MESHmachine 0.6 - Offset

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  • čas přidán 4. 09. 2024
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Komentáře • 10

  • @remon563
    @remon563 Před 5 lety

    future of game-art modeling right here. The custom normal transfer/stash workflow is a game changer imho. Once the export options to UE4 come back for DECALMACHIN3 it will convert many people to Blender!

  • @Charly_Chive
    @Charly_Chive Před 6 lety +3

    Powerful

  • @AriseWorks
    @AriseWorks Před 6 lety +2

    Hey M, love your stuff. Thanks for the detailed videos, most of the things I happened to be using wrong.
    I have a quick selection question: I can't seem to figure out your selection procedure that starts at 2:47 and ends at 2:49 with a boolean cut loop selected. How did you do that? Sorry if the question is too dumb, I am new to blender, don't know all the kung-fu. Thanks in advance, looking forward to what's next

    • @MACHIN3
      @MACHIN3  Před 6 lety +3

      Select top face, grow selection via "Select More", followed by "Select Boundary Loop". I have select more/less mapped to ctrl + mouse wheel and "select boundary loop" on a shortcut.

  • @M1SMR
    @M1SMR Před 4 lety +1

    nice

  • @vowel8280
    @vowel8280 Před 2 lety

    HI! I just bought this amazing addon !! But i have some questions
    4:00 What shortcuts are you using here to expand the offset and clean up those intersections ?

    • @MACHIN3
      @MACHIN3  Před 2 lety

      Check out the hints in the HUD, it's all on display.

  • @Rikatty12
    @Rikatty12 Před 5 lety

    I purchased this product a few days ago.
    I do not know how to do the process, 3:39 to 3: 40.
    I guess you were selecting the loop lines.
    I've been trying the same way, the last part, before starting Boolean Cleanup, you just press the 2 key, so do I.
    But after pressing the 2 key, and press the Boolean Cleanup, an error came up.
    It says " Non-manifold edges are part of the selection. Failed to determine sides of the selection.".

    • @MACHIN3
      @MACHIN3  Před 5 lety

      I press 2 because and it calls the Smart Edge tool in MACHIN3tools, which with a face selection converts to a boundary edge selection. Your error however seams not directly related. Your selection contains non-manifold edges, which can't happen for the Offset tool. If you can't figure out what is happening, see machin3.io/DECALmachine/docs/faq/#get-support