ENHANCE! - XCOM: Enemy Within Ep.4
Vložit
- čas přidán 28. 04. 2024
- Crashed UFO? Time to say hi to some Ayys.
If you wish, you can support the channel directly in any of the following ways:
- Joining as CZcams channel member: czcams.com/users/marbozirjoin
- Subscribing on Twitch: / marbozir
- Patreon: / marbozir
- Direct tip/donation: streamelements.com/marbozir/tip
If you're looking for my Discord, you can find it here: / discord - Hry
Playlist: czcams.com/play/PLHQyGGzRHYIY68MftU4f80DWmQmyp1KPf.html
the aliens were so spiteful they got shot down they just had to hit your hunkered soldier as a final insult before dying. classic xcom! :D
Short and sweet mission!
And I always take shredder rocket.
The Outsider had a really bad day lol
You cannot actually take a shot and use shredder rocket. Like the regular rocket you need both actions for the shredder.
The shredder however is good at early game to completely eradicate entire pods of sectoids.
And later obviously it is amazing to soften up tougher enemies. And it synergies with heat ammo.
Really happy to see this series.
Happy to see Marbs also knows the value of the nano-fiber vest. 2 health is 100% more than what base armor provides and comes in real handy until Carapace comes into play.
Eeew snipers without squadsight, that ought to be illegal
Snap Shot is fun and more useful than the community thinks. Based choice.
Very nice progress.
I remember when the heavy colors were blue instead of red. I do like the red now
As much as I miss XCOM, I wonder... will you continue your Caveman 2 Cosmos Civ4 campaing? I do want to see that galactic layout eventually...
hey marb, I love watching you play civ, have you looked at or played manor lords? I’d absolutely love to see you play some ❤
Nice shot
99 aim at squaddie... who was the dude, in one of the long war xcom2? He had some insane stats also
Do you mean Lutherion?
Well, 99 aim with a SCOPE in the inventory. And no abilities to make her very useful. Impressive, but limited.
I'd rather have an 81 aim Heavy without boosts. Col. Pfeffer, I still miss you, buddy. o7
In longwar, if you rename your interceptors (ie. if they have a name), you get +1% accuracy for every ufo that it shut down. Not sure if it's the same for vanilla.
The Ufopaedia for Long War just says: "Pilots gain +3% aim per kill (up to + 30%) and +1% damage per kill (with no top limit)." It does not mention the need to rename your interceptors. I assume this is only for LW though, so probably not relevant in this playthrough.
99% chance to hit... *sweats*
XCOM is a good reminder that 99% is _not_ 100%.
algo comment
Can u play game Eragon or Zelda serial 😅 and comeback with civilization vi or v