Very rare and rad approach to creating low poly terrains! Could you perhaps show how you create those height maps that you use? They are the crucial part of the process and would be awesome to know about their creation process. Thanks a ton for those amazing tuts sir!
From in the Retopo room, choose the Points to Polygons tool, and then at the very top menu, make sure Auto Snap is enabled, and right next to Auto Snap, be sure that your Snap method is set to Snap to Outer Surface. I hope that helps. Good luck 🤞
Cool!
I liked how you made the low poly mesh.
Thank, you.
Very cool thanks, this is a great idea in creating some low poly mountain backgrounds
Very rare and rad approach to creating low poly terrains! Could you perhaps show how you create those height maps that you use? They are the crucial part of the process and would be awesome to know about their creation process. Thanks a ton for those amazing tuts sir!
Really useful, thank you
That retopo part (17:21)is fire💯! How did you get the retopo mesh to snap to sculpt mesh? I tried it and all I got was a flat subdivided mesh.
From in the Retopo room, choose the Points to Polygons tool, and then at the very top menu, make sure Auto Snap is enabled, and right next to Auto Snap, be sure that your Snap method is set to Snap to Outer Surface. I hope that helps. Good luck 🤞
Can you share alphas?