somewhat of an advantage over F2P players
Exactly they give so many free rewards and you can get the brawl pass every 2 seasons and the game developers care
@@cubeimations2556 yes. We get like 30-50$ of rewards every 3-4 months+ limetid items
They give like 10 rewards a week that is crazy
All supercell games are like that
Is brawl pass cost gems 😂😂😂😂@@cubeimations2556
I love the fact that that he explains how he will explain microtransaction secrets such as manipulating the player to spend money, or being grindy games, and then proceed to sponsor *raid shadow legends*
Btw one mobile game that i feel like deserves more recognition is called duke dashington, go check it out
This might honestly be your best video yet.
90% of the modern mobile game market is absolute garbage and it feels like there's no way to fix it. I remember the classic iPod Touch era where no one had to deal with any of this. Good times 😔
I know right
this is why i love handhelds still like the ds. perfect good quality experiences and with an r4 you can have hundreds of them.i agree though the mobile game market needs to be hit with a massive lawsuit to even consider change
I used to watch your gravity falls videos when I was a kid!
Clash of Clans, for example, was already around back in the iPod Touch era as well, though
you dont deserve that checkmark
Data Wing is one of the few examples of an actual "free" game. There are no microtransactions, and the gameplay is really fun for what it's supposed to be
isnt it such a perfect game i wish the dev made more like it
yes.
i was about to say this game, its really good
I just played data wing again a few days ago. Always re-visit it like once a year. Super nice game in every aspect. Not only are there no ads or microtransactions, but you literally cannot even go out of your way to donate to the dev :D
Just played it and i agree, one of the best games i've played on mobile.
dadaish is a really great game. it’s about a little radish that has to find it’s kids by going through various parkour levels
I have a secret power that stops me from paying in mobile games -- being broke
A video about predatory mobile games, sponsored by a predatory mobile game.
You absolute madman. What masterful use of pure irony to get the point across. What a legend.
Growing up my parents hated spending money, especially on video games. Because of that f2p games were great since I didn't have to convince my parents to spend money in order to play them. Not being able to spend much money in those games definitely made me feel bad and probably made me more likely to spend money on them as an adult.
For anyone who's parenting a young gamer make sure to buy them high quality games that treat them like a human being instead of treating them like content for the whales.
i just pirated straight away
@@drx737 xddd
Aptoid
Was the best back in 2015
Prove me wrong
@@tinytim7014 life saver
Bro same
Ingenious writing throughout the whole video. Absolutely diabolical at times.
Although I gotta confess I'm sad you didn't mention the audio-visual dopamine-feedback loop part. Cause satisfaction can come from the illusion of progress, or overcoming obstacles that seem challanging (look at any Idle game), however, if one can't rely on those things, there is always the "free dopamine" technique.
"Satisfying" is the word, when a game uses tiny audio-visual elements such as multiple dropped colorful items upon defeated enemies, physically showing the amount of money earned or "bought", shaking the screen and rumbling the phone, gathering things by tapping them, or even looking at the big picutre, using over-saturated color pallettes and a "smooth" artstyle which pleases one's mind when observed. (And also cause it's cheaper than photorealism)
It's a recurring thing that also can be found in a lot of PC games too, but I find it more common on mobile. The addictive dopamine feedback loop can get one engaged when they shut off their brains and just want that sweet sweet satisfaction juice from barely performing a single action.
19:19 Hey thats me
The sad part is that it's hard to know why mobile games are bad before having played them long enough. Before I played my first mobile game, I thought I was really offered top quality games from the Play Store, until I realized many of them involved many types of currencies or time-based mechanics. I think my first experience with these types of games was Clash of Clans, where the more I played, the more waiting around I needed to do. This was bad for how reliant on time it was, especially to be competitive. It takes non-paying users a lot of time to rebuild an army to compete with users who pay. It made me understand why I kept seeing Nintendo's seal of quality on the many games I grew up with as a kid. Quality control should always be taken seriously.
I just couldn’t stay hooked on to those games due to my adhd
I loved clash of clans but eventually it sucked because I had to wait 7 fucking days just to upgrade 1/7 of my gold farms which I have to wait a few hours to collect so I can upgrade 1/100 of my walls every other day. Constant offers to gem up or buy suck. Fuckin hated that game when I stopped playing because I don't want to wait another 8 days for 1/6 of my archer towers to level up once when I just spent 5 days waiting for gold to upgrade it.
Thats why I preferred Clash Royale and despite the pay-to-win mechanics the game started to shower players with reward mechanics later into its lifetime (around 2019ish). I never invested a single cent into the game and still compete without trouble
I personally feel like the App Store is like a giant landfill, if you’re brave enough to dive into the trash, you’re eventually going to find some gold (Genshin/Honkai Impact, Cookie Run Ovenbreak/Kingdom are some that come to mind)
@@Spottedshade may be full of gold, but most of the time when I click on a free app it instantly tells me to pay to use the app. It’s filled with lies and scams. I’m not sure finding the gold is worth sifting though that much trash.
Geometry Dash has to be one of the best games with this. You can get full access to everything for $5 (its a single dev working on the game) and no more payments.
Yes dude exactly. This game slaps.
One CZcamsr said Geometry Dash has almost infinite content for the same price as a pack of gum.
Isn't it $2, rather than 5?
@@ThatTwoPolishGuy I think you're right
@@ThatTwoPolishGuy yes thats true
The raid sponsorship is a 15D chess move
Awesome video. Since I've mainly played mobile games until recently, I've become aware of so many great hidden gems. I used to play mostly non predatory games, but a couple years ago, I completely cut out all of them. Here's a list of good games (keep in mind that most of them are paid):
Alto's Odyssey/Alto's Adventure, BADLAND, BADLAND 2, Botanicula, Samorost 1, 2,& 3, CHUCHEL, Crashlands, Dead Cells, Downwell, ELOH, Evoland 2, FEZ, Inbento, Forager, Golf Peaks, Juicy Realms, Ponpu, Ordio, Levelhead, GRIS, Leo's Fortune, Oddmar, Machinarium, MO: Astray, Moonlighter, Polytopia, Ridiculous Fishing, Sagrada, Root, Severed, Stardew Valley, To-Fu Fury, and World of Goo. There are some other games with In-App purchases and stuff, but I was able to look past them (they aren't that predatory): Hill Climb, Crossy Road, Bloons TD 5 and 6. Also Apple Arcade has tons of games free from predatory practices and ads. I highly recommend that. It also has What the Golf, which is amazing
This is a good comment.
I have ti say tho that a lot of the games were pc games originally.
@@randomdudeiminternet Thanks! Yeah PC ports tend to make great mobile games when done right. Some of these also started on mobile and then went to PC, like Polytopia and Leo's Fortune.
I remember playing Severed on the PS Vita, it's such a neat game, I kinda wish it gets an android release
I would recommend a cute free mobile game called "Bomb Club", which is a puzzle game about exploding bombs in a safest way. Nice story, many cool jokes, good graphics, not super easy puzzles, a lot of different mechanics.
Only things you can spend money on are 4 tiny themed dlc's, each with their own mechanic, and not being connected to games main plot.
Zero ads. None.
I genuinely think that it's one of those games that is so good, that it shouldn't actually be free. Done 100%, no regrets.
I really enjoyed that one too. The music and levels were great. And no crazy ad spam
Nice recommendation. Please like all the comments about good mobile games, because that was the point of the vid, RAID was only a joke on the side.
Okay, random person in comments, let's see if you're for real. Demo time!
Edit: The store only has DLC packs, $1 each, so that checks out.
I can vouch for this one. A genuinely great game that's monetized very fairly.
Man I loved that game! The characters really grew onto me.
This sponsorship is a masterpiece.
i recently found a game called chiki's chase that is fun, its an indie endless runner where you pick on of 4 characters and have to reach home and stop on shop to get upgrades and buy items, the only pay part is the gems that you use to get hats and upgrade your upgrade slots from 5 to 10 but its only this and its about 3 dollars, so its understandable for an indie game.
Mental: talks about how bad games are.
Also Mental: 1:48
Some games I like a lot:
DATA WING (top down racing game kinda, really fun to control)
Destination Sol (You're a spaceship in an open world, your goal is... to make money i guess? There's no end goal yet)
Mindustry (A tower defense resource management game, a lot like factorio.)
Those last two can be played on pc as well, and are open source!
WOW dude! Those are my favourite games that I was just going to mention in my comment!
(I genuinely love datawing for the plot part btw)
These are some solid game suggestions. Thanks for mentioning them, I'm gonna go check them out
Yeah, I absolutely love Mindustry. I'll try Destination Sol.
FUCKIN LOVE DATA WING
Data wing pog
Having studied psychology in games and bussiness for years this has always been something i have wanted more people to know about, but the problem is that the emotional connection can be so strong that a lot of people _willingly_ give into the manipulation.
*Plays sad Yellow roses*
i feel pity for those players
There is nothing wrong in establishing strategies for getting money out of a *free* to play game. The thing is that there has to be some balance.
@@feedelstick4670 And is quite difficult to make those systems work. The best way would be to just make illegal to buy in-game currency, to force a honest monetization because there's where the main trick is present. As hated as they might be, Whales have rights to spend money on things he enjoy and are the reason you might be playing a game to begin with, but the ways of trying to make non-whales ones is disgusting.
ok i usually skip past Raid ads but in this context it's absolutely hilarious
One of the tactics you did't mention is releasing more power that could be access without spending money, but will take loads of time and result in slower progression and in turn you temporarely being weaker that other players. Meaning the game stay "not pay to win" and people wont drop it because of that
The worst part would be if there multiple competion groups of players every one of those group would have to spend to always be on top or to have a chance to overtake top one, meaning that players that wont spend they money ASAP will get excluded from the group they were in.
15:02
Building on the point of "you too can get lucky", messages of friends getting rare items skews your perception of the odds, even if the odds are published for you to see.
Your friend might have opened 1000 crates just to get 1 rare item, but you only see the 1 success, and through survivorship bias, you'd be tricked into thinking rare items are a lot more common than they actually are.
In fact, many (mobile) games go further than announcing to your friends and announce to the entire server that someone just got lucky.
A real-world parallel would be people overestimating the frequency of airplane accidents because they are covered in the news, despite flights being statistically safer than driving.
Yep. They just don't understand that they're covered like this because they're so rare and always a big deal.
But air planes typically mean zero survival rate why a car you can survive plus several different fear and phobias can be associated with planes. Too
@@dustuncoleman705 I'd like to reply but I can't read this. Please use regular English and do not speak in alphabet soup.
@@devonbennett6559 i understood him despite gibberish being in the text
casino's use this trick to, when someone finaly hits the jackpot on some scam machine the casino employese will come with balloons and flowers like that person just won the lotery. Other players around might begin playing to
A bunch I recommend: Polytopia, Kingdom, Mindustry, Cultist Simulator, Crying Suns, Mini Metro, Don’t Starve, Plague Inc, and FTL. (Edit: looking back, I realize most of these aren’t actually free but I still recommend them nonetheless. It’s been awhile since I bought them so I forgot which ones I actually paid for)
A lot of them are ports from computer games but they work phenomenally on mobile. I actually collect these offline games for whenever I’m on an airplane (mostly for my iPad) and they are all excellent experiences.
Polytopia is also still multiplayer so you can play with friends on one device for free. Although online multiplayer requires you to buy more tribes with different starting research. There is also a computer version (a rare example of a mobile game ported to computer instead of the other way around) although there isn’t cross play yet.
Polytopia, don’t starve, and plague inc are all really good games
Wagstaff dont starve
Builderment, Okay?, and Super Dangerous Dungeons
They’re all free and really good (Definitely try out Super Dangerous Dungeons)
Wait, when was FTL ported to mobile? Couldn't find it on Android.
@@ekki1993 was a surprise to me too, costs $10 on ios and is not on android
The thing i hate about Valve's lootboxes is that you can sell the stuff you got, because of that people think that they can get profit.
Jesus you just awoke me with the "you are the product" sentence. I just realized all that time I spent on warframe, destiny, guild wars... Im just an NPC for the whale to kill. I know I have no chance winning against them, yet I still try, variable rewards. And the whale knows that If he pays, he wins, aka skinner box. It is just so fucked up. Thank you for enlightening me.
I played a game before where if you hadn't spent any money, you're name would be grey and you couldn't chat. The players would all make fun of the grey players because they spent 20$ to get a aqua colored name. But they would get laughed at by the gold colored players who spent 45$ on the game... and so on.
This video was very interesting and reminded me of this 'social fear' way of getting players to spend money.
Hypixel ?
@@-datnerd-3125 Yes.
Sounds like iPhone users chatting with Android users in the US.
Isn't the Fornite Battlepass the same , but it sometimes affect real relationships. I heard stories of kids that spend the battlepass bully those other kids that never spent or have 0 control on their cash.
Little did they know some grey name players could be youtubers using the /nick command. As you know, you only need 30K subs get CZcams rank. It only takes a few weeks to do it
That's why the answer isn't "I will never spend money on F2P games"
The answer is "I will never lay a single finger on disgusting F2P games"
Some, mobile games are good but you are going to have to search in an endless pile of trash trying to find Gold.And its Very hard to do.
Downwell is also a really damn good mobile game, decently cheap but the amount of fun you get out of it is unreal. Also has the added benefit of being designed really well
@@Leonardobug well, I am unsure if app stores have built in algorithms, so maybe you could train yours to show you good games, otherwise; it only takes like 5 minutes to tell if a game will be filled with all of those trashy tactics.
@@egzalt neither this nor dead cells are F2P
I had already shilled for downwell in a comment of my own lol
@@Leonardobug Galaxy On Fire 2 is quite good (though old), though you'll need to pay for its 2 DLCs to get the full game.
You know that painting called “take the money and run”? Yeah…nice one dude. Bravo.
I remember the days when during recess my group of friends would gather around the same phone trying to beat a record. We would each play a match and then see who got the highest score. We would cheer whenever someone lost anxiously waiting for our turn until recess ended and classes resumed. We played everything, Fruit Ninja, Temple Run, Piano Tiles, Zombie Tsunami. The owner of the phone had a natural advantage, but some of us were really good in certain games and often beat him, so he would spend the next day grinding on it and returning with higher scores. Then one day they started to add resurrections, starter boosts, shields, second chances, death bonuses and every time he came back with higher scores we would just ask him whether he cheated or not. We stopped playing together because later we all got our own devices, but we also stopped comparing ourselves because the games we loved so much all became p2w, even fucking fruit ninja. You used to die when you lost, then you could only res pawn once, now you can go on as long as you can pay, its obscene.
The first time I see a RAID ad in 3 years and he straight-up finesses them with it.
You are a genius
How havent you seen a raid ad in 3 years 😳
"Alright, you can have gambling in your game, but you must make the percentage information public" has got to be the most spineless legislation move ever. If people's brains worked like that, nobody would have a gambling problem.
So true. Does 0.1 feel closer to 0 than 0.9 is to 1?
Half of the time game legislators make have no idea how games work so…
Thank you for this comment. My thoughts exactly when he mentioned that part
heck if a good gear is 1 percent it make sus spend even more money because its rare.
@@glitteryvieweraltray4369 Not limited to games, unfortunately.
Playing clash royale for 5 years and havent spent a single penny into it. But with the many newer features, it's impossible to climb the ranks after reaching the last arena, leveling up your cards to max level can take an year and I only have a few common cards reach max level. I play solo without clans (because that's how I roll). The last update before I quit for good was the update which introduced champions. Royale has this exp bar, which can go up to lvl 14. Getting exp increases your crown towers hp and atk. The above isn't too important as the difference between may help you clutch out very occasionally. Like a 1 in 1000 match mostly. But with the champions update, new cards were added which didn't depend on arena, but exp level. It's extremely hard to level up as an f2p since you can get exp only by upgrading your cards, and need gold to be upgraded. Getting cards you want from chests is like a lottery and then you need to grind matches to get the required gold. And the exp required to reach lvl 14 makes it an impossible task unless you grind 24/7 for 9 months straight playing this game. It's lost the charm that it had when I first picked it up, and if I hadn't had grinded to arena 10 when this game was f2p friendly, I'd would have never be able to get where I am now. It's sad really, it was a genuinely fun game behind all the paywalls that its sad the lengths people go to make a quick buck.
I read the first 3 sentences but yea its hard to look at all the cool new stuff and you cant use anything
i remember the first time i noticed these tactics. there was a game, i don't remember the name, that you had to spend energy to do anything. and you got x amount of energy per minute. you start the game with tons of energy and have a lot of fun. then you realize that soo you will only be able to do something like once an hour. BUT all you have to is pay $x and you can have tons more energy. that was the moment i realized how these games work.
Sky: Children of Light is my favorite mobile game - a memorable experience indeed, with a fun flying mechanic, simple aesthetic, calm music, and unique social interactions via emotes, in-game instruments, and literally dragging friends around (or being dragged) by holding hands~
I love this game. The devs actually take feedback so the experience becomes more genuine and enjoyable. The IAP is there but you really dont have to buy it. With help from other players, just ask, they can make you access it or have it for a limited amount of time
It’s great. The IAPs are only cosmetic benefits, and everything in the game is designed to encourage socialization and making memories with other players.
Sky is one of the games where you can tell the devs just wants to make a fun and enjoyable game
One rule of thumb I've noticed is that the problem games tend to be unplayable without a network connection. If you're not connected and you try to start it, it'll complain about the lack of a connection and won't go any further unless you get it one. The decent ones don't care. They'll happily let you play all you like whether you're connected or not. At worst, you just won't be able to buy anything or watch any ads for supplements, but the actual gameplay won't be impacted.
This is to make you watch ads. Also how can you pay them without a conection?
@@imtheonewhoaskedlol an Internet connection shouldn't be required to play a game you have downloaded to your devices, unless you're playing an online game, or (maybe) a game with a leaderboard (depends on the type of game), or unless it's required for an anti cheat
The persistent internet connection is usually to prevent players from using modded versions of the game, e.g. unlimited gems/energy/currency. Not sure about iOS, but I remember modded apks used to be fairly common on Android and were easy to find. It's a lot harder to do that nowadays since Play Store is now full of mediocre games requiring an internet connection. Some older games that previously didn't need an internet connection (like Soul Knight) apparently need it now as well. And yes, it's also so that they can force ads down your throat.
When he started thanking people for liking and subscribing, I chuckled to myself because I thought it was a good joke, THEN I clicked the like button and realized it wasn't a joke
Even companies like Netease will promise players that no P2W mechanics and certain things will be in the game and even promise that only major changes to the game if the majority of the community is requesting it. Would turn out to not only be a lie but have a history of trying to remove any history of these promises. They'll also ignore protests by a majority of players when they break these promises. It's also why many gamers like myself will hunt for whales in games.
The Room series is hands down the best puzzle game series I've played in my life
It's a kind of escape room like series, and it has really good atmosphere
The smart use of touch controls makes it feel like you're touching and solving real puzzles, adding to atmosphere, and the puzzles are all really creative and at a really good challenge level
It has probably the best hint system I've seen, and without even considering that its a 2012 mobile game, it looks really good
I highly recommend this series, go try out the demo and then get the first game for just $1
On yeah, I love the Room games.
i would recommend
Mindustry: you are a drone that gets dropped on a planet to use the resources to make bases, but someone has already done that and will try to stop you by attacking in waves. its basically tower defense but with factorio's mechanics.
grim quest: you are a mercenary thats trying to survive in a world where an empire has fallen due to a tear in space that is spreading corruption onto the land. its a good game that i enjoy playing in my free time. story is pretty good and they even got a prequel to a time before the tear. the only microtransaction is to remove an ad at the bottom of the screen (it doesn't effect gameplay at all). also has a lovely discord server
I was angry no one had mentioned Mindustry, thank you.
Play it while you can, after update 7.0 drops the game will be premium. Not sure if the same will happen to the pc version but either way I’m going to buy it.
Played both and completed mindustry
Amazing game
Can vouch
I have grim quest but haven't really gotten it yet.
The developer is working on a huge update rn so its not gonna get any updates for 1 year+
One of my favorite games is Mindustry, available on pc and mobile. It's a mix of a tower defense and a factory builder, with a great artstyle, lots of content, and absolutely zero microtransactions. Definitely check it out if you are interested.
Mindustry is a great free mobile/pc game(on ios 0.99€). It is a sandbox tower-defense. It doesn't have any microtransactions and supports even mods.
Pixel Dungeon and most of its mods are a fantastic example of a good mobile game that is, by the way, open source! And one of the biggest mods for it, Shattered PD, is coming to steam with its next update.
this is FACTS
Good thing for people who want to play simplified Crawl
Wooh! Another fan I see... 😁
Soul Knight is amazing. It has, from what I've seen, little to none of these tactics. The game is fun enough that you'll get enough coins over time anyway, and the base set of characters is more than enough for most. Yes, there are characters and abilities that you have to pay to get, but I would view that more as "This is the developers best game and they want SOME profit." Not to mention advertisements are completely optional in that game.
Besides, all of the characters have the same amount of strength anyway, so you don't need any if you aren't interested in their playstyles.
damn, somebody actually knows about that game
ROUGHLY the same amount of strength
Eiiiiiii another sk player
I thought the same until I played Enter The Gungeon. Soul Knight is just a rip off of that. Do your self a favour and play ETG instead , you won’t regret it.
@@Mik-kv8xx opinion invalid we are talking mobile games here
A game i've been playing for years, it's on phones as well as steam, is Endless ATC - air traffic control game. No skins or loot boxes or monetization. Purchased it years ago and they have been still updating it to this day with new airports and a few features that make gameplay more interesting
The sponsorship segment of the video is the most evil and genius anime betrayal.
I feel like the only reason Valve doesn't have particularly toxic aspects like these in most of their games (despite inventing a couple...) is because they don't need the money when Steam already makes them so much money
I mean, it's still pretty bad, but Valve also wants to make its games to be fun *without* money.
Lmao, valve games that are free to play are also free to win. Does it really matter what marketing tactics they use, since the games remain fair and balanced?
@@Alex-kb2ws idk how "fair" it is for you to have to pay to chat in TF2...
@@vibaj16 Well, nothing is free in this world.
@@williemherbert1456 but text chat please? at least?
It's sad where mobile games have gone. I'm glad there are some developers that still make quality mobile games.
average mobile game now: If you pay now you can have a *chance* of winning this ultra rare secret mythical item
Please please PLEASE check out this free game (yes there are microtransactions to make it easier but it is a single player story game and the money just helps the Devs out) it is called Alter Ego and it is one of the best GAMES I've ever played, not just a mobile game. It is an idle game with an actual gripping story about psychology. If dungeon games are more your thing then you should 100% check out Soul Knight
Such as?
@@yourmotherisaseal5239 if anyone actually does that after having watched the video, they need to watch it again
@@MrTheSteph1 yeah lol
I learnt that their was a mobile port of dead cells and it's done quite well, no microtransactions(except for dlc) and no adds whatsoever.
Includes a Raid Shadow Legends advert in a video that convinces you why not to play the game. Collecting a free paycheck from the greedy ones themselves, flipping the status quo, that’s actually ingenious haha
I'm actually yearning for a grindy slow burn type of game. And I want gatcha/lootboxes. I just want no real money to be part of it and instead everything to be earned in the game. I want all of the good gambling feels, without the bad gambling feels, if that makes sense. Also daily rewards should just not exist, or stack up when you don't log in and be a fat payout when you do come back, instead of manipulating you to log in when you don't feel like it. I'd be willing to pay full price upfront for a game like that, or even a subscription as long as it's decoupled from what happens in the game.
YES
"grindy slow burn type of game"
"gatcha/lootboxes"
"no real money to be part of it, and instead everything to be earned in the game."
"good gambling feels, without the bad gambling feels"
Hmm... Guardian Tales? Daily rewards exist in that game, but... it does fit the first four things you want.
However, I'll never NOT feel like logging into Guardian Tales. The game's that good.
The gatcha system u r taking about reminded me of Xenoblade Chronicles 2.
Deep Rock Galactic?
That game has no microtransactions beyond a few cosmetic DLCs. Some things are unlocked from events randomly encountered during gameplay, others you get for doing special weekly missions and some are simply bought with mission payouts or unlocked after reaching a certain progression milestone. The random rewards are hard-coded to not give duplicates.
There's also the battle pass added a few months ago with daily quests that can stack up to three at a time and be completed simultaneously. Although there's no real-money involved in the battle pass in any way and devs have mentioned multiple times that all rewards will be moved into game's other systems to remain obtainable once new season arrives.
@@szymonwilczynski6870 DRG is not a mobile game though. But it has rocks and stones, which is arguably better.
Here's another way you can do this to singleplayer-only games: Force them to run in airplane/offline mode. Works wonders for removing any temptation to purchase an ad-free option.
If you are running android at all, there are applications like Lucky Patcher that can actually remove components of apps that allow ads and that to run. Obviously if you are on apple this might be the only solution, that being airplane mode. But Lucky Patcher has definitely been a fun way to get back at apps that use ads for that kind of thing.
@@Coolsurf6 IOS here, so Airplane mode is the only option in my case.
@@Coolsurf6 ain't lucky patcher like give you viruses? i think that's how i lost a few Google accounts
@@Coolsurf6 and no root you can use dns66
@@ruskiwaffle1991 You must have downloaded illegitimate versions from alternative sources.
Ah yes, lv 9 king tower ft lv 14 e barbs
Actually it is really interesting (maybe I am the big exception) to see just how broken many advertised mobile games, that I actually find it, if anything, a more interesting game by NOT spending money, than solving any gameplay challenges with the wallet. And that is IF the games actually even allow ANY kind of strategizing or having actual gameplay "skills" (mostly correct planning of resource spending that you played/waited for). That something like that isn´t even the bare bottom of the barrel is astounding. But such games do work on me, just not in the way it is intended. I am actively incentivized to not spend money to have a somewhat meaningful competition against people who spent smaller amounts. But it never gets me to actually want to spend money and at the moment that that fun fades, I am healthy enough to say that I just have no fun and know when to quit, which I will then do instead of doubling down and trying to have fun with money, clinging to the game that "I put so much time into". As I said, maybe I am the minority, or then the irrelevant majority.
But it is such a shame. I think there is such huge potential, not just with the system possibilities of a smartphone as gaming console but just overall it is so shameful how broken the marketplaces like google/iphone playstore are. Marketing is bigger than any goodwill and great games. So it is awesome that you asked about some of those little gems nobody will ever know about other than mouth to mouth marketing from developers like you that actually do it with a passion for the art, targeting players, instead of seeing it as a money milking product of a broken market targeting helpless victims.
But exactly as such I would love it if you made more such videos about the mobile gaming market (or incorporate examples of those into other videos...because...algorithm).
Two reasons:
I think that there is so much content that you had to skip over in this video that would be really good to take a deeper look at (I would love to actually go into some of the nitty gritty of how stuff like ressource management, when is an energy bar filled to the maximum per day to force players to log in daily, creating predatory/mandatory routines for players to hook them. Or which rankings and info they decide to display about other players in the game to make their platform look more active than it actually is or incentivise that urge to spend for others as you already mentioned in this video...so yeah basically exposing the actual "how do they do it" that you never even realise when you don´t actively think about it (which in and of itself is also done with a clear intention to hide it on their part).
But also because with mobile games it´s actually very easy to make concise videos as they often display marketing or gameplay hooks (literally everything that we have in big gaming products as well) in more focused ways due to how this platform works (I mean, they need to convey gameplay and epicness of their product probably even more stringetly precise than on any other gaming platform having only fractions of the attention spans that other platforms can grant).
I would also love your point on "toxicity" and how game publishers! and developers handle that. I am thinking of how dreadful I found my League of Legends experience as a solo player and how even at the best of times it was the gameplay and ladder that would drag me back in, rather than the fun I had with the game itself which will always stick in my mind as one of the worst times I had felt while gaming. And I am thinking about how I heard it like 5 years ago already that Riot wanted to integrate new features to battle that trend...but then has one of the worst "report and ticketing" features in all of gaming, bans people for playing in unconventional as it is completely arbitrary what is and is not the "right" way to play in their mind (huge problem for a sport that wants to be recognized amongst olympic sports of old which set fix rules for everyone), or how they (and that drove me away in the end) bow down to the most toxic player at that time because he strongarmed them with determination and managed to bend marketablity to his own profit by incorporating such a huge following of players that celebrated his toxic style that one of the biggest publishers bent over backwards to avoid a marketing desaster, essentially giving free pass to becoming part of the problem they already couldn´t handle.
As for mobile game gems, I do not have one that really is recommendable as a great example so I wanna kind of backtrack...mobile games all compete with one another for profits and bounce off of each other with the need to make less and less actual games to maximize their chances at profits in that competition, then plaguing the whole platform...so I would kind of suggest thinking of it the other way: What mechanics of different mobile games would I combine to create an actually fun game. Playing and strategizing actual gameplay fights to get to draw cards like in any roguelite deckbuilder or even idle game pulls is really good gamedesign, it is everything around it that gives it a bad name. So I would say, if the market itself would change, what is necessary to even be recognized on the platform and what those project managers and CEOs ask of game devs to make a pretty buck...if that would change, I think many of the mobile games we already have would already be great games with just a little bit of tweaking at the reason of why gameplayhooks and loops exist.
I'm not a Cookie Run player, but when I listened to the Cookie Wars songs because it sounds catchy, I learned from the comments that the game was shut down years ago. What I found from the other sources was that the game didn't have enough monetizing things to keep the game running, too much skill-based gameplay and freebies, and the game had the ending (the game had too much emphasising on story mode). This is one of the best/worst examples of failing F2P games and this was a part of the best game franchises
Wait cookie run shut down?
@@Sailor-Khione Cookie Wars, not the entire Cookie Run. It was one of the series
Yeah, cause you then look at games like Cookie Run Kingdom where you essentially NEED to spend money to get to the top ranks and end of the story if you dont want to take two years to get there. I loved the game when I started out cause the game itself was brand new, but they just kept adding higher and higher tiers of characters. Powercreep is a menace
The meta joke of this add is just perfect!
The sad part is ever if the developer doesn’t add payed cosmetics, some players just go to eBay and buy them from hackers. Elden ring is the latest example for that happening
that's their decision.
@@miso-ge1gz well yeah obviously, but I still think that’s a lot worse! Developments cost a lot and the extra money though those cosmetics can do a lot in the bottom line, but if hackers are the provider the dev sees nothing from it but has all the headaches. Theirs really no good point to it, devs have to find a method to stop it mostly and the customer has to deal with the rest of being banned or being scammed (sometimes both). Hackers are the only one who profit from it, banning isn’t really a concern for them either, they just make another account…
video: we are going to be exposing bad mobile games and their secrets. also video: this video is sponsored by rAiD sHaDoW LEgEnDs
The bloons franchise is a pretty good example of a game that has microtransactions while still prioritizing the fun of players over money
One of the $18 in app purchases actually make BTD6 less fun (double cash)
@@14g0t7 yeah but that is a choice the player makes, as it is a non pvp game
If anyone is reading this, please try ReVenture. It's a small indie platformer that revolves around you reliving the same story with small changes throughout and discovering possible endings. The free version has a heart system with a 3 heart cap and lives every 2 hours with the exception that you can watch ads to get a play, but the full version (like 4 bucks I think) is just the game w/o having to wait for plays to refill. No microtransactions, no whaling, and genuinely good storyline and obvious love put into a project.
will play
@@mananite hells yeah
stanley parable
@@poset619 not F2P
Did you just throw what is basically an ad into the comment section of a video about scummy mobile game ads?
Insightful content, great pacing, and a sharp sense of humor. Nice video!
As for recommendations, I've been preaching people to play indie pc games ported to mobile as they've usually kept the soul of the original game while letting you play on the go. For a pure mobile game, I will always endorse "Monument Valley." It's like a mini Outer Wilds but with space instead of time. It's buy to play but it's genuinely great.
Everybody is commenting about the RAID ad but not the video's ending...
I was looking forward the good game... section(?)
@@PedroHCF37 If you want an example of a mobile port PC game that the video has not shown: FTL. It's a 10/10 indie game and it remains a 10/10 in mobile. The best part of it is it's a roguelike. This way it can be endlessly replayable like the game examples in the video, but with *no additional costs.* If the base game and expansion isn't enough, there are a lot of mods out there as well if you're willing to dig into your phone's folders.
Some other ports are XCom 1 & 2 and Darkest Dungeon. Non-linear games giving you theoretically endless replayability.
@@PedroHCF37 I wrote a comment with roughly 5 different recommendations. They are all paid games tho... But I can help you get them for free if you are on Android
@@PedroHCF37 a great free game that is on both pc and mobile is Super Auto Pets. Some people just refuse to play it because of how it looks but if u can look past that it's really fun.
U get 10 gold to buy different animals and foods difrent animals have different abilities and have different stats then u go against an enemy on the same turn as u. U want to try to win 10 times with a team without losing all your hearts. So u need to get good stats and good abilities or just one of the 2 if your lucky. It's fun but sometimes frustrating when u lose alot.
i got monument valley 2 trough some play store promotion, i never spent a cent on the play store in the 1st place so it was quite funny.
Vector is an awesome parkour running game with a sick style and really nice animation aswell as it's on storyline. Great game
A game that i think i can safely put as f2p
is gonna be bad piggies. I started all over like 6 months and i am about to soon have all of the cosmetic items, then going into alien, but there is no limited items, and the power ups and coins are not so important. And idk about the 2nd one, but try world conqueror 3.
Okay, I'm confused. How the hell did you get sponsored by a mobile game while dunking on mobile games?
Edit: Jump Jerboa is a really nice game. It's very small and only runs ads for monetization, but it's a really sweet platformer.
thank you for the suggestion this game is great
@tsunami_nine i have spent money on way too many mobile games
I really recommend Forgotton Anne from Hitcents, it's the best piece of art I've ever played on my phone 😭❤️
The story is really great, the art is beyond beautiful, and the sound is insuperable with the acting and wonderful effects. It's totally worth it.
Do you have any good sources to reference that were used in this video? I'll be doing an essay on this topic so that would be useful
Stardew valley, developed entirely by one amazing person. No IAP’s, no ads, amazing game with endless amounts of adorable and well thought out content. Truly a game from the heart
The best shoot 'em up game I know is "Bullet Hell Monday", really great game and awesome music, highly recommend it!
I love you for suggesting me my new favourite.
*_I just finished Finale's Normal Chapters._*
*_True Chapter is where most of my laziness is being tested, lol._*
@@LARADEKA get the Bullet Hell Monday Black version, its so good and it didn't have microtransaction since that one is paid game(also this game is actually the sequel to the Finale)
@@omnikun575 yeah, BHM black is definitely worth buying. Not only you have I lot of fun with it, but also leaderboard is relatively small and it's easy to get high positions(I was able to get into top 3 in like 5 levels, despite scores being far from perfect)
The commercial is either ironic or proof of bias
When you said you made Move or Die my mind exploded. I love that game and I play it with friends and family all the time.