Grand Tournament Scenario: Into the Valley

Sdílet
Vložit
  • čas přidán 7. 04. 2024
  • A playthrough ofthe Into the Valley tournament scenario in Combat Mission Shock Force 2, part of Matrix Games' Combat Mission Grand Tournament.
    See how the Tournament's going here: www.matrixgames.com/tournaments
    @SlitherineGames @MatrixGamesUK
    Combat Mission is a game developed by Battlefront.com. One of the most realistic tactical simulations ever made, Combat Mission covers a wide variety of military settings, from World War 2 (Normandy, Market Garden, Sicily, Italy and the Eastern Front) to fictional modern conflicts in Syria (Shock Force) and Ukraine (Black Sea).You can find out more about Combat Mission by visiting www.battlefront.com and especially the forums.
    #combatmission
  • Hry

Komentáře • 55

  • @MrFusselig
    @MrFusselig Před měsícem +17

    Great video. I also like that unusual scenario of the Syrians Army against the Uncons. This is some fresh breath of air.

  • @mimir4965
    @mimir4965 Před měsícem +28

    Just a single tank lost with some BMPs, great playthrough. Picking the right hand path was a good choice, I can't imagine the nightmare if someone dared to pick the "normal" route.

  • @miguelprima5937
    @miguelprima5937 Před měsícem +16

    Ah yes Murphy’s Bogging
    it’s brutal in long Campaigns where an immobilized vehicle means that your Stryker squad is gonna be without wheels (and the very important Javelin) for the entire operation 😢
    its a bit annoying that Immobilized can basically mean Destroyed in campaigns and there’s a chance it can’t be recovered

  • @bensmith6868
    @bensmith6868 Před měsícem +17

    I enjoy these a ton

  • @Arnechk
    @Arnechk Před měsícem +4

    One of the neatest maps I have seen in CM so far.

  • @d.c.6065
    @d.c.6065 Před měsícem +26

    Is this another one of those “Scheduled for Friday” posts?

  • @rl2204
    @rl2204 Před měsícem +8

    such dated visuals and yet often, so life-like

  • @gonzalofernandez3993
    @gonzalofernandez3993 Před měsícem +1

    Great video! Im still learning the ropes.
    Thx

  • @notagged
    @notagged Před měsícem +1

    Nicely done, Mister Hapless! Lightning route looks very creepy.

  • @robertkalinic335
    @robertkalinic335 Před měsícem +3

    I feel like you bite more than you can chew, you want to advance while clobbering every pair of lovers in the bushes. Ok but you could also just use leapfrogging offensive smoke on bmp and simplify whole maneuver. Uncons cant go chasing you with your t72 turms thermals seeing through smoke.

  • @___seb3341
    @___seb3341 Před měsícem +14

    Could you provide a link for us to try the scenario as well pls? I have checked the few good men scenario depot, but the tournament missions don't seem to be available there.

    • @George_MC
      @George_MC Před měsícem +11

      The plan is to release em post tournament ie when all is done. Releasing em prior does open the door to pre tourney err… ‘checking’. OpSec and all that.

    • @___seb3341
      @___seb3341 Před měsícem +4

      @@George_MC Ah, i see thanks for the clarification, looking forward to it.

  • @GoreTexTillEndEx
    @GoreTexTillEndEx Před měsícem +9

    Top tip - when referring to mortars, they’re known as barrels as opposed to tubes 😅.
    Great video though as always 👍

    • @usuallyhapless9481
      @usuallyhapless9481  Před měsícem +4

      I'd have thought artillery gets barrels and mortars gets tubes because one is rifled and the other (generally) isn't

    • @GoreTexTillEndEx
      @GoreTexTillEndEx Před měsícem +4

      @@usuallyhapless9481 I can certainly see why, as you’re correct - mortars are not rifled but artillery is known as guns mate, so for example a unit can have guns and mortars on-call 👍.
      [edit] We are called ‘tubes’ as like a wind-up by other branches, particularly the anti-tank lads as they know it’s wrong but say it to trigger us.

  • @Mechanized85
    @Mechanized85 Před měsícem +6

    Let's go! Mate!

  • @wgrundmeier
    @wgrundmeier Před měsícem +1

    The timer seems like the biggest obstacle, forcing you to risk so many vehicles without infantry spotting. Some kind of campaign map for tracking timetables and letting players decide how fast missions go with benefits/penalties would be interesting.

  • @RisingChaosWriting
    @RisingChaosWriting Před měsícem +2

    An excellent aggressive operation from you, possibly could have been faster but when has anyone ever been perfect? You balanced speed and caution well and had a solid plan, and it paid off. Aggression really can reduce casualties sometimes

  • @Mechanized85
    @Mechanized85 Před měsícem +6

    13:51 These Syria infantry are front of BMP-2, while BMP-2 was decide to advance, in real life these might get rammed and crushed already. Very funny.

    • @usuallyhapless9481
      @usuallyhapless9481  Před měsícem +5

      Very glad CM doesn't model stuff like that. All my pixeltruppen would get themselves killed.

  • @yoloman3607
    @yoloman3607 Před měsícem +3

    I honestly want to see someone try to thunder run speedrun the scenario just to see how far they get

    • @George_MC
      @George_MC Před měsícem +2

      I've done it when I was playtesting - does not end well...

  • @Coddykin
    @Coddykin Před měsícem +6

    Good vid, I find the SAA vs Uncon matchup far more interesting than anything with the NATO countries.

  • @Dacy_man
    @Dacy_man Před měsícem +10

    3:15 Its 73mm no?

    • @devilin100
      @devilin100 Před měsícem +4

      Correct.

    • @usuallyhapless9481
      @usuallyhapless9481  Před měsícem +3

      It is a 73mm gun, yeah. This is what happens when you're making a video about Shermans at the same time

  • @whya2ndaccount
    @whya2ndaccount Před měsícem +3

    I'm only at the 10min mark so this may resolve itself.
    While I agree with "going right", how do you clear the route - owning 3, 4 and 5 is no good to the truck destroyed at "1'? Do the supply trucks actually appear and need to successfully transit or is the "trucks arrive in 30mins" a rationale for setting scenario length?
    Perhaps go right and then send a force back down the route from the unexpected approach to remove whatever is sited to shoot at the road?
    16:00: How does a UAV/UAS identify a VBIED? I mean its just a vehicle with an explosive device inside and should be pretty much identical, externally, to any other red sedan?

    • @usuallyhapless9481
      @usuallyhapless9481  Před měsícem +2

      The trucks don't appear.

    • @whya2ndaccount
      @whya2ndaccount Před měsícem +2

      @@usuallyhapless9481 Thanks.
      I guess my concern is while you have gained points its still mission failure because Route Lightning is not secure.
      I guess this is the downside of "points based objectives" where the player goes for the points as opposed to what's in the orders.

    • @whya2ndaccount
      @whya2ndaccount Před měsícem +1

      Anyway still entertaining.

    • @cjcolehour2778
      @cjcolehour2778 Před měsícem +1

      @@whya2ndaccount well based on the post-game map i don't think it would take more then 30 minutes to secure the rought, not that it's going to particularly help that first convoy.

    • @usuallyhapless9481
      @usuallyhapless9481  Před měsícem

      Outside of a CM context, I don't think it's a stretch for the convoy to use the route I used to get up the map after I send a tank back to bulldoze the wrecked BMPs off the road. Assuming the uncons hang around under threat of envelopment, my force and the convoy escort should be able to suppress them enough for the convoy to do its thing.

  • @dogeggs8679
    @dogeggs8679 Před měsícem +2

    Does Combat Mission model Individual protective equipment (Helmets and body armor)? I never thought about it till looking at the unconventional forces.

    • @notagged
      @notagged Před měsícem +5

      Yes, it does.

    • @usuallyhapless9481
      @usuallyhapless9481  Před měsícem +11

      Yeah. There are noticeably more lightly wounded when you play with troops wearing body armour.

  • @VictorianTimeTraveler
    @VictorianTimeTraveler Před měsícem

    If they basically just re-release this game with the equipment set in the modern day it would be awesome.
    Imagine if the non-conventional had Kamikaze drones in this scenario

    • @Mechanized85
      @Mechanized85 Před měsícem

      well, totally it's shit, might be once again locked down on that unfavorable situation for both side.

  • @deztag3964
    @deztag3964 Před měsícem +1

    Hey Hapless (or anyone in the know), is this scenario publicly released or tourney exclusive? Tried to have a little look around for it cause looks like a good time! If not public, could probably be reverse engineered.

    • @usuallyhapless9481
      @usuallyhapless9481  Před měsícem +2

      As I understand it, the plan is to release the scenarios after the tournament.

    • @deztag3964
      @deztag3964 Před měsícem +1

      @@usuallyhapless9481 Amazing!! Thanks for the reply

  • @TOC-1775
    @TOC-1775 Před měsícem

    How do I play this scenario battle

  • @normannobrot
    @normannobrot Před měsícem +1

    where can one download said challenge sir?

    • @abswat97
      @abswat97 Před měsícem +2

      It is to be used in the invitational tournament so it's not released yet. It will once the tournament is over.

    • @normannobrot
      @normannobrot Před měsícem +1

      @@abswat97 ah yes, totally understandable. Cheers dude.

  • @user-or8nq8ho9e
    @user-or8nq8ho9e Před 14 dny

    Why don't you use the infantry properly?

  • @WaffleTrooper
    @WaffleTrooper Před měsícem +1

    I really want to see some gameplay from the unconventional side

  • @JimmyCarter.
    @JimmyCarter. Před měsícem +1

    Mark Felton? Why are you playing Combat Mission?!

  • @IOSALive
    @IOSALive Před měsícem +4

    Usually Hapless, I loved this video so much, I had to hit the like button!