Apparently they weren't able to get an update sprite sheet for Morrigan because of legal or they didn't want to make it (if you search forums you can find the thread) but yeah that's all they could work. Then after this game 3d was in.
@@Alavistaven2012 Not a legal issue. Reusing sprites were just common (with updates here and there, which DS never had) but mostly worked because it would be the same style, like the KoF games. But crossovers made the sprites look conflicting. You can see the same in MvC2 as well, very out of place sprites everywhere.
I think most characters can 100-0 you with an A-Groove combo, it's just that these are all Ratio 2 v Ratio 2 plays. If using your R2 character against an R1 character it's very possible.
12:33 When using A-Groove Rock , everytime i use CC i always do combo like this : Doing many Rising Tackle until the CC bar almost end , then Lv1 Raising Storm (Shine Knuckle)
Would it be possible to get a download link for the 720p60fps version? All the youtube video downloaders I've tried only give me a 720p30fps video at best.
Dave And KOF14 combos save for a few characters are a basic link cancel into MAX into 2 ex moves which deplete the already shrunken MAX bar then a super if you feel like. KOF14 combos are NOTHING to write home about. You shut the fuck up.
Dave Kof 14 combos are for dumbasses who don't know timing cancels and hitstuns. At least this actually requires knowledge of the game since they don't teach you these combos. And these are basic compared to what you can do. Youre just a fanboy you fucking casual Also weab? Smart considering my hate of most anime you ignorant pleb
@@zoroarkdx4491 If you have an ok PC you can emulate the GameCube version with Dolphin. You can even play other people online with Dolphin. Downside is no roll cancel. If you want to play the version most people will use in tournament play PS2 or Dreamcast. Avoid PS3's PS2 classic version.
@@ebayseller6040 It is tas, its not humanly possible to cancel into Guile's super, since there is a buffering time, and not possible within those frames. Some combos are humanly possible, but not these.
@@Tidxus Even then, the time to cancel from a overhead Mk to a DB, DF, DB, UF movement is too fast for a controller to do, even with the frames during A Groove.
basically you will never see this combo in real match, because the skill level is too much high and the fail risk is epic. And yup A groove is fair ! It loose quite often against K groovers or C Groovers, facts!
They should have the selection of the grooves separately out of both companies in the game. CAPCOM GROOVES: 1.Street Fighter II 2.Street Fighter III 3.Street Fighter Alpha 4.Darkstalkers 5.Red Earth 6.Rival Schools 7.Capcom Fighting Evolution SNK GROOVES: 1.Fatal Fury 2.Art of Fighting 3.World of Heroes 4.Garou 5.Samurai Shodown 6.Breakers 7.King of Fighters That's how it should be when it comes to Capcom vs. SNK 3...A selection out of the 2 categories of the 2 companies...A selection of Capcom and a selection of SNK.
@@almightyone1181 they already have Fatal Fury groove in CVS2, it's S groove. SamSho is K groove. KoF present in N Groove. All you really need. Maybe a Garou-esque goove is needed but not the others. Capcom already has Alpha II and III groove in C and A respectively. Third Strike inspired groove is P groove. Now as for the other games? What would make them stand out? I understand the meaning of choice but easily customizing the groove like you could could in CvS2 pretty much covers all what you just suggested. Just give more options
I believe there are 3. Kim has 2 and Kyousuke has one. Oddly enough all of the infinites are C-Groove only. Kim has his stomp infinite as seen in this videos. But he also has a tiger knee bicycle kick infinite. The 2nd infinite takes extremely high execution and isn’t really practical in a real match. But it’s great for combo videos. Kyosuke infinite is another C groove meter glitch combos. Where Kyosuke combos you into his super. His combo builds meter so he has a bad to keep relaunch you into his air combo. It’s very situational isn’t you’re super unlikely to land it against a real opponent
A-Groove essentially allows any non-super to be canceled into another move. This essentially allows the player to create their own super combo. For example, Bison's(Dictator) "painting the fence" super.
Leave it to Shin Akuma to turn into a Z Fighter for his A Groove combo.
It the Shun Goku Satsu (The raging demon) but better.
GEEEEEZUS!!!!!
The last one was just LOL.
Chang was fed up with that shit. Eating all these 100 hit combos
Morrigan has the most unfitting sprite art in this game.
Apparently they weren't able to get an update sprite sheet for Morrigan because of legal or they didn't want to make it (if you search forums you can find the thread) but yeah that's all they could work. Then after this game 3d was in.
@@Alavistaven2012 Not a legal issue. Reusing sprites were just common (with updates here and there, which DS never had) but mostly worked because it would be the same style, like the KoF games. But crossovers made the sprites look conflicting. You can see the same in MvC2 as well, very out of place sprites everywhere.
@@gbt2009 it's true also the alpha series in CvS2 looks unfitting too like balrog guile sagat
Pretty much the whole alpha characters too
Yeah that’s true.... but due to the game being so awesome I can overlook it.
These combos always reminded me of mortal kombat 3 brutalities.
Imagine this guy as the final boss you fight?
I'd quit
LF5 vs YH
if you listen closely you can hear his inputs on the arcade stick lol
I love this game only if they updated this for all consoles
Shin Akuma turned into a fucking minigun with this groove. He doesn't even need that.
5:22 LMAO that was bonkers!!!
My manz went full Vegeta on this bih
This game was so broken but that didn't stop from $20 arcade runs back in the day! Long CvSNK2!
3:05 painting the fence
Sakura's combo is savage !
Shin Akuma is capable of 100-0ing someone with one combo.
Think about that.
He's literally the most broken char in the game, at least he's a super boss 👑
Was it manually or CPU assistant?
I think most characters can 100-0 you with an A-Groove combo, it's just that these are all Ratio 2 v Ratio 2 plays. If using your R2 character against an R1 character it's very possible.
that JOYSTICK game is on POINT!
15:23 top 10 comebacks
FINEST K.O.!
Are the sprites stretched horizontally or no? I honestly cant tell
12:33 When using A-Groove Rock , everytime i use CC i always do combo like this : Doing many Rising Tackle until the CC bar almost end , then Lv1 Raising Storm (Shine Knuckle)
🔴Capcom Team: Ryu, Ken, Chun Li, Guile, Blanka, Dhalsim, E Honda, Zangief, Cammy, Sakura, Balrog, Vega, Sagat, Bison, Morrigan, Akuma, Dan Hibiki, Yun, Eagle, Rolento, Kyosuke, Maki, Evil Ryu, Shin Akuma.
What platform you use ? PS2 or GCN of Xbox
ストリートファイターZERO1&2のリメイク作でフロントステップ・バックステップORフロントダッシュ・バックダッシュ、ZEROコンボ、オリジナルコンボ(CVS2版)、空中コンボ・空中受け身、ガードゲージ、地上受け身、ZEROカウンター、空中ガード、スーパーキャンセル、前後方向の緊急回避、ガードキャンセル攻撃、スーパーコンボを実装して欲しいです。
オリジナルコンボゲージが最大まで溜まっている状態で強P+強Kで発動して欲しいです。
『ZERO3』と違い、50%での発動はできない方にして欲しいです。
『ZERO3』のような分身の攻撃判定はないが、発動中にスーパーコンボを一度だけ使用可能。発動中に潰された場合はゲージが半分残る方にして欲しいです。
ダッシュセレクトでフロントステップ、バックステップ共にレバーを入れている必ず一定距離で止まるタイプ「ステップ」とフロントダッシュ、バックダッシュ共にレバーを入れている限り進み続けるタイプ「ラン」にして欲しいです。
#yh , amazing stuff bruv!!
what was this recorded with? this is amazing!
I used emulator's 'save/load state' feature & CVS2's replay menu
I wish can some of these combos with a regular controller.
2:22 that’s m bison
2:45 now that’s the real balrog
Balrog literally stole Dudley's Machine Gun Blow in this game using A-Groove...
@@R3C0RDBREAK3R balrog had it way before Dudley anyway lol
Would it be possible to get a download link for the 720p60fps version?
All the youtube video downloaders I've tried only give me a 720p30fps video at best.
try with 4k video downloader
Thanks, that did the trick. I was surprised at that ending clip.
The last was cool😊
🔵SNK Team: Kyo Kusanagi, Iori Yagami, Mai Shiranui, Terry Bogard, Todo, Kim, Chang Koehan, Raiden, Vice, Yuri Sakazaki, Ryuji Yamazaki, Benimaru Nikaido, Ryo Sakazaki, Geese Howard, Nakoruru, Rugal Bernstein, Joe Higashi, Athena Asamiya, King, Haohmaru, Rock Howard, Hibiki, Orochi Iori, Ultimate Rugal.
What is the name of each theme?
i love that music what is it from?
how you active the special combo? im playing this for first time on a recalbox, on dreamcast
Press both of your hard buttons HP + HK
開幕のBGMがストリートファイターEX+αの「rising dragon」。アリカ。カプコンでもSNKでもない。でもアリカはスト2を生み出し格ゲーブームを作り、X-MEN COTAまでカプコンの格闘ゲームを支え続けた人間たち。格ゲーブームが来なかったらSNK格ゲーのキャラも産まれなかったろう。感慨深い…
最初のほうの聴き覚えあるBGMなかなか思い出せなかったけど、あれストリートファイターEXのリュウのテーマでしたっけね
Chingon el final 😎
Dan has this goofy combo where u activate A groove and then u do sweep and start spamming his Dankukyaku when he goes up in the air
I'm a Guile main, and I have no idea how you got somersault super after >+MK. Is there no charge time? There must be no charge time.
There's no charge time in custom combo
Go, fighter's!
The Shin.Gouki one was crazyyy I miss this game im gonna buy a ps2
15:24 HOLY SHIT THE DAMAGE BRUH
So, was that last one a 100% for Chang, or am I wrong?
Kim with his infinite without the A groove lol
Are these everyone's max damage CC?
We're Zangief players! Of course we do 80% in the corner!
BGM is good choice! From Street Fighter EX!
Shin Akuma 6:09 Sick!!!!!!!!!! 😍
I have found CvS2 on the 3DS eShop.
wow this is combo actually better than KOF 14
+Dave ikr lol
Dave
But requires better timing and has better counter-potential, normie
Dave And KOF14 combos save for a few characters are a basic link cancel into MAX into 2 ex moves which deplete the already shrunken MAX bar then a super if you feel like. KOF14 combos are NOTHING to write home about.
You shut the fuck up.
Dave
Kof 14 combos are for dumbasses who don't know timing cancels and hitstuns. At least this actually requires knowledge of the game since they don't teach you these combos. And these are basic compared to what you can do. Youre just a fanboy you fucking casual
Also weab? Smart considering my hate of most anime you ignorant pleb
@Dave Fanboy detected
Cool
How do you cancel the shokens on Sakura to keep spamong in Agroove
All you have to do is keep doing the dragon punch input repeatedly.
Guess we wait for CVS 3 while players tempered their skills. Nice one
This is TAS for sure. The effort is still commendable though.
Dictator showing everyone how to paint their fences
Very good man,Brazil
Q
Porque tem combo c-Groove?
nice capcom snk 2 fight
TAS???
M.バイソンvs.A.ホークを見てみたい、個人的に
Like
Vice combo is so satisfying.
A-Groove, The A is for *"A really Freaking long combo."*
Ray McDougal's stage song!
Jesus ryo dat punches
Last one r4 vs r1 he died fast.
As if Bison wasn't happy enough being #1 in the game, he's always taunting you with the jerk motion 😂
1:51 DAMNNNN
god love game
BLOCK DAYUMIT!
A Chang le llegó al pincho Gouki, y a mi también 😆
バイソンすこ
Kyo.... Always broken...
The ending lmfaooo
15:32 ALMOST CLOSE....
14:26 Wait...
God Rugal can cancel in the middle of his super?
C-Groove's basic system
Lv.2 super can be canceled into Lv.1 super or special
@@cityofsoul97 Interesting, I never knew that.
I should try out the game. Never got much of a chance to play it often. What should I get it on?
@@zoroarkdx4491 If you have an ok PC you can emulate the GameCube version with Dolphin. You can even play other people online with Dolphin. Downside is no roll cancel. If you want to play the version most people will use in tournament play PS2 or Dreamcast. Avoid PS3's PS2 classic version.
I can't do any combos in groove...so hard...
thats because I bet this is TAS. Nobody can :)
@@abnnizzy
this is not TAS at all
@@ebayseller6040 It is tas, its not humanly possible to cancel into Guile's super, since there is a buffering time, and not possible within those frames. Some combos are humanly possible, but not these.
@@TheSonic497 it is possible because while you're in CC, you don't have a charge time. You can just do normal inputs with no charge time at all.
@@Tidxus Even then, the time to cancel from a overhead Mk to a DB, DF, DB, UF movement is too fast for a controller to do, even with the frames during A Groove.
Sakura 1:50
Morrigan 3:17
Maki 4:59
Nice combos.
please fix 4:3 original →16:9 widescreen distortion issue.
16:9 is better
What platform was this??
It's either PS2 or Dreamcast, it's the Japanese version too.
Could also be Nintendo GameCube. And definitely the Japanese version
Sakura's combo is demential!
TAS?
Most A groove pro players always pick Bison,Blanka and Saruka
I mostly seen people use C or K groove for him for Blanka. I would say people use Sakura, Hibiki, Bison and Rolento for A groove
Because they are the most broken characters after the evil characters
音楽はファイターズヒストリーのレイステージか
最後のBGMはそうですね。最初のBGMはストリートファイターEX+α(アリカ)のリュウBGMの「rising dragon」です。
格ゲーブームを生み出しX-MEN COTAまでカプコン格ゲーを支えた人間達の会社から始まり、スト2のパクりと訴えたデータイーストの名作のBGM。
それを格ゲーファンの夢の共演作に使うとは感慨深いですよね。
M.Bison (vega) no#1
Gouki 135 Hits and Chang awakes
Chang 18 Hits and Gouki Dies 😆
ok akuma chill
2:18 Thats Balrog, not Bison. . . What?
How can like that?
A groove is fair and balance i don't see nothing wrong here.
basically you will never see this combo in real match, because the skill level is too much high and the fail risk is epic.
And yup A groove is fair ! It loose quite often against K groovers or C Groovers, facts!
They should have the selection of the grooves separately out of both companies in the game.
CAPCOM GROOVES:
1.Street Fighter II
2.Street Fighter III
3.Street Fighter Alpha
4.Darkstalkers
5.Red Earth
6.Rival Schools
7.Capcom Fighting Evolution
SNK GROOVES:
1.Fatal Fury
2.Art of Fighting
3.World of Heroes
4.Garou
5.Samurai Shodown
6.Breakers
7.King of Fighters
That's how it should be when it comes to Capcom vs. SNK 3...A selection out of the 2 categories of the 2 companies...A selection of Capcom and a selection of SNK.
You know Capcom is going to half ass it and they'll probably make sure you pay for them grooves
@@almightyone1181 they already have Fatal Fury groove in CVS2, it's S groove. SamSho is K groove. KoF present in N Groove. All you really need. Maybe a Garou-esque goove is needed but not the others.
Capcom already has Alpha II and III groove in C and A respectively. Third Strike inspired groove is P groove. Now as for the other games? What would make them stand out? I understand the meaning of choice but easily customizing the groove like you could could in CvS2 pretty much covers all what you just suggested. Just give more options
Capcom vs SNK 3 is like a meme , forget it.
Breakers isn’t SNK, sadly. CFE didn’t have it’s own gameplay system. I feel like MVC or “Modern” should replace it.
Shin Gouki it's so so over power.
7:07 SNK team
I wonder what happen if nest kyo is in the game (i know nest kyo is not a thing in 2001)
Wait......
5:22That is why shin akuma is banned.
the sickest fuckin game
11:49 that was so mvc
No u
@5:23😮😮😮😮😮🫨🫨🫨🫨😱😱😱🤯🤯🤯
12:13 wow. 🗡️
Frikkin A Groove is insanity!!!
ホント、オリコンてよくやるよな。
全然感覚が分からねえんだよなーーー。
God damn I miss this game.
I thought there's no infinite in CvS2? Guess I was wrong.
I believe there are 3. Kim has 2 and Kyousuke has one. Oddly enough all of the infinites are C-Groove only. Kim has his stomp infinite as seen in this videos. But he also has a tiger knee bicycle kick infinite. The 2nd infinite takes extremely high execution and isn’t really practical in a real match. But it’s great for combo videos.
Kyosuke infinite is another C groove meter glitch combos. Where Kyosuke combos you into his super. His combo builds meter so he has a bad to keep relaunch you into his air combo. It’s very situational isn’t you’re super unlikely to land it against a real opponent
ULLLLLLLLTTTTTTTTTTRRRRRRRRRRAAAAAAAAA!!!!!!
i never understood how this groove / ism works xD
A-Groove essentially allows any non-super to be canceled into another move. This essentially allows the player to create their own super combo. For example, Bison's(Dictator) "painting the fence" super.
I plays on playstation 2