P.S.A.: Postal Dude's petition does not turn the enemies into allies but has two effects: If an ally signs it you both get health back. If you get damaged (or enter your pain state by any existing mean) you get a damage boost. Also other Postal Dudes can't sign the petition.
Actually Yung Venuz originates from a cool little Vlambeer wolefenstein-esque fps by the name of GUN GODZ, and knowing that games OST the Rapper comparison seems rather apt.
Another fun thing about quote is that by pressing the reload button with the pistol at certain levels will trade it for entirely different weapons. and 1-2 you can trade it for a machine gun, while at max you can trade it for the spur, a weapon that launches a large beam that does continuous damage the more you hold the shot charge.
Speaking of petitions, have you heard of Ross "Freeman's Mind" Scott's campaign against Ubisoft and killing games? Join up, we need to make it happen!!
Interesting that BYOC for The Dude pulls weapons from just about every game. Postal 2, 3, 4 and Brain Damage. While we can all agree 3 is... none existent it is nice to see the arsenal be pulled from.
Honestly a Rayman FPS with the Rayman 4 enemies the Rabbids would be fun, though all I can think of is Rayman using Rabbids tech, which reminds me of new Wolfenstein's WWII innacurate super Nazi weapons. Since they're an oppressive regime past and predent, like how Rayman used the evil parellel worlders' -the Rabbids'- guns and saucers.
This mod has been a collage of insanity and I LOVE it! I just wish I could play it save for an error. That said, this has been a very fun set of videos to watch to see how insane this mod is.
Heya, im the developer of Reds Over World; recently I saw your livestream of my game on Twitch, and I was absolutely in positive shock to see the world's first livestream of a game I made; it really filled my heart with joy, even if your and your viewerbase's feelings towards my game were negative. Sooner or later im going to release a 2.0 version that'll feature a TON of bug-fixes and it will also lower the difficulty of many of those annoying moments such as the elevator minigun guy, or these three glass-breaking guys. And after seeing your stream, I am going to lower the difficulty of the behavior of enemies. Concerning weaponry - first, about the spare mag ammunition counter. I was sadly unable to program this; perhaps I should ask someone for help with that. About manual reloading however, I made a patch adding it; perhaps you forgot to install it? The double-scope of the Dragunov is actually something I did not like myself either and wanted to remove, but I was worried i'd screw up the coding - I took it from Realm667. Anyways, im glad you played my game even if you didn't like it; im sorry that it was a disappointment for you and your viewers and that it only brought anger and annoyment to you and them. Your videos were a huge inspiration for my Doom mod making ever since 2017. All of the criticism, even if it was a bit harsh, mostly on the chat's part, will fuel me to make a better, more streamlined mod next time. And of course to really make some MAJOR changes with the upcoming 2.0 patch.
Postal is one of those things that kinda gets less funny / interesting to me over time, but I love the art on the character, and the guns seem very satisfying.
I love some of these classes really are indepth with fully remaking mechanics from the origin games they come from.... And also just random nonsense 😹 Tbh, id love to see a Monster Pack with this level of dedication too.... But i imagine it'd be even more difficult to make than weapon classes 💀
BYOC gives more respect and love to the characters compared to some companies give their own IPs.
seriously, quote perfectly translates cave story gameplay into doom. this mod is amazing.
P.S.A.: Postal Dude's petition does not turn the enemies into allies but has two effects:
If an ally signs it you both get health back.
If you get damaged (or enter your pain state by any existing mean) you get a damage boost.
Also other Postal Dudes can't sign the petition.
Damn, must have got confused by an infighting effect immediately after using it on a Caco.
@@ICARUSLIV3S yes icarus btw backpacks give quote levels so spam "summon backpack" for all the strongest stuff
Actually Yung Venuz originates from a cool little Vlambeer wolefenstein-esque fps by the name of GUN GODZ, and knowing that games OST the Rapper comparison seems rather apt.
Still the weapons are definitely from Nuclear Throne. Also, I wonder if they did bind the B button...
@@umbaupauseYes, the airhorn is in there. Forgot if it was reload, zoom or taunt.
Another fun thing about quote is that by pressing the reload button with the pistol at certain levels will trade it for entirely different weapons. and 1-2 you can trade it for a machine gun, while at max you can trade it for the spur, a weapon that launches a large beam that does continuous damage the more you hold the shot charge.
Unfortunately, the Spur isn't nearly as good as in Cave Story. The Snake, however, works perfectly in Doom.
Speaking of petitions, have you heard of Ross "Freeman's Mind" Scott's campaign against Ubisoft and killing games? Join up, we need to make it happen!!
I would actually like a Postal game with the aesthetic the Postal Dude has here.
Postal: Brain Damaged
@@Chibi1986 I'm talking in terms of 2D aesthetics. Brain Damaged is fully 3D.
I NEED to know who made the sprites they just have the perfect artstyle
i love quote from cave story
spam summon backpack for ez level ups it give exp
Interesting that BYOC for The Dude pulls weapons from just about every game. Postal 2, 3, 4 and Brain Damage. While we can all agree 3 is... none existent it is nice to see the arsenal be pulled from.
The Sprayer (the shotgun replacement) has been taken from Postal 1, so even the first game has been represented.
[runs mugen in doom]
also starting the video off strong with quote, goddamn
Alrighty, that Dan Fortesque is almost perfect, but he's missing the Axe.
He had the axe but there was weapon bloat so it got cut
@@fesh388 Makes sense, even in the OG game it was fairly redundant, even if it was my go-to weapon when it finally unlocked.
I'd have loved to see the cane from Medievil 2.
Honestly a Rayman FPS with the Rayman 4 enemies the Rabbids would be fun, though all I can think of is Rayman using Rabbids tech, which reminds me of new Wolfenstein's WWII innacurate super Nazi weapons. Since they're an oppressive regime past and predent, like how Rayman used the evil parellel worlders' -the Rabbids'- guns and saucers.
As postal dude, you can help people playing as Pizza Tower Guy.
This mod has been a collage of insanity and I LOVE it! I just wish I could play it save for an error.
That said, this has been a very fun set of videos to watch to see how insane this mod is.
I think it's really sweet that Rayman's arsenal doesn't just come from one or two games but pretty much the whole series.
3:53 mate its literally the second file listed on the itch page
also they have a quick guide now
just wanted you to know
Heya, im the developer of Reds Over World; recently I saw your livestream of my game on Twitch, and I was absolutely in positive shock to see the world's first livestream of a game I made; it really filled my heart with joy, even if your and your viewerbase's feelings towards my game were negative.
Sooner or later im going to release a 2.0 version that'll feature a TON of bug-fixes and it will also lower the difficulty of many of those annoying moments such as the elevator minigun guy, or these three glass-breaking guys. And after seeing your stream, I am going to lower the difficulty of the behavior of enemies.
Concerning weaponry - first, about the spare mag ammunition counter. I was sadly unable to program this; perhaps I should ask someone for help with that. About manual reloading however, I made a patch adding it; perhaps you forgot to install it? The double-scope of the Dragunov is actually something I did not like myself either and wanted to remove, but I was worried i'd screw up the coding - I took it from Realm667.
Anyways, im glad you played my game even if you didn't like it; im sorry that it was a disappointment for you and your viewers and that it only brought anger and annoyment to you and them. Your videos were a huge inspiration for my Doom mod making ever since 2017.
All of the criticism, even if it was a bit harsh, mostly on the chat's part, will fuel me to make a better, more streamlined mod next time. And of course to really make some MAJOR changes with the upcoming 2.0 patch.
I hope you stick with it despite the algorithm not being totally on your side here, I've been enjoying these.
Was the text at 1:16 meant for the ding at 1:31? or the Ding at 1:31 meant for the text at 1:16?
I think it's for 1:31, since the correction about the [non]homing pencil makes more sense there
Only watching this to keep the views up for you mate, after hearing you don't get much from shorts, I'll do my part.
Postal is one of those things that kinda gets less funny / interesting to me over time, but I love the art on the character, and the guns seem very satisfying.
I love some of these classes really are indepth with fully remaking mechanics from the origin games they come from.... And also just random nonsense 😹
Tbh, id love to see a Monster Pack with this level of dedication too.... But i imagine it'd be even more difficult to make than weapon classes 💀
some of Rayman's weapons are based on the Vortex and Lockjaw powerups in Rayman 3
I read descriptions...
Hey, I read the description.
I'm not going to comment just because I am told to
does someone know the map?
1:31 Yeeeeeeeaaahhh!!!