Heavy Machine Gun Guide To Git Gud

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  • čas přidán 17. 05. 2024
  • Is your Heavy Machine Gun collecting dust on the shelf? Well here's your chance to make good use of it! This Helldivers 2 Guide will help you master the Heavy Machine Gun by getting you the right build and strategies to have fun and win. As a Helldivers fan I think every weapon has it's place in bringing Glory for Super Earth!
    Music Acknowledgments:
    Like the Music? Check out the artists below:
    - Karl Casey @ White Bat Audio
  • Hry

Komentáře • 484

  • @user-zq5fk4go6i
    @user-zq5fk4go6i Před 29 dny +486

    Guys, a tip on reloading. It has three stages. You can shorten those stages by canceling via diving, running, swapping weapons etc. 1st Mag comes out. Once it’s out, it’s out, so keep going. Crouch again and put mag in. Once it’s in, it’s not coming out. So move! Lastly new ammo goes in and rack the bolt. Good to go! You can pause 3 times to continue reloading this weapon. You do not have to stay still the entire time. Remember that! It can save your life.

    • @Dinsho_
      @Dinsho_ Před 29 dny +17

      mvp comment

    • @onerimeuse
      @onerimeuse Před 29 dny +4

      That's honestly smart as fuck.

    • @Someguy6571
      @Someguy6571 Před 29 dny +12

      You don't have to rack the bolt so long as you keep a bullet in the chamber. Its the reloading stages is kinda bugged. First stage is dropping the mag. Second is inserting a new one AND positioning a round by opening the top cover. If you get up before doing this you have to redo the "placing the new mag" animation all over again. Last stage is racking the bolt if the gun is completely empty.

    • @falseblackbear3553
      @falseblackbear3553 Před 29 dny +3

      Do you really think that this is an intelligent strategy? You're not changing anything. You're taking an extremely long reload time and breaking it up into three parts, but you're not actually shortening the reload time. So you either spend seven seconds one time reloading, or three separate times each lasting between 2-3 seconds. You're still having to stop and take a knee during the fight. The strategy isn't unique to this weapon. You can literally do this with every single gun even down to the starting pistol.

    • @ron-by5oh
      @ron-by5oh Před 29 dny +2

      Same goes for the recoilless rifle! you can reload cancel a lot in this game if you wait for the emblem to go from red to white indicating the ammo is in. Good point.

  • @Mrmirage200
    @Mrmirage200 Před 29 dny +185

    First the spear, then the ballistic shield, and now the hmg!? This dude has helped me enjoy the non meta stratems by not only having fun, but showing how powerful they can be.

    • @ohlisamarie
      @ohlisamarie Před 29 dny +1

      Same!

    • @renegadetomgaming
      @renegadetomgaming  Před 29 dny +11

      That's been my goal! Glad you are having fun and getting useful info from the videos! Thank you for giving my Git Gud series a try, my next one is the HMG Emplacement so wish me luck!

    • @ezoni8438
      @ezoni8438 Před 29 dny

      Ballistic shield is meta wdymmmm (for autos)

    • @monomaurie
      @monomaurie Před 27 dny +1

      @@ezoni8438na you never hear it talked about or used much cause of the other metas even if it’s good now

    • @ezoni8438
      @ezoni8438 Před 26 dny

      @@monomaurie Its never not been good? its always been amazing against bots, block all non heavy piercing damage and able to resist a cannon turret shot? With the pummeler now its even better as it can stagger lock the only real threat to shield builds (berserkers)

  • @IDONTKNOW1072
    @IDONTKNOW1072 Před 29 dny +269

    Can't believe he didn't mention the resupply backpack, that's my go-to backpack when using the HMG cause it lets me just spray and pray without needing to worry about when the next resupply can be called in

    • @joshizfly
      @joshizfly Před 29 dny +3

      Big and true

    • @renegadetomgaming
      @renegadetomgaming  Před 29 dny +52

      True, I didn't talk about it but I did try that first. I felt that having protection from gunfire or hunters was more useful but if you want to use the HMG in more situations then the ammo backpack is really helpful.

    • @cilismoniker7322
      @cilismoniker7322 Před 29 dny +34

      @@renegadetomgaming The thing about resupply is remember that it also gives grenades and stims. You can stop conserving your stuns for hulks or chargers and start using them on entire packs of mediums once you start using it. If managing it right, you can just call in a new ammo backpack between resupplies five minutes later. If you're not running that thing dry, you're not making full use of the backpack.

    • @theishiopian68
      @theishiopian68 Před 29 dny +16

      For me, ammo pack is the only way to play HMG. It's one of my go to builds for both bugs and bots.

    • @justinwilliams7068
      @justinwilliams7068 Před 28 dny +1

      You can get away without running the supply backpack if you are using the Sickle like in the video. It truly is a great weapon in conjunction with the HMG. While going against the bots, I feel I don't need the shield backpack as much as I used to. I do tend to favor the supply backpack though. As said, you get so much in resourcefulness that it's hard not to bring it.

  • @thugkermit9999
    @thugkermit9999 Před 29 dny +98

    What I’ve seen a lot people talk about that would fix this weapon (and I 100% agree with) is giving this weapon a backpack that would constantly feed it ammo so it can fire without reloading
    The insane recoil and having a backpack slot consumed would hinder it from being to op and still a blast to play

    • @zhoufang996
      @zhoufang996 Před 29 dny +14

      Nah, that'll just turn this into the autocannon. Being able to bring a backpack is a key perk of the weapon.

    • @thatoneguy1741
      @thatoneguy1741 Před 29 dny +3

      I’m fine just running a supply pack tbh, never suffering from lack of ammo 😅

    • @viktoriyaserebryakov2755
      @viktoriyaserebryakov2755 Před 29 dny +15

      @@thatoneguy1741 It's a machine gun. You get about five second of fun before the fun's over. I want to lay on the trigger.

    • @Someguy6571
      @Someguy6571 Před 29 dny +4

      @@zhoufang996 I agree. It just needs a little more ammo in the magazine. Say 25 to bring it to 100.

    • @theSixPathsOfTrains
      @theSixPathsOfTrains Před 29 dny +1

      I like the idea but good chance it would smack down usage other machine guns. Think giving it a no manual loading but it has a slow auto loading would make the gun neat/diffrent.

  • @lordpenguin2248
    @lordpenguin2248 Před 21 dnem +8

    I'm not gonna sugar sugarcoat it. These Helldiver-associated videos with this unique style are going to boost your channel. God bless, keep up the great work.

  • @terra_9832
    @terra_9832 Před 29 dny +34

    Also tip :
    Being prone and laying down SEVERELY reduces the amount of stagger you take from for example bullets so if your facing down shield devastators on a distance just lay down and let 'er rip
    plus you can cut down the reload time to about 5 seconds if you save atleast one bullet in the chamber ( having one bullet in the chamber makes it so your character doesnt need to cock it )

    • @RepublicofODLUM
      @RepublicofODLUM Před 15 dny +3

      I've actually noticed a LOT of weapons works like that, not reloading on completely empty I mean. The dominator and incin breaker both work that way as well, and I'm sure many others

  • @killian9314
    @killian9314 Před 29 dny +25

    That 500Kg hitting the Bile Titan
    In the forehead. LOL

    • @gtaveteran
      @gtaveteran Před 29 dny +3

      “ oh……… in the FOREHEAD “

  • @TheMMObro
    @TheMMObro Před 29 dny +16

    Yeah the HMG is wild, it's always been. That reload man, though. The 3rd person crosshair is game changing.

  • @fuzzydragon
    @fuzzydragon Před 29 dny +29

    One thing you never touched on is this is actually very good at shooting down gunships

    • @wes_stef
      @wes_stef Před 29 dny +2

      with gunships i feel like there are better options by far, the time you need to shoot it accurate its already unloading its next barrage on you🤷🏼‍♂️. takes nearly a whole mag if you hit everyshot. in my experience of course.

    • @Elthenar
      @Elthenar Před 29 dny +1

      @@wes_stef Not if you hit it in the engine nacelles. But, as you say, that's not so easy when you are under fire.

    • @wes_stef
      @wes_stef Před 29 dny

      @@Elthenar yeah it really depends how you hit it and how MANY there are, if its 1 the hmg will shit on that gunship. if there is more then one and ground troops too, you better off getting in cover and wait for amr or ac to take it down.

    • @Elthenar
      @Elthenar Před 29 dny +1

      @@wes_stef If there are ground troops, the other guys won't have it much easier if they are being targeted.

    • @fuzzydragon
      @fuzzydragon Před 29 dny +1

      @@wes_stef Kills it faster than the laser cannon, Thing you have to remember is that the heavy machine gun's hidden stat is a bonus to damage against large enemies I actually didn't know it.Killed them so fast until I accidentally shot one out of the air when letting rip a full rpm burst, You might say the spear or the quays are but I can clear the sky on a single mag With the hmg.

  • @jackdreaper9319
    @jackdreaper9319 Před měsícem +51

    Finally someone appreciate the HMG. It's a fun gun, treat it like a burst gun rather than a full auto to take out thos hulks and devastarors.

    • @renegadetomgaming
      @renegadetomgaming  Před 29 dny +2

      It really is one of the more fun guns in the game!

    • @alexandreparent5754
      @alexandreparent5754 Před 29 dny +3

      The huge reload time and lack of impact for the commitment it asks you makes it really sad. I wish I could enjoy it but its simply terrible on Helldive, hope they buff :
      1. its reload speed
      2. ammo capacity
      3. uncentered sight (make it centered)
      4. Reduction on the recoil
      And the gun will be lots of fun, tho depending on the impact of the buffs, it might even need a bit more than that but I think balancing the most unfun aspects first instead of the damage will go long way to make it a more enjoyable option

  • @RafaelAlves-cb9qv
    @RafaelAlves-cb9qv Před 27 dny +2

    i usually dont like "weapons guide" videos like this but this one show me uses i never tough possible for this weapon tks a lot for the tip !!

  • @julianfeo1995
    @julianfeo1995 Před 29 dny

    Great guide man ive always liked the HMG gonna give it more love after this you've got me keen again

  • @thenomad8732
    @thenomad8732 Před 29 dny +1

    Good video is nice to see some love for a weapon with so much potential

  • @garrett8922
    @garrett8922 Před 5 dny

    Great video man. Gonna give it a go tomorrow!

  • @Longtimer49
    @Longtimer49 Před 23 dny +1

    i watched this whole video in one reload of the hmg! now once the reloads finished i'll be ready!

  • @throckmorton7727
    @throckmorton7727 Před 25 dny

    Really well produced video and great advice. My relationship with the HMG has been waning since it's come out but seeing it take down a factory strider is insane. Great stuff 👍

  • @jarlalleouros7308
    @jarlalleouros7308 Před 25 dny

    Exactly what i needed!
    Thank you!

  • @loganberkheimer1857
    @loganberkheimer1857 Před 27 dny +25

    Gimme a call when it has a 150 round mag and it reloads in less than a century 😂

    • @hawk9mm
      @hawk9mm Před 23 dny +4

      That and more than 2+1 belts, should be 3 or 4 just like the Stalwart, then fix the ADS optic, it's still broken and off by a mile.

  • @MitchellPozar
    @MitchellPozar Před 7 dny

    This is a very high quality video for your sub count. well done, man.

  • @maxwellfujs6124
    @maxwellfujs6124 Před 29 dny

    Kickass! I’m gonna give it a shot, so to speak. I’ve recently discovered that I love the laser cannon, but I’m definitely going to have to bring this to my next bot mission.

  • @zacyu208
    @zacyu208 Před 29 dny +1

    I knew it there was more into this gun! I drop it early because how much work you have to put through it but now Im confident I can main this without problem. Just gonna practice at low level just to the feel and get git.

  • @atimeforjuice
    @atimeforjuice Před 29 dny +3

    Great tips for the HMG. Have been looking to incorporate it more into games.

  • @noneofyourbusiness4133
    @noneofyourbusiness4133 Před 16 dny +1

    I found a whole new play style…. And I absolutely LOVE IT. I enebw have a whole new set of drip to play it with!

  • @VonKuro
    @VonKuro Před 29 dny

    You helped me find the missing piece of my next load out.
    Thanks you

  • @maxpowerdup
    @maxpowerdup Před měsícem +9

    Good work, basically all points that I found in my games were explained, full agree. Exception: I do not use a Backpack, instead I bring more Explosions.

    • @mikkelangelokers9965
      @mikkelangelokers9965 Před 29 dny +4

      You have my respect. By not equipping a backpack and bringing more explosions you can carry your fellow helldivers on your back 🫡

    • @thatoneguy1741
      @thatoneguy1741 Před 29 dny +2

      Brave man, I main the supply pack and it’s definitely helps massively for a weapon like this

  • @awesomeares777
    @awesomeares777 Před 14 dny

    Very helpful! am looking for the best weapons to deal with tanky bots and I love using machine guns so I wanted to know if this was worth it, this video really helped out!

  • @beadiegaming5874
    @beadiegaming5874 Před 29 dny

    TY this is a great video!

  • @michaeltsang1748
    @michaeltsang1748 Před 29 dny +1

    Thanks for the video. I've been wanting to branch out to other weapons. I just need to find a good primary to pair this up with.

  • @rahalex231
    @rahalex231 Před 29 dny +1

    Man I love this gun good vid. I run it with heavy engineer armor & supply pack & plasma punisher.

    • @ReynoldGreenlefe177
      @ReynoldGreenlefe177 Před 27 dny +1

      Nice build just pumping out heavy damage!
      I run:
      Pummeler - chaff, stun
      Senator - lone medium armour
      HMG - multiple mediums or heavies
      Impact - striders (HMG can but it's quicker and I don't have to reload lol) and general uses
      Liberator drone
      + Whatever ever other two slots you want
      I take heavy or medium recoil armour with extra nades so I can sling em at every strider I see.
      The lib drone covers my reloads (hiding behind rocks it fires over the top)
      The pummeler is a nice flex weapon can save you and team mates with stun lock and also you can pin a group by hitting all a few times to allow the lib to do more damage. Lib drone also brings your overall firepower up, so plus HMG you are a front line brick wall of lead 😂

  • @LyrialEra
    @LyrialEra Před 21 dnem +1

    tip 3 about changing the RoF on the fly is by far the most important aspect of learning to use the machine guns. I've been using the MG and HMG a ton the past few weeks and theres not many better feelings than seeing a group of enemies and adapting to it immediately with the RoF. I personally keep the machine guns on the lowest setting as a default and only bump it up to medium against berserker rushes while the highest rate is for weakpoint shots on chargers, tanks, turrets, and strider bellies. the main benefit of low RoF is that you can fire into hoards without wasting bullets on already dead or bleeding out enemies and you can keep that angle locked down for much longer than usual

  • @hayden6583
    @hayden6583 Před 23 dny +1

    I've been using this gun religiously for a few days, and once you get over the steep learning curve of recoil control it has become one of my favorites for both bugs and bots. A few things I have found:
    - Supply pack (in addition to just being a really good backpack) is really good with the HMG. It not only lets you carry way more ammo, but also lets you be way more liberal with stun grenades and not just save them for big targets.
    - Something like a third of the reload animation comes from racking the bolt to chamber the first round. Reloading with one in the chamber can shave off a lot of time and make in-combat reloads a lot more bearable.
    - The dot on the scope is heavily misaligned (though I think that's intentional). If you're trying to single-shot it to hit something at range, aim well below the dot, but at mid-range and 760 rpm it is actually a decent indicator of where to point the gun to have your burst land after recoil.

  • @MrGuitarfreak132
    @MrGuitarfreak132 Před 25 dny

    Dang I need to give this weapon another try!

  • @walterprudnikow7863
    @walterprudnikow7863 Před 29 dny

    Thanks for the info.

  • @tcuegonbear
    @tcuegonbear Před 26 dny

    Another great video. Very much looking forward to you doing a laser cannon video if you're so inclined.

  • @buddhajew6259
    @buddhajew6259 Před 29 dny

    Well I was going to take a nap, this sounds more fun 😂

  • @somepeople3355
    @somepeople3355 Před 27 dny

    🙏Bless you Renegade Tom.

  • @Tamachii12
    @Tamachii12 Před 29 dny +5

    not a huge fan of 3s of shooting and 8s of reloading.

  • @laatrommi
    @laatrommi Před 27 dny

    awesome video! i tried this gun and i loved the sound and look of the thing but could not really find a way to get a lot of use out of it. time to try again!

    • @ReynoldGreenlefe177
      @ReynoldGreenlefe177 Před 27 dny +1

      Give it some time. It is a gun you have to work around. Also try to have the mindset of using it as little as possible. I know that sounds silly but same way you would with quasar say. It is a very situation weapon. Pick something that's good for chaff clear with it. Whether on bots or bugs. You have enough armour pen and punching power. Pummeler works nicely as it's snappy, has a good mag size and can stun lock enemies.
      Lib drone covering reloads is really nice, lowish rocks it'll shoot over whilst you're safe. It will also occasionally insta headshot not just one but multiple Devs (literally seen it take 3 devs heads in about 4 seconds before haha) I was like damn leave some for me haha

  • @30dollarnightvision14
    @30dollarnightvision14 Před 27 dny +1

    I would also like to add that bringing a supply backpack can really add to the experience. You fully replenish your supply with 1 supply pack, meaning you get 8 extra magazines. Considering the packs also provide 2 stims and 2 grenades, this greatly increases your operation time between resupply, allowing you to use your HMG more liberally.

  • @ohlisamarie
    @ohlisamarie Před 29 dny +4

    I love that your videos aren’t automatically on all our favorite weapons, but rather the unsung heroes that are often overlooked because they seem pointless or too many issues to use. Gives us another perspective how to use them and makes me want to try to git gud at them, instead of taking the easier way out with the better weapons! Great video as always!

    • @dariuscleary1354
      @dariuscleary1354 Před 29 dny +1

      In all honesty most of the weapons in the game are situational and I think that frustrates a lot of people because they want every weapon to be versatile but that’s not how the game is

    • @renegadetomgaming
      @renegadetomgaming  Před 29 dny

      Thanks! I think it makes the game more interesting to see how well each weapon can be used and create more versatile strategies!

  • @arkaiko5401
    @arkaiko5401 Před 27 dny

    thanks a lot bro, your video is that last push i needed to use this weapon regularly

    • @ReynoldGreenlefe177
      @ReynoldGreenlefe177 Před 27 dny

      I do and have great fun, give it a little time and you'll find you're way with it

  • @ionescumadalinionut7483
    @ionescumadalinionut7483 Před 26 dny +2

    No one has problems with difficulty 6 or 7 on anything. If it comes to this difficulty there are easier and better support weapons for these tasks

  • @NhemF
    @NhemF Před 9 dny

    I used the liberator rover with this, and it really was helpful, to deal with the small enemies in fact it headshot devastators

  • @GamingVel0city
    @GamingVel0city Před 27 dny

    amazing video. i use Heaby MG all the time and this is great advice. the only thing i would add as a consideration is trying ballistic shield/smg with it. it lets you get super close to use the heavy better and it can protect your back during those long reloads

  • @SuperNova-so2cj
    @SuperNova-so2cj Před 20 dny

    thank you!!!

  • @git_gud9673
    @git_gud9673 Před 26 dny

    Thank you Renegade Tom

  • @GabaGhoul0
    @GabaGhoul0 Před 18 dny

    Have been running it with supply pack vs bots on helldive with tons of success. Very fun weapon that rewards a bit of patience and skill. AMR is still my fav but HMG is now close second

  • @kail009
    @kail009 Před 29 dny +4

    Wish we could have an even heavier MG with team reload.

  • @saxonhigdon116
    @saxonhigdon116 Před 27 dny

    Ive learned to love the heavy hmg and the ballistic shield pack. Wish they had team reloading on it with support packs though.

  • @AEGISDEFENSE
    @AEGISDEFENSE Před 27 dny

    So.....looks like this is back on the menu. Was digging AMR Lately against bots, but this is dope as hell.

  • @gamerinyellow1065
    @gamerinyellow1065 Před 29 dny

    I ran with a ballistic shield a few times and it was fun and effective. If I got to reload with bots in front of me, turn away, reload. The shield takes the shots while I get the gun running again. It's not perfect, but its fun to pull off.
    Also, thank you for explaining the armor penetration levels, I was not aware of that. There's so much this game DOESNT tell us. I'm glad we have your vids to spread the knowledge, I learn something every time

    • @ReynoldGreenlefe177
      @ReynoldGreenlefe177 Před 27 dny

      That's actually really clever! I run HMG all the time and that's a great strategy.
      I usually run lib drone it'll shoot enemies whilst you reload and if you find a lowish rock, you'll be covered whilst it fires over the top!

    • @gamerinyellow1065
      @gamerinyellow1065 Před 27 dny

      @@ReynoldGreenlefe177 Thanks, ya I found it out accidentally during a crazy "tactical withdraw". Been doing it on purpose ever since lol

    • @ReynoldGreenlefe177
      @ReynoldGreenlefe177 Před 26 dny

      @@gamerinyellow1065 thanks for sharing!

  • @AzulGatos41
    @AzulGatos41 Před 29 dny +1

    I feel like HMG is very slept on. I used it in a defence position like crouching behind cover or prone somewhere high. This thing could shred Devastators and Brood Commanders

  • @FredTheConsumerOfGrapes

    Been swapping rof on the fly as needed. Medium for crowds, low for further out, and 900 for cutting charger/bile titan butts off

  • @WhiteLongSword7
    @WhiteLongSword7 Před 27 dny

    Great tips but even better synthwave at the latter part of the video 😄

  • @Wip3ou7
    @Wip3ou7 Před 28 dny +11

    "High RPM is good for mid range things too" *proceeds to burst fire*
    yeah dude, i want what you're smoking

  • @marzialalfonzocanada888

    I can't wait to use this with the new viper commando armor that reduces recoil with no need for crouching

  • @vinverita
    @vinverita Před 29 dny +12

    Jump pack is a good backpack for HMG. You can reload while jumping. You can be aggressive and jump in to eliminate a target fast when safe, or jump away to get a safe distance before unloading.
    Also you can jump on a tank and dump on the vent and dive out for style pts

    • @ZephyrusAsmodeus
      @ZephyrusAsmodeus Před 29 dny +6

      Damn I didnt know you could reload and jump simultaneously, badass

  • @ludewich
    @ludewich Před měsícem +2

    Thanks for the video! Glad that you ran into the very same issues that I did in your initial segments :-) I played it for lots of matches against bots, but I ended up pulling it up only for hulks, gunships (as last resort) and against weakpoints of turrets/tanks/mortars/factory striders. I never got good against devastators... perhaps I need even more training. Whenever I try to shoot at a batch of devastators, I get devastated. Maybe I should not conserve my grenades as much as I did. In the end, it felt ok-ish to play. I always felt safer, stronger, and with more freedom regarding stratagams when using AC, laser cannon, or spear. Well, but maybe I will continue to play it, just to reach a certain level of HMG mastery against bots.

    • @blankiito3658
      @blankiito3658 Před měsícem

      "I never got good against devastators" you need to deal with them going 8+ difficulty because it's only hulk+devastator on 9. try Auto canon/ AMR (+stun) vs devastator, all Machin gun are bad versus those. You can use a primary that can deal with them and striders too like plasma, jar 5 and scorcher. don't forget to take stun grenade for hulk and use it when they come behind your cover to kill them safer from their team (like 5 range rocket devastator9.

    • @ludewich
      @ludewich Před 29 dny

      @@blankiito3658 I agree with you in all aspects. I only play on 9 and typically bring AC, laser cannon, spear, or recoilless rifle, often with plasma punisher. All great and powerful builds. The heavy machine gun was an experiment to try out something new, and I am somewhat sad that it did not really play out as I hoped. I mean; I still managed to do my part, especially against hulks with stun grenade. It just was never ... as reliable as I would have hoped; it was rather close most of the time. And as you say: devastators and the heavy machine gun,... well, it works if they are stunned or do not look at you . I will take your advice to be more deliberate with stun grenades against devastators, maybe this will make the HMG more feasible .

    • @blankiito3658
      @blankiito3658 Před 29 dny +1

      @@ludewich i feel really useless with spear and recoiless vs bot. The ammo is low and the only good thigh is killing dropship and turret from front. for the recoiless, i think the ammo and reloading time drag it down.
      i hate the nerf on the quazar, it was top tier because other launcher were bad, even with the nerf it's still the best for me but feel bad compared to AMR/AC.
      the stun grenade is a must have vs bot (i use it vs bug too but i have to use grenade pistol instead of med pen). i love to try new build for example the eruptor with stalwart was amazing before nerf (without the charger oneshoot trick). btw if you like plasma, try it with supply backpack and stalwart, and since stalw doesn't front kill hulk, use stun+(prec strike/eagle stike/500). My main build vs BOT is plasma/jar, AMR, supply BP, stun gr with med medic armor

    • @ludewich
      @ludewich Před 29 dny

      @@blankiito3658 Thanks, will keep it in mind! Stalwart is also on my use-in-loadout-list: so far, I only made brief playtests with it (or personal orders). It just feels great!

    • @blankiito3658
      @blankiito3658 Před 29 dny +1

      @@ludewich it will not be S tier but at least you can do some stuff with it (use plasma for med/long range shield devastator, it's the stalwart weak point). for the other 2 machingun i can't make it work, their is something wrong between low bullet in mag, long static reload , low total ammo.

  • @CMDR_Remus
    @CMDR_Remus Před 24 dny +1

    I have been using the stun grenade and heavy machine gun pairing for a bit now but I run it with the supply pack so that I can rock the HMG more.

  • @kittytoe139
    @kittytoe139 Před 29 dny

    Thank you.

  • @TheDapperSaint
    @TheDapperSaint Před 29 dny +7

    Ive always been personally a fan of the mg over the hmg and i think it comes down to the fact that you sacrifice A LOT of crowd control for utility.
    For instance, its true that the hmg punches through higher armor, but most enemies like devs have some light armor somewhere on there body, making it easy for any mg even the stalwart at times to rip through those targets. Adding onto this, taking down striders with the hmg is WILDLY INEFFICIENT as you have way less ammo with it, so even if you can punch through, that doesnt mean you should.
    On the contrary though, its ability to rip apart any turret or tank in a second is absurdly useful at times, but there is a slight issue with that.
    If you arent able to use crowd control for the weapon, and it's better to use against exhaust weakpoints and tanks... Why not just take an auto cannon or AMR? Sure auto cannon has a backpack, and amr has less ammo technically in comparison, but both are much more ease of use and perform just as well at times. Its doubly so with the amr as it is in the same boat as the HMG being able to kill devs easily or striders while also being useful against heavies, but in comparison its way more efficient and doesn't have a long reload.
    Idk, i do think they should buff the hmg to some degree as, while yes when you compare it to a mg it looks good in some regards, when you compare it to other weapons doing the same niche it starts to look a bit different.

    • @ReynoldGreenlefe177
      @ReynoldGreenlefe177 Před 27 dny

      I find myself flicking between the two and really enjoy both for everything you mentioned!
      Although hmg can be good crowd control. I found the best way is to rather than aim just try and control a nice fan ark and literally swipe them away haha.
      Both guns are ace tho

    • @Eisenight
      @Eisenight Před 26 dny

      Because the HMG sits in between the Crowd Control MG and the Heavy Killer like Autocannon or AMR.
      It can somewhat crowd control and take out heavies. Sure Autocannon is better in most situations but you can't use it in close encounters. This fills that gap.
      Honestly HD2 weapons are diverse enough. Some seem to be 'better' as they fall into the comfort zone of the community.
      But sure I don't mind a better version of HMG. As long as that design philosophy is intact.

    • @fediken83
      @fediken83 Před 26 dny +1

      I'd like the HMG to be reworked.

    • @ReynoldGreenlefe177
      @ReynoldGreenlefe177 Před 26 dny +1

      @@fediken83 what would you like to see? Genuinely curious.
      For me just 25 rounds extra or give all machine guns and optional backpack to have one continuous belt at the expense of taking up that extra slot

    • @fediken83
      @fediken83 Před 25 dny +1

      @@ReynoldGreenlefe177 HMG with a backpack. Single use, 300-400 rounds. Held more at hip level, like a minigun would be.
      No more than 450rpm so it's easier to control.
      And release a "Heavy Gunner" armor perk that cuts recoil by 55% and allows us to have +2 primary and secondary magazines.

  • @Gebunator
    @Gebunator Před 27 dny

    Pretty good guide here. I myself threat HMG like I'd treat autocannon. Except no minmum safe range since there's no explosion. HMG is REALLY amazing against automatons since it can punch through and deliver full damage to most. I tend to bring punisher with my HMG. It just feels right to have the shotty and the HMG working together.

  • @reefrenders8118
    @reefrenders8118 Před 17 dny

    you did so well with these weapon set ups that i think AH is going to nerf the setup next patch

  • @OneTato
    @OneTato Před 29 dny +1

    Imma try this, generally i dont like the HMG cause it makes me be 'still' but so does the quasar i guess lol

  • @justsomeguy9082
    @justsomeguy9082 Před měsícem +1

    Really good video, I always thought stun grenades and the HMG would be a good combo but I never liked not having regular grenades to take out nests/factories when my stratagems are rearming.

    • @renegadetomgaming
      @renegadetomgaming  Před 29 dny

      For sure, I use the grenade pistol whenever I carry stuns to try mitigating that problem. Not a perfect solution, but I find it fun that there's always a give-and-take with any loadout!

  • @Shifther134
    @Shifther134 Před 29 dny

    Nice!

  • @jalontf2
    @jalontf2 Před 29 dny +3

    Great vid. I love the raw power of the HMG punching through armor...which is why I run HMG Emplacement 😊
    Maybe worth it's own "Git Gud" video...

    • @renegadetomgaming
      @renegadetomgaming  Před 29 dny +1

      That's the next one on my list! I can't wait to figure that one out. If you have any pointers let me know!

    • @jalontf2
      @jalontf2 Před 29 dny +2

      Oh yeah I do. Against bots, ya gotta have a shield relay...if the emplacement goes down, you go down. Spray the rocket bois first, then clean up chaff. It's also fun playing chicken with Hulks as the closer they get to you, the better your aim is gonna be on the weak spot.
      Against bugs, it really shines. You can take down 3 full health shrieker nests in about 24 seconds.

  • @anesia707
    @anesia707 Před 29 dny +1

    Great video! Excellent tips for how to use this piece of junk if you are so inclined. Sadly HMG is still butt compared to AC and even LC.
    I hope they add a backpack option to make it an endless magazine, and a massive boost to prone recoil control by utilizing the bi-pods. I think that would bring it in line with current AC performance.

  • @vittoanaranto4795
    @vittoanaranto4795 Před 26 dny

    been using the HMG for the past 40 hours and i have to say. you can kill alot and almost everything in the game with this pair it with certain stratagems. it works wonders (dont use it in bugs. 9/10 times i just got swarmed using it)

  • @walczak9862
    @walczak9862 Před 29 dny +6

    This is actually the only stratagem i haven’t tried im level 70 and ive ignored it because i thought it was just another machine gun but now that ik it takes out hulks thats wild and ill definitely use it

    • @renegadetomgaming
      @renegadetomgaming  Před 29 dny +2

      After a couple games of getting a feel for the HMG I'm certain you'll love it! Just don't forget to feed them those stun grenades, doing that is what made my experience a lot better

  • @disk24
    @disk24 Před 28 dny

    Using low fire-rate at a distance and swapping to higher up close makes the hmg feel dynamic. I like all three MGs but rarely take hmg against bugs.

  • @mist12345678910
    @mist12345678910 Před 29 dny +4

    "Get gud"
    Most of the gameplay is below level 9 😭😭
    It still has it's uses but those extra patrols do make a difference

  • @christmasisawesome9348

    I gave it another try. I play mostly in Helldive diff Automaton so the following loadout is for automaton. Diligence Counter Sniper + Revolver + Stun + HMG + Some Eagle + Gas strike + any.
    I use Diligence for mostly mid range. I'd always snipe the head of devastator out before closing in. Long range? It's fine but you gotta be quite accurate as it only zoom to 200m. The revolver is for the scout unit so I can reserve my primary for larger units or a crowd.
    For the HMG, I mostly keep it in the lowest rpm as a few hit from this thing deals a lot of damage. I use it take out Hulk exclusively. It's not easy though because the recoil is still high even at the lowest rpm. I sometime find myself tap it instead of burst fire because of the kick. The higher rpm settings are reserved for tank and the factory strider belly. I don't find them necesarily usable at closer range against devastator at closer range because of the kick. If you can predict the kick pattern, then you'll do fine at closer range.
    With Hulk, you'll need to learn its attacking pattern. They will counter attack you while you are trying your best to hit its eye. You gotta stop firing, dodge, and continue firing. If the hulk keeps closing in, it's time to use stuns. It does WONDER for HMG. I use the armor that gives you 30% less recoil when crouch/prone and +2 grenade. Notice that I don't mention anything about the supply pack. It's because of how I use my loadout I guess. I rarely find myself low on HMG ammo. My diligennce on the ther hand is always at 1/6 or 2/6 before I find myself looking for ammo boxes.
    The HMG can be used to destroy the mortar emplacement (idk what's it called), the dropshit found in dropshit destroy mission, gunship and the spore tower.
    I can see why almost nobody uses it because it is a very difficult supporting weapon. Maybe the most difficult one I'd say.

  • @JustSomeGuyCG4
    @JustSomeGuyCG4 Před měsícem +2

    Nice overview! Loved the Jeremy overlay at the beginning lol

    • @renegadetomgaming
      @renegadetomgaming  Před 29 dny +1

      I'm sure if Jeremy was a Helldiver he would exclusively use the HMG and 500kg bomb LOL

  • @justaguy6216
    @justaguy6216 Před 27 dny

    Supply pack + spray and pray = winning

  • @JustCharlsV
    @JustCharlsV Před 28 dny

    “In control” sounds like a similar build with the flamethrower

  • @MPC-0251-D
    @MPC-0251-D Před 28 dny

    I had no idea the HMG could take out the Hulk's eye. I swear by the autocannon for bot missions but I do want to switch it up. I gotta try this

  • @Teknopuls3
    @Teknopuls3 Před 28 dny +1

    Short bursts...3-5rnds each pull...you're good.

  • @battelbad12
    @battelbad12 Před 29 dny +1

    It needs to have a massive scope selection as well, i want to have a medium range support weapon!!!!

    • @renegadetomgaming
      @renegadetomgaming  Před 29 dny

      I agree, On the low fire rate you could really make use of a scope

  • @LFG994
    @LFG994 Před 28 dny +1

    Lvl 106 here, i like to use the HMG with EATs and suply pack, you are able to destroy every kind of enemy, using my primary to deal small enemys, my HMG to get the mediums and my EATs when i need to get rid of heavy targets, it is a really fun loadout to use... Against bots i just prefer using autocannon over the HMG

    • @GrubKiller436
      @GrubKiller436 Před 27 dny

      And against bugs, just use Flamethrower or Stalwart. There's no use for the HMG.

  • @detectivecolonel874
    @detectivecolonel874 Před 11 dny

    Feels like a cousin to the AMR, since they're both Medium penetration level 2 weapons that don't require backpacks. The AMR has precision, but the HMG has the versatile fire rates. The AMR is surprisingly handy in a close quarters pinch if you rapidly point-shoot it and manage to control the recoil, and the HMG is surprisingly good for ranged takedowns if you tap-fire. Really, the weapons are deceptively similar in use. I guess I'd even say that the biggest tradeoff between the two is that one has a scope and the other has a bigger magazine.

  • @fortsquidward04
    @fortsquidward04 Před 29 dny +1

    Though i did have fun using the hmg it still required a lot of commitment for not to much reward. This thing either needs more ammo or a recoil reduction and at least an accurate sight

  • @swoozx3306
    @swoozx3306 Před 26 dny

    This shit makes me feel like I'm playing dark souls I love it

  • @HippioKass
    @HippioKass Před 28 dny

    4:56
    What the Helldiver hears: "Die Fahne hoch die Reihen fest geschlossen.
    S. A. marschiert mit ruhig festem Schritt..."

  • @zyron4190
    @zyron4190 Před 29 dny

    Cool

  • @jordanrea2311
    @jordanrea2311 Před 29 dny

    also fun little fact you can take out gun ships with the HMG its a little tricky and honestly a waste of ammo but it is something you can do lol

  • @freakindon5710
    @freakindon5710 Před 24 dny

    You’re putting a lot of effort into making a gun work when easier solutions just exist.

    • @renegadetomgaming
      @renegadetomgaming  Před 24 dny

      Maybe. The idea behind these Git Gud videos though is how to use a weapon or strategy well, not how it works better than others. Discovering different viable strategies in any game keeps the gaming experience fun and exciting. I will say the HMG worked great for countering hulks, chargers, vented foes, bug structures, stalkers, and devastators when using close up strategies.

  • @LightCrasher
    @LightCrasher Před 26 dny

    This gun is basically like auto-cannon but whithout splash damage and a option to chose other backpacks other than ammo one. And it can't destroy objectives. So, autocannon is better for bots (burst damage instead of flux damage and stagger) , hmg is better for bugs (can spread lots of damage whith hight penetration across more targets).

  • @ne0fenris
    @ne0fenris Před 29 dny

    This with the pumeller and bshield are my go to for bots atm. Shield gets you close to the fight and when you switch to the hmg the bshield covers you back and head

    • @ReynoldGreenlefe177
      @ReynoldGreenlefe177 Před 27 dny

      Pummeler pairs with it so nicely, works nice for chaff, the stun is so good for support. It also feels really nice to use it's snappy and you feel John wick esc with it (has a laser too which is always nice haha). It gives you a bit of finesse which you certainly don't get with the HMG haha. I love the adjudicator but running that and the HMG you just feel like everything is sloppy. The cadence change of pummeler and HMG is such a sweet spot. Not to mention stunning an enemy before pulling out the metal mulcher is god tier

  • @kingcow8003
    @kingcow8003 Před 26 dny

    Man of culture

  • @dovakeen1179
    @dovakeen1179 Před 25 dny +1

    Prefer lazer cannon personaly. Infinite ammo not as good armor pen but still really good and pairs well with sickle

  • @stevenchan3822
    @stevenchan3822 Před 29 dny +20

    No need to git gud with HMG, just bring the laser cannon

    • @theSixPathsOfTrains
      @theSixPathsOfTrains Před 29 dny +2

      Maybe but uts nice to mix things up

    • @krevetka9744
      @krevetka9744 Před 29 dny +1

      HMG is better against scout striders and factory striders as it kills them much much faster. And laser cannon against anything else :D

    • @monomaurie
      @monomaurie Před 27 dny

      Meta 🫵🤓

  • @gabrielgagnon-cady1861

    Remember to leave a couple rounds in the Drum before reloading. So you dont need to pull the cocking handle back. It will shorten the reload by a couple seconds making it far more bearable.

  • @aff66
    @aff66 Před 29 dny +1

    Takes 6 rounds in a hulk's visor to kill. 21 to break tank's treads. Damage wise seems slightly worse than the AC, but doesn't take a backpack and its safe at close ranges.
    Competes with the Laser Cannon, has higher dps but is held back by reload in comparison and is is very unwieldy.
    Goes really nicely with Resupply Backpack, honorable mentions to ballistic shield for protected reload, laser drone for light enemies.

    • @ReynoldGreenlefe177
      @ReynoldGreenlefe177 Před 27 dny

      Lib drone can be good I've gone to reload behind a rock before. Only for the lib drone to headshot 2 devastators back to back. Devs no less in like 2 seconds. I was like damn drone whilst my guy just casually reloaded in safety.

  • @SIX4NINJA
    @SIX4NINJA Před 27 dny

    Definitely will use it on helldive on bots. Not bugs tho. My load-out for bugs on helldive 9: scorcher,senator, impacts. Light armor. Shield pack, quasar canon, 500kg& orbital of choice. ( mostly orbital laser)

  • @big_gucci_scorpio328
    @big_gucci_scorpio328 Před 28 dny +1

    I was thinking that they should seriously consider giving this thing a backpack upgrade, something like a beltfed backpack so you can turn those 3 mags into 1 super mag that you dont have to ever reload, i honestly dont think it would be broken either because you lose that shield generator pack or the supply pack in order to use it, so the trade off is there as should anything that comes with real power behind it

  • @hardcorewillneverbow
    @hardcorewillneverbow Před 4 dny

    What if you could mount the machine gun or have a bipod that actualy works ?

  • @ixxilus3684
    @ixxilus3684 Před 27 dny

    its actually very usable now that they added the crosshairs.

    • @ReynoldGreenlefe177
      @ReynoldGreenlefe177 Před 27 dny

      Swear down I've been having success since before then! But yeah it's helped a lot. I was wasting rounds before getting on target. Using the tracers to aim but not I can know the first rounds will land and that helps tons with only 75 rounds!

  • @natebanks6270
    @natebanks6270 Před 29 dny +1

    The HMG actually can kill a bile titan, you can shoot it into the broken weak spot and even if it doesn't say it's doing damage, it will actually still kill them

  • @whoarethepatriots307
    @whoarethepatriots307 Před 28 dny +3

    I've been running the hmg since it came out, great weapon for its role. People hating it is a classic case of them not understanding how to use it, which likely stems from a lack of fundamental understanding of the game. Yall need to play the game and learn, instead of just watching CZcams videos to tell you what to think. Solid video overall, glad someone's out here actually exploring the game beyond what people cling to as "meta" at first glance

    • @Somnolentone
      @Somnolentone Před 28 dny

      Agreed. The ammo economy is definitely a challenge on the weapon but it's not horrible. They just want to hold the trigger down like Rambo instead of shooting in 2-3 shot bursts, or on semi.

    • @GrubKiller436
      @GrubKiller436 Před 27 dny

      Looks like some people don't understand that there are better options in the game.